Scene modeling is a very important part in Computer Graphics because it allows c- ating more or less complex models to be rendered, coming from the real world or from the designer’s imagination. However, scene modeling is a very difficult task, as there is a need of more and more complex scenes and traditional geometric modelers are not well adapted to computer aided design. Even if traditional scene modelers offer very interesting tools to facilitate the designer’s work, they suffer from a very important drawback, the lack of flexibility, which does not authorize the designer to use incomplete or imprecise descriptions, in order to express his (her) mental image of the scene to be designed. Thus, with most of the current geometric modelers the user must have a quite precise idea of the scene to design before using the modeler to achieve the modeling task. This kind of design is not really a computer aided one, because the main creative ideas have been elaborated without any help of the modeler. Declarative scene modeling could be an interesting alternative to traditional g- metric modeling. Indeed, declarative scene modeling tries to give intuitive solutions to the scene modeling problem by using Artificial Intelligence techniques which allow the user to describe high level properties of a scene and the modeler to give all the solutions corresponding to imprecise properties.
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
This book is dedicated to intelligent scene modeling information systems, that is information systems using Artificial Intelligence techniques to design scenes. Declarative scene modeling techniques are presented, as well as their implementation in an intelligent information system.
In order to improve efficiency of declarative modeling based scene modeling information systems, various techniques are proposed in the book: coupling of a declarative modeler with a classical geometric modeler. Use of machine-learning Artificial Intelligent techniques, allowing the system to learn the user preferences; introduction of high level concepts, especially the concept of "style" in architectural design; introduction of collaborative declarative modeling techniques.
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
Da: Brook Bookstore On Demand, Napoli, NA, Italia
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Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Scene modeling is a very important part in Computer Graphics because it allows c- ating more or less complex models to be rendered, coming from the real world or from the designer's imagination. However, scene modeling is a very difficult task, as there is a need of more and more complex scenes and traditional geometric modelers are not well adapted to computer aided design. Even if traditional scene modelers offer very interesting tools to facilitate the designer's work, they suffer from a very important drawback, the lack of flexibility, which does not authorize the designer to use incomplete or imprecise descriptions, in order to express his (her) mental image of the scene to be designed. Thus, with most of the current geometric modelers the user must have a quite precise idea of the scene to design before using the modeler to achieve the modeling task. This kind of design is not really a computer aided one, because the main creative ideas have been elaborated without any help of the modeler. Declarative scene modeling could be an interesting alternative to traditional g- metric modeling. Indeed, declarative scene modeling tries to give intuitive solutions to the scene modeling problem by using Artificial Intelligence techniques which allow the user to describe high level properties of a scene and the modeler to give all the solutions corresponding to imprecise properties. 228 pp. Englisch. Codice articolo 9783540929017
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Da: moluna, Greven, Germania
Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Contains the latest research in Intelligent Scene Modelling Information SystemsScene modeling is a very important part in Computer Graphics because it allows c- ating more or less complex models to be rendered, coming from the real world or from . Codice articolo 4902228
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Da: preigu, Osnabrück, Germania
Taschenbuch. Condizione: Neu. Intelligent Scene Modelling Information Systems | Georgios Miaoulis (u. a.) | Taschenbuch | Studies in Computational Intelligence | xii | Englisch | 2009 | Springer | EAN 9783540929017 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu. Codice articolo 101681944
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Da: Books Puddle, New York, NY, U.S.A.
Condizione: New. pp. 228. Codice articolo 26468963
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Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania
Taschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Scene modeling is a very important part in Computer Graphics because it allows c- ating more or less complex models to be rendered, coming from the real world or from the designer¿s imagination. However, scene modeling is a very difficult task, as there is a need of more and more complex scenes and traditional geometric modelers are not well adapted to computer aided design. Even if traditional scene modelers offer very interesting tools to facilitate the designer¿s work, they suffer from a very important drawback, the lack of flexibility, which does not authorize the designer to use incomplete or imprecise descriptions, in order to express his (her) mental image of the scene to be designed. Thus, with most of the current geometric modelers the user must have a quite precise idea of the scene to design before using the modeler to achieve the modeling task. This kind of design is not really a computer aided one, because the main creative ideas have been elaborated without any help of the modeler. Declarative scene modeling could be an interesting alternative to traditional g- metric modeling. Indeed, declarative scene modeling tries to give intuitive solutions to the scene modeling problem by using Artificial Intelligence techniques which allow the user to describe high level properties of a scene and the modeler to give all the solutions corresponding to imprecise properties.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 228 pp. Englisch. Codice articolo 9783540929017
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Da: AHA-BUCH GmbH, Einbeck, Germania
Taschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - Scene modeling is a very important part in Computer Graphics because it allows c- ating more or less complex models to be rendered, coming from the real world or from the designer's imagination. However, scene modeling is a very difficult task, as there is a need of more and more complex scenes and traditional geometric modelers are not well adapted to computer aided design. Even if traditional scene modelers offer very interesting tools to facilitate the designer's work, they suffer from a very important drawback, the lack of flexibility, which does not authorize the designer to use incomplete or imprecise descriptions, in order to express his (her) mental image of the scene to be designed. Thus, with most of the current geometric modelers the user must have a quite precise idea of the scene to design before using the modeler to achieve the modeling task. This kind of design is not really a computer aided one, because the main creative ideas have been elaborated without any help of the modeler. Declarative scene modeling could be an interesting alternative to traditional g- metric modeling. Indeed, declarative scene modeling tries to give intuitive solutions to the scene modeling problem by using Artificial Intelligence techniques which allow the user to describe high level properties of a scene and the modeler to give all the solutions corresponding to imprecise properties. Codice articolo 9783540929017
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Da: Buchpark, Trebbin, Germania
Condizione: Sehr gut. Zustand: Sehr gut | Sprache: Englisch | Produktart: Bücher | Scene modeling is a very important part in Computer Graphics because it allows c- ating more or less complex models to be rendered, coming from the real world or from the designer¿s imagination. However, scene modeling is a very difficult task, as there is a need of more and more complex scenes and traditional geometric modelers are not well adapted to computer aided design. Even if traditional scene modelers offer very interesting tools to facilitate the designer¿s work, they suffer from a very important drawback, the lack of flexibility, which does not authorize the designer to use incomplete or imprecise descriptions, in order to express his (her) mental image of the scene to be designed. Thus, with most of the current geometric modelers the user must have a quite precise idea of the scene to design before using the modeler to achieve the modeling task. This kind of design is not really a computer aided one, because the main creative ideas have been elaborated without any help of the modeler. Declarative scene modeling could be an interesting alternative to traditional g- metric modeling. Indeed, declarative scene modeling tries to give intuitive solutions to the scene modeling problem by using Artificial Intelligence techniques which allow the user to describe high level properties of a scene and the modeler to give all the solutions corresponding to imprecise properties. Codice articolo 4946556/12
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Da: Majestic Books, Hounslow, Regno Unito
Condizione: New. Print on Demand pp. 228 52:B&W 6.14 x 9.21in or 234 x 156mm (Royal 8vo) Case Laminate on White w/Gloss Lam. Codice articolo 7379004
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Da: Biblios, Frankfurt am main, HESSE, Germania
Condizione: New. PRINT ON DEMAND pp. 228. Codice articolo 18468969
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