Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 47,68
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Aggiungi al carrelloCondizione: New.
Da: Lakeside Books, Benton Harbor, MI, U.S.A.
EUR 46,49
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Aggiungi al carrelloCondizione: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books!
Paperback. Condizione: new. Paperback. Explore the evolving intersection of traditional sculpture, digital modeling, 3D printing, procedural generation, artificial intelligence, and immersive virtual spaces. The book examines how contemporary art moves between Apollonian order and Dionysian metamorphosis, balancing formal structure and organic transformation in the evolving language of sculpture.It further investigates how concepts of authenticity and uniqueness are challenged in the digital era through technologies like NFTs, blockchain certification, and the emergence of hybrid artworks that simultaneously exist as physical matter, digital code, and metaverse experiences.The volume is structured into four comprehensive parts. The first part begins with a historical and material perspective and explores the philosophical and material shift from classical forms to digital energy, addressing the interplay between Apollonian clarity and Dionysian fluidity, while introducing issues of uniqueness, dematerialization, and the role of digital code in contemporary aesthetics. The second part delves into the creative processes of virtual modeling, procedural generation, algorithmic form-making, and artificial growth as new logics of artistic creation, where algorithms collaborate with the artist to generate evolving, unpredictable forms, visual landscapes, and possible new or alien worlds. It also explores hybrid creative processes that combine AI-powered expansions, using platforms like Stable Diffusion Midjourney, DALL-E, and text-to-image models, resulting in hybrid artworks that exist simultaneously in physical, digital, and immersive dimensions. The third part presents the artistic application of these processes through five fundamental creative themes: Energy, Landscapes, Architecture, Memory, and Future Worlds. Each theme gives shape to original artworks that merge traditional techniques, digital modeling, and AI-driven expansions, resulting in installations that explore symbolic, natural, and visionary dimensions. The fourth part investigates how blockchain, NFTs, and metaverse exhibition spaces redefine authenticity, ownership, and the display of art in an increasingly virtualized cultural landscape.The book offers both theoretical and practical guidance on 3D modeling, procedural generation, AI-powered image synthesis, and 3D printing, while also addressing issues of authenticity, ownership, and virtual exhibition. By following these processes, artists and scholars will gain a comprehensive understanding of how contemporary art navigates the expanding intersection between matter, code, and imagination.You Will Explore concepts of uniqueness, aura, authenticity, and the transformation of artwork in the digital and post-digital contextDevelop hybrid creative workflows integrating manual drawing, physical painting, and digital interventionsDelve into new scenarios for certification and art presentation through blockchain, NFTs, the metaverse, and new forms of virtual exhibitionWho Is This Book ForThis book is intended for artists, researchers, and creative professionals who are interested in exploring the intersection of traditional sculpture and emerging digital technologies. Readers should have a basic understanding of artistic practice but no advanced technical expertise is required. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 49,07
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Da: California Books, Miami, FL, U.S.A.
EUR 51,46
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Aggiungi al carrelloCondizione: New.
Paperback. Condizione: New. 1st ed. Master the basics of 3D modeling for art, architecture, and design by exploring Blender 3.0. This book explains modeling, materials, lighting, painting, and more with Blender and other external tools.You will configure a 3D architectural environment and set up the workflow of an art and design project within Blender. You will use Blender's main tools-mesh modeling and sculpting-to create virtual objects and environments. And, you will explore building materials and light scenes, followed by drawing and virtual painting. Chapters cover rendering scenes and transforming them into 2D images or videos. You will learn to use Blender 3.0 for video editing as a compositor and video sequence editor (VSE or sequencer) with a wide range of effects available through the nodal system.On completing this book, you will have the knowledge to create art, design, and architecture with this 3D modeler.What You Will LearnCreate objects and architectural buildings with different techniques of 3D modelingMaster creating an environment for your objects and how to light themDetermine how to create node materials and assign them to your Blender objectsPick up UV unwrapping and texture paintingGet closer to painting and drawing in BlenderRender your scenes and create stunning videosWho This Book Is ForArtists, designers, architects, and animation artists who want to learn Blender by tackling the challenges of building high-end computer graphics, art, design, and architecture. Ideal for readers with little-to-no experience with Blender as it starts with the basics and covers techniques to produce objects, materials, environments.
EUR 55,37
Quantità: 1 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
EUR 68,78
Quantità: 8 disponibili
Aggiungi al carrelloPaperback. Condizione: New. 1st ed. Master the basics of 3D modeling for art, architecture, and design by exploring Blender 3.0. This book explains modeling, materials, lighting, painting, and more with Blender and other external tools.You will configure a 3D architectural environment and set up the workflow of an art and design project within Blender. You will use Blender's main tools-mesh modeling and sculpting-to create virtual objects and environments. And, you will explore building materials and light scenes, followed by drawing and virtual painting. Chapters cover rendering scenes and transforming them into 2D images or videos. You will learn to use Blender 3.0 for video editing as a compositor and video sequence editor (VSE or sequencer) with a wide range of effects available through the nodal system.On completing this book, you will have the knowledge to create art, design, and architecture with this 3D modeler.What You Will LearnCreate objects and architectural buildings with different techniques of 3D modelingMaster creating an environment for your objects and how to light themDetermine how to create node materials and assign them to your Blender objectsPick up UV unwrapping and texture paintingGet closer to painting and drawing in BlenderRender your scenes and create stunning videosWho This Book Is ForArtists, designers, architects, and animation artists who want to learn Blender by tackling the challenges of building high-end computer graphics, art, design, and architecture. Ideal for readers with little-to-no experience with Blender as it starts with the basics and covers techniques to produce objects, materials, environments.
Condizione: New.
EUR 66,54
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: New.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 57,05
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
Prima edizione
EUR 62,78
Quantità: 15 disponibili
Aggiungi al carrelloCondizione: New. 2022. 1st ed. paperback. . . . . .
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 59,88
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 64,32
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. In.
Da: Chiron Media, Wallingford, Regno Unito
EUR 61,14
Quantità: 10 disponibili
Aggiungi al carrelloPF. Condizione: New.
EUR 69,04
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: New.
EUR 83,47
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Aggiungi al carrelloPaperback. Condizione: New. Explore the evolving intersection of traditional sculpture, digital modeling, 3D printing, procedural generation, artificial intelligence, and immersive virtual spaces. The book examines how contemporary art moves between Apollonian order and Dionysian metamorphosis, balancing formal structure and organic transformation in the evolving language of sculpture.It further investigates how concepts of authenticity and uniqueness are challenged in the digital era through technologies like NFTs, blockchain certification, and the emergence of hybrid artworks that simultaneously exist as physical matter, digital code, and metaverse experiences.The volume is structured into four comprehensive parts. The first part begins with a historical and material perspective and explores the philosophical and material shift from classical forms to digital energy, addressing the interplay between Apollonian clarity and Dionysian fluidity, while introducing issues of uniqueness, dematerialization, and the role of digital code in contemporary aesthetics. The second part delves into the creative processes of virtual modeling, procedural generation, algorithmic form-making, and artificial growth as new logics of artistic creation, where algorithms collaborate with the artist to generate evolving, unpredictable forms, visual landscapes, and possible new or alien worlds. It also explores hybrid creative processes that combine AI-powered expansions, using platforms like Stable Diffusion Midjourney, DALL-E, and text-to-image models, resulting in hybrid artworks that exist simultaneously in physical, digital, and immersive dimensions. The third part presents the artistic application of these processes through five fundamental creative themes: Energy, Landscapes, Architecture, Memory, and Future Worlds. Each theme gives shape to original artworks that merge traditional techniques, digital modeling, and AI-driven expansions, resulting in installations that explore symbolic, natural, and visionary dimensions. The fourth part investigates how blockchain, NFTs, and metaverse exhibition spaces redefine authenticity, ownership, and the display of art in an increasingly virtualized cultural landscape.The book offers both theoretical and practical guidance on 3D modeling, procedural generation, AI-powered image synthesis, and 3D printing, while also addressing issues of authenticity, ownership, and virtual exhibition. By following these processes, artists and scholars will gain a comprehensive understanding of how contemporary art navigates the expanding intersection between matter, code, and imagination.You Will .Explore concepts of uniqueness, aura, authenticity, and the transformation of artwork in the digital and post-digital context.Develop hybrid creative workflows integrating manual drawing, physical painting, and digital interventions.Delve into new scenarios for certification and art presentation through blockchain, NFTs, the metaverse, and new forms of virtual exhibitionWho Is.
Paperback. Condizione: New. Explore the evolving intersection of traditional sculpture, digital modeling, 3D printing, procedural generation, artificial intelligence, and immersive virtual spaces. The book examines how contemporary art moves between Apollonian order and Dionysian metamorphosis, balancing formal structure and organic transformation in the evolving language of sculpture.It further investigates how concepts of authenticity and uniqueness are challenged in the digital era through technologies like NFTs, blockchain certification, and the emergence of hybrid artworks that simultaneously exist as physical matter, digital code, and metaverse experiences.The volume is structured into four comprehensive parts. The first part begins with a historical and material perspective and explores the philosophical and material shift from classical forms to digital energy, addressing the interplay between Apollonian clarity and Dionysian fluidity, while introducing issues of uniqueness, dematerialization, and the role of digital code in contemporary aesthetics. The second part delves into the creative processes of virtual modeling, procedural generation, algorithmic form-making, and artificial growth as new logics of artistic creation, where algorithms collaborate with the artist to generate evolving, unpredictable forms, visual landscapes, and possible new or alien worlds. It also explores hybrid creative processes that combine AI-powered expansions, using platforms like Stable Diffusion Midjourney, DALL-E, and text-to-image models, resulting in hybrid artworks that exist simultaneously in physical, digital, and immersive dimensions. The third part presents the artistic application of these processes through five fundamental creative themes: Energy, Landscapes, Architecture, Memory, and Future Worlds. Each theme gives shape to original artworks that merge traditional techniques, digital modeling, and AI-driven expansions, resulting in installations that explore symbolic, natural, and visionary dimensions. The fourth part investigates how blockchain, NFTs, and metaverse exhibition spaces redefine authenticity, ownership, and the display of art in an increasingly virtualized cultural landscape.The book offers both theoretical and practical guidance on 3D modeling, procedural generation, AI-powered image synthesis, and 3D printing, while also addressing issues of authenticity, ownership, and virtual exhibition. By following these processes, artists and scholars will gain a comprehensive understanding of how contemporary art navigates the expanding intersection between matter, code, and imagination.You Will .Explore concepts of uniqueness, aura, authenticity, and the transformation of artwork in the digital and post-digital context.Develop hybrid creative workflows integrating manual drawing, physical painting, and digital interventions.Delve into new scenarios for certification and art presentation through blockchain, NFTs, the metaverse, and new forms of virtual exhibitionWho Is.
Condizione: New. 2022. 1st ed. paperback. . . . . . Books ship from the US and Ireland.
EUR 64,19
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware -Explore the evolving intersection of traditional sculpture, digital modeling, 3D printing, procedural generation, artificial intelligence, and immersive virtual spaces. The book examines how contemporary art moves between Apollonian order and Dionysian metamorphosis, balancing formal structure and organic transformation in the evolving language of sculpture.It further investigates how concepts of authenticity and uniqueness are challenged in the digital era through technologies like NFTs, blockchain certification, and the emergence of hybrid artworks that simultaneously exist as physical matter, digital code, and metaverse experiences.The volume is structured into four comprehensive parts. The first part begins with a historical and material perspective and explores the philosophical and material shift from classical forms to digital energy, addressing the interplay between Apollonian clarity and Dionysian fluidity, while introducing issues of uniqueness, dematerialization, and the role of digital code in contemporary aesthetics. The second part delves into the creative processes of virtual modeling, procedural generation, algorithmic form-making, and artificial growth as new logics of artistic creation, where algorithms collaborate with the artist to generate evolving, unpredictable forms, visual landscapes, and possible new or alien worlds. It also explores hybrid creative processes that combine AI-powered expansions, using platforms like Stable Diffusion Midjourney, DALL-E, and text-to-image models, resulting in hybrid artworks that exist simultaneously in physical, digital, and immersive dimensions. The third part presents the artistic application of these processes through five fundamental creative themes: Energy, Landscapes, Architecture, Memory, and Future Worlds. Each theme gives shape to original artworks that merge traditional techniques, digital modeling, and AI-driven expansions, resulting in installations that explore symbolic, natural, and visionary dimensions. The fourth part investigates how blockchain, NFTs, and metaverse exhibition spaces redefine authenticity, ownership, and the display of art in an increasingly virtualized cultural landscape.The book offers both theoretical and practical guidance on 3D modeling, procedural generation, AI-powered image synthesis, and 3D printing, while also addressing issues of authenticity, ownership, and virtual exhibition. By following these processes, artists and scholars will gain a comprehensive understanding of how contemporary art navigates the expanding intersection between matter, code, and imagination.You Will -Explore concepts of uniqueness, aura, authenticity, and the transformation of artwork in the digital and post-digital context-Develop hybrid creative workflows integrating manual drawing, physical painting, and digital interventions-Delve into new scenarios for certification and art presentation through blockchain, NFTs, the metaverse, and new forms of virtual exhibitionWho Is This Book ForThis book is intended for artists, researchers, and creative professionals who are interested in exploring the intersection of traditional sculpture and emerging digital technologies. Readers should have a basic understanding of artistic practice but no advanced technical expertise is required. 660 pp. Englisch.
EUR 64,19
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware -Explore the evolving intersection of traditional sculpture, digital modeling, 3D printing, procedural generation, artificial intelligence, and immersive virtual spaces. The book examines how contemporary art moves between Apollonian order and Dionysian metamorphosis, balancing formal structure and organic transformation in the evolving language of sculpture.It further investigates how concepts of authenticity and uniqueness are challenged in the digital era through technologies like NFTs, blockchain certification, and the emergence of hybrid artworks that simultaneously exist as physical matter, digital code, and metaverse experiences.The volume is structured into four comprehensive parts. The first part begins with a historical and material perspective and explores the philosophical and material shift from classical forms to digital energy, addressing the interplay between Apollonian clarity and Dionysian fluidity, while introducing issues of uniqueness, dematerialization, and the role of digital code in contemporary aesthetics. The second part delves into the creative processes of virtual modeling, procedural generation, algorithmic form-making, and artificial growth as new logics of artistic creation, where algorithms collaborate with the artist to generate evolving, unpredictable forms, visual landscapes, and possible new or alien worlds. It also explores hybrid creative processes that combine AI-powered expansions, using platforms like Stable Diffusion Midjourney, DALL-E, and text-to-image models, resulting in hybrid artworks that exist simultaneously in physical, digital, and immersive dimensions. The third part presents the artistic application of these processes through five fundamental creative themes: Energy, Landscapes, Architecture, Memory, and Future Worlds. Each theme gives shape to original artworks that merge traditional techniques, digital modeling, and AI-driven expansions, resulting in installations that explore symbolic, natural, and visionary dimensions. The fourth part investigates how blockchain, NFTs, and metaverse exhibition spaces redefine authenticity, ownership, and the display of art in an increasingly virtualized cultural landscape.The book offers both theoretical and practical guidance on 3D modeling, procedural generation, AI-powered image synthesis, and 3D printing, while also addressing issues of authenticity, ownership, and virtual exhibition. By following these processes, artists and scholars will gain a comprehensive understanding of how contemporary art navigates the expanding intersection between matter, code, and imagination.You Will -Explore concepts of uniqueness, aura, authenticity, and the transformation of artwork in the digital and post-digital context-Develop hybrid creative workflows integrating manual drawing, physical painting, and digital interventions-Delve into new scenarios for certification and art presentation through blockchain, NFTs, the metaverse, and new forms of virtual exhibitionWho Is This Book ForThis book is intended for artists, researchers, and creative professionals who are interested in exploring the intersection of traditional sculpture and emerging digital technologies. Readers should have a basic understanding of artistic practice but no advanced technical expertise is required. 660 pp. Englisch.
EUR 64,19
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware -Explore the evolving intersection of traditional sculpture, digital modeling, 3D printing, procedural generation, artificial intelligence, and immersive virtual spaces. The book examines how contemporary art moves between Apollonian order and Dionysian metamorphosis, balancing formal structure and organic transformation in the evolving language of sculpture.
EUR 53,35
Quantità: 2 disponibili
Aggiungi al carrelloCondizione: NEW.
Paperback. Condizione: New. 1st ed. Master the basics of 3D modeling for art, architecture, and design by exploring Blender 3.0. This book explains modeling, materials, lighting, painting, and more with Blender and other external tools.You will configure a 3D architectural environment and set up the workflow of an art and design project within Blender. You will use Blender's main tools-mesh modeling and sculpting-to create virtual objects and environments. And, you will explore building materials and light scenes, followed by drawing and virtual painting. Chapters cover rendering scenes and transforming them into 2D images or videos. You will learn to use Blender 3.0 for video editing as a compositor and video sequence editor (VSE or sequencer) with a wide range of effects available through the nodal system.On completing this book, you will have the knowledge to create art, design, and architecture with this 3D modeler.What You Will LearnCreate objects and architectural buildings with different techniques of 3D modelingMaster creating an environment for your objects and how to light themDetermine how to create node materials and assign them to your Blender objectsPick up UV unwrapping and texture paintingGet closer to painting and drawing in BlenderRender your scenes and create stunning videosWho This Book Is ForArtists, designers, architects, and animation artists who want to learn Blender by tackling the challenges of building high-end computer graphics, art, design, and architecture. Ideal for readers with little-to-no experience with Blender as it starts with the basics and covers techniques to produce objects, materials, environments.
EUR 68,47
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: new. Paperback. Explore the evolving intersection of traditional sculpture, digital modeling, 3D printing, procedural generation, artificial intelligence, and immersive virtual spaces. The book examines how contemporary art moves between Apollonian order and Dionysian metamorphosis, balancing formal structure and organic transformation in the evolving language of sculpture.It further investigates how concepts of authenticity and uniqueness are challenged in the digital era through technologies like NFTs, blockchain certification, and the emergence of hybrid artworks that simultaneously exist as physical matter, digital code, and metaverse experiences.The volume is structured into four comprehensive parts. The first part begins with a historical and material perspective and explores the philosophical and material shift from classical forms to digital energy, addressing the interplay between Apollonian clarity and Dionysian fluidity, while introducing issues of uniqueness, dematerialization, and the role of digital code in contemporary aesthetics. The second part delves into the creative processes of virtual modeling, procedural generation, algorithmic form-making, and artificial growth as new logics of artistic creation, where algorithms collaborate with the artist to generate evolving, unpredictable forms, visual landscapes, and possible new or alien worlds. It also explores hybrid creative processes that combine AI-powered expansions, using platforms like Stable Diffusion Midjourney, DALL-E, and text-to-image models, resulting in hybrid artworks that exist simultaneously in physical, digital, and immersive dimensions. The third part presents the artistic application of these processes through five fundamental creative themes: Energy, Landscapes, Architecture, Memory, and Future Worlds. Each theme gives shape to original artworks that merge traditional techniques, digital modeling, and AI-driven expansions, resulting in installations that explore symbolic, natural, and visionary dimensions. The fourth part investigates how blockchain, NFTs, and metaverse exhibition spaces redefine authenticity, ownership, and the display of art in an increasingly virtualized cultural landscape.The book offers both theoretical and practical guidance on 3D modeling, procedural generation, AI-powered image synthesis, and 3D printing, while also addressing issues of authenticity, ownership, and virtual exhibition. By following these processes, artists and scholars will gain a comprehensive understanding of how contemporary art navigates the expanding intersection between matter, code, and imagination.You Will Explore concepts of uniqueness, aura, authenticity, and the transformation of artwork in the digital and post-digital contextDevelop hybrid creative workflows integrating manual drawing, physical painting, and digital interventionsDelve into new scenarios for certification and art presentation through blockchain, NFTs, the metaverse, and new forms of virtual exhibitionWho Is This Book ForThis book is intended for artists, researchers, and creative professionals who are interested in exploring the intersection of traditional sculpture and emerging digital technologies. Readers should have a basic understanding of artistic practice but no advanced technical expertise is required. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Da: preigu, Osnabrück, Germania
EUR 53,30
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Art Between Matter and Code | Bridging Classical Art and Digital Frontiers | Gianpiero Moioli | Taschenbuch | xxvii | Englisch | 2026 | APRESS L.P. | EAN 9798868823756 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
EUR 64,19
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware -Explore the evolving intersection of traditional sculpture, digital modeling, 3D printing, procedural generation, artificial intelligence, and immersive virtual spaces. The book examines how contemporary art moves between Apollonian order and Dionysian metamorphosis, balancing formal structure and organic transformation in the evolving language of sculpture.Libri GmbH, Europaallee 1, 36244 Bad Hersfeld 660 pp. Englisch.
EUR 76,99
Quantità: 2 disponibili
Aggiungi al carrelloCondizione: New.
Paperback. Condizione: New. Explore the evolving intersection of traditional sculpture, digital modeling, 3D printing, procedural generation, artificial intelligence, and immersive virtual spaces. The book examines how contemporary art moves between Apollonian order and Dionysian metamorphosis, balancing formal structure and organic transformation in the evolving language of sculpture.It further investigates how concepts of authenticity and uniqueness are challenged in the digital era through technologies like NFTs, blockchain certification, and the emergence of hybrid artworks that simultaneously exist as physical matter, digital code, and metaverse experiences.The volume is structured into four comprehensive parts. The first part begins with a historical and material perspective and explores the philosophical and material shift from classical forms to digital energy, addressing the interplay between Apollonian clarity and Dionysian fluidity, while introducing issues of uniqueness, dematerialization, and the role of digital code in contemporary aesthetics. The second part delves into the creative processes of virtual modeling, procedural generation, algorithmic form-making, and artificial growth as new logics of artistic creation, where algorithms collaborate with the artist to generate evolving, unpredictable forms, visual landscapes, and possible new or alien worlds. It also explores hybrid creative processes that combine AI-powered expansions, using platforms like Stable Diffusion Midjourney, DALL-E, and text-to-image models, resulting in hybrid artworks that exist simultaneously in physical, digital, and immersive dimensions. The third part presents the artistic application of these processes through five fundamental creative themes: Energy, Landscapes, Architecture, Memory, and Future Worlds. Each theme gives shape to original artworks that merge traditional techniques, digital modeling, and AI-driven expansions, resulting in installations that explore symbolic, natural, and visionary dimensions. The fourth part investigates how blockchain, NFTs, and metaverse exhibition spaces redefine authenticity, ownership, and the display of art in an increasingly virtualized cultural landscape.The book offers both theoretical and practical guidance on 3D modeling, procedural generation, AI-powered image synthesis, and 3D printing, while also addressing issues of authenticity, ownership, and virtual exhibition. By following these processes, artists and scholars will gain a comprehensive understanding of how contemporary art navigates the expanding intersection between matter, code, and imagination.You Will .Explore concepts of uniqueness, aura, authenticity, and the transformation of artwork in the digital and post-digital context.Develop hybrid creative workflows integrating manual drawing, physical painting, and digital interventions.Delve into new scenarios for certification and art presentation through blockchain, NFTs, the metaverse, and new forms of virtual exhibitionWho Is.
Da: preigu, Osnabrück, Germania
EUR 59,15
Quantità: 5 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Introduction to Blender 3.0 | Learn Organic and Architectural Modeling, Lighting, Materials, Painting, Rendering, and Compositing with Blender | Gianpiero Moioli | Taschenbuch | xvii | Englisch | 2022 | Apress | EAN 9781484279533 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.