Advances in Computer Graphics Hardware V: Rendering, Ray Tracing and Visualization Systems - Brossura

 
9783642767791: Advances in Computer Graphics Hardware V: Rendering, Ray Tracing and Visualization Systems

Sinossi

The Eurographics hardware workshops are an established forum for presenting information on latest developments in graphics hardware. This volume contains contributions on rendering machines, on ray tracing, and on visualization systems.

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Contenuti

I Rendering Machines.- The Triangle Shading Engine.- The AIDA Display Processor System Architecture.- Real Time Phong Shading.- A Multipurpose Hardware Shader.- Some Practical Aspects of Rendering.- II Ray Tracing.- MARTI—A Multiprocessor Architecture for Ray Tracing Images.- A Cellular Architecture for Ray Tracing.- An Efficient Parallel Ray Tracing Scheme for Highly Parallel Architectures.- III Visualization Systems.- Building a Full Scale VLSI-Based Volume Visualization System.- Correct Shading of Regularized CSG Solids Using a Depth-Interval Buffer.- I.M.O.G.E.N.E.—A Solution to the Real Time Animation Problem.- A New Space Partitioning for Mapping Computations of the Radiosity Method onto a Highly Pipelined Parallel Architecture.- List of Contributors.

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