Genesis harbinger stone (10 risultati)

Lingua: Inglese
Editore: Amazon Digital Services LLC - Kdp, 2026
- Brossura
Da: PBShop.store US, Wood Dale, IL, U.S.A.PBShop.store US
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 16,23
Spedizione gratuitaSpedito in U.S.A.Quantità: Più di 20 disponibili
PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.

Lingua: Inglese
Editore: Amazon Digital Services LLC - Kdp, 2026
- Brossura
Da: PBShop.store US, Wood Dale, IL, U.S.A.PBShop.store US
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 19,00
Spedizione gratuitaSpedito in U.S.A.Quantità: Più di 20 disponibili
PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.

Lingua: Inglese
Editore: Amazon Digital Services LLC - Kdp, 2026
- Brossura
Da: PBShop.store UK, Fairford, GLOS, Regno UnitoPBShop.store UK
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 15,56
EUR 3,83 spedizioneSpedito da Regno Unito a U.S.A.Quantità: Più di 20 disponibili
PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.

Lingua: Inglese
Editore: Amazon Digital Services LLC - Kdp, 2026
- Brossura
Da: PBShop.store UK, Fairford, GLOS, Regno UnitoPBShop.store UK
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 17,92
EUR 3,83 spedizioneSpedito da Regno Unito a U.S.A.Quantità: Più di 20 disponibili
PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.

Lingua: Inglese
Editore: Independently Published, 2026
- Brossura
- Print on Demand
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 15,96
Spedizione gratuitaSpedito in U.S.A.Quantità: 1 disponibili
Paperback. Condizione: new. Paperback. Rune Arc II: Fire and Death is a complete campaign expansion for The Iron Dominion.This volume continues the journey after collapse-when survival no longer feels like victory, and the world begins to ask for payment instead of effort.Designed for groups who value story, consequence, and atm…osphere, Fire and Death delivers a full narrative arc intended to be played over multiple sessions. It does not introduce new core rules. Instead, it assumes ownership of the Iron Dominion Core Rulebook and builds forward with intention.This is not a collection of encounters.It is a descent.Inside, you will find: - A complete post-collapse dungeon arc focused on loss, pressure, and inevitability- Witness records-legends, rumors, and remembered moments that shape play without dictating it- A multi-session Waterway exploration that teaches through failure, retreat, and partial understanding- A fully realized Labyrinth sequence structured as zones of escalating consequence- Clear GM guidance that supports play without constraining interpretation- A definitive ending that closes the arc cleanly and intentionallyFire and Death is written to be run, not optimized. Dice matter-but not more than judgment. Combat exists-but it is not constant. Magic works-but the world remembers who uses it.This expansion emphasizes: - Narrative pressure instead of punishment- Player choice without false freedom- Consequence that carries forward- Endings that are meant to standThe Witness framework allows Game Masters to adapt, contradict, and reinterpret events while preserving the integrity of the moment itself. What happens at your table matters-to your table.This volume is ideal for groups who enjoy: - Dark fantasy with restraint- Story-driven campaigns- Meaningful loss and lasting change- Adventures that are discussed long after they endImportant Note: This is a campaign expansion. Ownership of the Iron Dominion Core Rulebook is required for full play.Rune Arc II does not soften its ending.It does not explain everything.It does not rush to what comes next.When the arc concludes, the world keeps turning.And the characters are not the same. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

Lingua: Inglese
Editore: Independently published, 2026
- Brossura
- Print on Demand
Da: California Books, Miami, FL, U.S.A.California Books
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 15,96
Spedizione gratuitaSpedito in U.S.A.Quantità: Più di 20 disponibili
Condizione: New. Print on Demand.

Lingua: Inglese
Editore: Independently Published, 2026
- Brossura
- Print on Demand
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 17,73
Spedizione gratuitaSpedito in U.S.A.Quantità: 1 disponibili
Paperback. Condizione: new. Paperback. The Iron Dominion is not a world at peace.It is a world mid-bearing-still standing, still watching, still deciding what it will become. It is the authored beginning of a tale of high adventure.This book is both a work of dark fantasy and a complete, stand-alone tabletop role-playing experie…nce. It introduces the Iron Dominion at its current state: before empires rise, before dragons rule the skies, before legend hardens into myth. What exists here is weight, consequence, and a world that remembers.You are not entering a procedurally generated setting.You are stepping into an authored shard of a larger world.This tabletop experience is built around pressure rather than power, consequence rather than optimization, and witness rather than victory. Characters are not protected by invisible systems. Dice do not erase cost. Survival is possible-but never guaranteed, and never proof of correctness.Within these pages you will find: A clear declaration of what the Iron Dominion is, and what it is notA rules-light system focused on escalation, injury, and narrative consequenceA complete dungeon arc designed to teach tone, restraint, and inevitabilityExplicit guidance for players and Game Masters on death, safety, and authorityIn-world witness records that preserve what happened after play concludesThis is a finite shard by design. Characters may die because the world has not yet been written wide enough to hold them. That darkness is not a theme-it is a byproduct of authorship. As the Iron Dominion grows through future books, that condition changes.The book also serves as the foundation for a living world. Reader interest and engagement may inform where future effort is placed, but authority remains singular. Attention is information, not control. What exists, exists because it was chosen.If you are looking for a dark, deliberate tabletop experience where every choice carries weight, where death has meaning, and where the world responds honestly to what you do-this book was written for you.The Iron Dominion does not ask you to be heroic.It asks you to be present.Everything that follows takes place after the first witness of chaos. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

Lingua: Inglese
Editore: Independently published, 2026
- Brossura
- Print on Demand
Da: California Books, Miami, FL, U.S.A.California Books
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 17,74
Spedizione gratuitaSpedito in U.S.A.Quantità: Più di 20 disponibili
Condizione: New. Print on Demand.

Lingua: Inglese
Editore: Independently Published, 2026
- Brossura
- Print on Demand
Da: CitiRetail, Stevenage, Regno UnitoCitiRetail
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 19,17
EUR 43,06 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 1 disponibili
Paperback. Condizione: new. Paperback. Rune Arc II: Fire and Death is a complete campaign expansion for The Iron Dominion.This volume continues the journey after collapse-when survival no longer feels like victory, and the world begins to ask for payment instead of effort.Designed for groups who value story, consequence, and atm…osphere, Fire and Death delivers a full narrative arc intended to be played over multiple sessions. It does not introduce new core rules. Instead, it assumes ownership of the Iron Dominion Core Rulebook and builds forward with intention.This is not a collection of encounters.It is a descent.Inside, you will find: - A complete post-collapse dungeon arc focused on loss, pressure, and inevitability- Witness records-legends, rumors, and remembered moments that shape play without dictating it- A multi-session Waterway exploration that teaches through failure, retreat, and partial understanding- A fully realized Labyrinth sequence structured as zones of escalating consequence- Clear GM guidance that supports play without constraining interpretation- A definitive ending that closes the arc cleanly and intentionallyFire and Death is written to be run, not optimized. Dice matter-but not more than judgment. Combat exists-but it is not constant. Magic works-but the world remembers who uses it.This expansion emphasizes: - Narrative pressure instead of punishment- Player choice without false freedom- Consequence that carries forward- Endings that are meant to standThe Witness framework allows Game Masters to adapt, contradict, and reinterpret events while preserving the integrity of the moment itself. What happens at your table matters-to your table.This volume is ideal for groups who enjoy: - Dark fantasy with restraint- Story-driven campaigns- Meaningful loss and lasting change- Adventures that are discussed long after they endImportant Note: This is a campaign expansion. Ownership of the Iron Dominion Core Rulebook is required for full play.Rune Arc II does not soften its ending.It does not explain everything.It does not rush to what comes next.When the arc concludes, the world keeps turning.And the characters are not the same. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.

Lingua: Inglese
Editore: Independently Published, 2026
- Brossura
- Print on Demand
Da: CitiRetail, Stevenage, Regno UnitoCitiRetail
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 21,57
EUR 43,06 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 1 disponibili
Paperback. Condizione: new. Paperback. The Iron Dominion is not a world at peace.It is a world mid-bearing-still standing, still watching, still deciding what it will become. It is the authored beginning of a tale of high adventure.This book is both a work of dark fantasy and a complete, stand-alone tabletop role-playing experie…nce. It introduces the Iron Dominion at its current state: before empires rise, before dragons rule the skies, before legend hardens into myth. What exists here is weight, consequence, and a world that remembers.You are not entering a procedurally generated setting.You are stepping into an authored shard of a larger world.This tabletop experience is built around pressure rather than power, consequence rather than optimization, and witness rather than victory. Characters are not protected by invisible systems. Dice do not erase cost. Survival is possible-but never guaranteed, and never proof of correctness.Within these pages you will find: A clear declaration of what the Iron Dominion is, and what it is notA rules-light system focused on escalation, injury, and narrative consequenceA complete dungeon arc designed to teach tone, restraint, and inevitabilityExplicit guidance for players and Game Masters on death, safety, and authorityIn-world witness records that preserve what happened after play concludesThis is a finite shard by design. Characters may die because the world has not yet been written wide enough to hold them. That darkness is not a theme-it is a byproduct of authorship. As the Iron Dominion grows through future books, that condition changes.The book also serves as the foundation for a living world. Reader interest and engagement may inform where future effort is placed, but authority remains singular. Attention is information, not control. What exists, exists because it was chosen.If you are looking for a dark, deliberate tabletop experience where every choice carries weight, where death has meaning, and where the world responds honestly to what you do-this book was written for you.The Iron Dominion does not ask you to be heroic.It asks you to be present.Everything that follows takes place after the first witness of chaos. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.