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  • Lingua: Inglese

    Editore: Arcadia Publishing, 2008

    0738553700 / 9780738553702

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    Da: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices

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    Condizione: Nuovo

    EUR 19,34

    EUR 2,35 spedizione 
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    Condizione: New.

  • Lingua: Inglese

    Editore: Arcadia Publishing, 2008

    0738553700 / 9780738553702

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    Da: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices

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    Condizione: Usato - Come nuovo

    EUR 19,91

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    Condizione: As New. Unread book in perfect condition.

  • Lingua: Inglese

    Editore: Springer, Aldershot, 1990

    0792306201 / 9780792306207

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    • Prima edizione

    Da: Alexander Books (ABAC/ILAB), Ancaster, ON, CanadaAlexander Books (ABAC/ILAB)

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    Membro dell’associazione: ABACILAB

    Condizione: Usato - Molto buono

    EUR 22,96

    EUR 7,13 spedizione 
    Spedito da Canada a U.S.A.

    Quantità: 1 disponibile

    Hardcover. Condizione: Very Good. 1st Edition. 208 Pages, Usual Ex-Lib Marks O/W Sound.

  • Lingua: Inglese

    Editore: Springer, 1990

    0792306201 / 9780792306207

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    Da: Midtown Scholar Bookstore, Harrisburg, PA, U.S.A.Midtown Scholar Bookstore

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    Condizione: Usato - Buono

    EUR 27,56

    EUR 5,35 spedizione 
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    Quantità: 1 disponibile

    Hardcover. Condizione: Good. No dust jacket. Good hardcover with some shelfwear; may have previous owner's name inside. Standard-sized.

  • Condizione: Nuovo

    EUR 89,35

    EUR 7,70 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: 1 disponibile

    Hardcover. Condizione: New. Brand new book, sourced directly from publisher. Dispatch time is 24-48 hours from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely.

  • Lingua: Inglese

    Editore: Springer, 2011

    9401073775 / 9789401073776

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    Da: Ria Christie Collections, Uxbridge, Regno UnitoRia Christie Collections

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    EUR 130,39

    EUR 11,12 spedizione 
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    Condizione: New. In English.

  • Lingua: Inglese

    Editore: Springer, 1990

    0792306201 / 9780792306207

    • Rilegato

    Da: Ria Christie Collections, Uxbridge, Regno UnitoRia Christie Collections

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    Condizione: Nuovo

    EUR 130,45

    EUR 13,40 spedizione 
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    Condizione: New. In English.

  • Lingua: Inglese

    Editore: Springer Netherlands, 2011

    9401073775 / 9789401073776

    • Brossura

    Da: moluna, Greven, Germaniamoluna

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    Condizione: Nuovo

    EUR 92,27

    EUR 48,99 spedizione 
    Spedito da Germania a U.S.A.

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    Kartoniert / Broschiert. Condizione: New.

  • Lingua: Inglese

    Editore: Springer, 2011

    9401073775 / 9789401073776

    • Brossura

    Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

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    Condizione: Nuovo

    EUR 124,85

    EUR 35,00 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 1 disponibile

    Taschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - One - Gamed Simulations for Social Scientists.- Gaming in the College Classroom.- Scientific Gaming.- Gamed Simulation.- Social Science Research with Gamed Simulations.- Games Versus Real Life.- The Industrial Revolution.- Starpower.- Research Design.- Stratification in Agrarian and Industrial Society Contrasted.- Findings About Conflict and Change.- What is a Gamed Simulation .- Simulation.- Gamed Simulations.- two - History of Gamed Simulation in Social Science Research.- Inter-Nation Simulation (INS).- Simsoc (Simulated Society).- Starpower.- High School.- Generation Gap.- The Commons Game.- Conclusion.- three - Theory.- Social Structure.- Open and Closed Social Systems.- Implications of Social Structure for Empirical Predictions Concerning Play of Starpower.- Status Characteristics.- The Intergroup Association Block.- The Formation of Interests and Perceptions.- Group Size and the Organization of Interest Groups.- The Second Round.- Rule Change Portion of the Game and Class Conflict.- Mobilization.- Group Interaction.- Rule Changes.- Elite Theory.- Law.- Repression.- Collective Action.- The Results of Repression and Collective Action.- Four - History and Rules of Starpower.- History.- How Starpower is Played.- Transcript of a Play of Starpower.- Five - Operationalization of Concepts of the Theory Model.- The Social Structural Block: Manipulated Variables.- Variables of the Status Characteristics Block.- Round 2.- The Rule Change Portion of the Game.- Round 3.- Six - Hypotheses to be Tested in the Starpower Simulation.- Components of the Theoretical Model.- Round 2.- The End of Round 2.- The Rule Change Portion of the Game.- Round 3.- Summary of the Hypotheses.- Seven - Research Procedures.- The Classroom Groups.- Player Characteristics.- Size ofSocieties.- Size of Social Classes.- Late Arriving Players.- Starpower and the Sociology and Social Anthropology Curriculum.- Game Administration.- Identification Tags.- Player's Logs.- Timing of Rounds.- Standardized Bonus Rounds.- Round 3.- Rule Changes.- Collective Action.- Debriefing.- Summary.- Eight - Qualitative Analysis of Starpower.- The Day We Played Starpower: Observations by a Fictitious Player.- Group Bonus.- Motility.- Rule Changes.- Collective Action.- Comments by Players.- Summary of the Observations.- Nine - Findings from the Quantitative Analysis of Collective Action in Starpower.- Round 1.- Round 2.- Transition Period at the end of Round 2.- Rule Changes.- Verbal Interactions.- Collective Action.- Round 3.- Summary of Data Analysis.- Afterword.- Appendix a - Sample Scoresheet.- References.…

  • Lingua: Inglese

    Editore: Springer Netherlands, 1990

    0792306201 / 9780792306207

    • Rilegato

    Da: moluna, Greven, Germaniamoluna

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    Condizione: Nuovo

    EUR 128,20

    EUR 48,99 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: Più di 20 disponibili

    Gebunden. Condizione: New.

  • Lingua: Inglese

    Editore: Springer Jan 1990, 1990

    0792306201 / 9780792306207

    • Rilegato

    Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

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    Condizione: Nuovo

    EUR 172,08

    EUR 35,00 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 1 disponibile

    Buch. Condizione: Neu. Neuware - One - Gamed Simulations for Social Scientists.- Gaming in the College Classroom.- Scientific Gaming.- Gamed Simulation.- Social Science Research with Gamed Simulations.- Games Versus Real Life.- The Industrial Revolution.- Starpower.- Research Design.- Stratification in Agrarian and Industrial Society Contrasted.- Findings About Conflict and Change.- What is a Gamed Simulation .- Simulation.- Gamed Simulations.- two - History of Gamed Simulation in Social Science Research.- Inter-Nation Simulation (INS).- Simsoc (Simulated Society).- Starpower.- High School.- Generation Gap.- The Commons Game.- Conclusion.- three - Theory.- Social Structure.- Open and Closed Social Systems.- Implications of Social Structure for Empirical Predictions Concerning Play of Starpower.- Status Characteristics.- The Intergroup Association Block.- The Formation of Interests and Perceptions.- Group Size and the Organization of Interest Groups.- The Second Round.- Rule Change Portion of the Game and Class Conflict.- Mobilization.- Group Interaction.- Rule Changes.- Elite Theory.- Law.- Repression.- Collective Action.- The Results of Repression and Collective Action.- Four - History and Rules of Starpower.- History.- How Starpower is Played.- Transcript of a Play of Starpower.- Five - Operationalization of Concepts of the Theory Model.- The Social Structural Block: Manipulated Variables.- Variables of the Status Characteristics Block.- Round 2.- The Rule Change Portion of the Game.- Round 3.- Six - Hypotheses to be Tested in the Starpower Simulation.- Components of the Theoretical Model.- Round 2.- The End of Round 2.- The Rule Change Portion of the Game.- Round 3.- Summary of the Hypotheses.- Seven - Research Procedures.- The Classroom Groups.- Player Characteristics.- Size ofSocieties.- Size of Social Classes.- Late Arriving Players.- Starpower and the Sociology and Social Anthropology Curriculum.- Game Administration.- Identification Tags.- Player's Logs.- Timing of Rounds.- Standardized Bonus Rounds.- Round 3.- Rule Changes.- Collective Action.- Debriefing.- Summary.- Eight - Qualitative Analysis of Starpower.- The Day We Played Starpower: Observations by a Fictitious Player.- Group Bonus.- Motility.- Rule Changes.- Collective Action.- Comments by Players.- Summary of the Observations.- Nine - Findings from the Quantitative Analysis of Collective Action in Starpower.- Round 1.- Round 2.- Transition Period at the end of Round 2.- Rule Changes.- Verbal Interactions.- Collective Action.- Round 3.- Summary of Data Analysis.- Afterword.- Appendix a - Sample Scoresheet.- References.…

  • Lingua: Inglese

    Editore: Springer, 2011

    9401073775 / 9789401073776

    • Brossura
    • Print on Demand

    Da: Brook Bookstore On Demand, Napoli, NA, ItaliaBrook Bookstore On Demand

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    Condizione: Nuovo

    EUR 86,24

    EUR 5,50 spedizione 
    Spedito da Italia a U.S.A.

    Quantità: Più di 20 disponibili

    Condizione: new. Questo è un articolo print on demand.

  • Lingua: Inglese

    Editore: Springer 2011-10, 2011

    9401073775 / 9789401073776

    • Brossura
    • Print on Demand

    Da: Chiron Media, Wallingford, Regno UnitoChiron Media

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    Condizione: Nuovo

    EUR 115,89

    EUR 5,92 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: 20 disponibili

    PF. Condizione: New. This item is printed on demand. Brand new book, sourced directly from publisher. Dispatch time is 6-7 days from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely.

  • Lingua: Inglese

    Editore: Springer, Springer Okt 2011, 2011

    9401073775 / 9789401073776

    • Brossura
    • Print on Demand

    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.

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    Condizione: Nuovo

    EUR 106,99

    EUR 23,00 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 2 disponibili

    Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -One - Gamed Simulations for Social Scientists.- Gaming in the College Classroom.- Scientific Gaming.- Gamed Simulation.- Social Science Research with Gamed Simulations.- Games Versus Real Life.- The Industrial Revolution.- Starpower.- Research Design.- Stratification in Agrarian and Industrial Society Contrasted.- Findings About Conflict and Change.- What is a Gamed Simulation .- Simulation.- Gamed Simulations.- two - History of Gamed Simulation in Social Science Research.- Inter-Nation Simulation (INS).- Simsoc (Simulated Society).- Starpower.- High School.- Generation Gap.- The Commons Game.- Conclusion.- three - Theory.- Social Structure.- Open and Closed Social Systems.- Implications of Social Structure for Empirical Predictions Concerning Play of Starpower.- Status Characteristics.- The Intergroup Association Block.- The Formation of Interests and Perceptions.- Group Size and the Organization of Interest Groups.- The Second Round.- Rule Change Portion of the Game and Class Conflict.- Mobilization.- Group Interaction.- Rule Changes.- Elite Theory.- Law.- Repression.- Collective Action.- The Results of Repression and Collective Action.- Four - History and Rules of Starpower.- History.- How Starpower is Played.- Transcript of a Play of Starpower.- Five - Operationalization of Concepts of the Theory Model.- The Social Structural Block: Manipulated Variables.- Variables of the Status Characteristics Block.- Round 2.- The Rule Change Portion of the Game.- Round 3.- Six - Hypotheses to be Tested in the Starpower Simulation.- Components of the Theoretical Model.- Round 2.- The End of Round 2.- The Rule Change Portion of the Game.- Round 3.- Summary of the Hypotheses.- Seven - Research Procedures.- The Classroom Groups.- Player Characteristics.- Size ofSocieties.- Size of Social Classes.- Late Arriving Players.- Starpower and the Sociology and Social Anthropology Curriculum.- Game Administration.- Identification Tags.- Player's Logs.- Timing of Rounds.- Standardized Bonus Rounds.- Round 3.- Rule Changes.- Collective Action.- Debriefing.- Summary.- Eight - Qualitative Analysis of Starpower.- The Day We Played Starpower: Observations by a Fictitious Player.- Group Bonus.- Motility.- Rule Changes.- Collective Action.- Comments by Players.- Summary of the Observations.- Nine - Findings from the Quantitative Analysis of Collective Action in Starpower.- Round 1.- Round 2.- Transition Period at the end of Round 2.- Rule Changes.- Verbal Interactions.- Collective Action.- Round 3.- Summary of Data Analysis.- Afterword.- Appendix a - Sample Scoresheet.- References. 208 pp. Englisch.…

  • Lingua: Inglese

    Editore: Springer, Springer Okt 2011, 2011

    9401073775 / 9789401073776

    • Brossura
    • Print on Demand

    Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germaniabuchversandmimpf2000

    Venditore con 5 stelle
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    Condizione: Nuovo

    EUR 106,99

    EUR 60,00 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 1 disponibile

    Taschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -One - Gamed Simulations for Social Scientists.- Gaming in the College Classroom.- Scientific Gaming.- Gamed Simulation.- Social Science Research with Gamed Simulations.- Games Versus Real Life.- The Industrial Revolution.- Starpower.- Research Design.- Stratification in Agrarian and Industrial Society Contrasted.- Findings About Conflict and Change.- What is a Gamed Simulation .- Simulation.- Gamed Simulations.- two - History of Gamed Simulation in Social Science Research.- Inter-Nation Simulation (INS).- Simsoc (Simulated Society).- Starpower.- High School.- Generation Gap.- The Commons Game.- Conclusion.- three - Theory.- Social Structure.- Open and Closed Social Systems.- Implications of Social Structure for Empirical Predictions Concerning Play of Starpower.- Status Characteristics.- The Intergroup Association Block.- The Formation of Interests and Perceptions.- Group Size and the Organization of Interest Groups.- The Second Round.- Rule Change Portion of the Game and Class Conflict.- Mobilization.- Group Interaction.- Rule Changes.- Elite Theory.- Law.- Repression.- Collective Action.- The Results of Repression and Collective Action.- Four - History and Rules of Starpower.- History.- How Starpower is Played.- Transcript of a Play of Starpower.- Five - Operationalization of Concepts of the Theory Model.- The Social Structural Block: Manipulated Variables.- Variables of the Status Characteristics Block.- Round 2.- The Rule Change Portion of the Game.- Round 3.- Six - Hypotheses to be Tested in the Starpower Simulation.- Components of the Theoretical Model.- Round 2.- The End of Round 2.- The Rule Change Portion of the Game.- Round 3.- Summary of the Hypotheses.- Seven - Research Procedures.- The Classroom Groups.- Player Characteristics.- Size ofSocieties.- Size of Social Classes.- Late Arriving Players.- Starpower and the Sociology and Social Anthropology Curriculum.- Game Administration.- Identification Tags.- Player's Logs.- Timing of Rounds.- Standardized Bonus Rounds.- Round 3.- Rule Changes.- Collective Action.- Debriefing.- Summary.- Eight - Qualitative Analysis of Starpower.- The Day We Played Starpower: Observations by a Fictitious Player.- Group Bonus.- Motility.- Rule Changes.- Collective Action.- Comments by Players.- Summary of the Observations.- Nine - Findings from the Quantitative Analysis of Collective Action in Starpower.- Round 1.- Round 2.- Transition Period at the end of Round 2.- Rule Changes.- Verbal Interactions.- Collective Action.- Round 3.- Summary of Data Analysis.- Afterword.- Appendix a - Sample Scoresheet.- References.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 208 pp. Englisch.…