Pearson education us new jersey (481 risultati)

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 2010
Serie: Libro 3 di 16 - Addison-Wesley Signature Series (Cohn)
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 2,07
EUR 6,62 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 17 disponibili
Paperback. Condizione: Very Good. The First Guide to Scrum-Based Agile Product Management In Agile Product Management with Scrum, leading Scrum consultant Roman Pichler uses real-world examples to demonstrate how product owners can create successful products with Scrum. He describes a broad range of agile product management practices, including making agile product discovery work, taking advantage of emergent requirements, creating the minimal marketable product, leveraging early customer feedback, and working closely with the development team. Benefitting from Pichlers extensive experience, youll learn how Scrum product ownership differs from traditional product management and how to avoid and overcome the common challenges that Scrum product owners face. Coverage includes Understanding the product owners role: what product owners do, how they do it, and the surprising implicationsEnvisioning the product: creating a compelling product vision to galvanize and guide the team and stakeholdersGrooming the product backlog: managing the product backlog effectively even for the most complex productsPlanning the release: bringing clarity to scheduling, budgeting, and functionality decisionsCollaborating in sprint meetings: understanding the product owners role in sprint meetings, including the dos and dontsTransitioning into product ownership: succeeding as a product owner and establishing the role in the enterprise This book is an indispensable resource for anyone who works as a product owner, or expects to do so, as well as executives and coaches interested in establishing agile product management. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.…

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 1981
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 2,07
EUR 6,62 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 5 disponibili
Paperback. Condizione: Very Good. Countdown to Mathematics has been written to help self-study students to revise and practise basic skills in arithmetic, algebra, geometry, graphs and trigonometry. The nine teaching modules in Countdown to Mathematics have been split into two separate books.Volume 1 consists of Modules 1-4 and concentrates on basic mathematical skills. It deals with arithmetic, simple algebra, how to plot and read graphs, and the representation of data. Where possible, the techniques are illustrated with real-world applications.Volume 2 consists of Modules 5-9 and covers geometry, graphs, trigonometry and algebra. The emphasis here is on the manipulative skills which are necessary for most mathematical courses beyond GCSE standard. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.…

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 2003
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 2,32
EUR 6,62 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 12 disponibili
Paperback. Condizione: Very Good. More than 300,000 developers have benefited from past editions ofUML Distilled. This third edition is the best resource for quick, no-nonsense insights into understanding and using UML 2.0 and prior versions of the UML. Some readers will want to quickly get up to speed with the UML 2.0 and learn the essentials of the UML. Others will use this book as a handy, quick reference to the most common parts of the UML. The author delivers on both of these promises in a short, concise, and focused presentation. This book describes all the major UML diagram types, what they're used for, and the basic notation involved in creating and deciphering them. These diagrams include class, sequence, object, package, deployment, use case, state machine, activity, communication, composite structure, component, interaction overview, and timing diagrams. The examples are clear and the explanations cut to the fundamental design logic. Includes a quick reference to the most useful parts of the UML notation and a useful summary of diagram types that were added to the UML 2.0. If you are like most developers, you don't have time to keep up with all the new innovations in software engineering. This new edition of Fowler's classic work gets you acquainted with some of the best thinking about efficient object-oriented software design using the UML--in a convenient format that will be essential to anyone who designs software professionally. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.…

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 2006
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 2,32
EUR 6,62 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 1 disponibile
Paperback. Condizione: Very Good. "If the purpose is to create one of the best books on requirements yet written, the authors have succeeded." Capers Jones It is widely recognized that incorrect requirements account for up to 60 percent of errors in software products, and yet the majority of software development organizations do not have a formal requirements process. Many organizations appear willing to spend huge amounts on fixing and altering poorly specified software, but seem unwilling to invest a much smaller amount to get the requirements right in the first place. Mastering the Requirements Process, Second Edition, sets out an industry-proven process for gathering and verifying requirements with an eye toward today's agile development environments. In this total update of the bestselling guide, the authors show how to discover precisely what the customer wants and needs while doing the minimum requirements work according to the project's level of agility. Features include The Volere requirements processcompletely specified, and revised for compatibility with agile environments A specification template that can be used as the basis for your own requirements specifications New agility ratings that help you funnel your efforts into only the requirements work needed for your particular development environment and project How to make requirements testable using fit criteria Iterative requirements gathering leading to faster delivery to the client Checklists to help identify stakeholders, users, nonfunctional requirements, and more Details on gathering and implementing requirements for iterative releases An expanded project sociology section for help with identifying and communicating with stakeholders Strategies for exploiting use cases to determine the best product to build Methods for reusing requirements and requirements patterns Examples showing how the techniques and templates are applied in real-world situations. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.…

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 2000
Serie: Libro 1 di 8 - C++ In-Depth
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 2,32
EUR 6,62 spedizioneSpedito da Regno Unito a U.S.A.Quantità: Più di 20 disponibili
Paperback. Condizione: Very Good. Want to learn how to program in C++ immediately? Want to start writing better, more powerful C++ programs today? Accelerated C++'s uniquely modern approach will help you learn faster and more fluently than you ever believed possible. Based on the authors' intensive summer C++ courses at Stanford University, Accelerated C++ covers virtually every concept that most professional C++ programmers will ever use -- but it turns the "traditional" C++ curriculum upside down, starting with the high-level C++ data structures and algorithms that let you write robust programs immediately. Once you're getting results, Accelerated C++ takes you "under the hood," introducing complex language features such as memory management in context, and explaining exactly how and when to use them. From start to finish, the book concentrates on solving problems, rather than learning language and library features for their own sake. The result: You'll be writing real-world programs in no time -- and outstanding code faster than you ever imagined. . The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.…

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 2004
Serie: Libro 1 di 7 - Addison-Wesley Signature Series (Beck)
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Buono
EUR 2,68
EUR 6,62 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 3 disponibili
Paperback. Condizione: Good. Thoroughly reviewed and eagerly anticipated by the agile community, User Stories Applied offers a requirements process that saves time, eliminates rework, and leads directly to better software. The best way to build software that meets users' needs is to begin with "user stories": simple, clear, brief descriptions of functionality that will be valuable to real users. In User Stories Applied, Mike Cohn provides you with a front-to-back blueprint for writing these user stories and weaving them into your development lifecycle. You'll learn what makes a great user story, and what makes a bad one. You'll discover practical ways to gather user stories, even when you can't speak with your users. Then, once you've compiled your user stories, Cohn shows how to organize them, prioritize them, and use them for planning, management, and testing. User role modeling: understanding what users have in common, and where they differGathering stories: user interviewing, questionnaires, observation, and workshopsWorking with managers, trainers, salespeople and other "proxies"Writing user stories for acceptance testingUsing stories to prioritize, set schedules, and estimate release costsIncludes end-of-chapter practice questions and exercises User Stories Applied will be invaluable to every software developer, tester, analyst, and manager working with any agile method: XP, Scrum. or even your own home-grown approach. The book has been read but remains in clean condition. All pages are intact and the cover is intact. Some minor wear to the spine.…

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 2004
Serie: Libro 1 di 7 - Addison-Wesley Signature Series (Beck)
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 2,68
EUR 6,62 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 20 disponibili
Paperback. Condizione: Very Good. Thoroughly reviewed and eagerly anticipated by the agile community, User Stories Applied offers a requirements process that saves time, eliminates rework, and leads directly to better software. The best way to build software that meets users' needs is to begin with "user stories": simple, clear, brief descriptions of functionality that will be valuable to real users. In User Stories Applied, Mike Cohn provides you with a front-to-back blueprint for writing these user stories and weaving them into your development lifecycle. You'll learn what makes a great user story, and what makes a bad one. You'll discover practical ways to gather user stories, even when you can't speak with your users. Then, once you've compiled your user stories, Cohn shows how to organize them, prioritize them, and use them for planning, management, and testing. User role modeling: understanding what users have in common, and where they differGathering stories: user interviewing, questionnaires, observation, and workshopsWorking with managers, trainers, salespeople and other "proxies"Writing user stories for acceptance testingUsing stories to prioritize, set schedules, and estimate release costsIncludes end-of-chapter practice questions and exercises User Stories Applied will be invaluable to every software developer, tester, analyst, and manager working with any agile method: XP, Scrum. or even your own home-grown approach. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.…

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 2007
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 3,40
EUR 6,62 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 1 disponibile
Paperback. Condizione: Very Good. "I believe The Craft of System Security is one of the best software security books on the market today. It has not only breadth, but depth, covering topics ranging from cryptography, networking, and operating systems--to the Web, computer-human interaction, and how to improve the security of software systems by improving hardware. Bottom line, this book should be required reading for all who plan to call themselves security practitioners, and an invaluable part of every university's computer science curriculum." --Edward Bonver, CISSP, Senior Software QA Engineer, Product Security, Symantec Corporation "Here's to a fun, exciting read: a unique book chock-full of practical examples of the uses and the misuses of computer security. I expect that it will motivate a good number of college students to want to learn more about the field, at the same time that it will satisfy the more experienced professional." --L. Felipe Perrone, Department of Computer Science, Bucknell University Whether you're a security practitioner, developer, manager, or administrator, this book will give you the deep understanding necessary to meet today's security challenges--and anticipate tomorrow's. Unlike most books, The Craft of System Security doesn't just review the modern security practitioner's toolkit: It explains why each tool exists, and discusses how to use it to solve real problems. After quickly reviewing the history of computer security, the authors move on to discuss the modern landscape, showing how security challenges and responses have evolved, and offering a coherent framework for understanding today's systems and vulnerabilities. Next, they systematically introduce the basic building blocks for securing contemporary systems, apply those building blocks to today's applications, and consider important emerging trends such as hardware-based security. After reading this book, you will be able to Understand the classic Orange Book approach to security, and its limitations Use operating system security tools and structures--with examples from Windows, Linux, BSD, and Solaris Learn how networking, the Web, and wireless technologies affect security Identify software security defects, from buffer overflows to development process flaws Understand cryptographic primitives and their use in secure systems Use best practice techniques for authenticating people and computer systems in diverse settings Use validation, standards, and testing to enhance confidence in a system's security Discover the security, privacy, and trust issues arising from desktop productivity tools Understand digital rights management, watermarking, information hiding, and policy expression Learn principles of human-computer interaction (HCI) design for improved security Understand the potential of emerging work in hardware-based security and trusted computing. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.…

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 1999
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 3,40
EUR 6,62 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 2 disponibili
Paperback. Condizione: Very Good. This book shows how you can publish LaTeX documents on the Web. LaTeX was born of the scientist's need to prepare well-formatted information, particularly with pictures and mathematics included; the Web was born of the scientist's need to communicate information electronically. Until now, it has been difficult to find solutions that address both needs. HTML and today's Web browsers deal inadequately with the nontextual components of scientific documents. This book, at last, describes tools and techniques for transforming LaTeX sources into Web formats for electronic publication, and for transforming Web sources into LaTeX documents for optimal printing. You will learn how to: *Make full use of Acrobat with LaTeX *Convert existing documents to HTML or XML *Use mathematics in Web applications *Use LaTeX to prepare Web pages *Read and write simple XML/SGML *Produce high-quality printed pages from Web-hosted XML or HTML pages You will find practical descriptions of: *LaTeX2HTML, which uses Perl to interpret LaTeX source and generate HTML *TeX4ht, which redefines LaTeX's macros to generate HTML or XML *Browser plugins, such as techexplorer, that are able to interpret mathematical markup directly *Tools for authoring and interpreting XML *Tools for translating XML into various output formats, using Cascading Style Sheets, DSSSL, or XSL *Mathematical Markup Language (MathML) In addition to giving the Internet location of the software described in this book, the authors also provide a full, annotated catalogue of URLs for the standards and documentation relating to this fast-moving area. Many of the packages and programs described in this book are freely available in public software archives, and the source code for examples has been placed on CTAN, the TeX archives. 0201433117B04062001. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.…

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 2007
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 3,40
EUR 6,62 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 3 disponibili
Paperback. Condizione: Very Good. Companies have been implementing large agile projects for a number of years, but the stigma of agile only works for small projects continues to be a frequent barrier for newcomers and a rallying cry for agile critics. What has been missing from the agile literature is a solid, practical book on the specifics of developing large projects in an agile way. Dean Leffingwells book Scaling Software Agility fills this gap admirably. It offers a practical guide to large project issues such as architecture, requirements development, multi-level release planning, and team organization. Leffingwells book is a necessary guide for large projects and large organizations making the transition to agile development. Jim Highsmith, director, Agile Practice, Cutter Consortium, author of Agile Project Management Theres tension between building software fast and delivering software that lasts, between being ultra-responsive to changes in the market and maintaining a degree of stability. In his latest work, Scaling Software Agility, Dean Leffingwell shows how to achieve a pragmatic balance among these forces. Leffingwells observations of the problem, his advice on the solution, and his description of the resulting best practices come from experience: hes been there, done that, and has seen whats worked. Grady Booch, IBM Fellow Agile development practices, while still controversial in some circles, offer undeniable benefits: faster time to market, better responsiveness to changing customer requirements, and higher quality. However, agile practices have been defined and recommended primarily to small teams. In Scaling Software Agility, Dean Leffingwell describes how agile methods can be applied to enterprise-class development. Part I provides an overview of the most common and effective agile methods.Part II describes seven best practices of agility that natively scale to the enterprise level.Part III describes an additional set of seven organizational capabilities that companies can master to achieve the full benefits of software agility on an enterprise scale. This book is invaluable to software developers, testers and QA personnel, managers and team leads, as well as to executives of software organizations whose objective is to increase the quality and productivity of the software development process but who are faced with all the challenges of developing software on an enterprise scale. Foreword Preface Acknowledgments About the Author Part I: Overview of Software Agility Chapter 1: Introduction to Agile Methods Chapter 2: Why the Waterfall Model Doesnt Work Chapter 3: The Essence of XP Chapter 4: The Essence of Scrum Chapter 5: The Essence of RUP Chapter 6: Lean Software, DSDM, and FDD Chapter 7: The Essence of Agile Chapter 8: The Challenge of Scaling Agile Part II: Seven Agile Team Practices That Scale Chapter 9: The Define/Build/Test Component Team Chapter 10: Two Levels of Planning and Tracking Chapter 11: Mastering the Iteration Chapter 12: Smaller, More Frequent Releases Chapter 13: Concurrent Testing Chapter 14: Continuous Integration Chapter 15: Regular Reflection and Adaptation Part III: Creating the Agile Enterprise Chapter 16: Intentional Architecture Chapter 17: Lean Requirements at Scale: Vision, Roadmap, and Just-in-Time Elaboration Chapter 18: Systems of Systems and the Agile Release Train Chapter 19: Managing Highly Distributed Development Chapter 20: Impact on Customers and Operations Chapter 21: Changing the Organization Chapter 22: Measuring Business Performance Conclusion: Agility Works at Scale Bibliography Index . The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.…

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 2008
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 3,40
EUR 6,62 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 2 disponibili
Paperback. Condizione: Very Good. OpenGL ES 2.0 is the industrys leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. With OpenGL ES 2.0, the full programmability of shaders is now available on small and portable devicesincluding cell phones, PDAs, consoles, appliances, and vehicles. However, OpenGL ES differs significantly from OpenGL. Graphics programmers and mobile developers have had very little information about ituntil now. In the OpenGL ES 2.0 Programming Guide, three leading authorities on the Open GL ES 2.0 interfaceincluding the specifications editorprovide start-to-finish guidance for maximizing the interfaces value in a wide range of high-performance applications. The authors cover the entire API, including Khronos-ratified extensions. Using detailed C-based code examples, they demonstrate how to set up and program every aspect of the graphics pipeline. Youll move from introductory techniques all the way to advanced per-pixel lighting, particle systems, and performance optimization. Coverage includes:Shaders in depth: creating shader objects, compiling shaders, checking for compile errors, attaching shader objects to program objects, and linking final program objects The OpenGL ES Shading Language: variables, types, constructors, structures, arrays, attributes, uniforms, varyings, precision qualifiers, and invariance Inputting geometry into the graphics pipeline, and assembling geometry into primitives Vertex shaders, their special variables, and their use in per-vertex lighting, skinning, and other applications Using fragment shadersincluding examples of multitexturing, fog, alpha test, and user clip planes Fragment operations: scissor test, stencil test, depth test, multisampling, blending, and dithering Advanced rendering: per-pixel lighting with normal maps, environment mapping, particle systems, image post-processing, and projective texturing Real-world programming challenges: platform diversity, C++ portability, OpenKODE, and platform-specific shader binaries. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.…

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 1996
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 3,46
EUR 6,62 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 4 disponibili
Paperback. Condizione: Very Good. Increasingly microcomputers are being used in applications where their correct operation is vital to ensure the safety of the public and the environment: from anti-lock braking systems in automobiles, to fly-by-wire aircraft, to shut-down systems at nuclear power plants. It is, therefore, vital that engineers be aware of the safety implications of the systems they develop. This book is an introduction to the field of safety-critical computer systems written for any engineer who uses microcomputers within real-time embedded systems. It assumes no prior knowledge of safety, or of any specific computer hardware or programming language. This text is intended for both engineering and computer science students, and for practising engineers within computer related industries. The approach taken is equally suited to engineers who consider computers from a hardware, software or systems viewpoint. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.…

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 1986
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 3,63
EUR 6,62 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 1 disponibile
Paperback. Condizione: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 2004
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 3,65
EUR 6,62 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 1 disponibile
Paperback. Condizione: Very Good. Many in the extreme and agile communities have long held the RationalUnified Process as being an antithesis approach to program development -citing it as being too process oriented, too rigid and structured, and overlyconcerned with documentation. This book is Rational's reaction to thatinaccurate perception. Using a project case study that is carried throughout thebook, the authors illustrate how agile techniques can be used effectively in aRUP environment. While not taking the extreme or agile communities to taskfor their expressed disdain for process, this book shows that process caneffectively accommodate design and development approaches which are notusually associated with the RUP. Software Engineering for Small Projectssuccessfully extends the appeal of the Rational Unified Process. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.…

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 2010
Serie: Libro 15 di 71 - Game Design
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 3,65
EUR 6,62 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 2 disponibili
Paperback. Condizione: Very Good. For JavaScript developers working on increasingly large and complex projects, effective automated testing is crucial to success. Test-Driven JavaScript Development is a complete, best-practice guide to agile JavaScript testing and quality assurance with the test-driven development (TDD) methodology. Leading agile JavaScript developer Christian Johansen covers all aspects of applying state-of-the-art automated testing in JavaScript environments, walking readers through the entire development lifecycle, from project launch to application deployment, and beyond. Using real-life examples driven by unit tests, Johansen shows how to use TDD to gain greater confidence in your code base, so you can fearlessly refactor and build more robust, maintainable, and reliable JavaScript code at lower cost. Throughout, he addresses crucial issues ranging from code design to performance optimization, offering realistic solutions for developers, QA specialists, and testers. Coverage includes Understanding automated testing and TDD Building effective automated testing workflows Testing code for both browsers and servers (using Node.js) Using TDD to build cleaner APIs, better modularized code, and more robust software Writing testable code Using test stubs and mocks to test units in isolation Continuously improving code through refactoring Walking through the construction and automated testing of fully functional software The accompanying Web site, tddjs.com, contains all of the books code listings and additional resources. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.…

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 2004
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 3,79
EUR 6,62 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 6 disponibili
Paperback. Condizione: Very Good. The challenges of designing, building, and maintaining large-scale, distributed enterprise systems are truly daunting. Written by and for IT professionals, IT Architectures and Middleware, Second Edition, will help you rise above the conflicts of new business objectives, new technologies, and vendor wars, allowing you to think clearly and productively about the particular challenges you face. This book focuses on the essential principles and priorities of system design and emphasizes the new requirements emerging from the rise of e-commerce and distributed, integrated systems. It offers a concise overview of middleware technology alternatives and distributed systems. Numerous increasingly complex examples are incorporated throughout, and the book concludes with some short case studies. Topics covered include: Middleware technology reviewKey principles of distributed systems: resiliency, performance and scalability, security, and systems managementInformation access requirements and data consistencyApplication integration designRecasting existing applications as services In this new edition, with updates throughout, coverage has been expanded to include: Service-oriented architecture conceptsWeb services and .NET technologyA more structured approach to system integration design . The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.…

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 2002
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 3,90
EUR 6,62 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 4 disponibili
Paperback. Condizione: Very Good. The practice of building software is a new kid on the block technology. Though it may not seem this way for those who have been in the field for most of their careers, in the overall scheme of professions, software builders are relative newbies. In the short history of the software field, a lot of facts have been identified, and a lot of fallacies promulgated. Those facts and fallacies are what this book is about. Theres a problem with those factsand, as you might imagine, those fallacies. Many of these fundamentally important facts are learned by a software engineer, but over the short lifespan of the software field, all too many of them have been forgotten. While reading Facts and Fallacies of Software Engineering, you may experience moments of Oh, yes, I had forgotten that, alongside some Is that really true? thoughts. The author of this book doesnt shy away from controversy. In fact, each of the facts and fallacies is accompanied by a discussion of whatever controversy envelops it. You may find yourself agreeing with a lot of the facts and fallacies, yet emotionally disturbed by a few of them! Whether you agree or disagree, you will learn why the author has been called the premier curmudgeon of software practice. These facts and fallacies are fundamental to the software building fieldforget or neglect them at your peril! The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.…

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 2011
Serie: Libro 13 di 20 - Addison-Wesley Professional Ruby Series
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 3,90
EUR 6,62 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 1 disponibile
Paperback. Condizione: Very Good. Its easy to write correct Ruby code, but to gain the fluency needed to write great Ruby code, you must go beyond syntax and absorb the Ruby way of thinking and problem solving. In Eloquent Ruby, Russ Olsen helps you write Ruby like true Rubyists doso you can leverage its immense, surprising power. Olsen draws on years of experience internalizing the Ruby culture and teaching Ruby to other programmers. He guides you to the Ah Ha! moments when it suddenly becomes clear why Ruby works the way it does, and how you can take advantage of this languages elegance and expressiveness. Eloquent Ruby starts small, answering tactical questions focused on a single statement, method, test, or bug. Youll learn how to write code that actually looks like Ruby (not Java or C#); why Ruby has so many control structures; how to use strings, expressions, and symbols; and what dynamic typing is really good for. Next, the book addresses bigger questions related to building methods and classes. Youll discover why Ruby classes contain so many tiny methods, when to use operator overloading, and when to avoid it. Olsen explains how to write Ruby code that writes its own codeand why youll want to. He concludes with powerful project-level features and techniques ranging from gems to Domain Specific Languages. A part of the renowned Addison-Wesley Professional Ruby Series, Eloquent Ruby will help you put on your Ruby-colored glasses and get results that make you a true believer. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.…

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 1987
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 3,90
EUR 6,62 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 5 disponibili
Paperback. Condizione: Very Good. A member of the PH OD Series! Volume II clarifies the concept of process consultation as a viable model of how to work with human systems as defined in the previous volume, Process Consultation: Its Role in Organization Development (19 69), and introduces modifications and new ideas that elaborate on and have evolved beyond the material in the first volume. Included are such topics as cultural rules of interaction; initiating and managing change; intervention strategy; tactics and style; and emerging issues in process consultation. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.…

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 2003
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 3,97
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Paperback. Condizione: Very Good. Modern software systems rely on the concepts of concurrency, modularity and distribution, both within the design of the operating system and those systems that it supports. Underlying this book is the premise that distributed systems are now commonplace and a reader is more likely to be using one than a centralized time-sharing system. This modern approach therefore avoids the focus on centralized systems, instead placing the operating system within its context and providing an overview of system components and their relationships.The book is divided into four parts: System Design, covering the basic operating system functions and describing the abstraction and implementation of a system as a community of (possibly distributed) concurrent processes. Distributed systems are introduced and a chapter on system security is included. Concurrency Control in Main Memory, focusing on concurrency control in operating systems and application-level systems and exploring inter-process communication (IPC) in the context of (distributed) system design. Transactions, demonstrating the general applicability of concurrent composite operations. Case Studies, considering different systems in the light of the perspective developed in the book: Classical UNIX; Linux, Solaris and Contemporary Unix; Extensible Systems; Windows 2000; Web Programming; Middleware; and Transaction Processing Systems.The Java language has been used throughout to illustrate object-oriented concepts, concurrent algorithms and distributed programming and the book includes a chapter on system security. The case studies, covering a full suite of professional operating systems, enable the course to be taught as a blend of theory and practice, so that on completion of the course a student is able to adapt and build real operating systems that function within a distributed environment. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.…

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 2007
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 4,02
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Paperback. Condizione: Very Good. Chris Anderson was one of the chief architects of the next-generation GUI stack, the Windows Presentation Framework (WPF), which is the subject of this book. Chriss insights shine a light from the internals of WPF to those standing at the entrance, guiding you through the concepts that form the foundation of his creation.From the foreword by Chris SellsAs one of the architects behind WPF, Chris Anderson skillfully explains not only the how, but also the why. This book is an excellent resource for anyone wanting to understand the design principles and best practices of WPF.Anders Hejlsberg, technical fellow, Microsoft CorporationIf WPF stands as the user interface technology for the next generation of Windows, then Chris Anderson stands as the Charles Petzold for the next generation of Windows user interface developers.Ted Neward, founding editor, TheServerSide.NETThis is an excellent book that does a really great job of introducing you to WPF, and explaining how to unlock the tremendous potential it provides.Scott Guthrie, general manager, Developer Division, MicrosoftWPF is a whole new animal when it comes to creating UI applications, drawing on design principles originating from both Windows Forms and the Web. Chris does a great job of not only explaining how to use the new features and capabilities of WPF (with associated code and XAML based syntax), but also explains why things work the way they do. As one of the architects of WPF, Chris gives great insight into the plumbing and design principles of WPF, as well as the mechanics of writing code using it. This is truly essential if you plan to be a serious WPF developer.Brian Noyes, chief architect, IDesign Inc.; Microsoft Regional Director; Microsoft MVPI was given the opportunity to take a look at Chris Andersons book and found it to be an exceedingly valuable resource, one I can comfortably recommend to others. I can only speak for myself, but when faced with a new technology I like to have an understanding of how it relates to and works in relation to the technology it is supplanting. Chris starts his book by tying the WPF directly into the world of Windows 32-bit UI in C++. Chris demonstrates both a keen understanding of the underlying logic that drives the WPF and how it works and also a skill in helping the reader build on their own knowledge through examples that mimic how you would build your cutting edge applications.Bill Sheldon, principal engineer, InterKnowlogyWindows Presentation Foundation (WPF) replaces Microsofts diverse presentation technologies with a unified, state-of-the-art platform for building rich applications. WPF combines the best of Windows and the Web; fully integrates user interfaces, documents, and media; and leverages the full power of XML-based declarative programming. In Essential Windows Presentation Foundation, former WPF architect Chris Anderson systematically introduces this breakthrough platform, focusing on the concepts and techniques working developers need in order to build robust applications for real users. Drawing on his unique experience as an architect on the team, Anderson thoroughly illuminates the crucial new concepts underlying WPF and reveals how its APIs work together to offer developers unprecedented value.Through working sample code, youll discover how WPF draws on the Webs simple models for markup and deployment, common frame for applications, and rich server connectivity, and on Windows rich client model, simple programming model, strong control over look-and-feel, and rich networking. Topics explored in depth includeWPF components and architecture Key WPF design decisionsand why they matter XAML markup language Controls Layouts Visuals and media, including 2D, 3D, video, and animation Data integration Actions Styles WPF Base ServicesEssential Windows Presentation Foundation is the definitive, authoritative, code-centric WPF reference: everything Windows developers need to create a whole new generation of rich, graphi.…

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 2005
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 4,34
EUR 6,62 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 2 disponibili
Paperback. Condizione: Very Good. "It's imperative that everybody working in the field of cyber-security read this book to understand the growing threat of rootkits." --Mark Russinovich, editor, Windows IT Pro / Windows & .NET Magazine "This material is not only up-to-date, it defines up-to-date. It is truly cutting-edge. As the only book on the subject, Rootkits will be of interest to any Windows security researcher or security programmer. It's detailed, well researched and the technical information is excellent. The level of technical detail, research, and time invested in developing relevant examples is impressive. In one word: Outstanding." --Tony Bautts, Security Consultant; CEO, Xtivix, Inc. "This book is an essential read for anyone responsible for Windows security. Security professionals, Windows system administrators, and programmers in general will want to understand the techniques used by rootkit authors. At a time when many IT and security professionals are still worrying about the latest e-mail virus or how to get all of this month's security patches installed, Mr. Hoglund and Mr. Butler open your eyes to some of the most stealthy and significant threats to the Windows operating system. Only by understanding these offensive techniques can you properly defend the networks and systems for which you are responsible." --Jennifer Kolde, Security Consultant, Author, and Instructor "What's worse than being owned? Not knowing it. Find out what it means to be owned by reading Hoglund and Butler's first-of-a-kind book on rootkits. At the apex the malicious hacker toolset--which includes decompilers, disassemblers, fault-injection engines, kernel debuggers, payload collections, coverage tools, and flow analysis tools--is the rootkit. Beginning where Exploiting Software left off, this book shows how attackers hide in plain sight. "Rootkits are extremely powerful and are the next wave of attack technology. Like other types of malicious code, rootkits thrive on stealthiness. They hide away from standard system observers, employing hooks, trampolines, and patches to get their work done. Sophisticated rootkits run in such a way that other programs that usually monitor machine behavior can't easily detect them. A rootkit thus provides insider access only to people who know that it is running and available to accept commands. Kernel rootkits can hide files and running processes to provide a backdoor into the target machine. "Understanding the ultimate attacker's tool provides an important motivator for those of us trying to defend systems. No authors are better suited to give you a detailed hands-on understanding of rootkits than Hoglund and Butler. Better to own this book than to be owned." --Gary McGraw, Ph.D., CTO, Cigital, coauthor of Exploiting Software (2004) and Building Secure Software (2002), both from Addison-Wesley "Greg and Jamie are unquestionably the go-to experts when it comes to subverting the Windows API and creating rootkits. These two masters come together to pierce the veil of mystery surrounding rootkits, bringing this information out of the shadows. Anyone even remotely interested in security for Windows systems, including forensic analysis, should include this book very high on their must-read list." --Harlan Carvey, author of Windows Forensics and Incident Recovery (Addison-Wesley, 2005) Rootkits are the ultimate backdoor, giving hackers ongoing and virtually undetectable access to the systems they exploit. Now, two of the world's leading experts have written the first comprehensive guide to rootkits: what they are, how they work, how to build them, and how to detect them. Rootkit.com's Greg Hoglund and James Butler created and teach Black Hat's legendary course in rootkits. In this book, they reveal never-before-told offensive aspects of rootkit technology--learn how attackers can get in and stay in for years, without detection. Hoglund and Butler show exactly how to subvert the Windows XP and Windows 2000 kernels, teaching concepts that ar.…

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 2005
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 4,43
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Paperback. Condizione: Very Good. "Every programming language has its quirks. This lively book reveals oddities of the Java programming language through entertaining and thought-provoking programming puzzles." --Guy Steele, Sun Fellow and coauthor of The Java Language Specification "I laughed, I cried, I threw up (my hands in admiration)." --Tim Peierls, president, Prior Artisans LLC, and member of the JSR 166 Expert Group How well do you really know Java? Are you a code sleuth? Have you ever spent days chasing a bug caused by a trap or pitfall in Java or its libraries? Do you like brainteasers? Then this is the book for you! In the tradition of Effective Java, Bloch and Gafter dive deep into the subtleties of the Java programming language and its core libraries. Illustrated with visually stunning optical illusions, Java Puzzlers features 95 diabolical puzzles that educate and entertain. Anyone with a working knowledge of Java will understand the puzzles, but even the most seasoned veteran will find them challenging. Most of the puzzles take the form of a short program whose behavior isn't what it seems. Can you figure out what it does? Puzzles are grouped loosely according to the features they use, and detailed solutions follow each puzzle. The solutions go well beyond a simple explanation of the program's behavior--they show you how to avoid the underlying traps and pitfalls for good. A handy catalog of traps and pitfalls at the back of the book provides a concise taxonomy for future reference. Solve these puzzles and you'll never again fall prey to the counterintuitive or obscure behaviors that can fool even the most experienced programmers. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.…

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 1983
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 5,55
EUR 6,62 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 2 disponibili
Paperback. Condizione: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 2009
Serie: Libro 4 di 7 - Addison-Wesley Signature Series (Beck)
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 5,67
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Paperback. Condizione: Very Good. Foreword by Kent Beck "The authors of this book have led a revolution in the craft of programming by controlling the environment in which software grows. --Ward Cunningham At last, a book suffused with code that exposes the deep symbiosis between TDD and OOD. This one's a keeper. --Robert C. Martin If you want to be an expert in the state of the art in TDD, you need to understand the ideas in this book.--Michael Feathers Test-Driven Development (TDD) is now an established technique for delivering better software faster. TDD is based on a simple idea: Write tests for your code before you write the code itself. However, this "simple" idea takes skill and judgment to do well. Now there's a practical guide to TDD that takes you beyond the basic concepts. Drawing on a decade of experience building real-world systems, two TDD pioneers show how to let tests guide your development and grow software that is coherent, reliable, and maintainable. Steve Freeman and Nat Pryce describe the processes they use, the design principles they strive to achieve, and some of the tools that help them get the job done. Through an extended worked example, youll learn how TDD works at multiple levels, using tests to drive the features and the object-oriented structure of the code, and using Mock Objects to discover and then describe relationships between objects. Along the way, the book systematically addresses challenges that development teams encounter with TDD--from integrating TDD into your processes to testing your most difficult features. Coverage includes Implementing TDD effectively: getting started, and maintaining your momentum throughout the project Creating cleaner, more expressive, more sustainable code Using tests to stay relentlessly focused on sustaining quality Understanding how TDD, Mock Objects, and Object-Oriented Design come together in the context of a real software development project Using Mock Objects to guide object-oriented designs Succeeding where TDD is difficult: managing complex test data, and testing persistence and concurrency . The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.…

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 2011
Serie: Libro 6 di 16 - Addison-Wesley Signature Series (Cohn)
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 7,35
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Paperback. Condizione: Very Good. In many organizations, management is the biggest obstacle to successful Agile development. Unfortunately, reliable guidance on Agile management has been scarce indeed. Now, leading Agile manager Jurgen Appelo fills that gap, introducing a realistic approach to leading, managing, and growing your Agile team or organization. Writing for current managers and developers moving into management, Appelo shares insights that are grounded in modern complex systems theory, reflecting the intense complexity of modern software development. Appelos Management 3.0 model recognizes that todays organizations are living, networked systems; and that management is primarily about people and relationships. Management 3.0 doesnt offer mere checklists or prescriptions to follow slavishly; rather, it deepens your understanding of how organizations and Agile teams work and gives you tools to solve your own problems. Drawing on his extensive experience as an Agile manager, the author identifies the most important practices of Agile management and helps you improve each of them. Coverage includes Getting beyond Management 1.0 control and Management 2.0 fads Understanding how complexity affects your organization Keeping your people active, creative, innovative, and motivated Giving teams the care and authority they need to grow on their own Defining boundaries so teams can succeed in alignment with business goals Sowing the seeds for a culture of software craftsmanship Crafting an organizational network that promotes success Implementing continuous improvement that actually works Thoroughly pragmaticand never trendyJurgen Appelos Management 3.0 helps you bring greater agility to any software organization, team, or project. . The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.…

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 2010
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 7,44
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Paperback. Condizione: Very Good. Winner of the 2011 Jolt Excellence Award! Getting software released to users is often a painful, risky, and time-consuming process.This groundbreaking new book sets out the principles and technical practices that enable rapid, incremental delivery of high quality, valuable new functionality to users. Through automation of the build, deployment, and testing process, and improved collaboration between developers, testers, and operations, delivery teams can get changes released in a matter of hourssometimes even minutesno matter what the size of a project or the complexity of its code base. Jez Humble and David Farley begin by presenting the foundations of a rapid, reliable, low-risk delivery process. Next, they introduce the deployment pipeline, an automated process for managing all changes, from check-in to release. Finally, they discuss the ecosystem needed to support continuous delivery, from infrastructure, data and configuration management to governance. The authors introduce state-of-the-art techniques, including automated infrastructure management and data migration, and the use of virtualization. For each, they review key issues, identify best practices, and demonstrate how to mitigate risks. Coverage includes Automating all facets of building, integrating, testing, and deploying softwareImplementing deployment pipelines at team and organizational levels Improving collaboration between developers, testers, and operationsDeveloping features incrementally on large and distributed teams Implementing an effective configuration management strategy Automating acceptance testing, from analysis to implementation Testing capacity and other non-functional requirements Implementing continuous deployment and zero-downtime releases Managing infrastructure, data, components and dependencies Navigating risk management, compliance, and auditing Whether youre a developer, systems administrator, tester, or manager, this book will help your organization move from idea to release faster than everso you can deliver value to your business rapidly and reliably. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged. …

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 1997
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 8,35
EUR 6,62 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 3 disponibili
Paperback. Condizione: Very Good. With this practical book, you will attain a solid understanding of threads and will discover how to put this powerful mode of programming to work in real-world applications. The primary advantage of threaded programming is that it enables your applications to accomplish more than one task at the same time by using the number-crunching power of multiprocessor parallelism and by automatically exploiting I/O concurrency in your code, even on a single processor machine. The result: applications that are faster, more responsive to users, and often easier to maintain. Threaded programming is particularly well suited to network programming where it helps alleviate the bottleneck of slow network I/O. This book offers an in-depth description of the IEEE operating system interface standard, POSIXAE (Portable Operating System Interface) threads, commonly called Pthreads. Written for experienced C programmers, but assuming no previous knowledge of threads, the book explains basic concepts such as asynchronous programming, the lifecycle of a thread, and synchronization. You then move to more advanced topics such as attributes objects, thread-specific data, and realtime scheduling. An entire chapter is devoted to "real code," with a look at barriers, read/write locks, the work queue manager, and how to utilize existing libraries. In addition, the book tackles one of the thorniest problems faced by thread programmers-debugging-with valuable suggestions on how to avoid code errors and performance problems from the outset. Numerous annotated examples are used to illustrate real-world concepts. A Pthreads mini-reference and a look at future standardization are also included. . The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.…

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 2009
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 8,35
EUR 6,62 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 3 disponibili
Paperback. Condizione: Very Good. OpenGL is a powerful software interface used to produce high-quality, computer-generated images and interactive applications using 2D and 3D objects, bitmaps, and color images.The OpenGLProgramming Guide, Seventh Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through Version 2.1. This seventh edition of the best-selling red book describes the latest features of OpenGL Versions 3.0 and 3.1. You will find clear explanations of OpenGL functionality and many basic computer graphics techniques, such as building and rendering 3D models; interactively viewing objects from different perspective points; and using shading, lighting, and texturing effects for greater realism. In addition, this book provides in-depth coverage of advanced techniques, including texture mapping, antialiasing, fog and atmospheric effects, NURBS, image processing, and more. The text also explores other key topics such as enhancing performance, OpenGL extensions, and cross-platform techniques.This seventh edition has been updated to include the newest features of OpenGL Versions 3.0 and 3.1, includingUsing framebuffer objects for off-screen rendering and texture updates Examples of the various new buffer object types, including uniform-buffer objects, transform feedback buffers, and vertex array objects Using texture arrays to increase performance when using numerous textures Efficient rendering using primitive restart and conditional rendering Discussion of OpenGLs deprecation mechanism and how to verify your programs for future versions of OpenGLThis edition continues the discussion of the OpenGL Shading Language (GLSL) and explains the mechanics of using this language to create complex graphics effects and boost the computational power of OpenGL. The OpenGL Technical Library provides tutorial and reference books for OpenGL. The Library enables programmers to gain a practical understanding of OpenGL and shows them how to unlock its full potential. Originally developed by SGI, the Library continues to evolve under the auspices of the Khronos OpenGL ARB Working Group, an industry consortium responsible for guiding the evolution of OpenGL and related technologies. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.…

Lingua: Inglese
Editore: Pearson Education (US), United States, New Jersey, 2008
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 8,79
EUR 6,62 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 2 disponibili
Paperback. Condizione: Very Good. PHP and MySQL Web Development, Fourth EditionThe definitive guide to building database-drive Web applications with PHP and MySQLPHP and MySQL are popular open-source technologies that are ideal for quickly developing database-driven Web applications. PHP is a powerful scripting language designed to enable developers to create highly featured Web applications quickly, and MySQL is a fast, reliable database that integrates well with PHP and is suited for dynamic Internet-based applications. PHP and MySQL Web Development shows how to use these tools together to produce effective, interactive Web applications. It clearly describes the basics of the PHP language, explains how to set up and work with a MySQL database, and then shows how to use PHP to interact with the database and the server. This practical, hands-on book includes numerous examples that demonstrate common tasks such as authenticating users, constructing a shopping cart, generating PDF documents and images dynamically, sending and managing email, facilitating user discussions, connecting to Web services using XML, and developing Web 2.0 applications with Ajax-based interactivity. The fourth edition of PHP and MySQL Web Development has been thoroughly updated, revised, and expanded to cover developments in PHP 5 through version 5.3, such as namespaces and closures, as well as features introduced in MySQL 5.1.TABLE OF CONTENTSPart I: Using PHP 1 PHP Crash Course 2 Storing and Retrieving Data 3 Using Arrays 4 String Manipulation and Regular Expressions 5 Reusing Code and Writing Functions 6 Object-Oriented PHP 7 Error and Exception Handling Part II: Using MySQL 8 Designing Your Web Database 9 Creating Your Web Database 10 Working with Your MySQL Database 11 Accessing Your MySQL Database from the Web with PHP 12 Advanced MySQL Administration 13 Advanced MySQL Programming Part III: E-Commerce and Security 14 Running an E-Commerce Site 15 E-commerce Security Issues 16 Web Application Security 17 Implementing Authentication with PHP and MySQL 18 Implementing Secure Transactions with PHP and MySQL Part IV: Advanced PHP Techniques 19 Interacting with the File System and the Server 20 Using Network and Protocol Functions 21 Managing the Date and Time 22 Generating Images 23 Using Session Control in PHP 24 Other Useful Features Part V: Building Practical PHP and MySQL Projects 25 Using PHP and MySQL for Large Projects 26 Debugging 27 Building User Authentication and Personalization 28 Building a Shopping Cart 29 Building a Web-Based Email Service 30 Building a Mailing List Manager 31 Building Web Forums 32 Generating Personalized PDF Documents 33 Connecting to Web Services with XML and SOAP 34 Building Web 2.0 Applications with Ajax Part VI: Appendixes Appendix A: Installing PHP and MySQL Appendix B: Web Resources . The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.…