Condizione: New.
Condizione: New.
Condizione: New.
Da: Romtrade Corp., STERLING HEIGHTS, MI, U.S.A.
Condizione: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.
Da: Romtrade Corp., STERLING HEIGHTS, MI, U.S.A.
Condizione: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.
Da: Brook Bookstore On Demand, Napoli, NA, Italia
EUR 33,20
Quantità: 5 disponibili
Aggiungi al carrelloCondizione: new.
Da: Brook Bookstore On Demand, Napoli, NA, Italia
EUR 33,03
Quantità: 5 disponibili
Aggiungi al carrelloCondizione: new.
PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
Da: Rarewaves.com USA, London, LONDO, Regno Unito
EUR 41,49
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback. Condizione: New. This title has been endorsed by Cambridge Assessment International Education.Deliver an exciting computing course for ages 11-14, building on students' existing computing skills and experience whilst demonstrating new concepts, with practice opportunities to ensure progression.- Recap and activate students' prior knowledge with 'Do you remember?' panels and introduce more advanced skills with 'Challenge yourself!' tasks.- Allow students to demonstrate their knowledge creatively with engaging end of unit projects that apply skills and concepts in a range of different contexts.- Develop computational thinking with an emphasis on broadening understanding throughout the activities.- Provide clear guidance on e-safety with a strong focus throughout.ContentsIntroduction1 TeenTech: Network structure and security 2 It's all in the planning: Pseudocode and algorithms 3 Let's talk technology: What's going on inside 4 Testing conditions: Developing games 5 Click and collect: Data collection and validation 6 Iterating through a solution: software design and developmentGlossaryIndex.
PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
EUR 25,97
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Brand New. student edition. 224 pages. 10.79x8.43x0.39 inches. In Stock.
Da: Rarewaves.com USA, London, LONDO, Regno Unito
EUR 42,42
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback. Condizione: New. This title has been endorsed by Cambridge Assessment International Education Deliver an exciting computing course for ages 11-14, building on students' existing computing skills and experience whilst demonstrating new concepts, with practice opportunities to ensure progression.- Recap and activate students' prior knowledge with 'Do you remember?' panels and introduce more advanced skills with 'Challenge yourself!' tasks.- Allow students to demonstrate their knowledge creatively with engaging end of unit projects that apply skills and concepts in a range of different contexts.- Develop computational thinking with an emphasis on broadening understanding throughout the activities.- Provide clear guidance on e-safety with a strong focus throughout.ContentsIntroduction1 Block it out: Moving from blocks to text2 Decomposing problems: Creating a smart solution 3 Connections are made: Accessing the Internet 4 The power of data: Using data modelling5 Living with AI: Digital data6 Software development: Planning and prototypingGlossary Index.
Condizione: New.
Da: Rarewaves.com USA, London, LONDO, Regno Unito
EUR 43,05
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback. Condizione: New. This title has been endorsed by Cambridge Assessment International Education.Deliver an exciting computing course for ages 11-14, building on students' existing computing skills and experience whilst demonstrating new concepts, with practice opportunities to ensure progression.- Recap and activate students' prior knowledge with 'Do you remember?' panels and introduce more advanced skills with 'Challenge yourself!' tasks.- Allow students to demonstrate their knowledge creatively with engaging end of unit projects that apply skills and concepts in a range of different contexts.- Develop computational thinking with an emphasis on broadening understanding throughout the activities.- Provide clear guidance on e-safety with a strong focus throughout.ContentsIntroduction1 Presenting choices: combining constructs2 Design your own network: shape and size3 Coding and testing: game development for the Micro:bit4 Drilling down: How the processor processes5 Big data modelling and analysis: databases and spreadsheets6 An array of skills: expert storytellingGlossaryIndex.
Condizione: As New. Unread book in perfect condition.
Condizione: As New. Unread book in perfect condition.
Condizione: As New. Unread book in perfect condition.
Paperback. Condizione: New. This title has been endorsed by Cambridge Assessment International Education.Deliver an exciting computing course for ages 11-14, building on students' existing computing skills and experience whilst demonstrating new concepts, with practice opportunities to ensure progression.- Recap and activate students' prior knowledge with 'Do you remember?' panels and introduce more advanced skills with 'Challenge yourself!' tasks.- Allow students to demonstrate their knowledge creatively with engaging end of unit projects that apply skills and concepts in a range of different contexts.- Develop computational thinking with an emphasis on broadening understanding throughout the activities.- Provide clear guidance on e-safety with a strong focus throughout.ContentsIntroduction1 TeenTech: Network structure and security 2 It's all in the planning: Pseudocode and algorithms 3 Let's talk technology: What's going on inside 4 Testing conditions: Developing games 5 Click and collect: Data collection and validation 6 Iterating through a solution: software design and developmentGlossaryIndex.
EUR 36,89
Quantità: 3 disponibili
Aggiungi al carrelloCondizione: New.
EUR 44,61
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Reboot your Key Stage 3 classroom with this all-in-one textbook that will inspire you to deliver creative Computing lessons with confidence. Boost knowledge and skills in bite-sized chunks: every double-page spread represents a lesson's worth of targeted content and activities Build understanding of the principles of Computing and improve IT skills with a range of engaging activities Challenge students to think creatively about what they are learning and how it can be applied in the real world Empower students to check and drive their own progress through Key Stage 3 and to GCSE, Cambridge Nationals and BTEC, and beyond, with regular knowledge check-ins and activities Ensure complete coverage of the National Curriculum, with an easy-to-follow Progression FrameworkWe've listened to how you teach Computing at Key Stage 3 and designed our brand-new toolkit of digital and printed resources around you! Comprising of everything you will need to confidently deliver the National Curriculum in Computing and develop students' ICT skills, Progress in Computing: Key Stage 3 combines lesson plans, presentations, interactive resources, quizzes and assessments with a Student Book.The Progress in Computing digital and print 'toolkit' will be formed of 16 modules that can be used flexibly to suit a teacher's context. Our brand-new digital platform will also give you unparalleled flexibility in terms of choosing your own pathway through the resources, with the bonus of all elements being tagged clearly against the curriculum, our 2 and 3-year Scheme of Work and progression to Key Stage 4 qualifications.Digital resources include: - videos, animations, online self-marking coding challenges and worksheets - teaching and learning support and lesson plans including course planners for centres in England and Wales- a mixture of teacher-led, teacher-facilitated, plugged and unplugged activities- baseline assessment and an end of Key Stage 3 assessment, with auto-marked homework quizzes and end-of-module assessments track progress throughout the course.
EUR 36,93
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: New.
Condizione: New.
Condizione: As New. Unread book in perfect condition.
Lingua: Inglese
Editore: Hodder Stoughton Educational, 2022
Da: Books in my Basket, New Delhi, India
EUR 29,95
Quantità: 1 disponibili
Aggiungi al carrelloSoft cover. Condizione: New. ISBN:9781398369320.
Lingua: Inglese
Editore: Hodder Stoughton Educational, 2023
Da: Books in my Basket, New Delhi, India
EUR 29,95
Quantità: 5 disponibili
Aggiungi al carrelloSoft cover. Condizione: New. ISBN:9781398369825.
Lingua: Inglese
Editore: Hodder Stoughton Educational, 2022
Da: Books in my Basket, New Delhi, India
EUR 29,95
Quantità: 2 disponibili
Aggiungi al carrelloSoft cover. Condizione: New. ISBN:9781398369795.
EUR 39,28
Quantità: 3 disponibili
Aggiungi al carrelloCondizione: New.
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condizione: new. Paperback. This title has been endorsed by Cambridge Assessment International Education. Deliver an exciting computing course for ages 11-14, building on students' existing computing skills and experience whilst demonstrating new concepts, with practice opportunities to ensure progression. - Recap and activate students' prior knowledge with 'Do you remember?' panels and introduce more advanced skills with 'Challenge yourself!' tasks. - Allow students to demonstrate their knowledge creatively with engaging end of unit projects that apply skills and concepts in a range of different contexts. - Develop computational thinking with an emphasis on broadening understanding throughout the activities. - Provide clear guidance on e-safety with a strong focus throughout. Contents Introduction 1 TeenTech: Network structure and security 2 It's all in the planning: Pseudocode and algorithms 3 Let's talk technology: What's going on inside 4 Testing conditions: Developing games 5 Click and collect: Data collection and validation 6 Iterating through a solution: software design and development Glossary Index Deliver an exciting computing course for ages 11-14, building on students' existing computing skills and experience whilst demonstrating new concepts, with practice opportunities to ensure progression Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Paperback. Condizione: New. This title has been endorsed by Cambridge Assessment International Education Deliver an exciting computing course for ages 11-14, building on students' existing computing skills and experience whilst demonstrating new concepts, with practice opportunities to ensure progression.- Recap and activate students' prior knowledge with 'Do you remember?' panels and introduce more advanced skills with 'Challenge yourself!' tasks.- Allow students to demonstrate their knowledge creatively with engaging end of unit projects that apply skills and concepts in a range of different contexts.- Develop computational thinking with an emphasis on broadening understanding throughout the activities.- Provide clear guidance on e-safety with a strong focus throughout.ContentsIntroduction1 Block it out: Moving from blocks to text2 Decomposing problems: Creating a smart solution 3 Connections are made: Accessing the Internet 4 The power of data: Using data modelling5 Living with AI: Digital data6 Software development: Planning and prototypingGlossary Index.
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condizione: new. Paperback. This title has been endorsed by Cambridge Assessment International Education. Deliver an exciting computing course for ages 11-14, building on students' existing computing skills and experience whilst demonstrating new concepts, with practice opportunities to ensure progression. - Recap and activate students' prior knowledge with 'Do you remember?' panels and introduce more advanced skills with 'Challenge yourself!' tasks. - Allow students to demonstrate their knowledge creatively with engaging end of unit projects that apply skills and concepts in a range of different contexts. - Develop computational thinking with an emphasis on broadening understanding throughout the activities. - Provide clear guidance on e-safety with a strong focus throughout. Contents Introduction 1 Presenting choices: combining constructs 2 Design your own network: shape and size 3 Coding and testing: game development for the Micro:bit 4 Drilling down: How the processor processes 5 Big data modelling and analysis: databases and spreadsheets 6 An array of skills: expert storytelling Glossary Index Deliver an exciting computing course for ages 11-14, building on students' existing computing skills and experience whilst demonstrating new concepts, with practice opportunities to ensure progression. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.