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Umut konur (8 risultati)

  • Lingua: Inglese

    Editore: VDM Verlag Dr. Mueller Aktiengesellschaft & Co. KG, 2010

    3838317416 / 9783838317410

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    Da: Books Puddle, Woodside, NY, U.S.A.Books Puddle

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    Condizione: Nuovo

    EUR 80,73

    EUR 3,62 spedizione 
    Spedito in U.S.A.

    Quantità: 4 disponibili

    Condizione: New. pp. 60.

  • Lingua: Inglese

    Editore: LAP LAMBERT Academic Publishing, 2010

    3838317416 / 9783838317410

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    Da: preigu, Osnabrück, Germaniapreigu

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    Condizione: Nuovo

    EUR 43,65

    EUR 70,00 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 5 disponibili

    Taschenbuch. Condizione: Neu. 3D Mesh Geometry Compression with a Set Partitioning Approach | Compressing Mesh Geometry using Spectral Methods and a Set Partitioning Algorithm | Umut Konur | Taschenbuch | 60 S. | Englisch | 2010 | LAP LAMBERT Academic Publishing | EAN 9783838317410 | Verantwortliche Person für die EU: BoD - Books on Demand, In de Tarpen 42, 22848 Norderstedt, info[at]bod[dot]de | Anbieter: preigu.…

  • Lingua: Inglese

    Editore: LAP LAMBERT Academic Publishing Feb 2010, 2010

    3838317416 / 9783838317410

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    • Print on Demand

    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.

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    Condizione: Nuovo

    EUR 49,00

    EUR 23,00 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 2 disponibili

    Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -The demand for visualizing 3D objects has grown rapidly in recent years due to the use of 3D models in several contexts and an increasing number of applications such as computer aided design, manufacturing, defense, architecture, entertainment, etc. Accessing these models over networks is often required and hence developing efficient encoding schemes has been an interesting research topic for a decade or two. VRML (Virtual Reality Modeling Language) and MPEG-4 (Motion Pictures Experts Group-4) are two multimedia standards developed for coding and displaying polygonal meshes. Coding 3D object data can take place in different domains and be classified in different ways. The progressive nature of the developed applications is highly desired. That is, a model is reconstructed at intermediate stages from coarse to fine in time so that the model can be viewed with higher and higher precision. Our work utilizes the SPECK (Set Partitioning Embedded Block Coder) algorithm to process spectral coefficients and proposes a progressive mesh geometry coder. 60 pp. Englisch. …

  • Lingua: Inglese

    Editore: VDM Verlag Dr. Mueller Aktiengesellschaft & Co. KG, 2010

    3838317416 / 9783838317410

    • Brossura
    • Print on Demand

    Da: Majestic Books, Hounslow, Regno UnitoMajestic Books

    Venditore con 4 stelle
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    Condizione: Nuovo

    EUR 82,12

    EUR 7,79 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: 4 disponibili

    Condizione: New. Print on Demand pp. 60 2:B&W 6 x 9 in or 229 x 152 mm Perfect Bound on Creme w/Gloss Lam.

  • Lingua: Inglese

    Editore: LAP LAMBERT Academic Publishing, 2010

    3838317416 / 9783838317410

    • Brossura
    • Print on Demand

    Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

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    Condizione: Nuovo

    EUR 54,70

    EUR 35,00 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 1 disponibile

    Taschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - The demand for visualizing 3D objects has grown rapidly in recent years due to the use of 3D models in several contexts and an increasing number of applications such as computer aided design, manufacturing, defense, architecture, entertainment, etc. Accessing these models over networks is often required and hence developing efficient encoding schemes has been an interesting research topic for a decade or two. VRML (Virtual Reality Modeling Language) and MPEG-4 (Motion Pictures Experts Group-4) are two multimedia standards developed for coding and displaying polygonal meshes. Coding 3D object data can take place in different domains and be classified in different ways. The progressive nature of the developed applications is highly desired. That is, a model is reconstructed at intermediate stages from coarse to fine in time so that the model can be viewed with higher and higher precision. Our work utilizes the SPECK (Set Partitioning Embedded Block Coder) algorithm to process spectral coefficients and proposes a progressive mesh geometry coder. …

  • Lingua: Inglese

    Editore: LAP LAMBERT Academic Publishing, 2010

    3838317416 / 9783838317410

    • Brossura
    • Print on Demand

    Da: moluna, Greven, Germaniamoluna

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    Condizione: Nuovo

    EUR 41,05

    EUR 48,99 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: Più di 20 disponibili

    Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Autor/Autorin: Konur UmutUmut Konur received the B.S. and the M.S. degrees in computer engineering from Bogazici University, Istanbul, Turkey, in 2003 and 2006, respectively. He is currently a Research Assistant there and pursuing a Ph.D. degree. .…

  • Lingua: Inglese

    Editore: VDM Verlag Dr. Mueller Aktiengesellschaft & Co. KG, 2010

    3838317416 / 9783838317410

    • Brossura
    • Print on Demand

    Da: Biblios, frankfurt am main, HESSE, GermaniaBiblios

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    Condizione: Nuovo

    EUR 81,42

    EUR 9,95 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 4 disponibili

    Condizione: New. PRINT ON DEMAND pp. 60.

  • Lingua: Inglese

    Editore: LAP LAMBERT Academic Publishing Feb 2010, 2010

    3838317416 / 9783838317410

    • Brossura
    • Print on Demand

    Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germaniabuchversandmimpf2000

    Venditore con 5 stelle
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    Condizione: Nuovo

    EUR 49,00

    EUR 60,00 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 1 disponibile

    Taschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -The demand for visualizing 3D objects has grown rapidly in recent years due to the use of 3D models in several contexts and an increasing number of applications such as computer aided design, manufacturing, defense, architecture, entertainment, etc. Accessing these models over networks is often required and hence developing efficient encoding schemes has been an interesting research topic for a decade or two. VRML (Virtual Reality Modeling Language) and MPEG-4 (Motion Pictures Experts Group-4) are two multimedia standards developed for coding and displaying polygonal meshes. Coding 3D object data can take place in different domains and be classified in different ways. The progressive nature of the developed applications is highly desired. That is, a model is reconstructed at intermediate stages from coarse to fine in time so that the model can be viewed with higher and higher precision. Our work utilizes the SPECK (Set Partitioning Embedded Block Coder) algorithm to process spectral coefficients and proposes a progressive mesh geometry coder.VDM Verlag, Dudweiler Landstraße 99, 66123 Saarbrücken 60 pp. Englisch. …