Da: WorldofBooks, Goring-By-Sea, WS, Regno Unito
EUR 10,54
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Da: HPB-Red, Dallas, TX, U.S.A.
paperback. Condizione: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Da: HPB-Ruby, Dallas, TX, U.S.A.
paperback. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
paperback. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
paperback. Condizione: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Da: Romtrade Corp., STERLING HEIGHTS, MI, U.S.A.
Condizione: New. Brand New. Soft Cover International Edition. Different ISBN and Cover Image. Priced lower than the standard editions which is usually intended to make them more affordable for students abroad. The core content of the book is generally the same as the standard edition. The country selling restrictions may be printed on the book but is no problem for the self-use. This Item maybe shipped from US or any other country as we have multiple locations worldwide.
Condizione: New. 1st ed. edition NO-PA16APR2015-KAP.
Da: Biblios, Frankfurt am main, HESSE, Germania
EUR 52,96
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: New.
EUR 37,60
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: Neuf.
Da: Books Puddle, New York, NY, U.S.A.
Condizione: New. pp. 280.
EUR 48,37
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Da: Revaluation Books, Exeter, Regno Unito
EUR 92,59
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Brand New. 215 pages. 9.25x6.10x0.51 inches. In Stock.
EUR 58,84
Quantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware -Master the art of game creation with MonoGame¿the cross-platform framework of choice for independent developers. Learn the various aspects needed to create your next game by covering MonoGame framework specifics, engine creation, graphics, patterns, and more.The MonoGame framework provides an incredible canvas for the programmer to create their next 2D game, and this book teaches you to make the most of it. You will start from the ground up, beginning with the basics of what MonoGame is, the pipeline, and then how to build a reusable game engine on top of the framework. You will deep dive into various components of each aspect of a game, including graphics, input, audio, and artificial intelligence. The importance of game tooling is also covered. By the end, you will have a mastery level of understanding of how to create a 2D game using MonoGame.With a fully functional 2D game, aspiring developers will have the ideal blueprint to tackle their next fully featured game. The material covered is applicable for almost any 2D game project ranging from side scrolling adventures to fighting games.What You Will LearnLearn to build a game with the MonoGame framework.Understand game engine architecture and how to build an engine onto the MonoGame framework.Grasp common design patterns used in game development and in fully featured engines, such as Unity.Who This Book Is ForBeginner to advanced MonoGame programmer would find this book helpful. The audience is expected to have a working knowledge of C#.APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 344 pp. Englisch.
Editore: Chez Pierre Beau et L. Bailly-Salin XXème
Spartito
EUR 25,80
Quantità: 1 disponibili
Aggiungi al carrelloCouverture souple. Condizione: bon. RO50026179: XXème. In-8. Broché. Bon état, Couv. légèrement passée, Agraffes rouillées, Intérieur frais. 13 pages. Gravure couleur en couverture. Ornements en page titre. . . . Classification Dewey : 780.26-Partitions.
Editore: Jules Le Clere et Cie, Paris, 1872
Da: Cole & Contreras / Sylvan Cole Gallery, Sitges, B, Spagna
Prima edizione Copia autografata
EUR 325,30
Quantità: 1 disponibili
Aggiungi al carrelloFIRST AND ONLY EDITION, NEVER PUBLISHED, of this extremely rare catalogue of the books destroyed when the Palais du Conseil d'Etat burned in May, 1871. 2 leaves, 71 pp. Hundreds of 19th century and antiquarian books thoroughly described (particularly strong, as one would expect, in French history and culture). ONLY 100 COPIES PRINTED, NEVER PUBLISHED. This is furthermore a presentation copy, with a SIGNED INSCRIPTION FROM PATRICE SALIN, THE MAIN AUTHOR, to art and book expert Emile-Louis Galichon (1829-1875), director of the Gazette des Beaux Arts. Printed on good wove paper. 8vo. Uncut in original wraps. Some wear to wraps. Internally clean. Very good.
EUR 135,00
Quantità: 1 disponibili
Aggiungi al carrelloJean PIcart le Doux.Aizpiri Mariano Andreu Berthommé-Saint-André Yves Brayer Bernard Buffet Christian Caillard Chapelain-Midy Michel Ciry Lucien Coutaud Dignimont Fontanarossade Gallard GoergGruau Sala André Hambourg Jansem Mac'avoy André MInaux Clément ServeauTerechkovitch Louis Touchagues Pierre-Yves Trémois (illustratore). PARIS, Club du livre - Sans date, 1962 - 4 volumes. grand in-4 reliés éditeur, plein chagrin rouge, illustré d'une francisque or et noir incrustée, tête dorée, sous emboîtages bordés & illustrés - MIse en page, ornements typographiques de Loius Ferrand, reliure, gardes et étuis de Jean PIcart le Doux - 270 pages env chaque volume - PARFAIT ETATIllustrations originales de Aizpiri, Mariano Andreu, Berthommé-Saint-André, Yves Brayer, Bernard Buffet, Christian Caillard, Chapelain-Midy, Michel Ciry, Lucien Coutaud, Dignimont, Fontanarossa, de Gallard, Goerg, Gruau Sala, André Hambourg, Jansem Mac'avoy, André MInaux, Clément Serveau, Terechkovitch, Louis Touchagues, Pierre-Yves Trémois. Textes originaux de Henri Amouroux, le Pasteur Boegner, Edouard Bonnefous, le duc de Castries, Jacques Chastenet, Adrien Dansette, Marcel Dunan, Philippe d'Estailleur-Chanteraine, Jacques Fauvet, Jean-Paul Garnier, Jean-Jacques Hatt, Louis Hautecoeur, le Maréchal Huin, Le duc de la Force, Paul Lescourd, Le duc de Lévis Mirepoix, Pierre Lyauthey, Louis Martin-Chauffier, Charles-Edmond Perrin, Marcel Reinhard, Edouard Salin, Le Général Weygand. Ouvrage paru à l'occasion de l'exposition "Histoire de la France et Ecole de Paris" inaugurée le 3 décembre 1962 à la galerie Drouant. Livres x.
Data di pubblicazione: 2025
Da: True World of Books, Delhi, India
EUR 26,02
Quantità: 18 disponibili
Aggiungi al carrelloLeatherBound. Condizione: NEW. LeatherBound edition. Condition: New. Reprinted from 1839 edition. Leather Binding on Spine and Corners with Golden leaf printing on spine. Bound in genuine leather with Satin ribbon page markers and Spine with raised gilt bands. A perfect gift for your loved ones. NO changes have been made to the original text. This is NOT a retyped or an ocr'd reprint. Illustrations, Index, if any, are included in black and white. Each page is checked manually before printing. As this print on demand book is reprinted from a very old book, there could be some missing or flawed pages, but we always try to make the book as complete as possible. Fold-outs, if any, are not part of the book. If the original book was published in multiple volumes then this reprint is of only one volume, not the whole set. Sewing binding for longer life, where the book block is actually sewn (smythe sewn/section sewn) with thread before binding which results in a more durable type of binding. Pages: 24.
Da: Majestic Books, Hounslow, Regno Unito
EUR 50,93
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: New. This item is printed on demand.
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
EUR 58,84
Quantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Master the art of game creation with MonoGame-the cross-platform framework of choice for independent developers. Learn the various aspects needed to create your next game by covering MonoGame framework specifics, engine creation, graphics, patterns, and more.The MonoGame framework provides an incredible canvas for the programmer to create their next 2D game, and this book teaches you to make the most of it. You will start from the ground up, beginning with the basics of what MonoGame is, the pipeline, and then how to build a reusable game engine on top of the framework. You will deep dive into various components of each aspect of a game, including graphics, input, audio, and artificial intelligence. The importance of game tooling is also covered. By the end, you will have a mastery level of understanding of how to create a 2D game using MonoGame.With a fully functional 2D game, aspiring developers will have the ideal blueprint to tackle their next fully featured game. The material covered is applicable for almost any 2D game project ranging from side scrolling adventures to fighting games.What You Will LearnLearn to build a game with the MonoGame framework.Understand game engine architecture and how to build an engine onto the MonoGame framework.Grasp common design patterns used in game development and in fully featured engines, such as Unity.Who This Book Is ForBeginner to advanced MonoGame programmer would find this book helpful. The audience is expected to have a working knowledge of C#. 344 pp. Englisch.
Da: Majestic Books, Hounslow, Regno Unito
EUR 80,57
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: New. Print on Demand pp. 280.
Da: Biblios, Frankfurt am main, HESSE, Germania
EUR 83,69
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: New. PRINT ON DEMAND pp. 280.
Da: moluna, Greven, Germania
EUR 48,37
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Intermediate levelCreate a polished game that includes many levels and fights using MonoGame. This book will show you how to add AI agents and 2D physics into your game, while improving the performance of the game engine. By the end of Game De.
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 59,97
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Master the art of game creation with MonoGame-the cross-platform framework of choice for independent developers. Learn the various aspects needed to create your next game by covering MonoGame framework specifics, engine creation, graphics, patterns, and more.The MonoGame framework provides an incredible canvas for the programmer to create their next 2D game, and this book teaches you to make the most of it. You will start from the ground up, beginning with the basics of what MonoGame is, the pipeline, and then how to build a reusable game engine on top of the framework. You will deep dive into various components of each aspect of a game, including graphics, input, audio, and artificial intelligence. The importance of game tooling is also covered. By the end, you will have a mastery level of understanding of how to create a 2D game using MonoGame.With a fully functional 2D game, aspiring developers will have the ideal blueprint to tackle their next fully featured game. The material covered is applicable for almost any 2D game project ranging from side scrolling adventures to fighting games.What You Will LearnLearn to build a game with the MonoGame framework.Understand game engine architecture and how to build an engine onto the MonoGame framework.Grasp common design patterns used in game development and in fully featured engines, such as Unity.Who This Book Is ForBeginner to advanced MonoGame programmer would find this book helpful. The audience is expected to have a working knowledge of C#.