Jim p snell (6 risultati)

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  • Editore: Amazon Digital Services LLC - Kdp, 2025

    9798309437023

    Da: PBShop.store US, Wood Dale, IL, U.S.A.PBShop.store US

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    EUR 22,08

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    Spedito in U.S.A.

    Quantità: Più di 20 disponibili

    PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.

  • Editore: Amazon Digital Services LLC - Kdp, 2025

    9798309437023

    Da: PBShop.store UK, Fairford, GLOS, Regno UnitoPBShop.store UK

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    Condizione: Nuovo

    EUR 20,87

    EUR 3,84 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: Più di 20 disponibili

    PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.

  • Editore: Amazon Digital Services LLC - Kdp

    9798307212141

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    Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

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    EUR 23,00

    EUR 60,64 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 2 disponibili

    Taschenbuch. Condizione: Neu. Neuware - Welcome to the world of programming! Have you ever wanted to create your own games, automate repetitive tasks on your computer, or even explore the exciting field of artificial intelligence (AI) If so, then Mojo programming could be the perfect gateway for you.

  • Editore: Amazon Digital Services LLC - Kdp

    9798306793573

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    Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

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    Condizione: Nuovo

    EUR 23,00

    EUR 60,91 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 2 disponibili

    Taschenbuch. Condizione: Neu. Neuware - Godot Engine is a comprehensive, open-source game engine designed for creating both 2D and 3D games.1 Think of it as a complete toolbox for game development, providing all the necessary tools and features within a single, unified environment.2 It's not just a rendering engine; it's a full-fledged development suite.In Godot, a 'game object' is essentially a node. As we've discussed before, nodes are the fundamental building blocks of everything in a Godot game. They represent individual elements with specific properties and functionalities.Sprites are the fundamental visual building blocks of 2D games in Godot. They're essentially 2D images that represent characters, objects, backgrounds, and other visual elements.Rigid bodies are physics objects that are affected by forces like gravity, collisions, and friction. They're essential for creating realistic physical interactions in your games. To create a rigid body, you need a RigidBody2D node and a CollisionShape2D (or CollisionPolygon2D) node.

  • Editore: Amazon Digital Services LLC - Kdp

    9798309437023

    • Brossura

    Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

    Venditore con 5 stelle
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    Condizione: Nuovo

    EUR 24,00

    EUR 61,09 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 2 disponibili

    Taschenbuch. Condizione: Neu. Neuware - Welcome to the first step of your journey into AI driven game development with Godot and This chapter lays the groundwork by introducing you to the fundamental concepts of game AI.By incorporating AI into the design and mechanics of your games, you can create more dynamic, engaging, and personalized experiences for your players. be an engaging and hands on experience, so we will be diving straight into practical implementations from the very beginning.

  • Editore: Amazon Digital Services LLC - Kdp

    9798307327586

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    Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

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    Condizione: Nuovo

    EUR 25,00

    EUR 61,64 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 2 disponibili

    Taschenbuch. Condizione: Neu. Neuware - The roar of the crowd, the thrill of competition, the joy of shared experiences these are the hallmarks of multiplayer gaming. In today's interconnected world, the demand for immersive and engaging multiplayer games has never been greater. But crafting a seamless multiplayer experience is no easy feat. As developers, we face the constant challenge of ensuring smooth performance, even with the complexities of network communication and the demands of ever growing player bases.This handbook was born from my own journey through the trials and tribulations of multiplayer game development. I've experienced the frustration of gameplay, the confusion of network errors, and the challenge of optimizing for different platforms and player counts. Along the way, I've discovered valuable techniques, insights, and solutions that I'm eager to share with you.Remember, performance optimization is not merely a technical pursuit; it's about creating a seamless and enjoyable experience for your players. Every millisecond saved, every bit of lag reduced, contributes to a more immersive and engaging multiplayer world.PUN 2 provides the foundation for building captivating online experiences, but it's your creativity and optimization skills that will truly bring your games to life. By applying the techniques and insights from this handbook, you can transform your multiplayer games into smooth, responsive, and captivating adventures.