Game Design (Paperback). Questo articolo non è disponibile.

Lewis Pulsipher

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Lingua: inglese

Editore: McFarland & Co Inc, Jefferson, NC, 2012

0786469528 / 9780786469529

Da: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail

Venditore con 5 stelle

Venditore AbeBooks dal 12 ottobre 2005

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Condizione: Nuovo

EUR 28,80

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Paperback. Many aspiring game designers have crippling misconceptions about the process involved in creating a game from scratch, believing a "big idea" is all that is needed to get started. But game design requires action as well as thought, and proper training and practice to do so skillfully. In this indispensible guide, a published commercial game designer and longtime teacher offers practical instruction in the art of video and tabletop game design. The topics explored include the varying types of games, vital preliminaries of making a game, the nuts and bolts of devising a game, creating a prototype, testing, designing levels, technical aspects, and assessing nature of the audience. With practice challenges, a list of resources for further exploration, and a glossary of industry terms, this manual is essential for the nascent game designer and offers food for thought for even the most experienced professional. "The topics explored include the varying types of games, vital preliminaries of making a game, the nuts and bolts of devising a game, creating a prototype, testing, designing levels, technical aspects, and assessing nature of the audience. With practice challenges, a list of resources for further exploration, and a glossary of industry terms, this manual is essential"--Provided by publisher. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

Codice articolo 9780786469529

Titolo
Game Design (Paperback)
Autore
Lewis Pulsipher
Editore
McFarland & Co Inc, Jefferson, NC
Anno di pubblicazione
2012
Condizione
new
Rilegatura
Paperback
Lingua
inglese
ISBN 10
0786469528
ISBN 13
9780786469529

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