Object-Oriented Software Engineering is written for both the traditional one-semester and the newer two-semester software engineering curriculum. Part I covers the underlying software engineering theory, while Part II presents the more practical life cycle, workflow by workflow.
The text is intended for the substantial object-oriented segment of the software engineering market. It focuses exclusively on object-oriented approaches to the development of large software systems that are the most widely used.Text includes 2 running case studies, expanded coverage of agile processes and open-source development.
PART ONE INTRODUCTION TO OBJECT-ORIENTED SOFTWARE ENGINEERING
1 The Scope of Object-Oriented Software Engineering
2 Software Life-Cycle Models
3 The Software Process
4 Teams
5 The Tools of the Trade
6 Testing
7 From Modules to Objects
8 Reusability and Portability
9 Planning and Estimating
PART TWO THE WORKFLOWS OF THE SOFTWARE LIFECYCLE
10 The Requirements Workflow
11 The Analysis Workflow
12 The Design Workflow
13 The Implementation Workflow
14 Postdelivery Maintenance
15 More on UML
Bibliography
Appendix A Term Project: Osric's Office Appliances and Decor
Appendix B Software Engineering Resources
Appendix C The Requirements Workflow: The MSG Foundation Case Study
Appendix D The Analysis Workflow: The MSG Foundation Case Study
Appendix E Software Project Management Plan: The MSG Foundation Case Study
Appendix F The Design Workflow: The MSG Foundation Case Study
Appendix G The Implementation Workflow: The MSG Foundation Case Study (C++ Version)
Appendix H The Implementation Workflow: The MSG Foundation Case Study (Java Version)
Appendix I The Test Workflow: The MSG Foundation Case Study