Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 20,71
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 20,84
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Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 21,21
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Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 21,39
Quantità: Più di 20 disponibili
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Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 21,06
Quantità: Più di 20 disponibili
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Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 21,70
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Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 22,54
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Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 23,23
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Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Da: California Books, Miami, FL, U.S.A.
EUR 17,75
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. Print on Demand.
Da: California Books, Miami, FL, U.S.A.
EUR 18,63
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Aggiungi al carrelloCondizione: New. Print on Demand.
Da: PBShop.store US, Wood Dale, IL, U.S.A.
EUR 19,07
Quantità: Più di 20 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: PBShop.store US, Wood Dale, IL, U.S.A.
EUR 19,71
Quantità: Più di 20 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: PBShop.store US, Wood Dale, IL, U.S.A.
EUR 20,82
Quantità: Più di 20 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: PBShop.store UK, Fairford, GLOS, Regno Unito
EUR 17,88
Quantità: Più di 20 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: PBShop.store UK, Fairford, GLOS, Regno Unito
EUR 18,16
Quantità: Più di 20 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: PBShop.store US, Wood Dale, IL, U.S.A.
EUR 23,19
Quantità: Più di 20 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condizione: new. Paperback. You don't become a real game developer by watching tutorials - you become one by building.If you've been trying to break into game development, you already know how overwhelming it feels: scattered resources, confusing documentation, and projects that never quite come together. What you need isn't more theory - you need a clear path that shows you how to build video games with C++ programming inside Unreal Engine with confidence.This book is more than a walkthrough - it's your game development career learning roadmap, designed to take you from fundamentals to real production skills without the guesswork.Whether you're searching for a structured beginner to advanced game programming book or a hands-on guide that actually shows how modern games are built, you'll find a practical system here that cuts through the noise.Inside, you'll get: A complete Unreal Engine programming guide for developers who want real skills - not just surface knowledgeStep-by-step projects packed with real world game programming examples you can learn from and adaptClear breakdowns to help you learn gameplay systems and mechanics design the way professional teams approach themPractical insights drawn from an indie game development handbook Unreal style mindset - focused on shipping, not perfectionFoundational knowledge that even supports Unreal Engine coding interview preparation for those targeting studio rolesInstead of jumping between disconnected lessons, you'll build cohesive systems, understand why they work, and develop the technical instincts that separate hobbyists from serious developers.By the time you finish, you won't just know how to use Unreal - you'll know how to think like a developer who can design, build, debug, and ship games in the real world.If you're ready to stop dabbling and start building with purpose, this is your blueprint.Take the next step toward becoming a confident Unreal Engine developer - get your copy today and start building games that actually ship. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Da: PBShop.store US, Wood Dale, IL, U.S.A.
EUR 23,56
Quantità: Più di 20 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: PBShop.store UK, Fairford, GLOS, Regno Unito
EUR 19,14
Quantità: Più di 20 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: California Books, Miami, FL, U.S.A.
EUR 24,85
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. Print on Demand.
Da: PBShop.store UK, Fairford, GLOS, Regno Unito
EUR 21,07
Quantità: Più di 20 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: PBShop.store UK, Fairford, GLOS, Regno Unito
EUR 21,71
Quantità: Più di 20 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condizione: new. Paperback. The 1-Month Game Developer is a practical, results-focused game developer beginner guide created for people who want a clear path into game development without prior experience or technical background. This book breaks down game development fundamentals explained simply, showing how coding and design work together to create playable experiences. You'll learn what actually matters first, what can wait, and how to build momentum without getting overwhelmed. Instead of jumping between random tutorials, you'll follow a structured learning path that covers game design basics for beginners, essential programming concepts, and beginner game development projects that reinforce skills through real practice. One of the biggest barriers for new developers is confusion about process. That's why this book includes game development workflow explained step by step-so you understand how ideas move from concept to prototype to playable build in a realistic development cycle. This guide is written with clarity and progression in mind, combining coding and design for beginner game developers into a single, easy-to-follow system. Every chapter builds on the last, making it a true beginner game developer step by step guide rather than a collection of disconnected lessons. Whether your goal is personal skill-building or a long-term career shift, this book also functions as a game development career starter guide, helping you understand how early skills fit into the bigger picture of becoming a developer. Designed for self-learners worldwide, this book removes uncertainty and replaces it with direction, structure, and confidence. By the end of one month, you won't be guessing what to learn next.You'll know how to practice, how to build, and how to keep improving. If you're ready to stop consuming content and start creating games, this book gives you the framework to begin. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Da: PBShop.store US, Wood Dale, IL, U.S.A.
EUR 44,42
Quantità: Più di 20 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: PBShop.store UK, Fairford, GLOS, Regno Unito
EUR 39,31
Quantità: Più di 20 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: CitiRetail, Stevenage, Regno Unito
EUR 25,03
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: new. Paperback. Build games that think, adapt, and surprise - not scripted worlds that break the moment players go off path.If you're ready to move beyond basic behavior trees and rigid logic, Agentic AI Programming for Game Developers shows you how to design living systems powered by modern agent architectures, LLMs, and production-ready techniques used to create truly responsive gameplay.Inside, you'll learn how to approach agentic AI game development from a practical engineering perspective - building scalable systems that support emergent behavior, player-driven narratives, and dynamic world simulation. This is not theory for academics; it's a hands-on blueprint for developers who want to ship smarter games.Discover how to implement advanced game AI architecture that supports modular decision-making, long-term memory, and believable autonomy. Whether you're crafting systemic RPGs, strategy simulations, or open worlds, you'll gain tools to push beyond traditional patterns and unlock deeper player immersion.You'll explore techniques for intelligent NPC development, including goal reasoning, personality modeling, and context-aware interactions that make characters feel alive rather than scripted. Learn how to combine planning systems like GOAP planning game AI with modern language models to create agents that respond meaningfully to player actions.The book also dives into designing AI driven game mechanics that evolve during play - enabling adaptive challenges, emergent quests, and systems that keep players engaged for hundreds of hours. Through practical examples, you'll see how real time AI in games can power dynamic storytelling, responsive combat, and evolving economies.Beyond individual agents, you'll learn how to apply principles of game development artificial intelligence to entire ecosystems, building worlds that simulate relationships, resource flows, and player impact at scale. Think of this as your practical game AI engineering handbook for creating autonomous systems that feel cohesive and production-ready.What you'll gain: - A clear framework for designing autonomous agents and multi-layer AI systems- Proven patterns for integrating LLMs into gameplay loops safely and effectively- Techniques for building scalable simulation and decision architectures- Strategies to avoid common pitfalls that cause AI systems to collapse under complexity- Real production insights you can apply immediately to your own projectsIf you want to build games that stand out in an industry moving toward intelligent, systemic experiences, this book will give you the mindset and technical foundation to lead - not follow.Start building worlds that think for themselves. Get your copy today and take the next step toward creating truly intelligent games. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Da: CitiRetail, Stevenage, Regno Unito
EUR 25,62
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: new. Paperback. You don't become a real game developer by watching tutorials - you become one by building.If you've been trying to break into game development, you already know how overwhelming it feels: scattered resources, confusing documentation, and projects that never quite come together. What you need isn't more theory - you need a clear path that shows you how to build video games with C++ programming inside Unreal Engine with confidence.This book is more than a walkthrough - it's your game development career learning roadmap, designed to take you from fundamentals to real production skills without the guesswork.Whether you're searching for a structured beginner to advanced game programming book or a hands-on guide that actually shows how modern games are built, you'll find a practical system here that cuts through the noise.Inside, you'll get: A complete Unreal Engine programming guide for developers who want real skills - not just surface knowledgeStep-by-step projects packed with real world game programming examples you can learn from and adaptClear breakdowns to help you learn gameplay systems and mechanics design the way professional teams approach themPractical insights drawn from an indie game development handbook Unreal style mindset - focused on shipping, not perfectionFoundational knowledge that even supports Unreal Engine coding interview preparation for those targeting studio rolesInstead of jumping between disconnected lessons, you'll build cohesive systems, understand why they work, and develop the technical instincts that separate hobbyists from serious developers.By the time you finish, you won't just know how to use Unreal - you'll know how to think like a developer who can design, build, debug, and ship games in the real world.If you're ready to stop dabbling and start building with purpose, this is your blueprint.Take the next step toward becoming a confident Unreal Engine developer - get your copy today and start building games that actually ship. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Da: CitiRetail, Stevenage, Regno Unito
EUR 44,11
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: new. Paperback. The 1-Month Game Developer is a practical, results-focused game developer beginner guide created for people who want a clear path into game development without prior experience or technical background. This book breaks down game development fundamentals explained simply, showing how coding and design work together to create playable experiences. You'll learn what actually matters first, what can wait, and how to build momentum without getting overwhelmed. Instead of jumping between random tutorials, you'll follow a structured learning path that covers game design basics for beginners, essential programming concepts, and beginner game development projects that reinforce skills through real practice. One of the biggest barriers for new developers is confusion about process. That's why this book includes game development workflow explained step by step-so you understand how ideas move from concept to prototype to playable build in a realistic development cycle. This guide is written with clarity and progression in mind, combining coding and design for beginner game developers into a single, easy-to-follow system. Every chapter builds on the last, making it a true beginner game developer step by step guide rather than a collection of disconnected lessons. Whether your goal is personal skill-building or a long-term career shift, this book also functions as a game development career starter guide, helping you understand how early skills fit into the bigger picture of becoming a developer. Designed for self-learners worldwide, this book removes uncertainty and replaces it with direction, structure, and confidence. By the end of one month, you won't be guessing what to learn next.You'll know how to practice, how to build, and how to keep improving. If you're ready to stop consuming content and start creating games, this book gives you the framework to begin. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.