Isbn: 9780470597187 - game invaders: the theory and understanding of computer games (20 risultati)

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  • Lingua: Inglese

    Editore: Wiley, 2012

    0470597186 / 9780470597187

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    PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.

  • Lingua: Inglese

    Editore: Wiley-IEEE Computer Society Pr, 2012

    0470597186 / 9780470597187

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  • Lingua: Inglese

    Editore: Wiley & Sons, Incorporated, John, 2012

    0470597186 / 9780470597187

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    Da: Better World Books, Mishawaka, IN, U.S.A.Better World Books

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    Condizione: Usato - Molto buono

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    Condizione: Very Good. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.

  • Lingua: Inglese

    Editore: John Wiley and Sons Inc, US, 2012

    0470597186 / 9780470597187

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    Paperback. Condizione: New. Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to understanding games. Game Invaders fully integrates genre theory, new media aesthetics, perceptual opportunities, and semiotics into a practical DIY toolkit for games analysis-offering detailed guidance for how to conduct in-depth critiques of game content and gameplay. Featuring an informal and witty writing style, the book devotes a number of chapters to specific games from all eras, clearly demonstrating the practical application of the theories to modern, large-scale computer games. Readers will find: . Suggestions on how to apply the DIY package to major issues central to understanding computer games and their design . Coverage of the semiotics of video games, laying the foundation for such topics as the role of agency and virtual storytelling . Tasks and solutions for readers wishing to practice techniques introduced in the book . A companion website featuring access to an app that enables the reader to conduct their own activity profiling of games An important resource for those wishing to dig deeper into the games they design, Game Invaders gives game designers the skills they need to stand out from the crowd. It is also a valuable guide for anyone wishing to learn more about computer games, virtual reality, and new media.…

  • Lingua: Inglese

    Editore: Wiley-IEEE Computer Society Pr, 2012

    0470597186 / 9780470597187

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    Da: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices

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    Condizione: As New. Unread book in perfect condition.

  • Lingua: Inglese

    Editore: Wiley-IEEE Computer Society Pr, 2012

    0470597186 / 9780470597187

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    Da: California Books, Miami, FL, U.S.A.California Books

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    Condizione: New.

  • Lingua: Inglese

    Editore: Wiley-IEEE Computer Society Pr, 2012

    0470597186 / 9780470597187

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    Da: Phatpocket Limited, Waltham Abbey, HERTS, Regno UnitoPhatpocket Limited

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    Condizione: Usato - Buono

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    Condizione: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions.…

  • Lingua: Inglese

    Editore: Wiley-IEEE Computer Society Pr 2012-06, 2012

    0470597186 / 9780470597187

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    Da: Chiron Media, Wallingford, Regno UnitoChiron Media

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    PF. Condizione: New.

  • Lingua: Inglese

    Editore: Wiley-IEEE Computer Society Pr, 2012

    0470597186 / 9780470597187

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    Condizione: New.

  • Lingua: Inglese

    Editore: Wiley-IEEE Computer Society Pr, 2012

    0470597186 / 9780470597187

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    Da: Ria Christie Collections, Uxbridge, Regno UnitoRia Christie Collections

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    Condizione: New. In English.

  • Lingua: Inglese

    Editore: Wiley-Ieee Computer Society Pr, 2012

    0470597186 / 9780470597187

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    Da: Anybook.com, Lincoln, Regno UnitoAnybook.com

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    Condizione: Good. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. In good all round condition. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,500grams, ISBN:9780470597187.

  • Lingua: Inglese

    Editore: Wiley-IEEE Computer Society Pr, 2012

    0470597186 / 9780470597187

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    Condizione: As New. Unread book in perfect condition.

  • Lingua: Inglese

    Editore: IEEE Computer Society, 2010

    0470597186 / 9780470597187

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    Da: Revaluation Books, Exeter, Regno UnitoRevaluation Books

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    Paperback. Condizione: Brand New. 1st edition. 230 pages. 9.11x6.10x0.54 inches. In Stock.

  • Lingua: Inglese

    Editore: John Wiley & Sons, 2012

    0470597186 / 9780470597187

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    Da: moluna, Greven, Germaniamoluna

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    Kartoniert / Broschiert. Condizione: New. CLIVE FENCOTT, PhD, is a freelance writer and researcher in new media. For many years, he taught and researched the theory of computer games at Teesside University in the UK. He also worked in the games industry. Dr. Fencott has authored over fifty publicat.

  • Lingua: Inglese

    Editore: John Wiley & Sons Jul 2012, 2012

    0470597186 / 9780470597187

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    Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

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    Taschenbuch. Condizione: Neu. Neuware - Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to understanding games. Game Invaders fully integrates genre theory, new media aesthetics, perceptual opportunities, and semiotics into a practical DIY toolkit for games analysis-offering detailed guidance for how to conduct in-depth critiques of game content and gameplay. Featuring an informal and witty writing style, the book devotes a number of chapters to specific games from all eras, clearly demonstrating the practical application of the theories to modern, large-scale computer games. Readers will find: - Suggestions on how to apply the DIY package to major issues central to understanding computer games and their design - Coverage of the semiotics of video games, laying the foundation for such topics as the role of agency and virtual storytelling - Tasks and solutions for readers wishing to practice techniques introduced in the book - A companion website featuring access to an app that enables the reader to conduct their own activity profiling of games An important resource for those wishing to dig deeper into the games they design, Game Invaders gives game designers the skills they need to stand out from the crowd. It is also a valuable guide for anyone wishing to learn more about computer games, virtual reality, and new media. …

  • Lingua: Inglese

    Editore: John Wiley and Sons Inc, US, 2012

    0470597186 / 9780470597187

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    Da: Rarewaves.com UK, London, Regno UnitoRarewaves.com UK

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    Paperback. Condizione: New. Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to understanding games. Game Invaders fully integrates genre theory, new media aesthetics, perceptual opportunities, and semiotics into a practical DIY toolkit for games analysis-offering detailed guidance for how to conduct in-depth critiques of game content and gameplay. Featuring an informal and witty writing style, the book devotes a number of chapters to specific games from all eras, clearly demonstrating the practical application of the theories to modern, large-scale computer games. Readers will find: . Suggestions on how to apply the DIY package to major issues central to understanding computer games and their design . Coverage of the semiotics of video games, laying the foundation for such topics as the role of agency and virtual storytelling . Tasks and solutions for readers wishing to practice techniques introduced in the book . A companion website featuring access to an app that enables the reader to conduct their own activity profiling of games An important resource for those wishing to dig deeper into the games they design, Game Invaders gives game designers the skills they need to stand out from the crowd. It is also a valuable guide for anyone wishing to learn more about computer games, virtual reality, and new media.…

  • Lingua: Inglese

    Editore: John Wiley & Sons Inc, 2012

    0470597186 / 9780470597187

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    • Print on Demand

    Da: THE SAINT BOOKSTORE, Southport, Regno UnitoTHE SAINT BOOKSTORE

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    EUR 72,67

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    Paperback / softback. Condizione: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.

  • Lingua: Inglese

    Editore: John Wiley & Sons Inc, New York, 2012

    0470597186 / 9780470597187

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    Paperback. Condizione: new. Paperback. Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to understanding games. Game Invaders fully integrates genre theory, new media aesthetics, perceptual opportunities, and semiotics into a practical DIY toolkit for games analysisoffering detailed guidance for how to conduct in-depth critiques of game content and gameplay. Featuring an informal and witty writing style, the book devotes a number of chapters to specific games from all eras, clearly demonstrating the practical application of the theories to modern, large-scale computer games. Readers will find: Suggestions on how to apply the DIY package to major issues central to understanding computer games and their design Coverage of the semiotics of video games, laying the foundation for such topics as the role of agency and virtual storytelling Tasks and solutions for readers wishing to practice techniques introduced in the book A companion website featuring access to an app that enables the reader to conduct their own activity profiling of games An important resource for those wishing to dig deeper into the games they design, Game Invaders gives game designers the skills they need to stand out from the crowd. It is also a valuable guide for anyone wishing to learn more about computer games, virtual reality, and new media. * Introduces a practical critical method for analyzing existing games and designing future games. * Encourages a depth of thinking about games that can help a young designer stand out from the crowd. * Pays close attention to several games outside of the mainstream. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. …

  • Lingua: Inglese

    Editore: John Wiley & Sons, 2012

    0470597186 / 9780470597187

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    Da: Majestic Books, Hounslow, Regno UnitoMajestic Books

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    EUR 107,88

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    Condizione: New. Print on Demand pp. 230.

  • Lingua: Inglese

    Editore: John Wiley & Sons, 2012

    0470597186 / 9780470597187

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    Da: Biblios, frankfurt am main, HESSE, GermaniaBiblios

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    EUR 108,51

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    Condizione: New. PRINT ON DEMAND pp. 230.