EUR 5,99
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: Como nuevo. : Descubre los secretos para crear impresionantes gráficos 3D con Flash. Este libro te guiará paso a paso a través de tutoriales detallados, enseñándote técnicas sencillas para engañar a la vista y simular efectos 3D. Aprende a manipular la luz y las sombras para crear interfaces impactantes y a aprovechar al máximo las capacidades de Flash para renderizar gráficos tridimensionales. Además, contarás con soporte técnico completo desde el sitio web de Friends of ED. EAN: 9781590592212 Tipo: Libros Categoría: Tecnología Título: Flash 3D Cheats Most Wanted Autor: Aral Balkan| Josh Dura| Anthony Eden| Brian Monnone| James Dean Palmer| Jared Tarbell| Todd Yard Editorial: Springer Idioma: en Páginas: 272 Formato: tapa blanda.
Da: Revaluation Books, Exeter, Regno Unito
EUR 8,67
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Brand New. 1st edition. 42 pages. 9.00x6.00x0.10 inches. In Stock.
Paperback. Condizione: New. Digital 3D is a tricky area - and until the day someone makes 3D TV commercially viable, it's going to remain a tricky area. What is 3D? Can you genuinely render 3D on a flat screen? Do you have to spend a year's wages to get a dedicated piece of 3D software? Do you have to conjure up a bunch of complex math techniques to make the grade? Is anyone going to answer these interminable questions? Well, listen: we're not out to work ourselves into the ground here. We want 3D and we want it fast, and we want to use Flash to get it. In a series of clear and concise demonstrations, this book shows you exactly what can be achieved in Web 3D. Some of the most cunning designers around have put their heads together to present these: the most wanted 3D cheats in Flash. This book will show you that you can: * Lie your way into 3D with simple drawing techniques * Cheat a 3D interface with cunning use of light and shadow * Fool Flash into thinking it can render genuine 3D, and con the Internet into delivering it for us in double-quick time * Hoodwink visitors into thinking theyre witnessing focus and depth of field * Improve your depth of deception with an innovative slice engine to create convincing 3D objects * Trick users into thinking they're moving through a 3D space.
Paperback. Condizione: New. Creating web designs and site content in Macromedia Flash MX can be a lot of fun, but there are always tasks that you'll want to do again and again. It's always a bit of a hassle to have to keep recreating and tweaking the same old content or functionality in different projects, so why can't you just reuse what you've created? With components, you can do just that! Flash MX Components enable the creation of self-contained design building blocks that can be simply dragged and dropped into any Flash movie. They are flexible enough to be easily customized to take care of many different tasks. No fuss, no bother - you can repurpose the standard elements of your design, application, or game, and use them over and over again. But wait, it gets better! Components can be used by anyone, not just the person who created them. So in this book, we've done all the hard work for you and collected together the Most Wanted components that will make your life easier. In this book (and on the CD) youill find a perfect combination of creative and functional components from some of today's leading Flash designers and developers.Just look at the fantastic components you get: - Event Calendar - David Doull - Text Editor - Josh Dura - XML News Ticker - Jon Steer - Tool Tip - Brandon Williams - Sketchpad - Steve Young - Video Player - Jen DeHaan - Image Scroller - Brian Monnone - Pattern Generators - Paul Prudence - TabControl - Jeremy Larkin - Sliding Panel - Todd Marks - ColorPicker - Jeremy Larkin - Game Player Selector - Todd Coulson - Particle Emitter - Jared Tarbell - Layout Manager - Michael Montagna - Data Grid - Daryn Nakhuda - Movie Loader - Aral Balkan - Image Modulators - Lifaros - XML-to-ActionScript Converter - Mike Pearce - Virtual 3D Trackball - James Palmer - Text Animations - Todd Yard - Dynamic Text Manager - Peter Elst Each of these components is included on the accompanying CD, ready to incorporate within your designs, along with plenty of example files giving practical demonstrations of their use. On top of that, each chapter in this book presents a comprehensive designer-oriented guide that will help you to get the most out of using all of the featured components.If youire a Flash designer, of any ability from novice to professional, this book will increase the power of your Flash designs and enhance your project workflow n instantly! From the Publisher This book is for experienced Flash users and novices alike. That is the beauty of Flash components, they are so easy to use that those who are fairly new to Flash can use them to create movies that would ordinarily be out of their reach, whereas the more experienced designer can use them as great time-saving tools, cutting the time needed to create their applications and improving their productivity. Softcover reprint of the original 1st ed.
Condizione: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.
EUR 42,73
Quantità: 8 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Digital 3D is a tricky area - and until the day someone makes 3D TV commercially viable, it's going to remain a tricky area. What is 3D? Can you genuinely render 3D on a flat screen? Do you have to spend a year's wages to get a dedicated piece of 3D software? Do you have to conjure up a bunch of complex math techniques to make the grade? Is anyone going to answer these interminable questions? Well, listen: we're not out to work ourselves into the ground here. We want 3D and we want it fast, and we want to use Flash to get it. In a series of clear and concise demonstrations, this book shows you exactly what can be achieved in Web 3D. Some of the most cunning designers around have put their heads together to present these: the most wanted 3D cheats in Flash. This book will show you that you can: * Lie your way into 3D with simple drawing techniques * Cheat a 3D interface with cunning use of light and shadow * Fool Flash into thinking it can render genuine 3D, and con the Internet into delivering it for us in double-quick time * Hoodwink visitors into thinking theyre witnessing focus and depth of field * Improve your depth of deception with an innovative slice engine to create convincing 3D objects * Trick users into thinking they're moving through a 3D space.
EUR 28,45
Quantità: 1 disponibili
Aggiungi al carrellopaperback. Condizione: Good. Our good condition books are generally good for reading but not for gifting or collecting. They could have imperfections such as creasing, fanning, inscriptions, margin notes, yellowing, staining on edge or cover or pages, bumps, scuffs, etc etc (sometimes multiple of these). It's a wide category that encompasses anything that isn't almost-new down to anything that is slightly better than poor. We would NOT recommend gifting Good books - these should be considered reading copies. Our books are dispatched from a Yorkshire former cotton mill. We list via barcode/ISBN so please note that the images are stock images and may not be the exact copy you receive, furthermore the details about edition and year might not be accurate as many publishers reuse the same ISBN for multiple editions and as we simply scan a barcode or enter an ISBN we do not check the validity of the edition data when listing. If you're looking for an exact edition please don't order (at least not without checking with us first, although we don't always have time to check). We aim to dispatch prompty, the service used will depend on order value and book size. We can ship to most countries, see our shipping policies. Payment is via Abe only.
EUR 43,98
Quantità: 8 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Creating web designs and site content in Macromedia Flash MX can be a lot of fun, but there are always tasks that you'll want to do again and again. It's always a bit of a hassle to have to keep recreating and tweaking the same old content or functionality in different projects, so why can't you just reuse what you've created? With components, you can do just that! Flash MX Components enable the creation of self-contained design building blocks that can be simply dragged and dropped into any Flash movie. They are flexible enough to be easily customized to take care of many different tasks. No fuss, no bother - you can repurpose the standard elements of your design, application, or game, and use them over and over again. But wait, it gets better! Components can be used by anyone, not just the person who created them. So in this book, we've done all the hard work for you and collected together the Most Wanted components that will make your life easier. In this book (and on the CD) youill find a perfect combination of creative and functional components from some of today's leading Flash designers and developers.Just look at the fantastic components you get: - Event Calendar - David Doull - Text Editor - Josh Dura - XML News Ticker - Jon Steer - Tool Tip - Brandon Williams - Sketchpad - Steve Young - Video Player - Jen DeHaan - Image Scroller - Brian Monnone - Pattern Generators - Paul Prudence - TabControl - Jeremy Larkin - Sliding Panel - Todd Marks - ColorPicker - Jeremy Larkin - Game Player Selector - Todd Coulson - Particle Emitter - Jared Tarbell - Layout Manager - Michael Montagna - Data Grid - Daryn Nakhuda - Movie Loader - Aral Balkan - Image Modulators - Lifaros - XML-to-ActionScript Converter - Mike Pearce - Virtual 3D Trackball - James Palmer - Text Animations - Todd Yard - Dynamic Text Manager - Peter Elst Each of these components is included on the accompanying CD, ready to incorporate within your designs, along with plenty of example files giving practical demonstrations of their use. On top of that, each chapter in this book presents a comprehensive designer-oriented guide that will help you to get the most out of using all of the featured components.If youire a Flash designer, of any ability from novice to professional, this book will increase the power of your Flash designs and enhance your project workflow n instantly! From the Publisher This book is for experienced Flash users and novices alike. That is the beauty of Flash components, they are so easy to use that those who are fairly new to Flash can use them to create movies that would ordinarily be out of their reach, whereas the more experienced designer can use them as great time-saving tools, cutting the time needed to create their applications and improving their productivity. Softcover reprint of the original 1st ed.
EUR 39,09
Quantità: 15 disponibili
Aggiungi al carrelloCondizione: New. 2003. Paperback. . . . . .
EUR 39,13
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. In.
EUR 39,13
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. In.
Condizione: New. 2003. Paperback. . . . . . Books ship from the US and Ireland.
EUR 44,10
Quantità: 2 disponibili
Aggiungi al carrelloPaperback. Condizione: Brand New. 1st edition. 300 pages. 9.00x8.00x0.50 inches. In Stock.
Paperback. Condizione: New. Digital 3D is a tricky area - and until the day someone makes 3D TV commercially viable, it's going to remain a tricky area. What is 3D? Can you genuinely render 3D on a flat screen? Do you have to spend a year's wages to get a dedicated piece of 3D software? Do you have to conjure up a bunch of complex math techniques to make the grade? Is anyone going to answer these interminable questions? Well, listen: we're not out to work ourselves into the ground here. We want 3D and we want it fast, and we want to use Flash to get it. In a series of clear and concise demonstrations, this book shows you exactly what can be achieved in Web 3D. Some of the most cunning designers around have put their heads together to present these: the most wanted 3D cheats in Flash. This book will show you that you can: * Lie your way into 3D with simple drawing techniques * Cheat a 3D interface with cunning use of light and shadow * Fool Flash into thinking it can render genuine 3D, and con the Internet into delivering it for us in double-quick time * Hoodwink visitors into thinking theyre witnessing focus and depth of field * Improve your depth of deception with an innovative slice engine to create convincing 3D objects * Trick users into thinking they're moving through a 3D space.
Paperback. Condizione: New. Creating web designs and site content in Macromedia Flash MX can be a lot of fun, but there are always tasks that you'll want to do again and again. It's always a bit of a hassle to have to keep recreating and tweaking the same old content or functionality in different projects, so why can't you just reuse what you've created? With components, you can do just that! Flash MX Components enable the creation of self-contained design building blocks that can be simply dragged and dropped into any Flash movie. They are flexible enough to be easily customized to take care of many different tasks. No fuss, no bother - you can repurpose the standard elements of your design, application, or game, and use them over and over again. But wait, it gets better! Components can be used by anyone, not just the person who created them. So in this book, we've done all the hard work for you and collected together the Most Wanted components that will make your life easier. In this book (and on the CD) youill find a perfect combination of creative and functional components from some of today's leading Flash designers and developers.Just look at the fantastic components you get: - Event Calendar - David Doull - Text Editor - Josh Dura - XML News Ticker - Jon Steer - Tool Tip - Brandon Williams - Sketchpad - Steve Young - Video Player - Jen DeHaan - Image Scroller - Brian Monnone - Pattern Generators - Paul Prudence - TabControl - Jeremy Larkin - Sliding Panel - Todd Marks - ColorPicker - Jeremy Larkin - Game Player Selector - Todd Coulson - Particle Emitter - Jared Tarbell - Layout Manager - Michael Montagna - Data Grid - Daryn Nakhuda - Movie Loader - Aral Balkan - Image Modulators - Lifaros - XML-to-ActionScript Converter - Mike Pearce - Virtual 3D Trackball - James Palmer - Text Animations - Todd Yard - Dynamic Text Manager - Peter Elst Each of these components is included on the accompanying CD, ready to incorporate within your designs, along with plenty of example files giving practical demonstrations of their use. On top of that, each chapter in this book presents a comprehensive designer-oriented guide that will help you to get the most out of using all of the featured components.If youire a Flash designer, of any ability from novice to professional, this book will increase the power of your Flash designs and enhance your project workflow n instantly! From the Publisher This book is for experienced Flash users and novices alike. That is the beauty of Flash components, they are so easy to use that those who are fairly new to Flash can use them to create movies that would ordinarily be out of their reach, whereas the more experienced designer can use them as great time-saving tools, cutting the time needed to create their applications and improving their productivity. Softcover reprint of the original 1st ed.
EUR 45,65
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
EUR 39,13
Quantità: 8 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Digital 3D is a tricky area - and until the day someone makes 3D TV commercially viable, it's going to remain a tricky area. What is 3D? Can you genuinely render 3D on a flat screen? Do you have to spend a year's wages to get a dedicated piece of 3D software? Do you have to conjure up a bunch of complex math techniques to make the grade? Is anyone going to answer these interminable questions? Well, listen: we're not out to work ourselves into the ground here. We want 3D and we want it fast, and we want to use Flash to get it. In a series of clear and concise demonstrations, this book shows you exactly what can be achieved in Web 3D. Some of the most cunning designers around have put their heads together to present these: the most wanted 3D cheats in Flash. This book will show you that you can: * Lie your way into 3D with simple drawing techniques * Cheat a 3D interface with cunning use of light and shadow * Fool Flash into thinking it can render genuine 3D, and con the Internet into delivering it for us in double-quick time * Hoodwink visitors into thinking theyre witnessing focus and depth of field * Improve your depth of deception with an innovative slice engine to create convincing 3D objects * Trick users into thinking they're moving through a 3D space.
EUR 40,30
Quantità: 8 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Creating web designs and site content in Macromedia Flash MX can be a lot of fun, but there are always tasks that you'll want to do again and again. It's always a bit of a hassle to have to keep recreating and tweaking the same old content or functionality in different projects, so why can't you just reuse what you've created? With components, you can do just that! Flash MX Components enable the creation of self-contained design building blocks that can be simply dragged and dropped into any Flash movie. They are flexible enough to be easily customized to take care of many different tasks. No fuss, no bother - you can repurpose the standard elements of your design, application, or game, and use them over and over again. But wait, it gets better! Components can be used by anyone, not just the person who created them. So in this book, we've done all the hard work for you and collected together the Most Wanted components that will make your life easier. In this book (and on the CD) youill find a perfect combination of creative and functional components from some of today's leading Flash designers and developers.Just look at the fantastic components you get: - Event Calendar - David Doull - Text Editor - Josh Dura - XML News Ticker - Jon Steer - Tool Tip - Brandon Williams - Sketchpad - Steve Young - Video Player - Jen DeHaan - Image Scroller - Brian Monnone - Pattern Generators - Paul Prudence - TabControl - Jeremy Larkin - Sliding Panel - Todd Marks - ColorPicker - Jeremy Larkin - Game Player Selector - Todd Coulson - Particle Emitter - Jared Tarbell - Layout Manager - Michael Montagna - Data Grid - Daryn Nakhuda - Movie Loader - Aral Balkan - Image Modulators - Lifaros - XML-to-ActionScript Converter - Mike Pearce - Virtual 3D Trackball - James Palmer - Text Animations - Todd Yard - Dynamic Text Manager - Peter Elst Each of these components is included on the accompanying CD, ready to incorporate within your designs, along with plenty of example files giving practical demonstrations of their use. On top of that, each chapter in this book presents a comprehensive designer-oriented guide that will help you to get the most out of using all of the featured components.If youire a Flash designer, of any ability from novice to professional, this book will increase the power of your Flash designs and enhance your project workflow n instantly! From the Publisher This book is for experienced Flash users and novices alike. That is the beauty of Flash components, they are so easy to use that those who are fairly new to Flash can use them to create movies that would ordinarily be out of their reach, whereas the more experienced designer can use them as great time-saving tools, cutting the time needed to create their applications and improving their productivity. Softcover reprint of the original 1st ed.