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  • Lingua: Inglese

    Editore: Oxford University Press, 2018

    0198794843 / 9780198794844

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    Da: World of Books (was SecondSale), Montgomery, IL, U.S.A.World of Books (was SecondSale)

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    EUR 25,11

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    Hardback. Condizione: Fair. Games live and die commercially on the player experience. Games User Research is collectively the way we optimise the quality of the user experience (UX) in games, working with all aspects of a game from the mechanics and interface, visuals and art, interaction and progression, making sure every element works in concert and supports the game UX.This means that Games User Research is essential and integral to the production of games and to shape the experience of players. Today, Games User Research stands as the primary pathway to understanding players and how to design, build, and launch games that provide the right game UX. Until now, the knowledge in Games User Research and Game UX has been fragmented and there were no comprehensive, authoritative resources available. This book bridges the current gap of knowledge in Games User Research, building the go-to resource for everyone working with players and games or other interactive entertainment products. It is accessible to those new to Games User Research, while being deeply comprehensive and insightful for even hardened veterans of the game industry. In this book, dozens of veterans share their wisdom and best practices on how to plan user research, obtain the actionable insights from users, conduct user-centred testing, which methods to use when, how platforms influence user research practices, and much, much more.…

  • Lingua: Inglese

    Editore: Oxford University Press, 2018

    0198794843 / 9780198794844

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    hardcover. Condizione: Acceptable.

  • Lingua: Inglese

    Editore: Oxford University Press, 2018

    0198794843 / 9780198794844

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    Da: World of Books Inc, Montgomery, IL, U.S.A.World of Books Inc

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    EUR 26,94

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    Hardback. Condizione: Fair. Games live and die commercially on the player experience. Games User Research is collectively the way we optimise the quality of the user experience (UX) in games, working with all aspects of a game from the mechanics and interface, visuals and art, interaction and progression, making sure every element works in concert and supports the game UX.This means that Games User Research is essential and integral to the production of games and to shape the experience of players. Today, Games User Research stands as the primary pathway to understanding players and how to design, build, and launch games that provide the right game UX. Until now, the knowledge in Games User Research and Game UX has been fragmented and there were no comprehensive, authoritative resources available. This book bridges the current gap of knowledge in Games User Research, building the go-to resource for everyone working with players and games or other interactive entertainment products. It is accessible to those new to Games User Research, while being deeply comprehensive and insightful for even hardened veterans of the game industry. In this book, dozens of veterans share their wisdom and best practices on how to plan user research, obtain the actionable insights from users, conduct user-centred testing, which methods to use when, how platforms influence user research practices, and much, much more.…

  • Lingua: Inglese

    Editore: Oxford University Press, 2018

    0198794843 / 9780198794844

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    Da: Textbooks_Source, Columbia, MO, U.S.A.Textbooks_Source

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    EUR 25,20

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    hardcover. Condizione: Good. Ships in a BOX from Central Missouri! May not include working access code. Will not include dust jacket. Has used sticker(s) and some writing or highlighting. UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes).

  • Lingua: Inglese

    Editore: Oxford University Press, 2022

    019884591X / 9780198845911

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  • Lingua: Inglese

    Editore: Oxford University Press, 2018

    0198794843 / 9780198794844

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    Condizione: good. May show signs of wear, highlighting, writing, and previous use. This item may be a former library book with typical markings. No guarantee on products that contain supplements Your satisfaction is 100% guaranteed. Twenty-five year bookseller with shipments to over fifty million happy customers.…

  • Lingua: Inglese

    Editore: Oxford University Press, 2018

    0198794843 / 9780198794844

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    Da: Books From California, Simi Valley, CA, U.S.A.Books From California

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    hardcover. Condizione: Good.

  • Lingua: Inglese

    Editore: Oxford University Press, 2018

    0198794843 / 9780198794844

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    Da: Books From California, Simi Valley, CA, U.S.A.Books From California

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    Condizione: Usato - Molto buono

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    hardcover. Condizione: Very Good.

  • Lingua: Inglese

    Editore: Oxford University Press, 2018

    0198794843 / 9780198794844

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    Da: INDOO, Avenel, NJ, U.S.A.INDOO

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  • Lingua: Inglese

    Editore: OUP Oxford 2022-08-04, 2022

    019884591X / 9780198845911

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    Da: Chiron Media, Wallingford, Regno UnitoChiron Media

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    EUR 49,34

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    Hardcover. Condizione: New. Brand new book, sourced directly from publisher. Dispatch time is 24-48 hours from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely.

  • Lingua: Inglese

    Editore: Oxford University Press, 2022

    019884591X / 9780198845911

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    Da: Basi6 International, Irving, TX, U.S.A.Basi6 International

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    EUR 60,92

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    Condizione: Brand New. New. US edition. Expediting shipping for all USA and Europe orders excluding PO Box. Excellent Customer Service.

  • Lingua: Inglese

    Editore: Oxford University Press, GB, 2022

    019884591X / 9780198845911

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    Da: Rarewaves.com USA, London, LONDO, Regno UnitoRarewaves.com USA

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    EUR 64,58

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    Hardback. Condizione: New. Video games have captivated us for over 50 years, giving us entire worlds to explore, new ways to connect with friends, thought-provoking stories, or just a fun way to pass the time. Creating games is a dream for many, but making great games is challenging. The Game Designer's Playbook is about meeting that challenge. More specifically, it's a book about game interaction design; in other words, shaping what players can do and how they do it to make a game satisfying and memorable. Our time with a game is built on interaction, from basic things like pushing buttons on a controller, to making complicated strategic decisions and engaging with the narrative. If you've ever felt the adrenaline rush from beating a perfectly tuned boss fight or been delighted by the fanfare of picking up that last collectible, you've experienced good interaction design firsthand. The Game Designer's Playbook is about learning what makes for great (or terrible!) interaction design in games, exploring things like controls, feedback, story, and tutorial design by analyzing existing games. It also looks at how newer and still-developing tech like VR and streaming are changing the ways we play, and how you can bring great interaction design to your own games.…

  • Lingua: Inglese

    Editore: Oxford University Press, 2018

    0198794843 / 9780198794844

    • Brossura

    Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks

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    Condizione: Usato - Molto buono

    EUR 59,30

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    Quantità: 1 disponibile

    Paperback. Condizione: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.

  • Lingua: Inglese

    Editore: Oxford University Press, 2022

    019884591X / 9780198845911

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    Da: Ria Christie Collections, Uxbridge, Regno UnitoRia Christie Collections

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    EUR 59,96

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    Condizione: New. In English.

  • Lingua: Inglese

    Editore: Oxford University Press, 2018

    0198794843 / 9780198794844

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    Da: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices

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    EUR 72,70

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    Condizione: New.

  • Lingua: Inglese

    Editore: OUP Oxford, 2022

    019884591X / 9780198845911

    • Rilegato

    Da: Revaluation Books, Exeter, Regno UnitoRevaluation Books

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    Condizione: Nuovo

    EUR 60,87

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    Quantità: 2 disponibili

    Hardcover. Condizione: Brand New. 373 pages. 9.25x6.25x1.00 inches. In Stock.

  • Lingua: Inglese

    Editore: Oxford University Press, 2018

    0198794843 / 9780198794844

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    Da: medimops, Berlin, Germaniamedimops

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    Condizione: Usato - Molto buono

    EUR 65,03

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    Condizione: very good. Gut/Very good: Buch bzw. Schutzumschlag mit wenigen Gebrauchsspuren an Einband, Schutzumschlag oder Seiten. / Describes a book or dust jacket that does show some signs of wear on either the binding, dust jacket or pages.

  • Lingua: Inglese

    Editore: Oxford University Press, 2018

    0198794843 / 9780198794844

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    Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrlandaKennys Bookshop and Art Galleries Ltd.

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    EUR 68,26

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    Condizione: New. 2018. Hardcover. . . . . .

  • Lingua: Inglese

    Editore: Oxford University Press, Oxford, 2018

    0198794843 / 9780198794844

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    Da: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail

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    EUR 81,15

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    Quantità: 1 disponibile

    Hardcover. Condizione: new. Hardcover. Games live and die commercially on the player experience. Games User Research is collectively the way we optimise the quality of the user experience (UX) in games, working with all aspects of a game from the mechanics and interface, visuals and art, interaction and progression, making sure every element works in concert and supports the game UX.This means that Games User Research is essential and integral to the production of games and toshape the experience of players. Today, Games User Research stands as the primary pathway to understanding players and how to design, build, and launch games that provide the right game UX.Until now, the knowledge in Games User Research and Game UX has been fragmented and there were no comprehensive, authoritative resources available. This book bridges the current gap of knowledge in Games User Research, building the go-to resource for everyone working with players and games or other interactive entertainment products. It is accessible to those new to Games User Research, while being deeply comprehensive and insightful for even hardened veterans of the gameindustry. In this book, dozens of veterans share their wisdom and best practices on how to plan user research, obtain the actionable insights from users, conduct user-centred testing, which methods to use when,how platforms influence user research practices, and much, much more. Games User Research is the definitive guide to methods and practices for games user professionals, researchers and students seeking additional expertise or starting advice in the game development industry. It is the go-to volume for everyone working with games, with an emphasis on those new to the field. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

  • Lingua: Inglese

    Editore: Oxford University Press, 2018

    0198794843 / 9780198794844

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    Da: GreatBookPricesUK, Woodford Green, Regno UnitoGreatBookPricesUK

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    Condizione: Usato - Buono

    EUR 66,54

    EUR 17,75 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: 1 disponibile

    Condizione: good. May show signs of wear, highlighting, writing, and previous use. This item may be a former library book with typical markings. No guarantee on products that contain supplements Your satisfaction is 100% guaranteed. Twenty-five year bookseller with shipments to over fifty million happy customers.…

  • Lingua: Inglese

    Editore: Oxford University Press, 2018

    0198794843 / 9780198794844

    • Rilegato

    Da: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices

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    Condizione: Usato - Come nuovo

    EUR 82,47

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    Condizione: As New. Unread book in perfect condition.

  • Lingua: Inglese

    Editore: Oxford University Press, GB, 2018

    0198794843 / 9780198794844

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    Da: Rarewaves.com USA, London, LONDO, Regno UnitoRarewaves.com USA

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    EUR 88,15

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    Hardback. Condizione: New. Games live and die commercially on the player experience. Games User Research is collectively the way we optimise the quality of the user experience (UX) in games, working with all aspects of a game from the mechanics and interface, visuals and art, interaction and progression, making sure every element works in concert and supports the game UX.This means that Games User Research is essential and integral to the production of games and to shape the experience of players. Today, Games User Research stands as the primary pathway to understanding players and how to design, build, and launch games that provide the right game UX. Until now, the knowledge in Games User Research and Game UX has been fragmented and there were no comprehensive, authoritative resources available. This book bridges the current gap of knowledge in Games User Research, building the go-to resource for everyone working with players and games or other interactive entertainment products. It is accessible to those new to Games User Research, while being deeply comprehensive and insightful for even hardened veterans of the game industry. In this book, dozens of veterans share their wisdom and best practices on how to plan user research, obtain the actionable insights from users, conduct user-centred testing, which methods to use when, how platforms influence user research practices, and much, much more.…

  • Lingua: Inglese

    Editore: Oxford University Press, 2018

    0198794843 / 9780198794844

    • Rilegato

    Da: GreatBookPricesUK, Woodford Green, Regno UnitoGreatBookPricesUK

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    Condizione: Nuovo

    EUR 74,47

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    Condizione: New.

  • Lingua: Inglese

    Editore: Oxford University Press, 2018

    0198794843 / 9780198794844

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    Da: Kennys Bookstore, Olney, MD, U.S.A.Kennys Bookstore

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    Condizione: Nuovo

    EUR 86,12

    EUR 9,36 spedizione 
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    Quantità: Più di 20 disponibili

    Condizione: New. 2018. Hardcover. . . . . . Books ship from the US and Ireland.

  • Lingua: Inglese

    Editore: OUP Oxford, 2022

    019884591X / 9780198845911

    • Rilegato

    Da: Revaluation Books, Exeter, Regno UnitoRevaluation Books

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    Condizione: Nuovo

    EUR 82,06

    EUR 14,79 spedizione 
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    Quantità: 2 disponibili

    Hardcover. Condizione: Brand New. 373 pages. 9.25x6.25x1.00 inches. In Stock.

  • Lingua: Inglese

    Editore: Oxford University Press, 2018

    0198794843 / 9780198794844

    • Rilegato

    Da: Ria Christie Collections, Uxbridge, Regno UnitoRia Christie Collections

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    Condizione: Nuovo

    EUR 82,13

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    Condizione: New. In English.

  • Lingua: Inglese

    Editore: Oxford University Press, 2018

    0198794843 / 9780198794844

    • Rilegato

    Da: GreatBookPricesUK, Woodford Green, Regno UnitoGreatBookPricesUK

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    Condizione: Usato - Come nuovo

    EUR 81,90

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    Condizione: As New. Unread book in perfect condition.

  • Lingua: Inglese

    Editore: Oxford University Press Sep 2022, 2022

    019884591X / 9780198845911

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    Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

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    EUR 63,99

    EUR 35,00 spedizione 
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    Quantità: 2 disponibili

    Buch. Condizione: Neu. Neuware - Video games have captivated us for over 50 years, giving us entire worlds to explore, new ways to connect with friends, thought-provoking stories, or just a fun way to pass the time. Creating games is a dream for many, but making great games is challenging. The Game Designer's Playbook is about meeting that challenge. More specifically, it's a book about game interaction design; in other words, shaping what players can do and how they do it to make a game satisfying and memorable. Our time with a game is built on interaction, from basic things like pushing buttons on a controller, to making complicated strategic decisions and engaging with the narrative. If you've ever felt the adrenaline rush from beating a perfectly tuned boss fight or been delighted by the fanfare of picking up that last collectible, you've experienced good interaction design firsthand. The Game Designer's Playbook is about learning what makes for great (or terrible!) interaction design in games, exploring things like controls, feedback, story, and tutorial design by analyzing existing games. It also looks at how newer and still-developing tech like VR and streaming are changing the ways we play, and how you can bring great interaction design to your own games.…

  • Lingua: Inglese

    Editore: Oxford University Press, 2018

    0198794843 / 9780198794844

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    Da: GoldBooks, Denver, CO, U.S.A.GoldBooks

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    EUR 96,76

    EUR 4,91 spedizione 
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    Quantità: 1 disponibile

    Hardcover. Condizione: new. New Copy. Customer Service Guaranteed.

  • Lingua: Inglese

    Editore: Oxford University Press, 2018

    0198794843 / 9780198794844

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    Da: THE SAINT BOOKSTORE, Southport, Regno UnitoTHE SAINT BOOKSTORE

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    EUR 77,25

    EUR 25,74 spedizione 
    Spedito da Regno Unito a U.S.A.

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    Hardback. Condizione: New. New copy - Usually dispatched within 4 working days.