Marc mimler (11 risultati)

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  • Lingua: Inglese

    Editore: Edward Elgar Publishing, 2026

    1800883544 / 9781800883543

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    Da: PBShop.store UK, Fairford, GLOS, Regno UnitoPBShop.store UK

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    Condizione: Nuovo

    EUR 275,12

    EUR 6,85 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: 15 disponibili

    HRD. Condizione: New. New Book. Shipped from UK. Established seller since 2000.

  • Lingua: Inglese

    Editore: Edward Elgar Publishing, 2026

    1800883544 / 9781800883543

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    Da: Majestic Books, Hounslow, Regno UnitoMajestic Books

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    Condizione: Nuovo

    EUR 298,63

    EUR 7,58 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: 3 disponibili

    Condizione: New.

  • Lingua: Inglese

    Editore: Edward Elgar Publishing Ltd, 2026

    1800883544 / 9781800883543

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    Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrlandaKennys Bookshop and Art Galleries Ltd.

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    Condizione: Nuovo

    EUR 298,68

    EUR 9,50 spedizione 
    Spedito da Irlanda a U.S.A.

    Quantità: Più di 20 disponibili

    Condizione: New. 2026. hardcover. . . . . .

  • Lingua: Inglese

    Editore: Edward Elgar Publishing, 2026

    1800883544 / 9781800883543

    • Rilegato

    Da: Books Puddle, New York, NY, U.S.A.Books Puddle

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    Condizione: Nuovo

    EUR 318,21

    EUR 3,47 spedizione 
    Spedito in U.S.A.

    Quantità: 3 disponibili

    Condizione: New.

  • Lingua: Inglese

    Editore: Edward Elgar Publishing Ltd, GB, 2026

    1800883544 / 9781800883543

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    Da: Rarewaves.com USA, London, LONDO, Regno UnitoRarewaves.com USA

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    Condizione: Nuovo

    EUR 328,96

     Spedizione gratuita 
    Spedito da Regno Unito a U.S.A.

    Quantità: Più di 20 disponibili

    Hardback. Condizione: New. In this innovative Research Handbook, expert contributors provide insights into the legal and regulatory challenges shaping digital games and interactive entertainment. Organized around the themes of gameplay, community, and commerce, the volume explores the complex legal landscape surrounding games as creative works, digital environments, and dynamic commercial ecosystems.Covering a broad range of aspects from copyright and patents to human rights and environmental regulation, this Research Handbook presents an interdisciplinary perspective on the future of interactive entertainment. It sheds light on cutting-edge topics in the field such as the use of artificial intelligence in game development, gaming in the Metaverse, modding, and virtual economies. Contributing authors assess legal frameworks from a variety of jurisdictions, with a focus on regional differences in intellectual property and platform regulation. Chapters showcase tools for navigating this complex and rapidly evolving legal landscape, clarifying how law affects game design and underlining the protection of creative and commercial assets.Academics and students in intellectual property law and information and media law will greatly benefit from this Research Handbook's exploration of emerging issues. Featuring practical insights, it is also an invaluable resource for legal practitioners within or advising the games, tech, and creative industries, as well as creative professionals.

  • Lingua: Inglese

    Editore: Edward Elgar, 2026

    1800883544 / 9781800883543

    • Rilegato

    Da: Revaluation Books, Exeter, Regno UnitoRevaluation Books

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    Condizione: Nuovo

    EUR 324,92

    EUR 14,58 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: 2 disponibili

    Hardcover. Condizione: Brand New. 400 pages. 9.62x6.62x9.61 inches. In Stock.

  • Lingua: Inglese

    Editore: Edward Elgar Publishing Ltd, Cheltenham, 2026

    1800883544 / 9781800883543

    • Rilegato

    Da: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail

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    Condizione: Nuovo

    EUR 357,75

     Spedizione gratuita 
    Spedito in U.S.A.

    Quantità: 1 disponibili

    Hardcover. Condizione: new. Hardcover. In this innovative Research Handbook, expert contributors provide insights into the legal and regulatory challenges shaping digital games and interactive entertainment. Organized around the themes of gameplay, community, and commerce, the volume explores the complex legal landscape surrounding games as creative works, digital environments, and dynamic commercial ecosystems.Covering a broad range of aspects from copyright and patents to human rights and environmental regulation, this Research Handbook presents an interdisciplinary perspective on the future of interactive entertainment. It sheds light on cutting-edge topics in the field such as the use of artificial intelligence in game development, gaming in the Metaverse, modding, and virtual economies. Contributing authors assess legal frameworks from a variety of jurisdictions, with a focus on regional differences in intellectual property and platform regulation. Chapters showcase tools for navigating this complex and rapidly evolving legal landscape, clarifying how law affects game design and underlining the protection of creative and commercial assets.Academics and students in intellectual property law and information and media law will greatly benefit from this Research Handbooks exploration of emerging issues. Featuring practical insights, it is also an invaluable resource for legal practitioners within or advising the games, tech, and creative industries, as well as creative professionals. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

  • Lingua: Inglese

    Editore: Edward Elgar Publishing Ltd, Cheltenham, 2026

    1800883544 / 9781800883543

    • Rilegato

    Da: CitiRetail, Stevenage, Regno UnitoCitiRetail

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    Condizione: Nuovo

    EUR 330,31

    EUR 43,15 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: 1 disponibili

    Hardcover. Condizione: new. Hardcover. In this innovative Research Handbook, expert contributors provide insights into the legal and regulatory challenges shaping digital games and interactive entertainment. Organized around the themes of gameplay, community, and commerce, the volume explores the complex legal landscape surrounding games as creative works, digital environments, and dynamic commercial ecosystems.Covering a broad range of aspects from copyright and patents to human rights and environmental regulation, this Research Handbook presents an interdisciplinary perspective on the future of interactive entertainment. It sheds light on cutting-edge topics in the field such as the use of artificial intelligence in game development, gaming in the Metaverse, modding, and virtual economies. Contributing authors assess legal frameworks from a variety of jurisdictions, with a focus on regional differences in intellectual property and platform regulation. Chapters showcase tools for navigating this complex and rapidly evolving legal landscape, clarifying how law affects game design and underlining the protection of creative and commercial assets.Academics and students in intellectual property law and information and media law will greatly benefit from this Research Handbooks exploration of emerging issues. Featuring practical insights, it is also an invaluable resource for legal practitioners within or advising the games, tech, and creative industries, as well as creative professionals. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.

  • Lingua: Inglese

    Editore: Edward Elgar Publishing Ltd, 2026

    1800883544 / 9781800883543

    • Rilegato

    Da: Kennys Bookstore, Olney, MD, U.S.A.Kennys Bookstore

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    Condizione: Nuovo

    EUR 376,89

    EUR 9,14 spedizione 
    Spedito in U.S.A.

    Quantità: Più di 20 disponibili

    Condizione: New. 2026. hardcover. . . . . . Books ship from the US and Ireland.

  • Lingua: Inglese

    Editore: Edward Elgar Publishing Ltd, GB, 2026

    1800883544 / 9781800883543

    • Rilegato

    Da: Rarewaves.com UK, London, Regno UnitoRarewaves.com UK

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    Condizione: Nuovo

    EUR 319,86

    EUR 75,80 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: Più di 20 disponibili

    Hardback. Condizione: New. In this innovative Research Handbook, expert contributors provide insights into the legal and regulatory challenges shaping digital games and interactive entertainment. Organized around the themes of gameplay, community, and commerce, the volume explores the complex legal landscape surrounding games as creative works, digital environments, and dynamic commercial ecosystems.Covering a broad range of aspects from copyright and patents to human rights and environmental regulation, this Research Handbook presents an interdisciplinary perspective on the future of interactive entertainment. It sheds light on cutting-edge topics in the field such as the use of artificial intelligence in game development, gaming in the Metaverse, modding, and virtual economies. Contributing authors assess legal frameworks from a variety of jurisdictions, with a focus on regional differences in intellectual property and platform regulation. Chapters showcase tools for navigating this complex and rapidly evolving legal landscape, clarifying how law affects game design and underlining the protection of creative and commercial assets.Academics and students in intellectual property law and information and media law will greatly benefit from this Research Handbook's exploration of emerging issues. Featuring practical insights, it is also an invaluable resource for legal practitioners within or advising the games, tech, and creative industries, as well as creative professionals.

  • Lingua: Inglese

    Editore: Edward Elgar Publishing Ltd, Cheltenham, 2026

    1800883544 / 9781800883543

    • Rilegato

    Da: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller

    Venditore con 5 stelle
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    Condizione: Nuovo

    EUR 531,01

    EUR 32,21 spedizione 
    Spedito da Australia a U.S.A.

    Quantità: 1 disponibili

    Hardcover. Condizione: new. Hardcover. In this innovative Research Handbook, expert contributors provide insights into the legal and regulatory challenges shaping digital games and interactive entertainment. Organized around the themes of gameplay, community, and commerce, the volume explores the complex legal landscape surrounding games as creative works, digital environments, and dynamic commercial ecosystems.Covering a broad range of aspects from copyright and patents to human rights and environmental regulation, this Research Handbook presents an interdisciplinary perspective on the future of interactive entertainment. It sheds light on cutting-edge topics in the field such as the use of artificial intelligence in game development, gaming in the Metaverse, modding, and virtual economies. Contributing authors assess legal frameworks from a variety of jurisdictions, with a focus on regional differences in intellectual property and platform regulation. Chapters showcase tools for navigating this complex and rapidly evolving legal landscape, clarifying how law affects game design and underlining the protection of creative and commercial assets.Academics and students in intellectual property law and information and media law will greatly benefit from this Research Handbooks exploration of emerging issues. Featuring practical insights, it is also an invaluable resource for legal practitioners within or advising the games, tech, and creative industries, as well as creative professionals. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.