Da: Textbooks_Source, Columbia, MO, U.S.A.
hardcover. Condizione: Good. 4th Edition. Ships in a BOX from Central Missouri! May not include working access code. Will not include dust jacket. Has used sticker(s) and some writing or highlighting. UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes).
Da: Textbooks_Source, Columbia, MO, U.S.A.
hardcover. Condizione: New. 4th Edition. Ships in a BOX from Central Missouri! UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes).
Da: online-buch-de, Dozwil, Svizzera
EUR 46,55
Quantità: 1 disponibili
Aggiungi al carrelloSep 28, 2010. Condizione: gebraucht; wie neu.
Hardcover. Condizione: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Da: AwesomeBooks, Wallingford, Regno Unito
EUR 89,41
Quantità: 1 disponibili
Aggiungi al carrelloHardcover. Condizione: Very Good. Computer Graphics Through OpenGL: From Theory to Experiments This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. .
Lingua: Inglese
Editore: A K Peters/CRC Press 01/l /28 J, 2014
ISBN 10: 1482258390 ISBN 13: 9781482258394
Da: Bahamut Media, Reading, Regno Unito
EUR 89,41
Quantità: 1 disponibili
Aggiungi al carrelloHardcover. Condizione: Very Good. Shipped within 24 hours from our UK warehouse. Clean, undamaged book with no damage to pages and minimal wear to the cover. Spine still tight, in very good condition. Remember if you are not happy, you are covered by our 100% money back guarantee.
Da: One Planet Books, Columbia, MO, U.S.A.
hardcover. Condizione: Like New. 3rd Edition. Ships in a BOX from Central Missouri! Like Brand NEW. No tears, highlighting or writing because it's never been used! May have minor shelf wear. UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes).
Da: Better World Books, Mishawaka, IN, U.S.A.
Condizione: Very Good. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Da: Textbooks_Source, Columbia, MO, U.S.A.
hardcover. Condizione: New. 3rd Edition. Ships in a BOX from Central Missouri! UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes).
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: good. May show signs of wear, highlighting, writing, and previous use. This item may be a former library book with typical markings. No guarantee on products that contain supplements Your satisfaction is 100% guaranteed. Twenty-five year bookseller with shipments to over fifty million happy customers.
Hardcover. Condizione: new. New Copy. Customer Service Guaranteed.
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: New.
Lingua: Inglese
Editore: Taylor & Francis Ltd, London, 2019
ISBN 10: 1138612642 ISBN 13: 9781138612648
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Hardcover. Condizione: new. Hardcover. COMPREHENSIVE COVERAGE OF SHADERS AND THE PROGRAMMABLE PIPELINEFrom geometric primitives to animation to 3D modeling to lighting, shading and texturing, Computer Graphics Through OpenGL: From Theory to Experiments is a comprehensive introduction to computer graphics which uses an active learning style to teach key concepts. Equally emphasizing theory and practice, the book provides an understanding not only of the principles of 3D computer graphics, but also the use of the OpenGL Application Programming Interface (API) to code 3D scenes and animation, including games and movies. The undergraduate core of the book takes the student from zero knowledge of computer graphics to a mastery of the fundamental concepts with the ability to code applications using fourth-generation OpenGL. The remaining chapters explore more advanced topics, including the structure of curves and surfaces, applications of projective spaces and transformations and the implementation of graphics pipelines. This book can be used for introductory undergraduate computer graphics courses over one to two semesters. The careful exposition style attempting to explain each concept in the simplest terms possible should appeal to the self-study student as well.Features Covers the foundations of 3D computer graphics, including animation, visual techniques and 3D modeling Comprehensive coverage of OpenGL 4.x, including the GLSL and vertex, fragment, tessellation and geometry shaders Includes 180 programs with 270 experiments based on them Contains 750 exercises, 110 worked examples, and 700 four-color illustrations Requires no previous knowledge of computer graphics Balances theory with programming practice using a hands-on interactive approach to explain the underlying concepts This textbook presents a comprehensive introduction to computer graphics that uses an active learning style to teach key concepts. Equally emphasizing theory and practice, the book provides an understanding not only of the principles of 3D computer graphics, but also the use of the OpenGL API to code 3D scenes and animation. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: As New. Unread book in perfect condition.
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: As New. Unread book in perfect condition.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 151,35
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: good. May show signs of wear, highlighting, writing, and previous use. This item may be a former library book with typical markings. No guarantee on products that contain supplements Your satisfaction is 100% guaranteed. Twenty-five year bookseller with shipments to over fifty million happy customers.
Da: THE SAINT BOOKSTORE, Southport, Regno Unito
EUR 155,63
Quantità: 1 disponibili
Aggiungi al carrelloHardback. Condizione: New. New copy - Usually dispatched within 4 working days.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 154,56
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: New.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 155,62
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: New.
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
EUR 160,14
Quantità: 2 disponibili
Aggiungi al carrelloCondizione: New. 2019. 3rd Edition. hardcover. . . . . .
Lingua: Inglese
Editore: H N H International Limited, 2022
ISBN 10: 1032256982 ISBN 13: 9781032256986
Da: Majestic Books, Hounslow, Regno Unito
EUR 169,97
Quantità: 3 disponibili
Aggiungi al carrelloCondizione: New. pp. 676.
Lingua: Inglese
Editore: Taylor & Francis Ltd, London, 2022
ISBN 10: 1032256982 ISBN 13: 9781032256986
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Hardcover. Condizione: new. Hardcover. COMPREHENSIVE COVERAGE OF SHADERS, THE PROGRAMMABLE PIPELINE AND WEBGLFrom geometric primitives to animation to 3D modeling to lighting, shading and texturing, Computer Graphics Through OpenGL: From Theory to Experiments is a comprehensive introduction to computer graphics which uses an active learning style to teach key concepts. Equally emphasizing theory and practice, the book provides an understanding not only of the principles of 3D computer graphics, but also the use of the OpenGL Application Programming Interface (API) to code 3D scenes and animation, including games and movies.The undergraduate core of the book takes the student from zero knowledge of computer graphics to a mastery of the fundamental concepts with the ability to code applications using fourth-generation OpenGL, as well as using WebGL in order to publish to the web. The remaining chapters explore more advanced topics, including the structure of curves and surfaces, applications of projective spaces and transformations and the implementation of graphics pipelines.This book can be used for introductory undergraduate computer graphics courses over one to two semesters. The careful exposition style attempting to explain each concept in the simplest terms possible should appeal to the self-study student as well.FeaturesCovers the foundations of 3D computer graphics, including animation, visual techniques and 3D modelingComprehensive coverage of OpenGL 4.x, including the GLSL and vertex, fragment, tessellation and geometry shadersComprehensive coverage of WebGL 2.0.Includes 440 programs and experimentsContains 700 exercises, 100 worked examples and 650 four-color illustrationsRequires no previous knowledge of computer graphicsBalances theory with programming practice using a hands-on interactive approach to explain the underlying conceptsSupport materials and instructor resources including an Instructor Manual and Figure slides can be found via the companion website here: /. From geometric primitives to animation to 3D modeling to lighting, shading and texturing, Computer Graphics Through OpenGL: From Theory to Experiments is a comprehensive introduction to computer graphics which uses an active learning style to teach key concepts. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 172,79
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: New.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 178,26
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
EUR 179,62
Quantità: 2 disponibili
Aggiungi al carrelloCondizione: New. 2022. 4th Edition. hardcover. . . . . .
EUR 152,94
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. Sumanta Guha earned a Ph.D. in mathematics from the Indian Statistical Institute, Kolkata, in 1987. From 1984 to 1987 he taught mathematics at Jadavpur University in Kolkata. He left in 1987 to study computer science at the University of.
Da: Mispah books, Redhill, SURRE, Regno Unito
EUR 177,83
Quantità: 1 disponibili
Aggiungi al carrelloHardcover. Condizione: New. NEW. SHIPS FROM MULTIPLE LOCATIONS. book.
Lingua: Inglese
Editore: H N H International Limited, 2022
ISBN 10: 1032256982 ISBN 13: 9781032256986
Da: Books Puddle, New York, NY, U.S.A.
Condizione: New. pp. 676.
Da: Kennys Bookstore, Olney, MD, U.S.A.
Condizione: New. 2019. 3rd Edition. hardcover. . . . . . Books ship from the US and Ireland.