Nathan savant (15 risultati)

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  • Lingua: Inglese

    Editore: CRC Press, 2026

    1041328397 / 9781041328391

    • Brossura

    Da: California Books, Miami, FL, U.S.A.California Books

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    Condizione: Nuovo

    EUR 81,52

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    Quantità: Più di 20 disponibili

    Condizione: New.

  • Lingua: Inglese

    Editore: CRC Press, 2026

    1041328397 / 9781041328391

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    Da: Majestic Books, Hounslow, Regno UnitoMajestic Books

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    EUR 76,26

    EUR 7,58 spedizione 
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    Quantità: 3 disponibili

    Condizione: New.

  • Lingua: Inglese

    Editore: Taylor and Francis Ltd, 2026

    1041328397 / 9781041328391

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    Da: PBShop.store UK, Fairford, GLOS, Regno UnitoPBShop.store UK

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    EUR 78,11

    EUR 10,91 spedizione 
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    Quantità: Più di 20 disponibili

    PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.

  • Lingua: Inglese

    Editore: CRC Press, 2026

    1041328397 / 9781041328391

    • Brossura

    Da: Books Puddle, Woodside, NY, U.S.A.Books Puddle

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    EUR 96,19

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    Quantità: 4 disponibili

    Condizione: New.

  • Lingua: Inglese

    Editore: CRC Press, 2026

    1041328397 / 9781041328391

    • Brossura

    Da: Biblios, frankfurt am main, HESSE, GermaniaBiblios

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    EUR 88,41

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    Spedito da Germania a U.S.A.

    Quantità: 3 disponibili

    Condizione: New.

  • Lingua: Inglese

    Editore: CRC Press, 2026

    1041328397 / 9781041328391

    • Brossura

    Da: moluna, Greven, Germaniamoluna

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    EUR 73,35

    EUR 48,99 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: Più di 20 disponibili

    Condizione: New. Nathan Savant is a former student of CalArts Character Animation where he learned to make animated films and then immediately abandoned that pursuit in favor of video games. Today, he is a Narrative Designer of illustrious video games such as [Can.

  • Lingua: Inglese

    Editore: CRC Press Okt 2026, 2026

    1041328397 / 9781041328391

    • Brossura

    Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

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    Condizione: Nuovo

    EUR 99,18

    EUR 35,00 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 2 disponibili

    Taschenbuch. Condizione: Neu. Neuware - Constructing a quest, whether it's for a video game, a fantasy novel, or an escape room, is a complex process that can be intimidating to approach and master. Whether this is your first time, or you're a seasoned professional, Quest Giving breaks down the process to its component pieces to rebuild your understanding of quest design from first principles. This book guides you through the process of dissecting quests, then equips you with the tools to recreate them on your own once you understand how they are built. By stripping down quests to their base components, this book allows its reader to reconstruct their own approach and style, giving them the tools required without imposing a workflow. This book will give you the tools you need to understand who a quest was built for, what skills are required to complete that quest, and how best to reconstruct that amazing adventure you read or experienced during your childhood.…

  • Lingua: Inglese

    Editore: CRC Press, 2026

    1041328400 / 9781041328407

    • Rilegato

    Da: Majestic Books, Hounslow, Regno UnitoMajestic Books

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    Condizione: Nuovo

    EUR 226,09

    EUR 7,58 spedizione 
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    Quantità: 3 disponibili

    Condizione: New.

  • Lingua: Inglese

    Editore: CRC Press, 2026

    1041328400 / 9781041328407

    • Rilegato

    Da: Books Puddle, Woodside, NY, U.S.A.Books Puddle

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    Condizione: Nuovo

    EUR 242,99

    EUR 3,51 spedizione 
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    Quantità: 3 disponibili

    Condizione: New.

  • Lingua: Inglese

    Editore: CRC Press, 2026

    1041328400 / 9781041328407

    • Rilegato

    Da: moluna, Greven, Germaniamoluna

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    Condizione: Nuovo

    EUR 209,07

    EUR 48,99 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: Più di 20 disponibili

    Condizione: New. Nathan Savant is a former student of CalArts Character Animation where he learned to make animated films and then immediately abandoned that pursuit in favor of video games. Today, he is a Narrative Designer of illustrious video games such as [Can.

  • Lingua: Inglese

    Editore: CRC Press, 2026

    1041328400 / 9781041328407

    • Rilegato

    Da: Biblios, frankfurt am main, HESSE, GermaniaBiblios

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    Condizione: Nuovo

    EUR 251,95

    EUR 9,95 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 3 disponibili

    Condizione: New.

  • Lingua: Inglese

    Editore: Taylor & Francis Ltd Okt 2026, 2026

    1041328400 / 9781041328407

    • Rilegato

    Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

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    Condizione: Nuovo

    EUR 266,50

    EUR 35,00 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 2 disponibili

    Buch. Condizione: Neu. Neuware - Constructing a quest, whether it's for a video game, a fantasy novel, or an escape room, is a complex process that can be intimidating to approach and master. Whether this is your first time, or you're a seasoned professional, Quest Giving breaks down the process to its component pieces to rebuild your understanding of quest design from first principles. This book guides you through the process of dissecting quests, then equips you with the tools to recreate them on your own once you understand how they are built. By stripping down quests to their base components, this book allows its reader to reconstruct their own approach and style, giving them the tools required without imposing a workflow. This book will give you the tools you need to understand who a quest was built for, what skills are required to complete that quest, and how best to reconstruct that amazing adventure you read or experienced during your childhood.…

  • Lingua: Inglese

    Editore: Taylor & Francis Ltd, London, 2026

    1041328397 / 9781041328391

    • Brossura
    • Print on Demand

    Da: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail

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    Condizione: Nuovo

    EUR 81,52

     Spedizione gratuita 
    Spedito in U.S.A.

    Quantità: 1 disponibile

    Paperback. Condizione: new. Paperback. Constructing a quest, whether its for a video game, a fantasy novel, or an escape room, is a complex process that can be intimidating to approach and master. Whether this is your first time, or youre a seasoned professional, Quest Giving breaks down the process to its component pieces to rebuild your understanding of quest design from first principles. This book guides you through the process of dissecting quests, then equips you with the tools to recreate them on your own once you understand how they are built. By stripping down quests to their base components, this book allows its reader to reconstruct their own approach and style, giving them the tools required without imposing a workflow. This book will give you the tools you need to understand who a quest was built for, what skills are required to complete that quest, and how best to reconstruct that amazing adventure you read or experienced during your childhood. Constructing a quest, whether its for a video game, a fantasy novel, or an escape room, is a complex process. Whether this is your first time, or youre a seasoned professional, Quest Giving breaks down the process to its component pieces to rebuild your understanding of quest design from first principles. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

  • Lingua: Inglese

    Editore: Taylor & Francis Ltd, London, 2026

    1041328397 / 9781041328391

    • Brossura
    • Print on Demand

    Da: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller

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    Condizione: Nuovo

    EUR 69,90

    EUR 32,54 spedizione 
    Spedito da Australia a U.S.A.

    Quantità: 1 disponibile

    Paperback. Condizione: new. Paperback. Constructing a quest, whether its for a video game, a fantasy novel, or an escape room, is a complex process that can be intimidating to approach and master. Whether this is your first time, or youre a seasoned professional, Quest Giving breaks down the process to its component pieces to rebuild your understanding of quest design from first principles. This book guides you through the process of dissecting quests, then equips you with the tools to recreate them on your own once you understand how they are built. By stripping down quests to their base components, this book allows its reader to reconstruct their own approach and style, giving them the tools required without imposing a workflow. This book will give you the tools you need to understand who a quest was built for, what skills are required to complete that quest, and how best to reconstruct that amazing adventure you read or experienced during your childhood. Constructing a quest, whether its for a video game, a fantasy novel, or an escape room, is a complex process. Whether this is your first time, or youre a seasoned professional, Quest Giving breaks down the process to its component pieces to rebuild your understanding of quest design from first principles. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…

  • Lingua: Inglese

    Editore: Taylor & Francis Ltd, London, 2026

    1041328397 / 9781041328391

    • Brossura
    • Print on Demand

    Da: CitiRetail, Stevenage, Regno UnitoCitiRetail

    Venditore con 5 stelle
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    Condizione: Nuovo

    EUR 84,03

    EUR 43,13 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: 1 disponibile

    Paperback. Condizione: new. Paperback. Constructing a quest, whether its for a video game, a fantasy novel, or an escape room, is a complex process that can be intimidating to approach and master. Whether this is your first time, or youre a seasoned professional, Quest Giving breaks down the process to its component pieces to rebuild your understanding of quest design from first principles. This book guides you through the process of dissecting quests, then equips you with the tools to recreate them on your own once you understand how they are built. By stripping down quests to their base components, this book allows its reader to reconstruct their own approach and style, giving them the tools required without imposing a workflow. This book will give you the tools you need to understand who a quest was built for, what skills are required to complete that quest, and how best to reconstruct that amazing adventure you read or experienced during your childhood. Constructing a quest, whether its for a video game, a fantasy novel, or an escape room, is a complex process. Whether this is your first time, or youre a seasoned professional, Quest Giving breaks down the process to its component pieces to rebuild your understanding of quest design from first principles. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…