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ISBN 10: 3659244562 ISBN 13: 9783659244568
Da: Books Puddle, New York, NY, U.S.A.
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Editore: LAP LAMBERT Academic Publishing, 2014
ISBN 10: 3659244562 ISBN 13: 9783659244568
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. How to Improve Interface Usability for Novice Users | A Reference Guide for Software Developers and Interface Designers | Ali Darejeh | Taschenbuch | 164 S. | Englisch | 2014 | LAP LAMBERT Academic Publishing | EAN 9783659244568 | Verantwortliche Person für die EU: preigu GmbH & Co. KG, Lengericher Landstr. 19, 49078 Osnabrück, mail[at]preigu[dot]de | Anbieter: preigu.
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Aggiungi al carrelloBuch. Condizione: Neu. Neuware - This compelling exploration delves into the heart of cutting-edge technologies, specifically the metaverse, brain-computer interfaces (BCIs), and generative artificial intelligence (AI). The authors unravel their transformative applications in shaping the future and contemplate how the next generation of virtual environments will manifest, as well as how the digital landscape can be affected.
Lingua: Inglese
Editore: LAP LAMBERT Academic Publishing Mär 2014, 2014
ISBN 10: 3659244562 ISBN 13: 9783659244568
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Interface plays a very important role in software learning and it has a direct effect on software popularity between users. Designing interface based on target users has been receiving an increasing attention from researchers in the last decade. This book which is written based on a study tries to propose solutions for novice users based on the finding of the researcher and reviewing the related literature. It starts with presenting the problems novice users face when they work with an interface for the first time and then comes up with the solutions to alleviate each issue. The experimental results showed that applying these solutions into software design can increase software usability significantly and self-learning would be promoted. This book can be used by both software developers and interface designers to design more usable software for different groups of novice users including children and elders. 164 pp. Englisch.
Lingua: Inglese
Editore: LAP LAMBERT Academic Publishing, 2014
ISBN 10: 3659244562 ISBN 13: 9783659244568
Da: moluna, Greven, Germania
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Aggiungi al carrelloCondizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Autor/Autorin: Darejeh AliAli Darejeh is PhD Candidate and researcher. His Researcharea is Human computer interaction (HCI) especially user interfacedesign for users with less computer literacy such aschildren, elders and users with physical or men.
Lingua: Inglese
Editore: Taylor & Francis Ltd, London, 2026
ISBN 10: 1032896787 ISBN 13: 9781032896786
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Hardcover. Condizione: new. Hardcover. This compelling exploration delves into the heart of cutting-edge technologies, specifically the metaverse, braincomputer interfaces (BCIs), and generative artificial intelligence (AI). The authors unravel their transformative applications in shaping the future and contemplate how the next generation of virtual environments will manifest, as well as how the digital landscape can be affected.This book encompasses various examples of the metaverse, BCIs, and generative AI across diverse fields, including education, engineering, and medical science. In the dynamic realm of the metaverse, where virtual realities converge, this book showcases how these innovations can transform the way we learn, interact, and build. Through BCIs, users can directly interface with technology using neural signals, opening up new avenues for communication and control. Additionally, generative AI algorithms empower us to create immersive virtual environments and generate content with unprecedented creativity.Whether you're a student, educator, or industry professional, this book is your ticket to understanding and harnessing the power of the future. It provides a pathway for those who believe in the limitless possibilities that the metaverse, BCIs, and generative AI can bring to our daily experiences. This compelling exploration delves into the heart of cutting-edge technologies, specifically the Metaverse, Brain-Computer Interfaces (BCI), and generative artificial intelligence (AI). The authors contemplate how the next generation of virtual environments will manifest, as well as how the digital landscape can be affected. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Lingua: Inglese
Editore: VDM Verlag Dr. Mueller Aktiengesellschaft & Co. KG, 2014
ISBN 10: 3659244562 ISBN 13: 9783659244568
Da: Majestic Books, Hounslow, Regno Unito
EUR 112,18
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Aggiungi al carrelloCondizione: New. Print on Demand pp. 164 2:B&W 6 x 9 in or 229 x 152 mm Perfect Bound on Creme w/Gloss Lam.
Lingua: Inglese
Editore: VDM Verlag Dr. Mueller Aktiengesellschaft & Co. KG, 2014
ISBN 10: 3659244562 ISBN 13: 9783659244568
Da: Biblios, Frankfurt am main, HESSE, Germania
EUR 114,29
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Aggiungi al carrelloCondizione: New. PRINT ON DEMAND pp. 164.
Lingua: Inglese
Editore: LAP LAMBERT Academic Publishing Mär 2014, 2014
ISBN 10: 3659244562 ISBN 13: 9783659244568
Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania
EUR 71,90
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Interface plays a very important role in software learning and it has a direct effect on software popularity between users. Designing interface based on target users has been receiving an increasing attention from researchers in the last decade. This book which is written based on a study tries to propose solutions for novice users based on the finding of the researcher and reviewing the related literature. It starts with presenting the problems novice users face when they work with an interface for the first time and then comes up with the solutions to alleviate each issue. The experimental results showed that applying these solutions into software design can increase software usability significantly and self-learning would be promoted. This book can be used by both software developers and interface designers to design more usable software for different groups of novice users including children and elders.VDM Verlag, Dudweiler Landstraße 99, 66123 Saarbrücken 164 pp. Englisch.
Lingua: Inglese
Editore: LAP LAMBERT Academic Publishing, 2014
ISBN 10: 3659244562 ISBN 13: 9783659244568
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 71,90
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Interface plays a very important role in software learning and it has a direct effect on software popularity between users. Designing interface based on target users has been receiving an increasing attention from researchers in the last decade. This book which is written based on a study tries to propose solutions for novice users based on the finding of the researcher and reviewing the related literature. It starts with presenting the problems novice users face when they work with an interface for the first time and then comes up with the solutions to alleviate each issue. The experimental results showed that applying these solutions into software design can increase software usability significantly and self-learning would be promoted. This book can be used by both software developers and interface designers to design more usable software for different groups of novice users including children and elders.
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EUR 146,88
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Aggiungi al carrelloHRD. Condizione: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Lingua: Inglese
Editore: Taylor & Francis Ltd, London, 2026
ISBN 10: 1032896787 ISBN 13: 9781032896786
Da: CitiRetail, Stevenage, Regno Unito
EUR 108,01
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Aggiungi al carrelloHardcover. Condizione: new. Hardcover. This compelling exploration delves into the heart of cutting-edge technologies, specifically the metaverse, braincomputer interfaces (BCIs), and generative artificial intelligence (AI). The authors unravel their transformative applications in shaping the future and contemplate how the next generation of virtual environments will manifest, as well as how the digital landscape can be affected.This book encompasses various examples of the metaverse, BCIs, and generative AI across diverse fields, including education, engineering, and medical science. In the dynamic realm of the metaverse, where virtual realities converge, this book showcases how these innovations can transform the way we learn, interact, and build. Through BCIs, users can directly interface with technology using neural signals, opening up new avenues for communication and control. Additionally, generative AI algorithms empower us to create immersive virtual environments and generate content with unprecedented creativity.Whether you're a student, educator, or industry professional, this book is your ticket to understanding and harnessing the power of the future. It provides a pathway for those who believe in the limitless possibilities that the metaverse, BCIs, and generative AI can bring to our daily experiences. This compelling exploration delves into the heart of cutting-edge technologies, specifically the Metaverse, Brain-Computer Interfaces (BCI), and generative artificial intelligence (AI). The authors contemplate how the next generation of virtual environments will manifest, as well as how the digital landscape can be affected. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
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Aggiungi al carrelloCondizione: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Lingua: Inglese
Editore: Taylor & Francis Ltd, London, 2026
ISBN 10: 1032896787 ISBN 13: 9781032896786
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Aggiungi al carrelloHardcover. Condizione: new. Hardcover. This compelling exploration delves into the heart of cutting-edge technologies, specifically the metaverse, braincomputer interfaces (BCIs), and generative artificial intelligence (AI). The authors unravel their transformative applications in shaping the future and contemplate how the next generation of virtual environments will manifest, as well as how the digital landscape can be affected.This book encompasses various examples of the metaverse, BCIs, and generative AI across diverse fields, including education, engineering, and medical science. In the dynamic realm of the metaverse, where virtual realities converge, this book showcases how these innovations can transform the way we learn, interact, and build. Through BCIs, users can directly interface with technology using neural signals, opening up new avenues for communication and control. Additionally, generative AI algorithms empower us to create immersive virtual environments and generate content with unprecedented creativity.Whether you're a student, educator, or industry professional, this book is your ticket to understanding and harnessing the power of the future. It provides a pathway for those who believe in the limitless possibilities that the metaverse, BCIs, and generative AI can bring to our daily experiences. This compelling exploration delves into the heart of cutting-edge technologies, specifically the Metaverse, Brain-Computer Interfaces (BCI), and generative artificial intelligence (AI). The authors contemplate how the next generation of virtual environments will manifest, as well as how the digital landscape can be affected. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.