Da: WorldofBooks, Goring-By-Sea, WS, Regno Unito
EUR 40,43
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Da: HPB-Red, Dallas, TX, U.S.A.
hardcover. Condizione: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Da: Goodbooks Company, Springdale, AR, U.S.A.
Condizione: good. Has a sturdy binding with some shelf wear. May have some markings or highlighting. Used copies may not include access codes or Cd's. Slight bending may be present.
Condizione: good. Supports Goodwill of Silicon Valley job training programs. The cover and pages are in Good condition! Any other included accessories are also in Good condition showing use. Use can include some highlighting and writing, page and cover creases as well as other types visible wear.
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: New.
Paperback. Condizione: new. Paperback. This Open Access book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring real-time, cinematic-quality rendering to even the most visually intense games. Ray tracing is also a fundamental algorithm used for architecture applications, visualization, sound simulation, deep learning, and more.Ray Tracing Gems II is written by industry experts with a particular focus on ray tracing, and it offers a practical means to master the new capabilities of current and future GPUs with the latest graphics APIs.What You'll Learn:The latest ray tracing techniques for developing real-time applications in multiple domainsCase studies from developers and studios who have shipped products that use real-time ray tracing.Guidance, advice and best practices for renderingapplications with various GPU-based ray tracing APIs (DirectX Raytracing, Vulkan Ray Tracing)High performance graphics for 3D graphics, virtual reality, animation, and moreWho This Book Is For:Game and graphics developers who are looking to leverage the latest hardware and software tools for real-time rendering and ray tracing to enhance their applications across a variety of disciplines. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
EUR 48,84
Quantità: 1 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: As New. Unread book in perfect condition.
Condizione: NEW.
EUR 42,89
Quantità: 5 disponibili
Aggiungi al carrelloCondizione: new.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 48,83
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: New.
Da: Chiron Media, Wallingford, Regno Unito
EUR 49,92
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: New.
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
Prima edizione
EUR 60,23
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: New. 2021. 1st ed. Paperback. . . . . .
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 56,19
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Da: Revaluation Books, Exeter, Regno Unito
EUR 53,47
Quantità: 2 disponibili
Aggiungi al carrelloPaperback. Condizione: Brand New. 914 pages. 9.25x6.10x1.50 inches. In Stock.
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 63,10
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: New. In.
Condizione: New. 2021. 1st ed. Paperback. . . . . . Books ship from the US and Ireland.
EUR 38,15
Quantità: 5 disponibili
Aggiungi al carrelloCondizione: new.
EUR 44,81
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: NEW.
Da: Books Puddle, New York, NY, U.S.A.
Condizione: New. 1st ed. edition NO-PA16APR2015-KAP.
Lingua: Inglese
Editore: Springer, Berlin|NVIDIA|Apress, 2021
ISBN 10: 1484271874 ISBN 13: 9781484271872
Da: moluna, Greven, Germania
EUR 57,84
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: New. This Open Access book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring real-time, cinematic-quality rendering to even the most visually intense .
Da: Books Puddle, New York, NY, U.S.A.
Condizione: New. 1st ed. edition NO-PA16APR2015-KAP.
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 60,97
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware - This Open Access book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring real-time, cinematic-quality rendering to even the most visually intense games. Ray tracing is also a fundamental algorithm used for architecture applications, visualization, sound simulation, deep learning, and more.Ray Tracing Gems II is written by industry experts with a particular focus on ray tracing, and it offers a practical means to master the new capabilities of current and future GPUs with the latest graphics APIs.What You'll Learn:The latest ray tracing techniques for developing real-time applications in multiple domainsCase studies from developers and studios who have shipped products that use real-time ray tracing.Guidance, advice and best practices for rendering applications with various GPU-based ray tracing APIs (DirectX Raytracing, Vulkan Ray Tracing)High performance graphics for 3D graphics, virtual reality, animation, and moreWho This Book Is For:Game and graphics developers who are looking to leverage the latest hardware and software tools for real-time rendering and ray tracing to enhance their applications across a variety of disciplines.
EUR 103,21
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: new. Paperback. This Open Access book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring real-time, cinematic-quality rendering to even the most visually intense games. Ray tracing is also a fundamental algorithm used for architecture applications, visualization, sound simulation, deep learning, and more.Ray Tracing Gems II is written by industry experts with a particular focus on ray tracing, and it offers a practical means to master the new capabilities of current and future GPUs with the latest graphics APIs.What You'll Learn:The latest ray tracing techniques for developing real-time applications in multiple domainsCase studies from developers and studios who have shipped products that use real-time ray tracing.Guidance, advice and best practices for renderingapplications with various GPU-based ray tracing APIs (DirectX Raytracing, Vulkan Ray Tracing)High performance graphics for 3D graphics, virtual reality, animation, and moreWho This Book Is For:Game and graphics developers who are looking to leverage the latest hardware and software tools for real-time rendering and ray tracing to enhance their applications across a variety of disciplines. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Da: preigu, Osnabrück, Germania
EUR 64,90
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Ray Tracing Gems II | Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX | Adam Marrs (u. a.) | Taschenbuch | lvi | Englisch | 2021 | APress | EAN 9781484271872 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Da: Brook Bookstore On Demand, Napoli, NA, Italia
EUR 50,23
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: new. Questo è un articolo print on demand.
Da: Majestic Books, Hounslow, Regno Unito
EUR 93,33
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: New. Print on Demand.
Lingua: Inglese
Editore: Springer, Berlin|NVIDIA|Apress, 2021
ISBN 10: 148427184X ISBN 13: 9781484271841
Da: moluna, Greven, Germania
EUR 57,59
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. This Open Access book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring real-time, cinematic-quality rendering to even the most visually intense .
Da: Biblios, Frankfurt am main, HESSE, Germania
EUR 94,52
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: New. PRINT ON DEMAND.