Toshi omagari (21 risultati)

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  • Libri (21)

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  • Lingua: Inglese

    Editore: Thames & Hudson, 2019

    0500021740 / 9780500021743

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    Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks

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    Condizione: Usato - Discreto

    EUR 13,80

    EUR 6,57 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: 1 disponibile

    Paperback. Condizione: Fair. A readable copy of the book which may include some defects such as highlighting and notes. Cover and pages may be creased and show discolouration.

  • Lingua: Inglese

    Editore: WW Norton Publishers, 2019

    0500021740 / 9780500021743

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    Da: INDOO, Avenel, NJ, U.S.A.INDOO

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    Condizione: Nuovo

    EUR 25,78

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    Quantità: Più di 20 disponibili

    Condizione: New.

  • Lingua: Inglese

    Editore: Thames and Hudson, 2019

    0500021740 / 9780500021743

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    Da: PBShop.store UK, Fairford, GLOS, Regno UnitoPBShop.store UK

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    EUR 20,27

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    Quantità: 15 disponibili

    PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.

  • Lingua: Inglese

    Editore: Thames and Hudson Ltd, GB, 2019

    0500021740 / 9780500021743

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    Da: Rarewaves.com USA, London, LONDO, Regno UnitoRarewaves.com USA

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    EUR 29,40

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    Paperback. Condizione: New. Arcade Game Typography presents readers with a fascinating new world of typography - the pixel typeface. Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas. Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented 'outsider typography' movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use. Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems. The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Unlike print typefaces, pixel type often has bold colour 'baked in' to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour.…

  • Lingua: Inglese

    Editore: Thames and Hudson Ltd, 2019

    0500021740 / 9780500021743

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    Da: Brook Bookstore On Demand, Napoli, NA, ItaliaBrook Bookstore On Demand

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    Condizione: Nuovo

    EUR 21,83

    EUR 8,00 spedizione 
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    Quantità: 5 disponibili

    Condizione: new.

  • Lingua: Inglese

    Editore: Thames & Hudson Ltd, London, 2019

    0500021740 / 9780500021743

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    Da: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail

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    EUR 31,97

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    Paperback. Condizione: new. Paperback. Arcade Game Typography presents readers with a fascinating new world of typography - the pixel typeface. Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas. Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented 'outsider typography' movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use. Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems. The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Unlike print typefaces, pixel type often has bold colour 'baked in' to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour. The definitive survey of '70s, '80s, and early '90s arcade video game pixel typography. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

  • Lingua: Inglese

    Editore: Thames and Hudson Ltd, 2019

    0500021740 / 9780500021743

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    • Prima edizione

    Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrlandaKennys Bookshop and Art Galleries Ltd.

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    EUR 23,68

    EUR 9,50 spedizione 
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    Quantità: Più di 20 disponibili

    Condizione: New. 2019. 01st Edition. Paperback. . . . . .

  • Lingua: Inglese

    Editore: Thames and Hudson Ltd, 2019

    0500021740 / 9780500021743

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    Da: Kennys Bookstore, Olney, MD, U.S.A.Kennys Bookstore

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    EUR 28,45

    EUR 9,33 spedizione 
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    Condizione: New. 2019. 01st Edition. Paperback. . . . . . Books ship from the US and Ireland.

  • Lingua: Inglese

    Editore: Thames & Hudson Okt 2019, 2019

    0500021740 / 9780500021743

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    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.

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    EUR 25,50

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    Quantità: 2 disponibili

    Taschenbuch. Condizione: Neu. Neuware -Arcade Game Typography presents readers with a fascinating new world of typography ¿ the pixel typeface. Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas. Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented `outsider typography¿ movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use. Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems. The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Unlike print typefaces, pixel type often has bold colour `baked in¿ to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour. 272 pp. Englisch.…

  • Lingua: Inglese

    Editore: Thames & Hudson Okt 2019, 2019

    0500021740 / 9780500021743

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    Da: Rheinberg-Buch Andreas Meier eK, Bergisch Gladbach, GermaniaRheinberg-Buch Andreas Meier eK

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    EUR 25,50

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    Taschenbuch. Condizione: Neu. Neuware -Arcade Game Typography presents readers with a fascinating new world of typography ¿ the pixel typeface. Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas. Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented `outsider typography¿ movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use. Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems. The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Unlike print typefaces, pixel type often has bold colour `baked in¿ to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour. 272 pp. Englisch.…

  • Lingua: Inglese

    Editore: Thames & Hudson Okt 2019, 2019

    0500021740 / 9780500021743

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    Da: Wegmann1855, Zwiesel, GermaniaWegmann1855

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    EUR 25,50

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    Taschenbuch. Condizione: Neu. Neuware -Arcade Game Typography presents readers with a fascinating new world of typography ¿ the pixel typeface. Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas. Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented `outsider typography¿ movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use. Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems. The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Unlike print typefaces, pixel type often has bold colour `baked in¿ to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour.…

  • Lingua: Inglese

    Editore: Thames & Hudson Okt 2019, 2019

    0500021740 / 9780500021743

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    Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

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    EUR 25,81

    EUR 35,00 spedizione 
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    Taschenbuch. Condizione: Neu. Neuware - Arcade Game Typography presents readers with a fascinating new world of typography ¿ the pixel typeface. Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas. Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented `outsider typography¿ movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use. Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems. The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Unlike print typefaces, pixel type often has bold colour `baked in¿ to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour.…

  • Lingua: Inglese

    Editore: Thames & Hudson Ltd, London, 2019

    0500021740 / 9780500021743

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    Da: CitiRetail, Stevenage, Regno UnitoCitiRetail

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    EUR 25,97

    EUR 43,41 spedizione 
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    Quantità: 1 disponibile

    Paperback. Condizione: new. Paperback. Arcade Game Typography presents readers with a fascinating new world of typography - the pixel typeface. Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas. Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented 'outsider typography' movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use. Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems. The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Unlike print typefaces, pixel type often has bold colour 'baked in' to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour. The definitive survey of '70s, '80s, and early '90s arcade video game pixel typography. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…

  • Lingua: Inglese

    Editore: Thames & Hudson, 2019

    0500021740 / 9780500021743

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    Da: moluna, Greven, Germaniamoluna

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    EUR 22,54

    EUR 48,99 spedizione 
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    Quantità: 3 disponibili

    Condizione: New. &Uumlber den AutorrnrnToshi Omagari is a typeface designer at Monotype UK. He studied typography and typeface design atrMusashino Art University in Tokyo. Arcade Game Typography is his first book.KlappentextrnrnA survey .

  • Lingua: Inglese

    Editore: Thames & Hudson Ltd, London, 2019

    0500021740 / 9780500021743

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    Da: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller

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    Condizione: Nuovo

    EUR 50,43

    EUR 32,89 spedizione 
    Spedito da Australia a U.S.A.

    Quantità: 1 disponibile

    Paperback. Condizione: new. Paperback. Arcade Game Typography presents readers with a fascinating new world of typography - the pixel typeface. Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas. Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented 'outsider typography' movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use. Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems. The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Unlike print typefaces, pixel type often has bold colour 'baked in' to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour. The definitive survey of '70s, '80s, and early '90s arcade video game pixel typography. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…

  • Lingua: Inglese

    Editore: Thames & Hudson Okt 2019, 2019

    0500021740 / 9780500021743

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    Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germaniabuchversandmimpf2000

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    EUR 25,50

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    Taschenbuch. Condizione: Neu. Neuware -Arcade Game Typography presents readers with a fascinating new world of typography ¿ the pixel typeface. Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas. Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented `outsider typography¿ movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use. Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems. The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Unlike print typefaces, pixel type often has bold colour `baked in¿ to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour.Libri GmbH, Europaallee 1, 36244 Bad Hersfeld 272 pp. Englisch.…

  • Lingua: Inglese

    Editore: Thames & Hudson, 2019

    0500021740 / 9780500021743

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    Da: preigu, Osnabrück, Germaniapreigu

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    EUR 22,15

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    Quantità: 1 disponibile

    Taschenbuch. Condizione: Neu. Arcade Game Typography | The Art of Pixel Type | Toshi Omagari | Taschenbuch | Kartoniert / Broschiert | Englisch | 2019 | Thames & Hudson | EAN 9780500021743 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu.…

  • Lingua: Inglese

    Editore: Thames and Hudson Ltd, GB, 2019

    0500021740 / 9780500021743

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    Da: Rarewaves.com UK, London, Regno UnitoRarewaves.com UK

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    EUR 27,27

    EUR 76,27 spedizione 
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    Paperback. Condizione: New. Arcade Game Typography presents readers with a fascinating new world of typography - the pixel typeface. Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas. Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented 'outsider typography' movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use. Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems. The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Unlike print typefaces, pixel type often has bold colour 'baked in' to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour.…

  • Lingua: Inglese

    Editore: Thames & Hudson Okt 2019, 2019

    0500021740 / 9780500021743

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    Da: Books-by-Floh, Paderborn, GermaniaBooks-by-Floh

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    EUR 37,74

    EUR 105,00 spedizione 
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    Quantità: 2 disponibili

    Taschenbuch. Condizione: Neu. Neuware -Arcade Game Typography presents readers with a fascinating new world of typography ¿ the pixel typeface. Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas. Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented `outsider typography¿ movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use. Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems. The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Unlike print typefaces, pixel type often has bold colour `baked in¿ to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour. 272 pp. Englisch.…

  • Lingua: Giapponese

    Editore: Musashinobijutsudaigakushuppankyoku., 2014

    4864630194 / 9784864630191

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    Da: Revaluation Books, Exeter, Regno UnitoRevaluation Books

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    EUR 50,78

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    Quantità: 1 disponibile

    Tankobon Softcover. Condizione: Brand New. Japanese language. 8.19x5.83x0.87 inches. In Stock.

  • Editore: Thames & Hudson, 2019

    0141988460 / 9780141988467

    • Brossura

    Da: Studibuch, Stuttgart, GermaniaStudibuch

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    Condizione: Usato - Molto buono

    EUR 25,41

    EUR 62,30 spedizione 
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    Quantità: 1 disponibile

    paperback. Condizione: Gut. 272 Seiten; 9780500021743.3 Gewicht in Gramm: 1.