Elliot nigel (6 risultati)

Lingua: Inglese
Editore: Independently Published Mai 2026 2026
Serie: Professional Game Development with C# and Unity 6 series, Libro 3. Libro 3 - Professional Game Development with C# and Unity 6 series
- Brossura
Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 40,57
EUR 62,98 spedizioneSpedito da Germania a U.S.A.Quantità: 2 disponibili
Taschenbuch. Condizione: Neu. Neuware.

- Brossura
Da: Mispah books, Redhill, SURRE, Regno UnitoMispah books
Contatta il venditoreVenditore con 4 stelleCondizione: Usato - Come nuovo
EUR 319,50
EUR 28,83 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 1 disponibili
Paperback. Condizione: Like New. LIKE NEW. SHIPS FROM MULTIPLE LOCATIONS. book.

Lingua: Inglese
Editore: Independently published 2026
Serie: Professional Game Development with C# and Unity 6 series, Libro 3. Libro 3 - Professional Game Development with C# and Unity 6 series
- Brossura
- Print on Demand
Da: California Books, Miami, FL, U.S.A.California Books
Contatta il venditoreVenditore con 4 stelleCondizione: Nuovo
EUR 26,93
Spedizione gratuitaSpedito in U.S.A.Quantità: Più di 20 disponibili
Condizione: New. Print on Demand.

Lingua: Inglese
Editore: Independently published 2026
Serie: Professional Game Development with C# and Unity 6 series, Libro 3. Libro 3 - Professional Game Development with C# and Unity 6 series
- Brossura
- Print on Demand
Da: PBShop.store US, Wood Dale, IL, U.S.A.PBShop.store US
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 30,90
Spedizione gratuitaSpedito in U.S.A.Quantità: Più di 20 disponibili
PAP. Condizione: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

Lingua: Inglese
Editore: Independently published 2026
Serie: Professional Game Development with C# and Unity 6 series, Libro 3. Libro 3 - Professional Game Development with C# and Unity 6 series
- Brossura
- Print on Demand
Da: PBShop.store UK, Fairford, GLOS, Regno UnitoPBShop.store UK
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 27,02
EUR 5,79 spedizioneSpedito da Regno Unito a U.S.A.Quantità: Più di 20 disponibili
PAP. Condizione: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

Lingua: Inglese
Editore: Independently Published 2026
Serie: Professional Game Development with C# and Unity 6 series, Libro 3. Libro 3 - Professional Game Development with C# and Unity 6 series
- Brossura
- Print on Demand
Da: CitiRetail, Stevenage, Regno UnitoCitiRetail
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 30,87
EUR 42,67 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 1 disponibili
Paperback. Condizione: new. Paperback. Are you tired of your Unity projects turning into unmanageable spaghetti code as soon as they grow beyond a single scene? Do you struggle with random frame-rate stutters, network lag, or AI that gets stuck running into walls? Most developers can hack together a functional prototype, but ver…y few know how to engineer a highly optimized, bulletproof digital product that survives the harsh realities of a commercial launch.Practical Advanced Game Development with C# and Unity 6 bridges the gap between hobbyist mechanics and studio-grade software engineering. This comprehensive guide skips the introductory fluff and delivers the exact architectural patterns, optimization workflows, and deployment frameworks used by professional teams. By treating game design as a rigorous computational discipline, this book teaches you how to build scalable systems that protect your frame budget, secure your data loops, and maintain absolute stability across multiple deployment platforms.Through clear, production-focused implementation strategies, you will acquire the technical skills required to compete in the modern marketplace: - Decoupled Architecture: Employ advanced software patterns like Model-View-Presenter (MVP) and global Service Locators to construct highly maintainable, testable codebases that scale smoothly.- Zero-Allocation Optimization: Exploit Unity 6's low-level Profiler, memory diagnostics, C# Job System, and Burst Compiler to eradicate garbage collection stutters and lock in maximum CPU throughput.- Secure Authoritative Multiplayer: Build robust server-authoritative netcode using Netcode for GameObjects, incorporating advanced client-side prediction and lag compensation to defeat network latency.- Cognitive Behavior Trees: Construct modular, zero-allocation AI brains driven by throttled sensory perception and tactical spatial evaluation layers for believable squad combat.- Industrial-Grade Deployment: Establish asynchronous, encrypted atomic save systems and automated C# build pipelines that satisfy strict platform certification requirements.Why settle for fragile code when you can master the systems engineering required by top-tier studios? Whether you want to land a professional game development job, launch a commercial indie title, or elevate your software programming skills to an elite level, this book provides your definitive technical roadmap.Stop fighting your codebase and start engineering software that scales. Secure your copy of Practical Advanced Game Development with C# and Unity 6 today and build games that set the standard for stability, security, and performance. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.