Lingua: Inglese
Editore: Greenwood Publishing Group, 2021
ISBN 10: 1440867313 ISBN 13: 9781440867316
Da: APlus Textbooks, Alpharetta, GA, U.S.A.
Condizione: New. Limited Copies Available - New Condition - Never Used - DOES NOT INCLUDE ANY CDs OR ACCESS CODES IF APPLICABLE.
Lingua: Inglese
Editore: Greenwood Publishing Group, 2021
ISBN 10: 1440867313 ISBN 13: 9781440867316
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: New.
Lingua: Inglese
Editore: Bloomsbury Publishing Plc, Englewood, 2021
ISBN 10: 1440867313 ISBN 13: 9781440867316
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condizione: new. Paperback. Helps librarians who are not themselves seasoned gamers to better understand the plethora of gaming products available and how they might appeal to library users.As games grow ever-more ubiquitous in our culture and communities, they have become popular staples in public library collections and are increasing in prominence in academic ones. Many librarians, especially those who are not themselves gamers or are only acquainted with a handful of games, are ill-prepared to successfully advise patrons who use games. This book provides the tools to help adult and youth services librarians to better understand the gaming landscape and better serve gamers in discovery of new gameswhether they are new to gaming or seasoned playersthrough advisory services.This book maps all types of gamesboard, roleplaying, digital, and virtual realityproviding all the information needed to understand and appropriately recommend games to library users. Organized by game type, hundreds of descriptions offer not only bibliographic information (title, publication date, series, and format/platform), but genre classifications, target age ranges for players, notes on gameplay and user behavior type, and short descriptions of the game's basic premise and appeals. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Lingua: Inglese
Editore: Greenwood Publishing Group, 2021
ISBN 10: 1440867313 ISBN 13: 9781440867316
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: As New. Unread book in perfect condition.
Lingua: Inglese
Editore: Greenwood Publishing Group, 2021
ISBN 10: 1440867313 ISBN 13: 9781440867316
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 73,97
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. In.
Lingua: Inglese
Editore: Greenwood Publishing Group, 2021
ISBN 10: 1440867313 ISBN 13: 9781440867316
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 73,96
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Lingua: Inglese
Editore: Greenwood Publishing Group, 2021
ISBN 10: 1440867313 ISBN 13: 9781440867316
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 81,21
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Lingua: Inglese
Editore: Greenwood Publishing Group, 2021
ISBN 10: 1440867313 ISBN 13: 9781440867316
Da: Russell Books, Victoria, BC, Canada
EUR 94,64
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Special order direct from the distributor.
Da: Revaluation Books, Exeter, Regno Unito
EUR 108,54
Quantità: 2 disponibili
Aggiungi al carrelloPaperback. Condizione: Brand New. 230 pages. 9.96x7.01x0.59 inches. In Stock.
Lingua: Inglese
Editore: Bloomsbury Publishing Plc, Englewood, 2021
ISBN 10: 1440867313 ISBN 13: 9781440867316
Da: AussieBookSeller, Truganina, VIC, Australia
EUR 100,01
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: new. Paperback. Helps librarians who are not themselves seasoned gamers to better understand the plethora of gaming products available and how they might appeal to library users.As games grow ever-more ubiquitous in our culture and communities, they have become popular staples in public library collections and are increasing in prominence in academic ones. Many librarians, especially those who are not themselves gamers or are only acquainted with a handful of games, are ill-prepared to successfully advise patrons who use games. This book provides the tools to help adult and youth services librarians to better understand the gaming landscape and better serve gamers in discovery of new gameswhether they are new to gaming or seasoned playersthrough advisory services.This book maps all types of gamesboard, roleplaying, digital, and virtual realityproviding all the information needed to understand and appropriately recommend games to library users. Organized by game type, hundreds of descriptions offer not only bibliographic information (title, publication date, series, and format/platform), but genre classifications, target age ranges for players, notes on gameplay and user behavior type, and short descriptions of the game's basic premise and appeals. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Da: THE SAINT BOOKSTORE, Southport, Regno Unito
EUR 85,98
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback / softback. Condizione: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Lingua: Inglese
Editore: Bloomsbury Publishing Plc, Englewood, 2021
ISBN 10: 1440867313 ISBN 13: 9781440867316
Da: CitiRetail, Stevenage, Regno Unito
EUR 80,57
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: new. Paperback. Helps librarians who are not themselves seasoned gamers to better understand the plethora of gaming products available and how they might appeal to library users.As games grow ever-more ubiquitous in our culture and communities, they have become popular staples in public library collections and are increasing in prominence in academic ones. Many librarians, especially those who are not themselves gamers or are only acquainted with a handful of games, are ill-prepared to successfully advise patrons who use games. This book provides the tools to help adult and youth services librarians to better understand the gaming landscape and better serve gamers in discovery of new gameswhether they are new to gaming or seasoned playersthrough advisory services.This book maps all types of gamesboard, roleplaying, digital, and virtual realityproviding all the information needed to understand and appropriately recommend games to library users. Organized by game type, hundreds of descriptions offer not only bibliographic information (title, publication date, series, and format/platform), but genre classifications, target age ranges for players, notes on gameplay and user behavior type, and short descriptions of the game's basic premise and appeals. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Da: moluna, Greven, Germania
EUR 77,57
Quantità: Più di 20 disponibili
Aggiungi al carrelloKartoniert / Broschiert. Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Über den AutorMichelle Goodridge, Matthew J. RohwederInhaltsverzeichnisAcknowledgmentsIntroduction: Roll for Initiative PART I: GAMING COLLECTIONS AND GAMERS1: Gaming Collections in Libraries.
Da: preigu, Osnabrück, Germania
EUR 80,50
Quantità: 5 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Librarian's Guide to Games and Gamers | From Collection Development to Advisory Services | Michelle Goodridge (u. a.) | Taschenbuch | Kartoniert / Broschiert | Englisch | 2021 | Libraries Unlimited | EAN 9781440867316 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 96,14
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Helps librarians who are not themselves seasoned gamers to better understand the plethora of gaming products available and how they might appeal to library users.As games grow ever-more ubiquitous in our culture and communities, they have become popular staples in public library collections and are increasing in prominence in academic ones. Many librarians, especially those who are not themselves gamers or are only acquainted with a handful of games, are ill-prepared to successfully advise patrons who use games. This book provides the tools to help adult and youth services librarians to better understand the gaming landscape and better serve gamers in discovery of new games-whether they are new to gaming or seasoned players-through advisory services.This book maps all types of games-board, roleplaying, digital, and virtual reality-providing all the information needed to understand and appropriately recommend games to library users. Organized by game type, hundreds of descriptions offer not only bibliographic information (title, publication date, series, and format/platform), but genre classifications, target age ranges for players, notes on gameplay and user behavior type, and short descriptions of the game's basic premise and appeals.