Paperback. Condizione: Used: Good. First Edition. Wraps rubbed from handling; sticker residue on front cover; very good inside. By Happy Jack Feder & Kathryn West Merrick. Published in South Bend, Indiana.
Paperback. Condizione: Good. covers have heavy wear and chipping, corners lightly bumped, binding tight, no writing, 100 pages, how to learn to live with the chaos of an unsolved cube, bw illustrations Size: 5.5 x 8.25.
Da: Hyde Brothers, Booksellers, Fort Wayne, IN, U.S.A.
Prima edizione
Softcover. Condizione: Good+. Illustrated by Christopher Merrick (illustratore). First Edition. Blue pictorial paper binding bumped & rubbed; sticker shadow & creases on front cover; leaf edges soiled. ; In wraps; black & white illustrations by Christopher Merrick. ; 8vo 8" - 9" tall; 100 pages.
Da: WorldofBooks, Goring-By-Sea, WS, Regno Unito
EUR 15,55
Quantità: 4 disponibili
Aggiungi al carrelloPaperback. Condizione: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
EUR 13,34
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Good. Slight wear overall plus bumped/creased at the bottom right-hand corner. Please ask for photo(s) if there isn't an image of our copy. Priority orders will be dispatched by Royal Mail TRACKED 24 or courier (particularly if over 2kg). Standard mail will be dispatched by Royal Mail TRACKED 48 (up to 2kg), heavier items by courier . Overseas orders will be dispatched by Royal Mail International.Tracked. PLEASE CONTACT ME FOR MY PRIVACY POLICY.
Editore: And Books, South Bend, IN, 1982
Da: 221Books, Westlake Village, CA, U.S.A.
Prima edizione
Soft cover. Condizione: Fine. First Edition. Wrappers Illustrated Contains the Sherlockian parody: The Case of the Cubie's Final Solution.
Da: Bluff Park Rare Books, LONG BEACH, CA, U.S.A.
Membro dell'associazione: IOBA
Prima edizione
Soft Cover. No Jacket. First Edition. Soft Cover. No Jacket. First Edition. PBO, Blue & brown illustrated WRAPS, SOFTCOVER, FINE Condition, 1982, 1st Edition, Small 8vo; 100 pages.
Da: Romtrade Corp., STERLING HEIGHTS, MI, U.S.A.
Condizione: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.
Condizione: Used. pp. xiv + 206 1st Edition.
EUR 88,90
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: Used. pp. xiv + 206 118 Illus. (32 Col.).
EUR 88,80
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: Used. pp. xiv + 206.
Condizione: New. Satisfaction Guaranteed or your money back.
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 115,69
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. In.
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 115,69
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. In.
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 130,92
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 115,68
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Lingua: Inglese
Editore: Springer-Verlag Gmbh Mai 2009, 2009
ISBN 10: 3540891862 ISBN 13: 9783540891864
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
EUR 106,99
Quantità: 2 disponibili
Aggiungi al carrelloBuch. Condizione: Neu. Neuware -Motivated learning is an emerging research field in artificial intelligence and cognitive modelling. Computational models of motivation extend reinforcement learning to adaptive, multitask learning in complex, dynamic environments - the goal being to understand how machines can develop new skills and achieve goals that were not predefined by human engineers. In particular, this book describes how motivated reinforcement learning agents can be used in computer games for the design of non-player characters that can adapt their behaviour in response to unexpected changes in their environment.This book covers the design, application and evaluation of computational models of motivation in reinforcement learning. The authors start with overviews of motivation and reinforcement learning, then describe models for motivated reinforcement learning. The performance of these models is demonstrated by applications in simulated game scenarios and a live, open-ended virtual world. Researchers in artificial intelligence, machine learning and artificial life will benefit from this book, as will practitioners working on complex, dynamic systems - in particular multiuser, online games. 206 pp. Englisch.
Condizione: New. pp. 213.
Condizione: New. pp. 222.
Condizione: New.
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 145,04
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. In.
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: New.
Lingua: Inglese
Editore: Nova Science Publishers, Inc, 2022
ISBN 10: 1685074928 ISBN 13: 9781685074920
Da: PBShop.store US, Wood Dale, IL, U.S.A.
HRD. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
Da: Mispah books, Redhill, SURRE, Regno Unito
EUR 138,51
Quantità: 1 disponibili
Aggiungi al carrelloHardcover. Condizione: Like New. LIKE NEW. SHIPS FROM MULTIPLE LOCATIONS. book.
Lingua: Inglese
Editore: Nova Science Publishers Inc, 2022
ISBN 10: 1685074928 ISBN 13: 9781685074920
Da: PBShop.store UK, Fairford, GLOS, Regno Unito
EUR 163,66
Quantità: 1 disponibili
Aggiungi al carrelloHRD. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
Da: Revaluation Books, Exeter, Regno Unito
EUR 156,05
Quantità: 2 disponibili
Aggiungi al carrelloHardcover. Condizione: Brand New. 9.25x6.25x0.75 inches. In Stock.
EUR 95,15
Quantità: 5 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Computational Models of Motivation for Game-Playing Agents | Kathryn E. Merrick | Taschenbuch | xvii | Englisch | 2018 | Springer | EAN 9783319815183 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Lingua: Inglese
Editore: Springer International Publishing, Springer International Publishing, 2018
ISBN 10: 3319815180 ISBN 13: 9783319815183
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 106,99
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - The focus of this book is on three influential cognitive motives: achievement, affiliation, and power motivation. Incentive-based theories of achievement, affiliation and power motivation are the basis for competence-seeking behaviour, relationship-building, leadership, and resource-controlling behaviour in humans. In this book we show how these motives can be modelled and embedded in artificial agents to achieve behavioural diversity. Theoretical issues are addressed for representing and embedding computational models of motivation in rule-based agents, learning agents, crowds and evolution of motivated agents. Practicalissues are addressed for defining games, mini-games or in-game scenarios for virtual worlds in which computer-controlled, motivated agents can participate alongside human players. The book is structured into four parts: game playing in virtual worlds by humans and agents; comparing human and artificial motives; game scenarios for motivated agents; and evolution and the future of motivated game-playing agents. It will provide game programmers, and those with an interest in artificial intelligence, with the knowledge required to develop diverse, believable game-playing agents for virtual worlds.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 158,49
Quantità: 2 disponibili
Aggiungi al carrelloCondizione: New.
Lingua: Inglese
Editore: Springer International Publishing, 2016
ISBN 10: 3319334573 ISBN 13: 9783319334578
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 106,99
Quantità: 1 disponibili
Aggiungi al carrelloBuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - The focus of this book is on three influential cognitive motives: achievement, affiliation, and power motivation. Incentive-based theories of achievement, affiliation and power motivation are the basis for competence-seeking behaviour, relationship-building, leadership, and resource-controlling behaviour in humans. In this book we show how these motives can be modelled and embedded in artificial agents to achieve behavioural diversity. Theoretical issues are addressed for representing and embedding computational models of motivation in rule-based agents, learning agents, crowds and evolution of motivated agents. Practicalissues are addressed for defining games, mini-games or in-game scenarios for virtual worlds in which computer-controlled, motivated agents can participate alongside human players. The book is structured into four parts: game playing in virtual worlds by humans and agents; comparing human and artificial motives; game scenarios for motivated agents; and evolution and the future of motivated game-playing agents. It will provide game programmers, and those with an interest in artificial intelligence, with the knowledge required to develop diverse, believable game-playing agents for virtual worlds.