Lingua: Inglese
Editore: Addison-Wesley Professional (edition 1), 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: BooksRun, Philadelphia, PA, U.S.A.
Paperback. Condizione: Very Good. 1. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting.
Lingua: Inglese
Editore: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
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Lingua: Inglese
Editore: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
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Lingua: Inglese
Editore: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
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Lingua: Inglese
Editore: Pearson Education (US), Boston, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condizione: new. Paperback. C++ remains the key language at many leading game development studios. Since its used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhavs game programming courses at USC, its fun, easy, practical, hands-on, and complete. Step by step, youll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. Youll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get started Implement basic 2D graphics, game updates, vectors, and game physics Build more intelligent games with widely used AI algorithms Implement 3D graphics with OpenGL, shaders, matrices, and transformations Integrate and mix audio, including 3D positional audio Detect collisions of objects in a 3D environment Efficiently respond to player input Build user interfaces, including Head-Up Displays (HUDs) Improve graphics quality with anisotropic filtering and deferred shading Load and save levels and binary game data Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Lingua: Inglese
Editore: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: New.
Lingua: Inglese
Editore: Addison-Wesley Professional 4/7/2018, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condizione: New. Game Programming in C++: Creating 3D Games. Book.
PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
Lingua: Inglese
Editore: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: GreatBookPrices, Columbia, MD, U.S.A.
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Da: PBShop.store UK, Fairford, GLOS, Regno Unito
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Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
Lingua: Inglese
Editore: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: Speedyhen LLC, Hialeah, FL, U.S.A.
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Lingua: Inglese
Editore: Pearson Education (US), US, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: Rarewaves USA, OSWEGO, IL, U.S.A.
EUR 54,57
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Aggiungi al carrelloPaperback. Condizione: New. Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete. Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get startedImplement basic 2D graphics, game updates, vectors, and game physicsBuild more intelligent games with widely used AI algorithmsImplement 3D graphics with OpenGL, shaders, matrices, and transformationsIntegrate and mix audio, including 3D positional audioDetect collisions of objects in a 3D environmentEfficiently respond to player inputBuild user interfaces, including Head-Up Displays (HUDs)Improve graphics quality with anisotropic filtering and deferred shadingLoad and save levels and binary game dataWhether you're a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring for-and that's a proven route to success.
Lingua: Inglese
Editore: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: Brit Books, Milton Keynes, Regno Unito
EUR 40,96
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Aggiungi al carrelloPaperback. Condizione: Used; Good. ***Simply Brit*** Welcome to our online used book store, where affordability meets great quality. Dive into a world of captivating reads without breaking the bank. We take pride in offering a wide selection of used books, from classics to hidden gems, ensuring there is something for every literary palate. All orders are shipped within 24 hours and our lightning fast-delivery within 48 hours coupled with our prompt customer service ensures a smooth journey from ordering to delivery. Discover the joy of reading with us, your trusted source for affordable books that do not compromise on quality.
Lingua: Inglese
Editore: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
EUR 48,08
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Aggiungi al carrelloCondizione: New. 2018. Paperback. . . . . .
Lingua: Inglese
Editore: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 43,66
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Lingua: Inglese
Editore: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
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Lingua: Inglese
Editore: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
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Lingua: Inglese
Editore: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
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EUR 59,36
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Lingua: Inglese
Editore: Pearson Education (US), US, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: Rarewaves.com USA, London, LONDO, Regno Unito
EUR 64,93
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Aggiungi al carrelloPaperback. Condizione: New. Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete. Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get startedImplement basic 2D graphics, game updates, vectors, and game physicsBuild more intelligent games with widely used AI algorithmsImplement 3D graphics with OpenGL, shaders, matrices, and transformationsIntegrate and mix audio, including 3D positional audioDetect collisions of objects in a 3D environmentEfficiently respond to player inputBuild user interfaces, including Head-Up Displays (HUDs)Improve graphics quality with anisotropic filtering and deferred shadingLoad and save levels and binary game dataWhether you're a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring for-and that's a proven route to success.
Lingua: Inglese
Editore: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 48,99
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Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Lingua: Inglese
Editore: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: Russell Books, Victoria, BC, Canada
Prima edizione
EUR 49,86
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Aggiungi al carrelloPaperback. Condizione: New. 1st Edition. Special order direct from the distributor.
Lingua: Inglese
Editore: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: Kennys Bookstore, Olney, MD, U.S.A.
Condizione: New. 2018. Paperback. . . . . . Books ship from the US and Ireland.
Lingua: Inglese
Editore: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: Revaluation Books, Exeter, Regno Unito
EUR 68,98
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Aggiungi al carrelloPaperback. Condizione: Brand New. 400 pages. 9.25x7.25x1.25 inches. In Stock.
Lingua: Inglese
Editore: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: Speedyhen, Hertfordshire, Regno Unito
EUR 39,22
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Aggiungi al carrelloCondizione: NEW.
Lingua: Inglese
Editore: Pearson Education (US), US, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: Rarewaves USA United, OSWEGO, IL, U.S.A.
EUR 56,67
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Aggiungi al carrelloPaperback. Condizione: New. Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete. Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get startedImplement basic 2D graphics, game updates, vectors, and game physicsBuild more intelligent games with widely used AI algorithmsImplement 3D graphics with OpenGL, shaders, matrices, and transformationsIntegrate and mix audio, including 3D positional audioDetect collisions of objects in a 3D environmentEfficiently respond to player inputBuild user interfaces, including Head-Up Displays (HUDs)Improve graphics quality with anisotropic filtering and deferred shadingLoad and save levels and binary game dataWhether you're a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring for-and that's a proven route to success.
EUR 50,50
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Aggiungi al carrelloCondizione: New. Über den AutorSanjay Madhav is a senior lecturer at the University of Southern California, where he teaches several programming and video game programming courses. He has taught at USC since 2008. Prior to joining USC, Sanjay worked.
Lingua: Inglese
Editore: Pearson Education (US), Boston, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: AussieBookSeller, Truganina, VIC, Australia
EUR 82,54
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Aggiungi al carrelloPaperback. Condizione: new. Paperback. C++ remains the key language at many leading game development studios. Since its used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhavs game programming courses at USC, its fun, easy, practical, hands-on, and complete. Step by step, youll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. Youll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get started Implement basic 2D graphics, game updates, vectors, and game physics Build more intelligent games with widely used AI algorithms Implement 3D graphics with OpenGL, shaders, matrices, and transformations Integrate and mix audio, including 3D positional audio Detect collisions of objects in a 3D environment Efficiently respond to player input Build user interfaces, including Head-Up Displays (HUDs) Improve graphics quality with anisotropic filtering and deferred shading Load and save levels and binary game data Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Lingua: Inglese
Editore: Pearson Education Mär 2018, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 51,39
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware - Program 3D Games in C++: The #1 Language at Top Game Studios WorldwideC++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete.Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know.
Da: preigu, Osnabrück, Germania
EUR 56,85
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. Game Programming in C++ | Creating 3D Games | Sanjay Madhav | Taschenbuch | Kartoniert / Broschiert | Englisch | 2018 | Pearson Education | EAN 9780134597201 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu.
Lingua: Inglese
Editore: Pearson Education (US), US, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: Rarewaves.com UK, London, Regno Unito
EUR 60,59
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Aggiungi al carrelloPaperback. Condizione: New. Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete. Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get startedImplement basic 2D graphics, game updates, vectors, and game physicsBuild more intelligent games with widely used AI algorithmsImplement 3D graphics with OpenGL, shaders, matrices, and transformationsIntegrate and mix audio, including 3D positional audioDetect collisions of objects in a 3D environmentEfficiently respond to player inputBuild user interfaces, including Head-Up Displays (HUDs)Improve graphics quality with anisotropic filtering and deferred shadingLoad and save levels and binary game dataWhether you're a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring for-and that's a proven route to success.