Mathieu lachance (16 risultati)

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Da: BargainBookStores, Grand Rapids, MI, U.S.A.BargainBookStores
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EUR 25,22
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Paperback or Softback. Condizione: New. The AI Game Plan: What to Automate, What to Keep Human, and Where the Real ROI is in Game Production. Book.

The AI Game Plan: What to Automate, What to Keep Human, and Where the Real ROI is in Game Production
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Da: California Books, Miami, FL, U.S.A.California Books
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EUR 26,61
Spedizione gratuitaSpedito in U.S.A.Quantità: Più di 20 disponibili
Condizione: New.

Physique 3: ondes opt. 4e benson
Harris Benson; Marc Séguin; Benoît Villeneuve; Mathieu Lachance; Bernard Marcheterre
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Da: Zoom Books East, Glendale Heights, IL, U.S.A.Zoom Books East
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Buono
EUR 39,93
Spedizione gratuitaSpedito in U.S.A.Quantità: 1 disponibile
Condizione: good. Book is in good condition and may include underlining highlighting and minimal wear. The book can also include "From the library of" labels. May not contain miscellaneous items toys, dvds, etc. . We offer 100% money back guarantee and 24 7 customer service.

Physique 2 - Électricité et magnétisme | Manuel + Édition en ligne + MonLab xL - ÉTUDIANT (6 mois) (5e edition)
Harris Benson; Bernard Marcheterre; Mathieu Lachance; Marc Séguin; Benoit Villeneuve
Editore: Pearson ERPI, 2015
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Da: Book Dispensary, Concord, ON, CanadaBook Dispensary
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EUR 41,29
EUR 6,23 spedizioneSpedito da Canada a U.S.A.Quantità: 1 disponibile
Aggiungi al carrelloSoft cover. Condizione: New. 5th Edition. BRAND NEW softcover, sealed in publisher's plastic. Book.

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Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH
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EUR 51,82
EUR 35,00 spedizioneSpedito da Germania a U.S.A.Quantità: 2 disponibili
Taschenbuch. Condizione: Neu. Neuware - Where does AI create measurable value in game production, and where should human expertise remain firmly in control Game studios, service providers, and investors are under pressure to improve productivity without sacrificing quality, creativity, or trust. Yet most conversations about AI remain long on speculation and short on quantified guidance. The AI Game Plan brings the discussion back to evidence. Drawing on business cases, hands-on experimentation, industry research, and expert interviews, game industry executive Mathieu F. Lachance examines generative AI and automation across the video game production pipeline, including design, engineering, visual art, audio, quality assurance, and localization. Across the modeled applications studied, the research estimates that AI-assisted processes can generate 76% more output at equivalent cost, or lower average costs by 43% for equivalent output. More importantly, it explains where those gains come from, where limitations remain, and where human judgment is essential. Inside, you will learn how to: - Decide what to automate, what to augment, and what to keep human- Evaluate the real ROI of AI across 6 core production disciplines- Assess the implications for studio economics, service models, team roles, and competitive advantageFor game producers, studio executives, service leaders, developers, investors, and anyone responsible for deciding how games will be built next. Separate real value from speculation. Use AI where it strengthens the work, and keep people where human judgment matters most.…

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Da: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail
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EUR 29,02
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Paperback. Condizione: new. Paperback. Where does AI create measurable value in game production, and where should human expertise remain firmly in control? Game studios, service providers, and investors are under pressure to improve productivity without sacrificing quality, creativity, or trust. Yet most conversations about AI remain long on speculation and short on quantified guidance. The AI Game Plan brings the discussion back to evidence. Drawing on business cases, hands-on experimentation, industry research, and expert interviews, game industry executive Mathieu F. Lachance examines generative AI and automation across the video game production pipeline, including design, engineering, visual art, audio, quality assurance, and localization. Across the modeled applications studied, the research estimates that AI-assisted processes can generate 76% more output at equivalent cost, or lower average costs by 43% for equivalent output. More importantly, it explains where those gains come from, where limitations remain, and where human judgment is essential. Inside, you will learn how to: Decide what to automate, what to augment, and what to keep humanEvaluate the real ROI of AI across 6 core production disciplinesAssess the implications for studio economics, service models, team roles, and competitive advantageFor game producers, studio executives, service leaders, developers, investors, and anyone responsible for deciding how games will be built next. Separate real value from speculation. Use AI where it strengthens the work, and keep people where human judgment matters most. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

Physique. 3. Ondes, optique et physique moderne. Solutions et corrigés des problèmes
Benson, Harris ; Amrouni, Dominique (Traduction) ; Séguin, Marc (Adaptation) ; Villeneuve, Benoît (Adaptation), Bernard Marcheterre (Adaptation) ; Lachance, Mathieu (Adaptation)
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Da: Tamery, Paris, FranciaTamery
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EUR 89,01
EUR 15,00 spedizioneSpedito da Francia a U.S.A.Quantità: 1 disponibile
Couverture souple. Condizione: Très bon. 4ème Édition. # Broché : 800 pages # Editeur : De Boeck; Édition : 4e édition (24 juin 2009) # Présentation : Cette quatrième édition de la série Physique a été complètement revue et corrigée afin de hausser d'un cran encore la qualité d'un ouvrage jouissant d'une solide réputation. Les changements ont été apportés dans le respect des forces qui ont marqué les éditions précédentes : rigueur et clarté du texte, intégration d'éléments d'histoire des sciences, qualité de la mise en page, réalisme des figures et variété des exercices, pour ne nommer que les plus importantes. Principales nouveautés de la 4e édition de la série Physique. Dans plusieurs chapitres, les explications qualitatives ont été sensiblement développées afin de mettre en valeur le propre de la physique, qui favorise, au-delà des mathématiques, le raisonnement et l'établissement de liens avec les réalités concrètes. Également, le choix des termes a été revu de façon à projeter l'image d'une physique en constante évolution. L'iconographie a été rehaussée en qualité et en quantité afin de rendre les manuels de la série encore plus attrayants, pédagogiquement stimulants et proches de la vie de tous les jours. Plusieurs sujets connexes ont été ajoutés. Certains traitent de nouvelles technologies numériques, notamment les affichages à cristaux liquides ou les multimètres numériques. D'autres traitent d'applications physiques comme la propulsion ionique des vaisseaux spatiaux.…

Physique. 3. Ondes, optique et physique moderne. Solutions et corrigés des problèmes
Benson, Harris ; Amrouni, Dominique (Traduction) ; Séguin, Marc (Adaptation) ; Villeneuve, Benoît (Adaptation), Bernard Marcheterre (Adaptation) ; Lachance, Mathieu (Adaptation)
- Brossura
Da: Tamery, Paris, FranciaTamery
Contatta il venditoreVenditore con 2 stelleCondizione: Nuovo
EUR 96,01
EUR 15,00 spedizioneSpedito da Francia a U.S.A.Quantità: 3 disponibili
Couverture souple. Condizione: Neuf. 4ème Édition. # Broché : 800 pages # Editeur : De Boeck; Édition : 4e édition (24 juin 2009) # Présentation : Cette quatrième édition de la série Physique a été complètement revue et corrigée afin de hausser d'un cran encore la qualité d'un ouvrage jouissant d'une solide réputation. Les changements ont été apportés dans le respect des forces qui ont marqué les éditions précédentes : rigueur et clarté du texte, intégration d'éléments d'histoire des sciences, qualité de la mise en page, réalisme des figures et variété des exercices, pour ne nommer que les plus importantes. Principales nouveautés de la 4e édition de la série Physique. Dans plusieurs chapitres, les explications qualitatives ont été sensiblement développées afin de mettre en valeur le propre de la physique, qui favorise, au-delà des mathématiques, le raisonnement et l'établissement de liens avec les réalités concrètes. Également, le choix des termes a été revu de façon à projeter l'image d'une physique en constante évolution. L'iconographie a été rehaussée en qualité et en quantité afin de rendre les manuels de la série encore plus attrayants, pédagogiquement stimulants et proches de la vie de tous les jours. Plusieurs sujets connexes ont été ajoutés. Certains traitent de nouvelles technologies numériques, notamment les affichages à cristaux liquides ou les multimètres numériques. D'autres traitent d'applications physiques comme la propulsion ionique des vaisseaux spatiaux.# #.…

Physique 1 - Mécanique: Tome 1, Mécanique
Benson, Harris; Séguin, Marc; Lachance, Mathieu; Marcheterre, Bernard; Villeneuve, Benoît
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Da: Buchpark, Trebbin, GermaniaBuchpark
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 45,34
EUR 105,00 spedizioneSpedito da Germania a U.S.A.Quantità: 2 disponibili
Condizione: Gut. Zustand: Gut | Seiten: 736 | Sprache: Französisch | Produktart: Bücher | Keine Beschreibung verfügbar.

Physique 1 - Mécanique: Tome 1, Mécanique
Benson, Harris; Séguin, Marc; Lachance, Mathieu; Marcheterre, Bernard; Villeneuve, Benoît
- Brossura
Da: Buchpark, Trebbin, GermaniaBuchpark
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Ottimo
EUR 46,70
EUR 105,00 spedizioneSpedito da Germania a U.S.A.Quantità: 2 disponibili
Condizione: Sehr gut. Zustand: Sehr gut | Seiten: 736 | Sprache: Französisch | Produktart: Bücher | Keine Beschreibung verfügbar.

Physique 2 - Electricité et Magnétisme: Tome 2, Electricité
Benson, Harris; Séguin, Marc; Lachance, Mathieu; Marcheterre, Bernard; Villeneuve, Benoît
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Da: Buchpark, Trebbin, GermaniaBuchpark
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Ottimo
EUR 47,89
EUR 105,00 spedizioneSpedito da Germania a U.S.A.Quantità: 2 disponibili
Condizione: Sehr gut. Zustand: Sehr gut | Seiten: 568 | Sprache: Französisch | Produktart: Bücher | Keine Beschreibung verfügbar.

Physique, Electricité et magnétisme : Tome 2 en 2 volumes: 2. Électricité et magnétisme Lachance, Mathieu; Séguin, Marc; Villeneuve, Benoît; Marcheterre, Bernard
Lachance, Mathieu; Séguin, Marc; Villeneuve, Benoît; Marcheterre, Bernard
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Da: BUCHSERVICE / ANTIQUARIAT Lars Lutzer, Wahlstedt, GermaniaBUCHSERVICE / ANTIQUARIAT Lars Lutzer
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 179,99
EUR 39,95 spedizioneSpedito da Germania a U.S.A.Quantità: 1 disponibile
Softcover. Condizione: gut. 2009. Physique, Electricité et magnétisme : Tome 2 en 2 volumes: 2. Électricité et magnétisme In deutscher Sprache. pages.

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Da: PBShop.store US, Wood Dale, IL, U.S.A.PBShop.store US
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EUR 35,91
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PAP. Condizione: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

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- Print on Demand
Da: PBShop.store UK, Fairford, GLOS, Regno UnitoPBShop.store UK
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 33,02
EUR 4,96 spedizioneSpedito da Regno Unito a U.S.A.Quantità: Più di 20 disponibili
PAP. Condizione: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

The AI Game Plan: What to Automate, What to Keep Human, and Where the Real ROI is in Game Production
- Brossura
- Print on Demand
Da: THE SAINT BOOKSTORE, Southport, Regno UnitoTHE SAINT BOOKSTORE
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 34,90
EUR 19,07 spedizioneSpedito da Regno Unito a U.S.A.Quantità: Più di 20 disponibili
Condizione: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.

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- Print on Demand
Da: CitiRetail, Stevenage, Regno UnitoCitiRetail
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 37,40
EUR 44,07 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 1 disponibile
Paperback. Condizione: new. Paperback. Where does AI create measurable value in game production, and where should human expertise remain firmly in control? Game studios, service providers, and investors are under pressure to improve productivity without sacrificing quality, creativity, or trust. Yet most conversations about AI remain long on speculation and short on quantified guidance. The AI Game Plan brings the discussion back to evidence. Drawing on business cases, hands-on experimentation, industry research, and expert interviews, game industry executive Mathieu F. Lachance examines generative AI and automation across the video game production pipeline, including design, engineering, visual art, audio, quality assurance, and localization. Across the modeled applications studied, the research estimates that AI-assisted processes can generate 76% more output at equivalent cost, or lower average costs by 43% for equivalent output. More importantly, it explains where those gains come from, where limitations remain, and where human judgment is essential. Inside, you will learn how to: Decide what to automate, what to augment, and what to keep humanEvaluate the real ROI of AI across 6 core production disciplinesAssess the implications for studio economics, service models, team roles, and competitive advantageFor game producers, studio executives, service leaders, developers, investors, and anyone responsible for deciding how games will be built next. Separate real value from speculation. Use AI where it strengthens the work, and keep people where human judgment matters most. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…