Learn Game Development with Godot 4 and Claude AI (Paperback)

Lingua: inglese

Editore: Independently Published, 2026

9798178303788

Serie: Libro 4 di 4 - The Practical Blender & 3D Sculpting Series

Da: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail

Venditore con 5 stelle

Venditore AbeBooks dal 12 ottobre 2005

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Paperback. Learn Game Development with Godot 4 and Claude AI is a practical, hands-on guide for anyone who wants to go from complete beginner to publishing their own games with Godot 4 and modern AI-assisted development workflows.Who This Book Is ForWhether you are completely new to game development, moving from another engine, or an indie developer looking to work more efficiently, this book provides a practical path forward.It is ideal for: Complete beginners who want to learn game development from the ground up.Unity or Unreal developers who want to understand Godot 4's scene and node architecture.Hobbyists and indie developers who want to build complete games rather than isolated tutorial projects.Developers interested in AI-assisted workflows using Claude to prototype, debug, document, and improve their projects.If you have ever followed tutorials but struggled to turn what you learned into your own complete game, this book focuses on bridging that gap.What You Will Learn: Learn GDScriptBuild a strong programming foundation with GDScript 2.0 and learn how to write code that remains understandable as your projects grow.Topics include: Variables, types, functions, and control flowObject-oriented programmingSignals and typed variablesCode organization and debuggingWhen to consider C# or GDExtensionThe goal is not simply to make your code work, but to help you understand why it works and how to maintain it.Build 2D and 3D GamesMove beyond basic exercises and start creating complete game systems.You will explore: 2D sprites, physics, collisions, and tile-based environments3D scenes, cameras, lighting, materials, and physicsCharacter controllers and platforming mechanicsInteractive objects and gameplay systemsReusable scenes and componentsBring Your Games to LifeA functional game is only the beginning. Learn how animation, audio, and user interfaces transform a prototype into a more polished experience.You will work with: Character and object animationAnimation trees and blendingSound effects and musicMenus and user interfacesResponsive interface designTest, Debug, and OptimizeWhat happens when your game works, but something goes wrong?You will learn how to identify bugs, analyze performance, and improve your projects using Godot's development tools.The book covers: Debugging scripts and gameplay logicFinding and fixing errorsProfiling performanceIdentifying bottlenecksManaging assets and resourcesRefactoring projects for maintainabilityThese skills help take your game from a working prototype toward a production-ready project.Use Claude AI as a Development PartnerOne of the book's distinctive features is its integration of Claude AI into the game development workflow.Rather than simply generating code and copying it blindly, you will learn how to use AI more effectively for: Rapid prototypingDebugging and error analysisCode explanations and refactoringDocumentationGameplay brainstormingGenerating and improving development ideasThe objective is to use AI to accelerate your workflow while still understanding the code and concepts behind your game.Export and Publish Your GamesBy combining Godot 4, GDScript, practical game development, AI-assisted workflows, optimization, and publishing, it gives you a structured roadmap from your first project to your finished game< Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

Codice articolo 9798178303788

Titolo
Learn Game Development with Godot 4 and Claude AI (Paperback)
Autore
Andrew Oelberg
Editore
Independently Published
Anno di pubblicazione
2026
Condizione
new
Rilegatura
Paperback
Lingua
inglese
ISBN 13
9798178303788
Serie
Libro 4 di 4: The Practical Blender & 3D Sculpting Series

Grand Eagle Retail

Bensenville, IL, U.S.A.

Venditore con 5 stelle

Venditore AbeBooks dal 12 ottobre 2005

Tariffe di spedizione nazionale per U.S.A.

ArticoloDa 6 a 14 giorni lavorativiDa 6 a 16 giorni lavorativi
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