EUR 13,61
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
EUR 13,61
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Good. The book has been read but remains in clean condition. All pages are intact and the cover is intact. Some minor wear to the spine.
EUR 20,00
Quantità: 15 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
EUR 28,77
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Arcade Game Typography presents readers with a fascinating new world of typography - the pixel typeface. Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas. Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented 'outsider typography' movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use. Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems. The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Unlike print typefaces, pixel type often has bold colour 'baked in' to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour.
EUR 21,67
Quantità: 5 disponibili
Aggiungi al carrelloCondizione: new.
Lingua: Inglese
Editore: Thames & Hudson Ltd, London, 2019
ISBN 10: 0500021740 ISBN 13: 9780500021743
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condizione: new. Paperback. Arcade Game Typography presents readers with a fascinating new world of typography - the pixel typeface. Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas. Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented 'outsider typography' movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use. Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems. The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Unlike print typefaces, pixel type often has bold colour 'baked in' to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour. The definitive survey of '70s, '80s, and early '90s arcade video game pixel typography. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Paperback. Condizione: New. Arcade Game Typography presents readers with a fascinating new world of typography - the pixel typeface. Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas. Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented 'outsider typography' movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use. Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems. The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Unlike print typefaces, pixel type often has bold colour 'baked in' to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour.
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
Prima edizione
EUR 23,33
Quantità: 5 disponibili
Aggiungi al carrelloCondizione: New. 2019. 01st Edition. Paperback. . . . . .
EUR 17,80
Quantità: 5 disponibili
Aggiungi al carrellopaperback. Condizione: New.
Condizione: New. 2019. 01st Edition. Paperback. . . . . . Books ship from the US and Ireland.
EUR 22,76
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback / softback. Condizione: New. New copy - Usually dispatched within 4 working days.
EUR 25,50
Quantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware -Arcade Game Typography presents readers with a fascinating new world of typography ¿ the pixel typeface. Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas. Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented `outsider typography¿ movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use. Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems. The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Unlike print typefaces, pixel type often has bold colour `baked in¿ to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour. 272 pp. Englisch.
EUR 25,50
Quantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware -Arcade Game Typography presents readers with a fascinating new world of typography ¿ the pixel typeface. Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas. Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented `outsider typography¿ movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use. Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems. The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Unlike print typefaces, pixel type often has bold colour `baked in¿ to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour. 272 pp. Englisch.
EUR 25,50
Quantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware -Arcade Game Typography presents readers with a fascinating new world of typography ¿ the pixel typeface. Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas. Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented `outsider typography¿ movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use. Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems. The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Unlike print typefaces, pixel type often has bold colour `baked in¿ to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour.
Lingua: Inglese
Editore: Thames & Hudson Ltd, London, 2019
ISBN 10: 0500021740 ISBN 13: 9780500021743
Da: CitiRetail, Stevenage, Regno Unito
EUR 21,45
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: new. Paperback. Arcade Game Typography presents readers with a fascinating new world of typography - the pixel typeface. Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas. Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented 'outsider typography' movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use. Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems. The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Unlike print typefaces, pixel type often has bold colour 'baked in' to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour. The definitive survey of '70s, '80s, and early '90s arcade video game pixel typography. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
EUR 18,52
Quantità: 5 disponibili
Aggiungi al carrelloCondizione: NEW.
Lingua: Inglese
Editore: Thames & Hudson Ltd, London, 2019
ISBN 10: 0500021740 ISBN 13: 9780500021743
Da: AussieBookSeller, Truganina, VIC, Australia
EUR 35,85
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: new. Paperback. Arcade Game Typography presents readers with a fascinating new world of typography - the pixel typeface. Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas. Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented 'outsider typography' movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use. Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems. The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Unlike print typefaces, pixel type often has bold colour 'baked in' to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour. The definitive survey of '70s, '80s, and early '90s arcade video game pixel typography. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
EUR 22,54
Quantità: 2 disponibili
Aggiungi al carrelloCondizione: New. Über den AutorrnrnToshi Omagari is a typeface designer at Monotype UK. He studied typography and typeface design atrMusashino Art University in Tokyo. Arcade Game Typography is his first book.KlappentextrnrnA survey .
Paperback. Condizione: New. Arcade Game Typography presents readers with a fascinating new world of typography - the pixel typeface. Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas. Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented 'outsider typography' movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use. Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems. The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Unlike print typefaces, pixel type often has bold colour 'baked in' to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour.
EUR 25,50
Quantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware -Arcade Game Typography presents readers with a fascinating new world of typography ¿ the pixel typeface. Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas. Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented `outsider typography¿ movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use. Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems. The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Unlike print typefaces, pixel type often has bold colour `baked in¿ to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour.Libri GmbH, Europaallee 1, 36244 Bad Hersfeld 272 pp. Englisch.
EUR 25,58
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware - A survey of the pixel typography present in the arcade video games of the seventies, eighties and early nineties, taking a close look at 250 different examples alongside essays on certain developments in the medium and its eventual end.
EUR 22,15
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Arcade Game Typography | The Art of Pixel Type | Toshi Omagari | Taschenbuch | Kartoniert / Broschiert | Englisch | 2019 | Thames & Hudson | EAN 9780500021743 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu.
EUR 26,01
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Arcade Game Typography presents readers with a fascinating new world of typography - the pixel typeface. Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas. Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented 'outsider typography' movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use. Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems. The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Unlike print typefaces, pixel type often has bold colour 'baked in' to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour.
EUR 12,79
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: Gut. Zustand: Gut | Seiten: 272 | Sprache: Englisch | Produktart: Bücher | Arcade Game Typography presents readers with a fascinating new world of typography ¿ the pixel typeface. Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas. Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented `outsider typography¿ movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use. Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems. The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Unlike print typefaces, pixel type often has bold colour `baked in¿ to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour.
EUR 37,74
Quantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware -Arcade Game Typography presents readers with a fascinating new world of typography ¿ the pixel typeface. Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas. Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented `outsider typography¿ movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use. Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems. The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Unlike print typefaces, pixel type often has bold colour `baked in¿ to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour. 272 pp. Englisch.
Lingua: Giapponese
Editore: Musashinobijutsudaigakushuppankyoku., 2014
ISBN 10: 4864630194 ISBN 13: 9784864630191
Da: Revaluation Books, Exeter, Regno Unito
EUR 49,09
Quantità: 1 disponibili
Aggiungi al carrelloTankobon Softcover. Condizione: Brand New. Japanese language. 8.19x5.83x0.87 inches. In Stock.