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  • Lingua: Inglese

    Editore: Packt Publishing, 2022

    1801076588 / 9781801076586

    • Brossura

    Da: ThriftBooks-Dallas, Dallas, TX, U.S.A.ThriftBooks-Dallas

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    Condizione: Usato - Molto buono

    EUR 9,07

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    Quantità: 1 disponibile

    Paperback. Condizione: Very Good. No Jacket. Former library book; May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.

  • Lingua: Inglese

    Editore: Packt Publishing Limited, 2022

    1801076588 / 9781801076586

    • Brossura

    Da: World of Books (was SecondSale), Montgomery, IL, U.S.A.World of Books (was SecondSale)

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    Condizione: Usato - Buono

    EUR 9,10

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    Paperback. Condizione: Good. Learn to effortlessly leverage the power of the GPU in a 3D game or application using Babylon.js v5.0 from start to finish Key Features Explore browser-based, editable, interactive Playground samples Create GPU-based resources using the Node Material Editor ? no shader code required Extended topics in each chapter as well as a dedicated chapter that helps you explore and contribute back to OSS projects Book DescriptionBabylon.js allows anyone to effortlessly create and render 3D content in a web browser using the power of WebGL and JavaScript. 3D games and apps accessible via the web open numerous opportunities for both entertainment and profit. Developers working with Babylon.js will be able to put their knowledge to work with this guide to building a fully featured 3D game. The book provides a hands-on approach to implementation and associated methodologies that will have you up and running, and productive in no time. Complete with step-by-step explanations of essential concepts, practical examples, and links to fully working self-contained code snippets, you?ll start by learning about Babylon.js and the finished Space-Truckers game. You?ll also explore the development workflows involved in making the game. Focusing on a wide range of features in Babylon.js, you?ll iteratively add pieces of functionality and assets to the application being built. Once you?ve built out the basic game mechanics, you?ll learn how to bring the Space-Truckers environment to life with cut scenes, particle systems, animations, shadows, PBR materials, and more. By the end of this book, you?ll have learned how to structure your code, organize your workflow processes, and continuously deploy to a static website/PWA a game limited only by bandwidth and your imagination.What you will learn Use Babylon.js v5.0 to build an extensible open-source 3D game accessible with a web browser Design and integrate compelling and performant 3D interactive scenes with a web-based application Write WebGL/WebGPU shader code using the Node Material Editor Separate code concerns to make the best use of the available resources Use the Babylon.js Playground to tightly iterate application implementation Convert a web application into a Progressive Web Application (PWA) Create rich, native-ready graphical user interfaces (GUIs) using the GUI Editor Who this book is forThis book on 3D programming in JavaScript is for those who have some familiarity with JavaScript programming and/or 3D game engine development and are looking to learn how to incorporate beautiful interactive 3D scenes into their work. Developers familiar with Unity, Unreal Engine, or three.js will also find this book to be a key resource for learning the ins and outs of Babylon.js.…

  • Lingua: Inglese

    Editore: Packt Publishing Limited, 2022

    1801076588 / 9781801076586

    • Brossura

    Da: World of Books Inc, Montgomery, IL, U.S.A.World of Books Inc

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    Condizione: Usato - Buono

    EUR 10,94

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    Quantità: 1 disponibile

    Paperback. Condizione: Good. Learn to effortlessly leverage the power of the GPU in a 3D game or application using Babylon.js v5.0 from start to finish Key Features Explore browser-based, editable, interactive Playground samples Create GPU-based resources using the Node Material Editor ? no shader code required Extended topics in each chapter as well as a dedicated chapter that helps you explore and contribute back to OSS projects Book DescriptionBabylon.js allows anyone to effortlessly create and render 3D content in a web browser using the power of WebGL and JavaScript. 3D games and apps accessible via the web open numerous opportunities for both entertainment and profit. Developers working with Babylon.js will be able to put their knowledge to work with this guide to building a fully featured 3D game. The book provides a hands-on approach to implementation and associated methodologies that will have you up and running, and productive in no time. Complete with step-by-step explanations of essential concepts, practical examples, and links to fully working self-contained code snippets, you?ll start by learning about Babylon.js and the finished Space-Truckers game. You?ll also explore the development workflows involved in making the game. Focusing on a wide range of features in Babylon.js, you?ll iteratively add pieces of functionality and assets to the application being built. Once you?ve built out the basic game mechanics, you?ll learn how to bring the Space-Truckers environment to life with cut scenes, particle systems, animations, shadows, PBR materials, and more. By the end of this book, you?ll have learned how to structure your code, organize your workflow processes, and continuously deploy to a static website/PWA a game limited only by bandwidth and your imagination.What you will learn Use Babylon.js v5.0 to build an extensible open-source 3D game accessible with a web browser Design and integrate compelling and performant 3D interactive scenes with a web-based application Write WebGL/WebGPU shader code using the Node Material Editor Separate code concerns to make the best use of the available resources Use the Babylon.js Playground to tightly iterate application implementation Convert a web application into a Progressive Web Application (PWA) Create rich, native-ready graphical user interfaces (GUIs) using the GUI Editor Who this book is forThis book on 3D programming in JavaScript is for those who have some familiarity with JavaScript programming and/or 3D game engine development and are looking to learn how to incorporate beautiful interactive 3D scenes into their work. Developers familiar with Unity, Unreal Engine, or three.js will also find this book to be a key resource for learning the ins and outs of Babylon.js.…

  • Lingua: Inglese

    Editore: Packt Publishing, 2022

    1801076588 / 9781801076586

    • Brossura

    Da: WeBuyBooks, Rossendale, LANCS, Regno UnitoWeBuyBooks

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    Condizione: Usato - Come nuovo

    EUR 6,82

    EUR 12,97 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: 1 disponibile

    paperback. Condizione: Like New. Most items will be dispatched the same or the next working day. An apparently unread copy in perfect condition. Dust cover is intact with no nicks or tears. Spine has no signs of creasing. Pages are clean and not marred by notes or folds of any kind.

  • Lingua: Inglese

    Editore: Packt Publishing, 2022

    1801076588 / 9781801076586

    • Brossura

    Da: Broad Street Books, Branchville, NJ, U.S.A.Broad Street Books

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    Condizione: Usato - Come nuovo

    EUR 27,67

    EUR 4,44 spedizione 
    Spedito in U.S.A.

    Quantità: 1 disponibile

    paperback. Condizione: As New. Book is in excellent condition, text is unmarked and pages are tight.

  • Lingua: Inglese

    Editore: Packt Publishing, 2022

    1801076588 / 9781801076586

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    Da: medimops, Berlin, Germaniamedimops

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    Condizione: Usato - Molto buono

    EUR 25,66

    EUR 10,00 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 1 disponibile

    Condizione: very good. Gut/Very good: Buch bzw. Schutzumschlag mit wenigen Gebrauchsspuren an Einband, Schutzumschlag oder Seiten. / Describes a book or dust jacket that does show some signs of wear on either the binding, dust jacket or pages.

  • Lingua: Inglese

    Editore: Packt Publishing, 2022

    1801076588 / 9781801076586

    • Brossura

    Da: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices

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    Condizione: Nuovo

    EUR 42,08

    EUR 2,37 spedizione 
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    Quantità: Più di 20 disponibili

    Condizione: New.

  • Lingua: Inglese

    Editore: Packt Publishing 9/16/2022, 2022

    1801076588 / 9781801076586

    • Brossura

    Da: BargainBookStores, Grand Rapids, MI, U.S.A.BargainBookStores

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    Condizione: Nuovo

    EUR 44,53

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    Quantità: 5 disponibili

    Paperback or Softback. Condizione: New. Going the Distance with Babylon.js: Building extensible, maintainable, and attractive browser-based interactive applications using JavaScript. Book.

  • Lingua: Inglese

    Editore: Packt Publishing, 2022

    1801076588 / 9781801076586

    • Brossura

    Da: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices

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    Condizione: Usato - Come nuovo

    EUR 44,86

    EUR 2,37 spedizione 
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    Quantità: Più di 20 disponibili

    Condizione: As New. Unread book in perfect condition.

  • Lingua: Inglese

    Editore: Packt Publishing, 2022

    1801076588 / 9781801076586

    • Brossura

    Da: California Books, Miami, FL, U.S.A.California Books

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    Condizione: Nuovo

    EUR 45,28

    EUR 2,69 spedizione 
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    Quantità: Più di 20 disponibili

    Condizione: New.

  • Lingua: Inglese

    Editore: Packt Publishing Limited, GB, 2022

    1801076588 / 9781801076586

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    Da: Rarewaves.com USA, London, LONDO, Regno UnitoRarewaves.com USA

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    Condizione: Nuovo

    EUR 55,82

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    Spedito da Regno Unito a U.S.A.

    Quantità: Più di 20 disponibili

    Paperback. Condizione: New. This book equips you with the tools, techniques, and concepts vital to building an extensible, maintainable, and entertaining experience using Babylon.js v5.0. You'll be introduced to a progressively complex set of topics as the book explores the process of building an attractive, performant, and modern 3D game using the latest in WebGL/WebGPU technology.…

  • Lingua: Inglese

    Editore: Packt Publishing, Limited, 2022

    1801076588 / 9781801076586

    • Brossura

    Da: Books Puddle, Woodside, NY, U.S.A.Books Puddle

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    Condizione: Nuovo

    EUR 61,15

    EUR 3,58 spedizione 
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    Quantità: 4 disponibili

    Condizione: New. pp. 426.

  • Lingua: Inglese

    Editore: Packt Publishing, 2022

    1801076588 / 9781801076586

    • Brossura

    Da: GreatBookPricesUK, Woodford Green, Regno UnitoGreatBookPricesUK

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    Condizione: Nuovo

    EUR 46,81

    EUR 17,98 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: Più di 20 disponibili

    Condizione: New.

  • Lingua: Inglese

    Editore: Packt Publishing, 2022

    1801076588 / 9781801076586

    • Brossura

    Da: GreatBookPricesUK, Woodford Green, Regno UnitoGreatBookPricesUK

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    Condizione: Usato - Come nuovo

    EUR 74,69

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    Quantità: Più di 20 disponibili

    Condizione: As New. Unread book in perfect condition.

  • Lingua: Inglese

    Editore: Packt Publishing, 2022

    1801076588 / 9781801076586

    • Brossura

    Da: Mispah books, Redhill, SURRE, Regno UnitoMispah books

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    Condizione: Nuovo

    EUR 86,41

    EUR 29,96 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: 1 disponibile

    paperback. Condizione: New. NEW. SHIPS FROM MULTIPLE LOCATIONS. book.

  • Lingua: Inglese

    Editore: Packt Publishing Limited, GB, 2022

    1801076588 / 9781801076586

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    Da: Rarewaves.com UK, London, Regno UnitoRarewaves.com UK

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    Condizione: Nuovo

    EUR 53,88

    EUR 77,90 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: Più di 20 disponibili

    Paperback. Condizione: New. This book equips you with the tools, techniques, and concepts vital to building an extensible, maintainable, and entertaining experience using Babylon.js v5.0. You'll be introduced to a progressively complex set of topics as the book explores the process of building an attractive, performant, and modern 3D game using the latest in WebGL/WebGPU technology.…

  • Lingua: Inglese

    Editore: Packt Publishing 2022-09, 2022

    1801076588 / 9781801076586

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    • Print on Demand

    Da: Chiron Media, Wallingford, Regno UnitoChiron Media

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    Condizione: Nuovo

    EUR 43,75

    EUR 7,78 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: 20 disponibili

    PF. Condizione: New. This item is printed on demand. Brand new book, sourced directly from publisher. Dispatch time is 6-7 days from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely.

  • Lingua: Inglese

    Editore: Packt Publishing Limited, 2022

    1801076588 / 9781801076586

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    Da: PBShop.store UK, Fairford, GLOS, Regno UnitoPBShop.store UK

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    EUR 47,95

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    Quantità: Più di 20 disponibili

    PAP. Condizione: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

  • Lingua: Inglese

    Editore: Packt Publishing Limited, 2022

    1801076588 / 9781801076586

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    • Print on Demand

    Da: PBShop.store US, Wood Dale, IL, U.S.A.PBShop.store US

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    EUR 52,75

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    PAP. Condizione: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

  • Lingua: Inglese

    Editore: Packt Publishing, Limited, 2022

    1801076588 / 9781801076586

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    • Print on Demand

    Da: Majestic Books, Hounslow, Regno UnitoMajestic Books

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    Condizione: Nuovo

    EUR 57,99

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    Quantità: 4 disponibili

    Condizione: New. Print on Demand pp. 426.

  • Lingua: Inglese

    Editore: Packt Publishing Limited, 2022

    1801076588 / 9781801076586

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    Da: THE SAINT BOOKSTORE, Southport, Regno UnitoTHE SAINT BOOKSTORE

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    Condizione: Nuovo

    EUR 53,86

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    Paperback / softback. Condizione: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.

  • Lingua: Inglese

    Editore: Packt Publishing, Limited, 2022

    1801076588 / 9781801076586

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    Da: Biblios, frankfurt am main, HESSE, GermaniaBiblios

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    Condizione: Nuovo

    EUR 57,25

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    Quantità: 4 disponibili

    Condizione: New. PRINT ON DEMAND pp. 426.

  • Lingua: Inglese

    Editore: Packt Publishing, 2022

    1801076588 / 9781801076586

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    Da: moluna, Greven, Germaniamoluna

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    Condizione: Nuovo

    EUR 55,10

    EUR 48,99 spedizione 
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    Kartoniert / Broschiert. Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. &Uumlber den AutorrnrnJosh Elster spends most of his days working as a software engineering lead for a technology startup and his nights patrolling the BabylonJS forums and working on various side-projects. Unlike Bruce Wayne, however, he did n.…

  • Lingua: Inglese

    Editore: Packt Publishing, 2022

    1801076588 / 9781801076586

    • Brossura
    • Print on Demand

    Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

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    Condizione: Nuovo

    EUR 70,62

    EUR 35,00 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 1 disponibile

    Taschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Learn to effortlessly leverage the power of the GPU in a 3D game or application using Babylon.js v5.0 from start to finish Key Features:Explore browser-based, editable, interactive Playground samples Create GPU-based resources using the Node Material Editor - no shader code required Extended topics in each chapter as well as a dedicated chapter that helps you explore and contribute back to OSS projects Book Description: Babylon.js allows anyone to effortlessly create and render 3D content in a web browser using the power of WebGL and JavaScript. 3D games and apps accessible via the web open numerous opportunities for both entertainment and profit. Developers working with Babylon.js will be able to put their knowledge to work with this guide to building a fully featured 3D game. The book provides a hands-on approach to implementation and associated methodologies that will have you up and running, and productive in no time. Complete with step-by-step explanations of essential concepts, practical examples, and links to fully working self-contained code snippets, you'll start by learning about Babylon.js and the finished Space-Truckers game. You'll also explore the development workflows involved in making the game. Focusing on a wide range of features in Babylon.js, you'll iteratively add pieces of functionality and assets to the application being built. Once you've built out the basic game mechanics, you'll learn how to bring the Space-Truckers environment to life with cut scenes, particle systems, animations, shadows, PBR materials, and more. By the end of this book, you'll have learned how to structure your code, organize your workflow processes, and continuously deploy to a static website/PWA a game limited only by bandwidth and your imagination. What You Will Learn:Use Babylon.js v5.0 to build an extensible open-source 3D game accessible with a web browser Design and integrate compelling and performant 3D interactive scenes with a web-based application Write WebGL/WebGPU shader code using the Node Material Editor Separate code concerns to make the best use of the available resources Use the Babylon.js Playground to tightly iterate application implementation Convert a web application into a Progressive Web Application (PWA) Create rich, native-ready graphical user interfaces (GUIs) using the GUI Editor Who this book is for: This book on 3D programming in JavaScript is for those who have some familiarity with JavaScript programming and/or 3D game engine development and are looking to learn how to incorporate beautiful interactive 3D scenes into their work. Developers familiar with Unity, Unreal Engine, or three.js will also find this book to be a key resource for learning the ins and outs of Babylon.js.…

  • Altre immagini

    Lingua: Inglese

    Editore: Packt Publishing, 2022

    1801076588 / 9781801076586

    • Brossura
    • Print on Demand

    Da: preigu, Osnabrück, Germaniapreigu

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    Condizione: Nuovo

    EUR 57,45

    EUR 70,00 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 5 disponibili

    Taschenbuch. Condizione: Neu. Going the Distance with [.] | Building extensible, maintainable, and attractive browser-based interactive applications using JavaScript | Josh Elster | Taschenbuch | Englisch | 2022 | Packt Publishing | EAN 9781801076586 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand. …