Hamna aslam (12 risultati)

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    • Lingua: Inglese

      Editore: Morgan & Claypool Publishers, 2020

      1681737523 / 9781681737522

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      Da: suffolkbooks, center moriches, NY, U.S.A.suffolkbooks

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      paperback. Condizione: Very Good. Fast Shipping - Safe and Secure 7 days a week.

    • Lingua: Inglese

      Editore: Springer, 2020

      3031009959 / 9783031009952

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      Da: Ria Christie Collections, Uxbridge, Regno UnitoRia Christie Collections

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      Condizione: New. In English.

    • Lingua: Inglese

      Editore: Springer, 2020

      3031009959 / 9783031009952

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      Da: Books Puddle, New York, NY, U.S.A.Books Puddle

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      Condizione: New. 1st edition NO-PA16APR2015-KAP.

    • Lingua: Inglese

      Editore: Springer, 2020

      3031009959 / 9783031009952

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      Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrlandaKennys Bookshop and Art Galleries Ltd.

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    • Lingua: Inglese

      Editore: Springer, 2020

      3031009959 / 9783031009952

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      Da: Kennys Bookstore, Olney, MD, U.S.A.Kennys Bookstore

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    • Lingua: Inglese

      Editore: Springer, 2020

      3031009959 / 9783031009952

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      Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

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      Taschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - Games, whether educational or recreational, are meant to be fun. How do we ensure that the game delivers its intent The answer to this question is playtesting. However, a haphazard playtest process cannot discover play experience from various dimensions. Players' perceptions, affordances, age, gender, culture, and many more human factors influence play experience. A playtest requires an intensive experimental process and scientific protocols to ensure that the outcomes seen are reliable for the designer.Playtesting and players' affordances are the focus of this book. This book is not just about the playtest procedures but also demonstrates how they lead to the conclusions obtained when considering data sets. The playtest process or playtest stories differ according to the hypothesis under investigation. We cover examples of playtesting to identify the impact of human factors, such as age and gender, to examine a player's preferences for game objects' design and colors. The book details topics to reflect on possible emotional outcomes of the player at the early stages of game design as well as the methodology for presenting questions to players in such a way as to elicit authentic feedback.This book is intended mainly for game designers, researchers, and developers. However, it provides a general understanding of affordances and human factors that can be informative for readers working in any domain.

    • Lingua: Inglese

      Editore: Springer, 2020

      3031009959 / 9783031009952

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      Da: preigu, Osnabrück, Germaniapreigu

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      Taschenbuch. Condizione: Neu. Affordance Theory in Game Design | A Guide Toward Understanding Players | Hamna Aslam (u. a.) | Taschenbuch | Synthesis Lectures on Games and Computational Intelligence | xiv | Englisch | 2020 | Springer | EAN 9783031009952 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.

    • Lingua: Inglese

      Editore: Springer, 2020

      3031009959 / 9783031009952

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      Da: Brook Bookstore On Demand, Napoli, NA, ItaliaBrook Bookstore On Demand

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      Condizione: new. Questo è un articolo print on demand.

    • Lingua: Inglese

      Editore: Springer, 2020

      3031009959 / 9783031009952

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      Da: Majestic Books, Hounslow, Regno UnitoMajestic Books

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      EUR 46,94

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      Condizione: New. Print on Demand.

    • Lingua: Inglese

      Editore: Springer, 2020

      3031009959 / 9783031009952

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      Da: Biblios, frankfurt am main, HESSE, GermaniaBiblios

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    • Lingua: Inglese

      Editore: Springer International Publishing, 2020

      3031009959 / 9783031009952

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      Da: moluna, Greven, Germaniamoluna

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      EUR 32,69

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      Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Hamna Aslam received a B.Sc. (Hons.) in Computer Engineering from Bahauddin Zakariya University. She received an M.Sc. in Computer Engineering from the University of Engineering and Technology, Lahore, Pakistan. Presently, she is a Ph.D. student as well as .

    • Lingua: Inglese

      Editore: Springer, Springer Mär 2020, 2020

      3031009959 / 9783031009952

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      Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germaniabuchversandmimpf2000

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      EUR 35,30

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      Taschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Games, whether educational or recreational, are meant to be fun. How do we ensure that the game delivers its intent The answer to this question is playtesting. However, a haphazard playtest process cannot discover play experience from various dimensions. Players' perceptions, affordances, age, gender, culture, and many more human factors influence play experience. A playtest requires an intensive experimental process and scientific protocols to ensure that the outcomes seen are reliable for the designer.Playtesting and players' affordances are the focus of this book. This book is not just about the playtest procedures but also demonstrates how they lead to the conclusions obtained when considering data sets. The playtest process or playtest stories differ according to the hypothesis under investigation. We cover examples of playtesting to identify the impact of human factors, such as age and gender, to examine a player's preferences for game objects' design and colors. The book details topics to reflect on possible emotional outcomes of the player at the early stages of game design as well as the methodology for presenting questions to players in such a way as to elicit authentic feedback.This book is intended mainly for game designers, researchers, and developers. However, it provides a general understanding of affordances and human factors that can be informative for readers working in any domain.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 112 pp. Englisch.