Paperback. Condizione: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
PAPERBACK. Condizione: New. 1590596196 New.
EUR 4,14
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
EUR 5,99
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: Muy bueno. : Este libro enseña la teoría y la práctica de la programación orientada a objetos (POO) con ActionScript. No necesita experiencia previa en programación, solo querer ir más allá de las interfaces habituales de Flash. Los autores y desarrolladores de Flash, Peter Elst y Todd Yard, le guiarán a través del ciclo de desarrollo completo de una serie de aplicaciones relacionadas, utilizando numerosas instrucciones paso a paso. Podrá desarrollar aplicaciones y servicios altamente reutilizables que aprovechen las características dinámicas de Flash.Este libro demuestra habilidades y técnicas profesionales de POO que son completamente transferibles a otros lenguajes y tecnologías de programación, incluyendo herencia, polimorfismo, gestión de clases, desarrollo de componentes, consumo de servicios web y mucho más. También incluye algunas técnicas de programación ActionScript de vanguardia, y clases de animación y efectos. EAN: 9781590596197 Tipo: Libros Categoría: Tecnología Título: Object-Oriented ActionScript for Flash 8 Autor: Peter Elst| Gerald YardFace Editorial: Apress Idioma: en Páginas: 560 Formato: tapa blanda.
EUR 3,50
Quantità: 1 disponibili
Aggiungi al carrelloSoftcover. Condizione: Très bon. Ancien livre de bibliothèque. Légères traces d'usure sur la couverture. Edition 2007. Ammareal reverse jusqu'à 15% du prix net de cet article à des organisations caritatives. ENGLISH DESCRIPTION Book Condition: Used, Very good. Former library book. Slight signs of wear on the cover. Edition 2007. Ammareal gives back up to 15% of this item's net price to charity organizations.
Trade Paperback. Condizione: USED Good.
Da: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condizione: New. Foundation ActionScript 3.0 Image Effects. Book.
EUR 31,05
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Paperback. Condizione: New. gives you all you need to know to create the most commonly requested and popular Flash visual effects and movies on the web with fast and fun examples. It gives you the techniques, code and inspiration to create professional standard Flash effects for your own site. The chapters also provide quick, direct solutions to the most common difficulties encountered by Flash beginners.
Paperback. Condizione: New. Digital 3D is a tricky area - and until the day someone makes 3D TV commercially viable, it's going to remain a tricky area. What is 3D? Can you genuinely render 3D on a flat screen? Do you have to spend a year's wages to get a dedicated piece of 3D software? Do you have to conjure up a bunch of complex math techniques to make the grade? Is anyone going to answer these interminable questions? Well, listen: we're not out to work ourselves into the ground here. We want 3D and we want it fast, and we want to use Flash to get it. In a series of clear and concise demonstrations, this book shows you exactly what can be achieved in Web 3D. Some of the most cunning designers around have put their heads together to present these: the most wanted 3D cheats in Flash. This book will show you that you can: * Lie your way into 3D with simple drawing techniques * Cheat a 3D interface with cunning use of light and shadow * Fool Flash into thinking it can render genuine 3D, and con the Internet into delivering it for us in double-quick time * Hoodwink visitors into thinking theyre witnessing focus and depth of field * Improve your depth of deception with an innovative slice engine to create convincing 3D objects * Trick users into thinking they're moving through a 3D space.
Paperback. Condizione: New. Creating web designs and site content in Macromedia Flash MX can be a lot of fun, but there are always tasks that you'll want to do again and again. It's always a bit of a hassle to have to keep recreating and tweaking the same old content or functionality in different projects, so why can't you just reuse what you've created? With components, you can do just that! Flash MX Components enable the creation of self-contained design building blocks that can be simply dragged and dropped into any Flash movie. They are flexible enough to be easily customized to take care of many different tasks. No fuss, no bother - you can repurpose the standard elements of your design, application, or game, and use them over and over again. But wait, it gets better! Components can be used by anyone, not just the person who created them. So in this book, we've done all the hard work for you and collected together the Most Wanted components that will make your life easier. In this book (and on the CD) youill find a perfect combination of creative and functional components from some of today's leading Flash designers and developers.Just look at the fantastic components you get: - Event Calendar - David Doull - Text Editor - Josh Dura - XML News Ticker - Jon Steer - Tool Tip - Brandon Williams - Sketchpad - Steve Young - Video Player - Jen DeHaan - Image Scroller - Brian Monnone - Pattern Generators - Paul Prudence - TabControl - Jeremy Larkin - Sliding Panel - Todd Marks - ColorPicker - Jeremy Larkin - Game Player Selector - Todd Coulson - Particle Emitter - Jared Tarbell - Layout Manager - Michael Montagna - Data Grid - Daryn Nakhuda - Movie Loader - Aral Balkan - Image Modulators - Lifaros - XML-to-ActionScript Converter - Mike Pearce - Virtual 3D Trackball - James Palmer - Text Animations - Todd Yard - Dynamic Text Manager - Peter Elst Each of these components is included on the accompanying CD, ready to incorporate within your designs, along with plenty of example files giving practical demonstrations of their use. On top of that, each chapter in this book presents a comprehensive designer-oriented guide that will help you to get the most out of using all of the featured components.If youire a Flash designer, of any ability from novice to professional, this book will increase the power of your Flash designs and enhance your project workflow n instantly! From the Publisher This book is for experienced Flash users and novices alike. That is the beauty of Flash components, they are so easy to use that those who are fairly new to Flash can use them to create movies that would ordinarily be out of their reach, whereas the more experienced designer can use them as great time-saving tools, cutting the time needed to create their applications and improving their productivity. Softcover reprint of the original 1st ed.
Da: California Books, Miami, FL, U.S.A.
EUR 37,26
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Paperback or Softback. Condizione: New. Flash .Net. Book.
Da: Rarewaves USA, OSWEGO, IL, U.S.A.
Prima edizione
Paperback. Condizione: New. 1st ed.
Paperback. Condizione: New. 1st ed.
Condizione: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.
Da: Romtrade Corp., STERLING HEIGHTS, MI, U.S.A.
Condizione: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.
Condizione: Brand New. New. US edition. Expediting shipping for all USA and Europe orders excluding PO Box. Excellent Customer Service.
Condizione: Brand New. New. US edition. Expediting shipping for all USA and Europe orders excluding PO Box. Excellent Customer Service.
Paperback. Condizione: New. 1st ed.
EUR 42,60
Quantità: 8 disponibili
Aggiungi al carrelloPaperback. Condizione: New. gives you all you need to know to create the most commonly requested and popular Flash visual effects and movies on the web with fast and fun examples. It gives you the techniques, code and inspiration to create professional standard Flash effects for your own site. The chapters also provide quick, direct solutions to the most common difficulties encountered by Flash beginners.
EUR 42,60
Quantità: 8 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Digital 3D is a tricky area - and until the day someone makes 3D TV commercially viable, it's going to remain a tricky area. What is 3D? Can you genuinely render 3D on a flat screen? Do you have to spend a year's wages to get a dedicated piece of 3D software? Do you have to conjure up a bunch of complex math techniques to make the grade? Is anyone going to answer these interminable questions? Well, listen: we're not out to work ourselves into the ground here. We want 3D and we want it fast, and we want to use Flash to get it. In a series of clear and concise demonstrations, this book shows you exactly what can be achieved in Web 3D. Some of the most cunning designers around have put their heads together to present these: the most wanted 3D cheats in Flash. This book will show you that you can: * Lie your way into 3D with simple drawing techniques * Cheat a 3D interface with cunning use of light and shadow * Fool Flash into thinking it can render genuine 3D, and con the Internet into delivering it for us in double-quick time * Hoodwink visitors into thinking theyre witnessing focus and depth of field * Improve your depth of deception with an innovative slice engine to create convincing 3D objects * Trick users into thinking they're moving through a 3D space.
Paperback. Condizione: New. This book takes an in-depth look at purposing your Flash skills towards developing fully functional Flash Applications. Taking its lead from the design element, each chapter takes you a step further into evolving your design skills into application development. It will look at: - Focusing your interface design for ease of use - Shaping up the back end to keep things simple - Delivering complex content, including video Using a blend of instructional and inspirational chapters, this book looks at Flashis strengths n graphical dynamism, interactivity, back-end punch and multimedia delivery. - Make gorgeous sites in tiny files with the Drawing API - Look at the marriage of data and beauty with a Flash Family Tree - Create real-feel interfaces that mimic different media - Make XML do the donkey-work in site structure - Ease up you navigation with PHP - Create an entire drawing application - Deliver video and make it interactive with Flash .and so much more! From the Publisher This book is for people who want to hone their Flash skills to make their code really work for its supper.With one look at these inspiring interfaces, youill see that everything pitches in to the final design. Itis foxy and functional, and will show you some indispensable techniques.
EUR 28,53
Quantità: 1 disponibili
Aggiungi al carrellopaperback. Condizione: Good. Our good condition books are generally good for reading but not for gifting or collecting. They could have imperfections such as creasing, fanning, inscriptions, margin notes, yellowing, staining on edge or cover or pages, bumps, scuffs, etc etc (sometimes multiple of these). It's a wide category that encompasses anything that isn't almost-new down to anything that is slightly better than poor. We would NOT recommend gifting Good books - these should be considered reading copies. Our books are dispatched from a Yorkshire former cotton mill. We list via barcode/ISBN so please note that the images are stock images and may not be the exact copy you receive, furthermore the details about edition and year might not be accurate as many publishers reuse the same ISBN for multiple editions and as we simply scan a barcode or enter an ISBN we do not check the validity of the edition data when listing. If you're looking for an exact edition please don't order (at least not without checking with us first, although we don't always have time to check). We aim to dispatch prompty, the service used will depend on order value and book size. We can ship to most countries, see our shipping policies. Payment is via Abe only.
Condizione: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.
EUR 43,84
Quantità: 8 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Creating web designs and site content in Macromedia Flash MX can be a lot of fun, but there are always tasks that you'll want to do again and again. It's always a bit of a hassle to have to keep recreating and tweaking the same old content or functionality in different projects, so why can't you just reuse what you've created? With components, you can do just that! Flash MX Components enable the creation of self-contained design building blocks that can be simply dragged and dropped into any Flash movie. They are flexible enough to be easily customized to take care of many different tasks. No fuss, no bother - you can repurpose the standard elements of your design, application, or game, and use them over and over again. But wait, it gets better! Components can be used by anyone, not just the person who created them. So in this book, we've done all the hard work for you and collected together the Most Wanted components that will make your life easier. In this book (and on the CD) youill find a perfect combination of creative and functional components from some of today's leading Flash designers and developers.Just look at the fantastic components you get: - Event Calendar - David Doull - Text Editor - Josh Dura - XML News Ticker - Jon Steer - Tool Tip - Brandon Williams - Sketchpad - Steve Young - Video Player - Jen DeHaan - Image Scroller - Brian Monnone - Pattern Generators - Paul Prudence - TabControl - Jeremy Larkin - Sliding Panel - Todd Marks - ColorPicker - Jeremy Larkin - Game Player Selector - Todd Coulson - Particle Emitter - Jared Tarbell - Layout Manager - Michael Montagna - Data Grid - Daryn Nakhuda - Movie Loader - Aral Balkan - Image Modulators - Lifaros - XML-to-ActionScript Converter - Mike Pearce - Virtual 3D Trackball - James Palmer - Text Animations - Todd Yard - Dynamic Text Manager - Peter Elst Each of these components is included on the accompanying CD, ready to incorporate within your designs, along with plenty of example files giving practical demonstrations of their use. On top of that, each chapter in this book presents a comprehensive designer-oriented guide that will help you to get the most out of using all of the featured components.If youire a Flash designer, of any ability from novice to professional, this book will increase the power of your Flash designs and enhance your project workflow n instantly! From the Publisher This book is for experienced Flash users and novices alike. That is the beauty of Flash components, they are so easy to use that those who are fairly new to Flash can use them to create movies that would ordinarily be out of their reach, whereas the more experienced designer can use them as great time-saving tools, cutting the time needed to create their applications and improving their productivity. Softcover reprint of the original 1st ed.
Paperback. Condizione: New. Flash MX 2004 and Flash MX Professional 2004 introduce a new extensibility architecture. This is not an upgrade to an existing feature, but a brand new concept that nobody using an earlier version of Flash has seen or used before. With the extensibility tools, which include behaviors, custom-made tools and commands, the JavaScript API (or JSFL), and the XML-to-UI API, you can literally extend Flash to do things it cannot do out of the box. Things such as adding new custom commands to the menu and customizing the tool bar, adding brand new, custom created tools. The commands could be as simple as drawing a commonly used shape on the stage, or as complex as creating an entire new Flash movie from scratch. Tools take into account mouse actions and property inspector parameters. This allows you for custom shapes much as are seen in Microsoft Office, for example, stars, callouts, arrows, etc. These new features will not only allow users to share code and effects more easily within the community or a production environment, but will also allow developers to package up and reuse more within Flash than was ever possible before, increasing productivity and decreasing production times.Some simple commands, tools, effects and behaviors will be included with Flash MX 2004, but the possibilities of what one could do with these are staggering. Virtually anything you can do in the authoring environment can now be written into a command or behavior.
Paperback. Condizione: New. Flash.NET is the book which is your ticket to the future of application design. Two cutting-edge technologies, joined in union to provide the perfect marriage. Macromedia Flash MX really excels when it comes to presenting graphical, interactive content. It's a superb tool for building user interfaces and for presenting content that changes over time. Microsoft's .NET Framework is a suite of tools for building powerful applications, both on and off the Web. Put them together, and a whole raft of new possibilities opens up for both: powerful logic and functionality with a rich, flexible interface on the front. Put them together, and you get Flash.NET. In this book, a team of expert designers and developers show you the basics of adding dynamic .NET content and turbo-charged server-side functionality to your Flash MX projects. In short, you need this book if you're a Flash designer who doesn't want to get left behind when all the cool people have started utilizing the power of .NET with their applications. To run the examples in this book for yourself, you'll need: * Microsoft Windows 2000/XP * Macromedia Flash MX * Microsoft .NET Framework SDK (free download from Microsoft) The book also covers Macromedia Flash Remoting MX. From the Publisher This book is for readers who are looking to integrate their Flash movies with a .NET enabled back-end. It assumes no prior knowledge of server side technologies but does require a knowledge of Flash MX and ActionScript.
Lingua: Inglese
Editore: Springer-Verlag Berlin and Heidelberg GmbH and Co. KG, DE, 2003
ISBN 10: 1590591887 ISBN 13: 9781590591888
Da: Rarewaves USA, OSWEGO, IL, U.S.A.
Paperback. Condizione: New. How does your work stand up in the freshly competitive environment of the Flash MX marketplace? How can you streamline your ideas to give them greater usability? Where can you take your ideas next? Macromedia Flash MX Studio takes your raw Flash talent and multiplies its potency by focusing it on real-world web design situations. In the heady days of the late 1990s, designers were trying their hand at anything and everything they could lay their hands on. Now the marketplace is seriously focused, and serious Flash designers have to know exactly what theyire doing and why. These days itis all about functionality over experimentation, justification over style. Itis all about Maturity. The design must fit the job spec, and this book shows the reader how to fulfil these requirements and more. This book examines all the avenues open to professional or aspiring professional Flash MX designers. It takes a look at advanced uses of the new MX features, such as components and the Drawing API, and gives guidance on building whole new structures for animation, Dynamic Content, PHP, ColdFusion MX, XML, video, audio and audiovisual formats. Never before has so much power been so accessible to the web designer. This book is designed to put that power in your hands. Book Info Based around a single hands-on project for readers to build-constructing an effective Flash web site from scratch for a major commercial client. Softcover. CD-ROM included. From the Publisher Macromedia Flash MX Studio has been broken into four sections to address the most common needs for the Flash designer. First off, Jamie McDonald provides five chapters on site presentation and the principles of web design. These opening chapters take a look at how to create slick, professional-level sites, involving Flash MXis new drawing and motion capabilities and interactive techniques. The second section concentrates on ActionScript. Flashis resident coding environment is crucial to master, and taps into Flashis great strength n intuitive and interactive applications. Keith Peters and Todd Yard have buddied up on this section, and examine some of the most advanced ActionScript techniques around. Be warned n this section is not for the faint-hearted! Section three takes a look at Flash MXis greatly improved visual, audio and audiovisual capabilities. Its three chapters, written by Jez Turner and Alex White, concentrate on building a single site aimed at displaying rich media content. The final section is devoted to expounding a few myths about dynamic content using Flash. Its four chapters talk about general practice, before focusing in on specific areas, including introductions to PHP and XML, together with a look at Macromediais brand new ColdFusion MX.
EUR 48,88
Quantità: 8 disponibili
Aggiungi al carrelloPaperback. Condizione: New. This book takes an in-depth look at purposing your Flash skills towards developing fully functional Flash Applications. Taking its lead from the design element, each chapter takes you a step further into evolving your design skills into application development. It will look at: - Focusing your interface design for ease of use - Shaping up the back end to keep things simple - Delivering complex content, including video Using a blend of instructional and inspirational chapters, this book looks at Flashis strengths n graphical dynamism, interactivity, back-end punch and multimedia delivery. - Make gorgeous sites in tiny files with the Drawing API - Look at the marriage of data and beauty with a Flash Family Tree - Create real-feel interfaces that mimic different media - Make XML do the donkey-work in site structure - Ease up you navigation with PHP - Create an entire drawing application - Deliver video and make it interactive with Flash .and so much more! From the Publisher This book is for people who want to hone their Flash skills to make their code really work for its supper.With one look at these inspiring interfaces, youill see that everything pitches in to the final design. Itis foxy and functional, and will show you some indispensable techniques.