Da: ThriftBooks-Dallas, Dallas, TX, U.S.A.
Paperback. Condizione: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
Da: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.
Paperback. Condizione: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
Da: ThriftBooks-Dallas, Dallas, TX, U.S.A.
Paperback. Condizione: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
Da: HPB-Diamond, Dallas, TX, U.S.A.
paperback. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Da: -OnTimeBooks-, Phoenix, AZ, U.S.A.
Condizione: good. A copy that has been read, remains in good condition. All pages are intact, and the cover is intact. The spine and cover show signs of wear. Pages can include notes and highlighting and show signs of wear, and the copy can include "From the library of" labels or previous owner inscriptions. 100% GUARANTEE! Shipped with delivery confirmation, if you're not satisfied with purchase please return item! Ships via media mail.
Paperback. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Da: HPB-Emerald, Dallas, TX, U.S.A.
paperback. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
paperback. Condizione: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Paperback. Condizione: very good. Very Good Copy. Customer Service Guaranteed.
Da: World of Books (was SecondSale), Montgomery, IL, U.S.A.
Condizione: Good. Good condition ex-library book with usual library markings and stickers.
Da: Better World Books Ltd, Dunfermline, Regno Unito
Prima edizione
EUR 9,86
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: Good. 1st Edition. Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Da: Noble Knight Games, Fitchburg, WI, U.S.A.
Softcover. Condizione: Very Good. Sybex Strategy Guides (Sybex) Star Trek Starfleet Command - Official Strategies & Secrets (VG+)Manufacturer: SybexProduct Line: Strategy Guides (Sybex)Type: SoftcoverCopyright Date: 1999Author: Doug Radcliffe, Paul Schuytema, David ChongPage Count: 272Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Based on the popular paper gaming system Star Fleet Battles, the real-time strategy game from Interplay set in the classic Star Trek universe is sure to please hardcore gamers and Trekkers alike. Written with the support of the development team, the official Sybex guide to Star Fleet Command provides winning strategies for every scenario, valuable insights into the game's mechanics, and intriguing background material for Trek fans. This book makes the difference between "Live long and prosper" and "He's dead, Jim.".
Da: Half Price Books Inc., Dallas, TX, U.S.A.
Paperback. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
paperback. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Da: Gonkerbooks, Earls Colne, ESSEX, Regno Unito
EUR 37,44
Quantità: 1 disponibili
Aggiungi al carrello
EUR 7,65
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: fine. ed.2005. l'article peut presenter de tres legers signes d'usure. vendeur professionnel; envoi soigne en 24/48h.
Da: GoldBooks, Denver, CO, U.S.A.
Paperback. Condizione: new. New Copy. Customer Service Guaranteed.
Da: SHIMEDIA, Brooklyn, NY, U.S.A.
Condizione: New. Satisfaction Guaranteed or your money back.
Da: Goodwill of Silicon Valley, SAN JOSE, CA, U.S.A.
Condizione: very_good. Supports Goodwill of Silicon Valley job training programs. The cover and pages are in very good condition! The cover and any other included accessories are also in very good condition showing some minor use. The spine is straight, there are no rips tears or creases on the cover or the pages.
Da: BennettBooksLtd, Los Angeles, CA, U.S.A.
paperback. Condizione: New. In shrink wrap. Looks like an interesting title!
Da: Vulkaneifel Bücher, Birgel, Germania
EUR 9,95
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Sehr gut. 375 Seiten leichte Druckstelle am Cover, kleine Lagerspuren am Buch, Inhalt einwandfrei und ungelesen Sprache: Englisch Gewicht in Gramm: 1025.
Da: savehere619, San Diego, CA, U.S.A.
Condizione: good.
EUR 78,76
Quantità: 1 disponibili
Aggiungi al carrellopaperback. Condizione: New. Ship out in 2 business day, And Fast shipping, Free Tracking number will be provided after the shipment.Paperback. Pub Date: November 2012 Language: Chinese Publisher: China Machine Press Lua Game Development Practice Guide senior Lua game development engineer for more than 10 years of work experience and wisdom of the founder of the Lua language personally preface recommendation. the writings of one of the most practical significance and representativeness of the field of game development in Lua. Not only does it explain in detail the the Lua various technical details used in game development. method tips and best practices. and explain how to use Lua as the main tool for the design of the game into the process of implementation of the code. In addition. it focuses on the core elements of the Lua language. The most important thing is that the book contains a large number of well-designed case and comes with complete source code. highly operable. Lua game developers Practical Guide book is a total of 15 chapters: Chapter 1 to 3 a brief introduction the Lua language features. authorization. and powerful in the game development purposes; 4 to 5 chapters explain in detail the basic syntax of the Lua language and core elements; 6 to 7 chapters explain Lua and CC + + program integration as well as with the C + + the interaction-related technical details; 8 ~ 9 chapter introduces the development need to do the preparatory work. as well as how to design the implementation of the Lua version; Chapter 10 explains how use Lua to deal with the game data; Chapter 11 explained Lua-driven GUI; explained in detail in Chapter 12 case of two complete game development; Chapter 13 examples to explain how to use Lua to define and control AI; Chapter 14 shows the powerful Lua in graphics rendering and image processing; Chapter 15 discusses the Lua and multimedia. the Lua script debugging Lua application of resource management. and release of Lua code. Contents: Translator's the Sequence Number Preface Acknowledgements Chapter 1 game development Getting Started 1.1 1.2 better development of the increasingly complex development process 1.3 Why use Summary of Lua1.4 this chapter Chapter 2 scripting language scripting language Introduction 2.1 2.2 Lua Introduction 2.2. the Lua language 3.1 scripting language and game 3.2 games 1 Lua's history 2.2.2 Lua authorized 2.3 Chapter Summary Chapter 3 game development world Lua3.2.1 game interface 3.2.2 Management game data 3.2.3 event handler 3.2.4 save and read Gameplay 3.2.5 3.2.6 Artificial Intelligence quickly build a prototype 3.3 Chapter Summary Chapter 4 Getting Started with Lua 4.1 use the Lua console 4.2Lua the basis of 4.3 Variables 4.3.1 nil4.3.2 Boolean4.3.3 string4.3.4 Number4.3.5 as table4.3.6 local and global variables 4.4 Operators 4.4.1 Arithmetic Operators 4.4.2 Relational operators 4.4.3 Logical Operators 4.5 control structure the 4.5.1 if4.5.2 while repeat4.5.3 for4.5.4 eak4.6 this chapter Summary Chapter 5 Deep single parameter of learning lua5.1 function 5.1.1 5.1.2 multiple parameters 5.1.3 returns the value 5.2 standard library 5.2.1 assert (myValue) () 5.2.2 dofile (filename) 5.2.3 math. floor () 5.2.4 math.random () 5.2.5 math.min () 5.3 character processing 5.3.1 Type conversion 5.3.2 string.char the (n1. n2) the 5.3.3 string.len (myString) 5.3 .4 string.sub (myString. start. end) the string.format 5.3.5 () 5.3.6 to string.find has (sourceString FindString) 5.3.7 The character and format 5.4 table data structure of 5.4.1 table.getn (myTable) 5.4.2 table.insert (myTable. position. value) 5.4.3 table.remove (myTable. position) 5.4.4 table reference 5.4.5 The multidimensional table5.4.6 pairs () the 5.5 IO basis 5.6 Chapter Summary Chapter 6 Lua and CC + + program integrated 6.1 initial design points 6.1.1 Lua environment of 6.1.2 LuaGlue functions 6.2 Basic implementations 6.2.1 Creating Lua runtime environment 6.2.2 6.2.3 command processing 6.2.4 exit the program 6.2.5 Clua object Ad.