Virtual restoration 3.1 : architecture : principles and methods for virtual archaeological reconstruction of ancient monuments

Lingua: inglese

Editore: L'Erma di Bretschneider, Roma, 2024

8891333301 / 9788891333308

Da: Libreria già Nardecchia s.r.l., Rome, RM, ItaliaLibreria già Nardecchia s.r.l.

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Roma: L'Erma di Bretschneider, 2024 9788891333308 Studia archaeologica 263 809 386 p. : 188 ill. col. b/n, indice, bibliografia ; 24 cm. This volume is the third in a series of books dedicated to Virtual Restoration and specifically the first dedicated to architecture, or rather to the reconstructive study of ancient monuments. Within the discipline, virtual restoration of ancient buildings is certainly the most complex field of application, as it encompasses all sectors of virtual restoration. This includes mosaics, frescoes, painted plaster, and stucco, sculptures and plastic works, wooden works for roofing, and ceramics (roof tiles, bricks, and tiles, etc.). Each area has its own autonomous intervention methodologies, which are combined to create the complete three-dimensional reconstruction of the building. This book illustrates all aspects and issues related to virtual reconstructions of ancient buildings through 28 specific case studies. The aim is to propose a correct use of digital visualization of an ancient monument, showcasing the sources used for 3D reconstruction. It explicates the logical process followed in reconstructing various hypotheses, and in the most controversial case studies, it proposes different reconstruction hypotheses or one for each chronological phase of the ancient object under study for reconstruction. This volume is the third in a series of books dedicated to Virtual Restoration and specifically the first dedicated to architecture, or rather to the reconstructive study of ancient monuments. Within the discipline, virtual restoration of ancient buildings is certainly the most complex field of application, as it encompasses all sectors of virtual restoration. This includes mosaics, frescoes, painted plaster, and stucco, sculptures and plastic works, wooden works for roofing, and ceramics (roof tiles, bricks, and tiles, etc.). Each area has its own autonomous intervention methodologies, which are combined to create the complete three-dimensional reconstruction of the building. This book illustrates all aspects and issues related to virtual reconstructions of ancient buildings through 28 specific case studies. The aim is to propose a correct use of digital visualization of an ancient monument, showcasing the sources used for 3D reconstruction. It explicates the logical process followed in reconstructing various hypotheses, and in the most controversial case studies, it proposes different reconstruction hypotheses or one for each chronological phase of the ancient object under study for reconstruction.…

Codice articolo D0104071703

Titolo
Virtual restoration 3.1 : architecture : principles and methods for virtual archaeological reconstruction of ancient monuments
Autore
Limoncelli,Massimo - Schepis,Laura
Editore
L'Erma di Bretschneider, Roma
Anno di pubblicazione
2024
Condizione
NEW
Rilegatura
Brossura
Lingua
inglese
ISBN 10
8891333301
ISBN 13
9788891333308

Libreria già Nardecchia s.r.l.

Rome, RM, Italia

Venditore con 3 stelle

Venditore AbeBooks dal 6 marzo 2008

Tariffe di spedizione da Italia a U.S.A.

ArticoloDa 15 a 30 giorni lavorativiDa 15 a 30 giorni lavorativi
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