Editore: Charles River Media, 2001
ISBN 10: 1584500557 ISBN 13: 9781584500551
Da: Once Upon A Time Books, Siloam Springs, AR, U.S.A.
paperback. Condizione: Acceptable. This is a used book. It may contain highlighting/underlining and/or the book may show heavier signs of wear . It may also be ex-library or without dustjacket. This is a used book. It may contain highlighting/underlining and/or the book may show heavier signs of wear . It may also be ex-library or without dustjacket.
Editore: Charles River Media, 2001
ISBN 10: 1584500557 ISBN 13: 9781584500551
Da: SecondSale, Montgomery, IL, U.S.A.
Condizione: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc.
Editore: Charles River Media, 2001
ISBN 10: 1584500557 ISBN 13: 9781584500551
Da: SecondSale, Montgomery, IL, U.S.A.
Condizione: Very Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc.
Editore: Charles River Media, 2001
ISBN 10: 1584500557 ISBN 13: 9781584500551
Da: HPB-Red, Dallas, TX, U.S.A.
paperback. Condizione: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!.
Editore: Brand: Cengage Learning, 2001
ISBN 10: 1584500557 ISBN 13: 9781584500551
Da: Ergodebooks, Houston, TX, U.S.A.
Softcover. Condizione: Good. 1. The multi-billion dollar computer game industry is growing at an incredible rate, and the competition to produce real-time games with faster, more realistic effects is fierce. Mastering real-time issues is a challenge for even the most seasoned developers, but one essential tool for overcoming real-time problems is to use low polygon models. The Art of Low Polygon Count Modeling teaches modelers how to create game-ready 3D models using any 3D application. Through step-by-step instructions, modelers learn the necessary skills, organizational techniques, and most effective ways to use 3D applications to create low poly models. Tutorials and "how-to" guidelines, teach users modeling techniques from the initial sketch phase to final development.
Editore: Charles River Media, 2001
ISBN 10: 1584500557 ISBN 13: 9781584500551
Da: GoldenWavesOfBooks, Fayetteville, TX, U.S.A.
Paperback. Condizione: new. New. Fast Shipping and good customer service.
Editore: Charles River Media, 2001
ISBN 10: 1584500557 ISBN 13: 9781584500551
Da: The Book Spot, Sioux Falls, SD, U.S.A.
Paperback. Condizione: New.
Editore: Charles River Media, 2001
ISBN 10: 1584500557 ISBN 13: 9781584500551
Da: BennettBooksLtd, North Las Vegas, NV, U.S.A.
Condizione: New. New. In shrink wrap. Looks like an interesting title! 1.5.
Editore: Charles River Media, 2001
ISBN 10: 1584500557 ISBN 13: 9781584500551
Da: Wizard Books, Long Beach, CA, U.S.A.
Paperback. Condizione: new. New.
Editore: Charles River Media, 2001
ISBN 10: 1584500557 ISBN 13: 9781584500551
Da: Big Bill's Books, Wimberley, TX, U.S.A.
Paperback. Condizione: new. Brand New Copy.
Editore: Charles River Media, 2001
ISBN 10: 1584500557 ISBN 13: 9781584500551
Da: GoldBooks, Denver, CO, U.S.A.
Paperback. Condizione: new. New Copy. Customer Service Guaranteed.
Editore: Charles River Media, 2001
ISBN 10: 1584500557 ISBN 13: 9781584500551
Da: Aragon Books Canada, OTTAWA, ON, Canada
Condizione: New.
Editore: Charles River Media, 2001
ISBN 10: 1584500557 ISBN 13: 9781584500551
Da: The Book Spot, Sioux Falls, SD, U.S.A.
Condizione: New.