Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: As New. Unread book in perfect condition.
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: New.
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condizione: new. Paperback. The emerging field of historical game studies focuses on the representations of the past in digital games. One aspect, however, has often been overloooked: the significant role of game production aspects in these representations. This issue integrates new perspectives from History, Digital Humanities, and Game Studies to explore the epistemological and political implications that arise from the practical interweaving of game development and historical knowledge. The contributions show how the decision-making process behind these games is tailored between developers, narrative designers, and historical advisors, and illustrate the significance of historical knowledge and popular historical narratives within the gaming industry. This issue integrates new perspectives from History, Digital Humanities, and Game Studies to explore the epistemological and political implications that arise from the practical interweaving of game development and historical knowledge. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Da: PBShop.store US, Wood Dale, IL, U.S.A.
PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
Da: PBShop.store UK, Fairford, GLOS, Regno Unito
EUR 34,23
Quantità: 4 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
Lingua: Inglese
Editore: Transcript Publishing 3/31/2026, 2026
ISBN 10: 383766869X ISBN 13: 9783837668698
Da: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condizione: New. Digital Culture & Society (Dcs): Vol. 11, Issue 1/2025 - Digital Games Through Muddled Pasts and Modded Histories. Book.
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
EUR 35,37
Quantità: 2 disponibili
Aggiungi al carrelloCondizione: New. 2024. 2nd Edition. paperback. . . . . .
Condizione: New. 2024. 2nd Edition. paperback. . . . . . Books ship from the US and Ireland.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 33,93
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 33,85
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: New.
Da: Revaluation Books, Exeter, Regno Unito
EUR 59,61
Quantità: 2 disponibili
Aggiungi al carrelloPaperback. Condizione: Brand New. 2nd edition. 200 pages. 9.45x6.11x9.61 inches. In Stock.
Da: CitiRetail, Stevenage, Regno Unito
EUR 35,65
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: new. Paperback. The emerging field of historical game studies focuses on the representations of the past in digital games. One aspect, however, has often been overloooked: the significant role of game production aspects in these representations. This issue integrates new perspectives from History, Digital Humanities, and Game Studies to explore the epistemological and political implications that arise from the practical interweaving of game development and historical knowledge. The contributions show how the decision-making process behind these games is tailored between developers, narrative designers, and historical advisors, and illustrate the significance of historical knowledge and popular historical narratives within the gaming industry. This issue integrates new perspectives from History, Digital Humanities, and Game Studies to explore the epistemological and political implications that arise from the practical interweaving of game development and historical knowledge. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Lingua: Inglese
Editore: transcript|transcript Verlag, 2024
ISBN 10: 383766869X ISBN 13: 9783837668698
Da: moluna, Greven, Germania
EUR 30,01
Quantità: 1 disponibili
Aggiungi al carrelloKartoniert / Broschiert. Condizione: New. The emerging field of historical game studies focuses on the representations of the past in digital games. One aspect, however, has often been overloooked: the significant role of game production aspects in these representations. This issue integrates new p.
Da: AussieBookSeller, Truganina, VIC, Australia
EUR 57,27
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: new. Paperback. The emerging field of historical game studies focuses on the representations of the past in digital games. One aspect, however, has often been overloooked: the significant role of game production aspects in these representations. This issue integrates new perspectives from History, Digital Humanities, and Game Studies to explore the epistemological and political implications that arise from the practical interweaving of game development and historical knowledge. The contributions show how the decision-making process behind these games is tailored between developers, narrative designers, and historical advisors, and illustrate the significance of historical knowledge and popular historical narratives within the gaming industry. This issue integrates new perspectives from History, Digital Humanities, and Game Studies to explore the epistemological and political implications that arise from the practical interweaving of game development and historical knowledge. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 30,35
Quantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware - The emerging field of historical game studies focuses on the representations of the past in digital games. One aspect, however, has often been overloooked: the significant role of game production aspects in these representations. This issue integrates new perspectives from History, Digital Humanities, and Game Studies to explore the epistemological and political implications that arise from the practical interweaving of game development and historical knowledge. The contributions show how the decision-making process behind these games is tailored between developers, narrative designers, and historical advisors, and illustrate the significance of historical knowledge and popular historical narratives within the gaming industry.
EUR 30,30
Quantità: 4 disponibili
Aggiungi al carrelloPaperback. Condizione: New. New Book, Direct from Publisher.
Da: preigu, Osnabrück, Germania
EUR 28,15
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Digital Culture & Society (DCS) | Vol. 11, Issue 1/2025 - Digital Games through Muddled Pasts and Modded Histories | Eduardo Luersen (u. a.) | Taschenbuch | Großformatiges Paperback. Klappenbroschur | 246 S. | Englisch | 2026 | transcript | EAN 9783837668698 | Verantwortliche Person für die EU: transcript Verlag, Gero Wierichs, Hermannstr. 26, 33602 Bielefeld, live[at]transcript-verlag[dot]de | Anbieter: preigu.