Game Development with GPT-6 Astra and Blender 3D : Design, Model, Program, Animate, Test, Optimize, and Publish Your Own 3-Dimensional Games

Lingua: inglese

Editore: Independently Published Sep 2026, 2026

9798174842755

Serie: Libro 3 di 4 - The Practical Blender & 3D Sculpting Series

Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

Venditore con 5 stelle

Venditore AbeBooks dal 14 agosto 2006

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Condizione: Nuovo

EUR 55,41

EUR 43,58 spedizione 
Spedito da Germania a U.S.A.

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Descrizione dell’articolo da parte del venditore

Neuware - What if you could turn your own game ideas into playable 3D experiences without getting overwhelmed by the technical side of development Game Development with GPT-6 Astra and Blender 3D is a practical, hands-on guide for creators who want to learn how to design, build, and publish their own 3D games using modern AI-assisted workflows.Whether you are completely new to game development or an experienced creator looking to work faster, this book takes you through the process step by step, from your first concept to a finished, playable project.What You Will LearnInside, you will discover how to: - Develop and plan compelling 3D game concepts.- Create characters, environments, and other assets with Blender 3D.- Use GPT-6 Astra to assist with coding, planning, debugging, and problem-solving.- Animate characters, objects, and gameplay elements.- Test and refine your game before release.- Optimize performance for smoother gameplay.- Prepare and publish your finished 3D game.Instead of piecing together information from countless tutorials and disconnected resources, you get a structured workflow that brings the major stages of game development together.AI Meets 3D Game CreationWhat if you had an AI assistant available whenever you encountered a difficult programming problem, needed a development idea, or wanted to automate part of your workflow This book shows you how to integrate AI assistance into your creative process while using Blender 3D to build the visual worlds, characters, and assets that bring your ideas to life.The goal is not to replace your creativity. It is to give you better tools for turning that creativity into something playable.Who Is This Book For This guide is ideal for: - Aspiring game developers- Indie game creators- Students and beginners- 3D artists and designers- Programmers exploring game development- Creators interested in AI-assisted workflowsYou do not need to be an expert to get started. The book is designed to provide a clear and approachable path while introducing powerful techniques you can build on as your skills grow.Turn Your Ideas Into GamesWhy leave your game ideas trapped in your imagination when you can learn how to build them into interactive 3D experiences From design and modeling to programming, animation, testing, optimization, and publishing, this book gives you a practical roadmap for navigating the complete game development process.Learn the tools. Build the world. Program the experience. Bring your game to life.…

Codice articolo 9798174842755

Titolo
Game Development with GPT-6 Astra and Blender 3D : Design, Model, Program, Animate, Test, Optimize, and Publish Your Own 3-Dimensional Games
Autore
Andrew Oelberg
Editore
Independently Published Sep 2026
Anno di pubblicazione
2026
Condizione
Neu
Rilegatura
Taschenbuch
Lingua
inglese
ISBN 13
9798174842755
Peso dell'articolo
1225 grammi
Dimensioni
279x216x27 mm
Serie
Libro 3 di 4: The Practical Blender & 3D Sculpting Series

AHA-BUCH GmbH

Einbeck, Germania

Venditore con 5 stelle

Venditore AbeBooks dal 14 agosto 2006

Tariffe di spedizione da Germania a U.S.A.

ArticoloDa 7 a 10 giorni lavorativiDa 5 a 7 giorni lavorativi
Primo articoloEUR 43,58EUR 59,70
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