Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: New.
Da: Books Puddle, New York, NY, U.S.A.
Condizione: New. 1st edition NO-PA16APR2015-KAP.
Da: Majestic Books, Hounslow, Regno Unito
EUR 67,95
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: New.
Da: Biblios, Frankfurt am main, HESSE, Germania
EUR 68,07
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: New.
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: As New. Unread book in perfect condition.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 73,06
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: New.
Da: Revaluation Books, Exeter, Regno Unito
EUR 76,62
Quantità: 2 disponibili
Aggiungi al carrelloPaperback. Condizione: Brand New. 350 pages. 9.25x7.56x0.94 inches. In Stock.
Da: Chiron Media, Wallingford, Regno Unito
EUR 73,80
Quantità: 1 disponibili
Aggiungi al carrellopaperback. Condizione: New.
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 79,21
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: New. In.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 81,79
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Lingua: Inglese
Editore: Elsevier Science and Technology, US, 2024
ISBN 10: 0443140367 ISBN 13: 9780443140365
Da: Rarewaves.com USA, London, LONDO, Regno Unito
EUR 105,38
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: New. A Practical Introduction to Virtual Reality: From Concepts to Executables is written for the undergraduate computer science student taking a course in virtual reality. This tutorial-based text is organized so that by the end of the semester students will have created their first VR game, including sound and various interactions. The materials are written from the position of the student and the student's professor as opposed to the professional with prior graphics experience.Beginning with an introductory chapter covering the ten universal basics necessary for VR coding, the book moves on to such topics as putting together a VR set-up, creating Heads Up displays, building scene trees, learning how to import 3D models and animations, lighting and audio, and more, until by the end of the book, students will have a final project game ready for beta testing and publishing!
EUR 81,80
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: New. Provides a complete course package, leading to the actual development of a publishable final project gamePresents the first virtual reality textbook that combines tools and underlying fundamentalsMinimizes required starting time fo.
Lingua: Inglese
Editore: Elsevier Science & Technology Dez 2024, 2024
ISBN 10: 0443140367 ISBN 13: 9780443140365
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 84,05
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware - A Practical Introduction to Virtual Reality: From Concepts to Executables is written for the undergraduate computer science student taking a course in virtual reality. This tutorial-based text is organized so that by the end of the semester students will have created their first VR game, including sound and various interactions. The materials are written from the position of the student and the student's professor as opposed to the professional with prior graphics experience. Beginning with an introductory chapter covering the ten universal basics necessary for VR coding, the book moves on to such topics as putting together a VR set-up, creating Heads Up displays, building scene trees, learning how to import 3D models and animations, lighting and audio, and more, until by the end of the book, students will have a final project game ready for beta testing and publishing!
Lingua: Inglese
Editore: Elsevier Science & Technology, 2024
ISBN 10: 0443140367 ISBN 13: 9780443140365
Da: preigu, Osnabrück, Germania
EUR 91,25
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. A Practical Introduction to Virtual Reality | From Concepts to Executables | Lisa Rebenitsch (u. a.) | Taschenbuch | Einband - flex.(Paperback) | Englisch | 2024 | Elsevier Science & Technology | EAN 9780443140365 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu.
Lingua: Inglese
Editore: Elsevier Science and Technology, US, 2024
ISBN 10: 0443140367 ISBN 13: 9780443140365
Da: Rarewaves.com UK, London, Regno Unito
EUR 98,86
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: New. A Practical Introduction to Virtual Reality: From Concepts to Executables is written for the undergraduate computer science student taking a course in virtual reality. This tutorial-based text is organized so that by the end of the semester students will have created their first VR game, including sound and various interactions. The materials are written from the position of the student and the student's professor as opposed to the professional with prior graphics experience.Beginning with an introductory chapter covering the ten universal basics necessary for VR coding, the book moves on to such topics as putting together a VR set-up, creating Heads Up displays, building scene trees, learning how to import 3D models and animations, lighting and audio, and more, until by the end of the book, students will have a final project game ready for beta testing and publishing!