EUR 9,81
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: Good. This is an ex-library book and may have the usual library/used-book markings inside.This book has hardback covers. Clean from markings. In good all round condition. Dust jacket in good condition. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,1800grams, ISBN:9780061353222.
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: New.
EUR 35,97
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: New. 1st ed. Game developers will use this book to gain a basic knowledge of programming artificial intelligence using Unity and C#. You will not be bored learning the theory underpinning AI. Instead, you will learn by experience and practice, and complete an engaging project in each chapter.AI is the one of the most popular subjects in gaming today, ranging from controlling the behavior of non-player characters to procedural generated levels. This book starts with an introduction to AI and its use in games. Basic moving behaviors and pathfinding are covered, and then you move through more complex concepts of pathfinding and decision making.What You Will LearnUnderstand the fundamentals of AICreate gameplay-based AI to address navigation and decision-making problemsPut into practice graph theory and behavior modelsAddress pathfinding problemsUse the A* algorithm, the deus ex machina of pathfinding algorithmsCreate a mini stealth gameWho This Book Is ForDevelopers and programming enthusiasts with a basic knowledge of Unity and C# who want to understand and master the foundations of artificial intelligence in games.
Da: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condizione: New. Beginning Game AI with Unity: Programming Artificial Intelligence with C#. Book.
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: As New. Unread book in perfect condition.
Da: California Books, Miami, FL, U.S.A.
EUR 41,61
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Da: THE SAINT BOOKSTORE, Southport, Regno Unito
EUR 28,76
Quantità: 1 disponibili
Aggiungi al carrelloPaperback / softback. Condizione: New. New copy - Usually dispatched within 2 working days.
Editore: Windham Hill Records / A&M Records, Stanford, CA, 1982
Da: Between the Covers-Rare Books, Inc. ABAA, Gloucester City, NJ, U.S.A.
Prima edizione
Softcover. Condizione: Fine. Original 12" 33 1/3 rpm vinyl record. Fine in a near fine cardboard sleeve with light toning and rubbing. WH - 1035. Features "Aerial Boundaries" by Michael Hedges, "On the Threshold of Liberty" by Mark Isham, and more.
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 47,23
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Da: Lakeside Books, Benton Harbor, MI, U.S.A.
EUR 46,02
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books!
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 53,01
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Da: California Books, Miami, FL, U.S.A.
EUR 56,09
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
EUR 59,84
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Second Edition. Create games from start to finish while learning game design and programming principles using the GameMaker. Game Development with GameMaker covers all aspects of game design and development from the initial idea to the final release. You will learn how to make a 2D game from start to finish using GameMaker covering important features and topics related to game development. The book will cover design and development of a top-down action game from start to finish leveraging on best practices according to the current state of the industry's standards. It will cover all the building blocks of 2D game development: movements, combat, AI, UI, level design, inventory, power ups, etc. This edition also aims to implement the many changes that has come to GameMaker: new features as well as best practices. You WillMaster GameMaker Language (GML) programmingApply game design principles and programming patternsLearn about 2D game development techniques and best practicesReview the visual programming tool of GameMaker Who This Book is ForGame enthusiasts interested in game development and design with GameMaker would benefit from the book. No prior programming experience is required.
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
Prima edizione
EUR 48,77
Quantità: 15 disponibili
Aggiungi al carrelloCondizione: New. 2020. 1st ed. Paperback. . . . . .
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 44,18
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Da: Revaluation Books, Exeter, Regno Unito
EUR 52,88
Quantità: 2 disponibili
Aggiungi al carrelloPaperback. Condizione: Brand New. 143 pages. 9.50x6.25x0.25 inches. In Stock.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 49,55
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
EUR 4,72
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: Buone. italiano Condizioni dell'esterno: leggermente logorata Condizioni dell'interno: Buone.
Da: Chiron Media, Wallingford, Regno Unito
EUR 49,20
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: New.
EUR 20,00
Quantità: 1 disponibili
Aggiungi al carrelloSoftcover. Condizione: Sehr gut. Proceedings of the International Conference on Finite Geometries and Combinatorial Structures. Bari, Italy 24-29 September, 1984. Amsterdam, North-Holland 1986. gr.8°. XI, 391 p. Pbck. (back slightly faded).- North Holland Matheamtical Studies, 123.- Annals of Discrete Mathematics, 30.
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 54,53
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. In.
Da: Chiron Media, Wallingford, Regno Unito
EUR 50,43
Quantità: 10 disponibili
Aggiungi al carrelloPaperback. Condizione: New.
PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
EUR 63,68
Quantità: 1 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
EUR 70,68
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Second Edition. Create games from start to finish while learning game design and programming principles using the GameMaker. Game Development with GameMaker covers all aspects of game design and development from the initial idea to the final release. You will learn how to make a 2D game from start to finish using GameMaker covering important features and topics related to game development. The book will cover design and development of a top-down action game from start to finish leveraging on best practices according to the current state of the industry's standards. It will cover all the building blocks of 2D game development: movements, combat, AI, UI, level design, inventory, power ups, etc. This edition also aims to implement the many changes that has come to GameMaker: new features as well as best practices. You WillMaster GameMaker Language (GML) programmingApply game design principles and programming patternsLearn about 2D game development techniques and best practicesReview the visual programming tool of GameMaker Who This Book is ForGame enthusiasts interested in game development and design with GameMaker would benefit from the book. No prior programming experience is required.
Da: Kennys Bookstore, Olney, MD, U.S.A.
Condizione: New. 2020. 1st ed. Paperback. . . . . . Books ship from the US and Ireland.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 57,71
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 60,48
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Data di pubblicazione: 1965
Da: Librairie Philosophique J. Vrin, Paris, Francia
EUR 15,00
Quantità: 1 disponibili
Aggiungi al carrelloCouverture souple. Condizione: Satisfaisant. LALO (C.) - COSSU (M.). Il pensiero estetico di Charles Lalo.Cagliari, 1965, in-8°, br., couv. lég. défr. 350 gr.
Da: Chiron Media, Wallingford, Regno Unito
EUR 64,31
Quantità: 1 disponibili
Aggiungi al carrellopaperback. Condizione: New.