Intelligent scene modelling information (20 risultati)

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  • Lingua: Inglese

    Editore: Springer, 2010

    3642100910 / 9783642100918

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    Da: Ria Christie Collections, Uxbridge, Regno UnitoRia Christie Collections

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    EUR 155,20

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    Condizione: New. In English.

  • Lingua: Inglese

    Editore: Springer, 2010

    3642100910 / 9783642100918

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    Da: Books Puddle, Woodside, NY, U.S.A.Books Puddle

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    EUR 212,41

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    Condizione: New. pp. 228.

  • Lingua: Inglese

    Editore: Springer, 2009

    3540929010 / 9783540929017

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    Da: Books Puddle, Woodside, NY, U.S.A.Books Puddle

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    Condizione: New. pp. 228.

  • Lingua: Inglese

    Editore: Springer, 2010

    3642100910 / 9783642100918

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    Da: Revaluation Books, Exeter, Regno UnitoRevaluation Books

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    EUR 234,62

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    Paperback. Condizione: Brand New. 228 pages. 9.25x6.10x0.54 inches. In Stock.

  • Lingua: Inglese

    Editore: Springer, 2010

    3642100910 / 9783642100918

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    Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

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    Taschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - Scene modeling is a very important part in Computer Graphics because it allows c- ating more or less complex models to be rendered, coming from the real world or from the designer's imagination. However, scene modeling is a very difficult task, as there is a need of more and more complex scenes and traditional geometric modelers are not well adapted to computer aided design. Even if traditional scene modelers offer very interesting tools to facilitate the designer's work, they suffer from a very important drawback, the lack of flexibility, which does not authorize the designer to use incomplete or imprecise descriptions, in order to express his (her) mental image of the scene to be designed. Thus, with most of the current geometric modelers the user must have a quite precise idea of the scene to design before using the modeler to achieve the modeling task. This kind of design is not really a computer aided one, because the main creative ideas have been elaborated without any help of the modeler. Declarative scene modeling could be an interesting alternative to traditional g- metric modeling. Indeed, declarative scene modeling tries to give intuitive solutions to the scene modeling problem by using Artificial Intelligence techniques which allow the user to describe high level properties of a scene and the modeler to give all the solutions corresponding to imprecise properties.

  • Lingua: Inglese

    Editore: Springer, 2009

    3540929010 / 9783540929017

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    Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

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    Taschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - Scene modeling is a very important part in Computer Graphics because it allows c- ating more or less complex models to be rendered, coming from the real world or from the designer's imagination. However, scene modeling is a very difficult task, as there is a need of more and more complex scenes and traditional geometric modelers are not well adapted to computer aided design. Even if traditional scene modelers offer very interesting tools to facilitate the designer's work, they suffer from a very important drawback, the lack of flexibility, which does not authorize the designer to use incomplete or imprecise descriptions, in order to express his (her) mental image of the scene to be designed. Thus, with most of the current geometric modelers the user must have a quite precise idea of the scene to design before using the modeler to achieve the modeling task. This kind of design is not really a computer aided one, because the main creative ideas have been elaborated without any help of the modeler. Declarative scene modeling could be an interesting alternative to traditional g- metric modeling. Indeed, declarative scene modeling tries to give intuitive solutions to the scene modeling problem by using Artificial Intelligence techniques which allow the user to describe high level properties of a scene and the modeler to give all the solutions corresponding to imprecise properties.

  • Lingua: Inglese

    Editore: Springer, 2010

    3642100910 / 9783642100918

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    Da: Mispah books, Redhill, SURRE, Regno UnitoMispah books

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    Condizione: Usato - Come nuovo

    EUR 258,12

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    Paperback. Condizione: Like New. LIKE NEW. SHIPS FROM MULTIPLE LOCATIONS. book.

  • Lingua: Inglese

    Editore: Springer, 2009

    3540929010 / 9783540929017

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    Da: Mispah books, Redhill, SURRE, Regno UnitoMispah books

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  • Lingua: Inglese

    Editore: Springer, 2010

    3642100910 / 9783642100918

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    Da: Brook Bookstore On Demand, Napoli, NA, ItaliaBrook Bookstore On Demand

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    EUR 126,26

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    Condizione: new. Questo è un articolo print on demand.

  • Lingua: Inglese

    Editore: Springer, 2009

    3540929010 / 9783540929017

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    Da: Brook Bookstore On Demand, Napoli, NA, ItaliaBrook Bookstore On Demand

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  • Lingua: Inglese

    Editore: Springer Berlin Heidelberg Okt 2010, 2010

    3642100910 / 9783642100918

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    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.

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    Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Scene modeling is a very important part in Computer Graphics because it allows c- ating more or less complex models to be rendered, coming from the real world or from the designer's imagination. However, scene modeling is a very difficult task, as there is a need of more and more complex scenes and traditional geometric modelers are not well adapted to computer aided design. Even if traditional scene modelers offer very interesting tools to facilitate the designer's work, they suffer from a very important drawback, the lack of flexibility, which does not authorize the designer to use incomplete or imprecise descriptions, in order to express his (her) mental image of the scene to be designed. Thus, with most of the current geometric modelers the user must have a quite precise idea of the scene to design before using the modeler to achieve the modeling task. This kind of design is not really a computer aided one, because the main creative ideas have been elaborated without any help of the modeler. Declarative scene modeling could be an interesting alternative to traditional g- metric modeling. Indeed, declarative scene modeling tries to give intuitive solutions to the scene modeling problem by using Artificial Intelligence techniques which allow the user to describe high level properties of a scene and the modeler to give all the solutions corresponding to imprecise properties. 228 pp. Englisch.

  • Lingua: Inglese

    Editore: Springer Berlin Heidelberg Mrz 2009, 2009

    3540929010 / 9783540929017

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    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.

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    Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Scene modeling is a very important part in Computer Graphics because it allows c- ating more or less complex models to be rendered, coming from the real world or from the designer's imagination. However, scene modeling is a very difficult task, as there is a need of more and more complex scenes and traditional geometric modelers are not well adapted to computer aided design. Even if traditional scene modelers offer very interesting tools to facilitate the designer's work, they suffer from a very important drawback, the lack of flexibility, which does not authorize the designer to use incomplete or imprecise descriptions, in order to express his (her) mental image of the scene to be designed. Thus, with most of the current geometric modelers the user must have a quite precise idea of the scene to design before using the modeler to achieve the modeling task. This kind of design is not really a computer aided one, because the main creative ideas have been elaborated without any help of the modeler. Declarative scene modeling could be an interesting alternative to traditional g- metric modeling. Indeed, declarative scene modeling tries to give intuitive solutions to the scene modeling problem by using Artificial Intelligence techniques which allow the user to describe high level properties of a scene and the modeler to give all the solutions corresponding to imprecise properties. 228 pp. Englisch.

  • Lingua: Inglese

    Editore: Springer Berlin Heidelberg, 2010

    3642100910 / 9783642100918

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    Da: moluna, Greven, Germaniamoluna

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    EUR 136,16

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    Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Contains the latest research in Intelligent Scene Modelling Information SystemsScene modeling is a very important part in Computer Graphics because it allows c- ating more or less complex models to be rendered, coming from the real world or from .

  • Lingua: Inglese

    Editore: Springer Berlin Heidelberg, 2009

    3540929010 / 9783540929017

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    Gebunden. Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Contains the latest research in Intelligent Scene Modelling Information SystemsScene modeling is a very important part in Computer Graphics because it allows c- ating more or less complex models to be rendered, coming from the real world or from .

  • Lingua: Inglese

    Editore: Springer, 2009

    3540929010 / 9783540929017

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    Da: Majestic Books, Hounslow, Regno UnitoMajestic Books

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    EUR 220,78

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    Condizione: New. Print on Demand pp. 228 52:B&W 6.14 x 9.21in or 234 x 156mm (Royal 8vo) Case Laminate on White w/Gloss Lam.

  • Lingua: Inglese

    Editore: Springer, Springer Mär 2009, 2009

    3540929010 / 9783540929017

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    Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germaniabuchversandmimpf2000

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    Taschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Scene modeling is a very important part in Computer Graphics because it allows c- ating more or less complex models to be rendered, coming from the real world or from the designer¿s imagination. However, scene modeling is a very difficult task, as there is a need of more and more complex scenes and traditional geometric modelers are not well adapted to computer aided design. Even if traditional scene modelers offer very interesting tools to facilitate the designer¿s work, they suffer from a very important drawback, the lack of flexibility, which does not authorize the designer to use incomplete or imprecise descriptions, in order to express his (her) mental image of the scene to be designed. Thus, with most of the current geometric modelers the user must have a quite precise idea of the scene to design before using the modeler to achieve the modeling task. This kind of design is not really a computer aided one, because the main creative ideas have been elaborated without any help of the modeler. Declarative scene modeling could be an interesting alternative to traditional g- metric modeling. Indeed, declarative scene modeling tries to give intuitive solutions to the scene modeling problem by using Artificial Intelligence techniques which allow the user to describe high level properties of a scene and the modeler to give all the solutions corresponding to imprecise properties.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 228 pp. Englisch.

  • Lingua: Inglese

    Editore: Springer, Springer Okt 2010, 2010

    3642100910 / 9783642100918

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    Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germaniabuchversandmimpf2000

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    Taschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Scene modeling is a very important part in Computer Graphics because it allows c- ating more or less complex models to be rendered, coming from the real world or from the designer¿s imagination. However, scene modeling is a very difficult task, as there is a need of more and more complex scenes and traditional geometric modelers are not well adapted to computer aided design. Even if traditional scene modelers offer very interesting tools to facilitate the designer¿s work, they suffer from a very important drawback, the lack of flexibility, which does not authorize the designer to use incomplete or imprecise descriptions, in order to express his (her) mental image of the scene to be designed. Thus, with most of the current geometric modelers the user must have a quite precise idea of the scene to design before using the modeler to achieve the modeling task. This kind of design is not really a computer aided one, because the main creative ideas have been elaborated without any help of the modeler. Declarative scene modeling could be an interesting alternative to traditional g- metric modeling. Indeed, declarative scene modeling tries to give intuitive solutions to the scene modeling problem by using Artificial Intelligence techniques which allow the user to describe high level properties of a scene and the modeler to give all the solutions corresponding to imprecise properties.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 228 pp. Englisch.

  • Lingua: Inglese

    Editore: Springer, 2010

    3642100910 / 9783642100918

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    Da: Majestic Books, Hounslow, Regno UnitoMajestic Books

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    Condizione: New. Print on Demand pp. 228 113 Illus. (10 Col.).

  • Lingua: Inglese

    Editore: Springer, 2009

    3540929010 / 9783540929017

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    Da: Biblios, frankfurt am main, HESSE, GermaniaBiblios

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    Condizione: New. PRINT ON DEMAND pp. 228.

  • Lingua: Inglese

    Editore: Springer, 2010

    3642100910 / 9783642100918

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    Da: Biblios, frankfurt am main, HESSE, GermaniaBiblios

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    EUR 224,97

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    Condizione: New. PRINT ON DEMAND pp. 228.