Paperback. Condizione: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
Lingua: Inglese
Editore: International Thomson Computer Press, London, 1996
ISBN 10: 1850321736 ISBN 13: 9781850321736
Da: PsychoBabel & Skoob Books, Didcot, Regno Unito
EUR 6,07
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Very Good. Paperback, a little sunned on rear cover, with creased rear leading corners. Leading corners are bent, affecting early and late pages; spine ends are faintly bumped. Pages are clean and sound throughout, with all content clear. TS. Used.
EUR 14,28
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Very Good. Staple bound paperback (27 pages) in very good condition. Covers are slightly marked and sunned. Corners are a little bumped and rubbed. Binding is sound and pages are clear. LW. Used.
EUR 11,90
Quantità: 1 disponibili
Aggiungi al carrelloSoft cover. Condizione: Very Good. No Jacket. 1st Edition. 28pp staple bound booklet. Written collaboratively by Fencott and Griffiths. Four performances were given as a two-voice poem. The layout of this book reflects the nature of the poem as a performance piece. Light grey thin card covers with illustration of Teeside and black lettering. Light toning to front hinge of spine and dust spots to top margin of front cover. No inscriptions. Appears hardly read.
Lingua: Inglese
Editore: Oral Complex, London
Da: Test Centre Books, Norwich, Regno Unito
Manoscritto / Collezionismo cartaceo
EUR 14,28
Quantità: 1 disponibili
Aggiungi al carrelloSoft cover. Condizione: Very Good Plus. Single blue sheet folded twice into narrow 8vo. Containing biographies of Cobbing, Fencott, and Whiting, a brief history of the group, and general information.
EUR 29,76
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Very Good. Card covers are clean, corners minimally bumped; binding is tight; pages are unmarked. ; 5.75 x 0.1 x 8.1 inches; 16 pages.
Lingua: Inglese
Editore: Wiley-IEEE Computer Society PR, 2012
ISBN 10: 0470597186 ISBN 13: 9780470597187
Da: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.
Paperback. Condizione: Very Good. No Jacket. Former library book; May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
Da: Cotswold Internet Books, Cheltenham, Regno Unito
Prima edizione
EUR 42,07
Quantità: 1 disponibili
Aggiungi al carrello1st edition. 16pp in thick paper cover. Undated - probably 1980s. A clean, tidy copy Used - Very Good. VG stapled paperback.
EUR 58,34
Quantità: 1 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
Lingua: Inglese
Editore: Wiley-IEEE Computer Society Pr, 2012
ISBN 10: 0470597186 ISBN 13: 9780470597187
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 61,44
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Lingua: Inglese
Editore: Wiley-IEEE Computer Society Pr, 2012
ISBN 10: 0470597186 ISBN 13: 9780470597187
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 62,28
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Lingua: Inglese
Editore: John Wiley and Sons Inc, US, 2012
ISBN 10: 0470597186 ISBN 13: 9780470597187
Da: Rarewaves.com USA, London, LONDO, Regno Unito
EUR 66,99
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to understanding games. Game Invaders fully integrates genre theory, new media aesthetics, perceptual opportunities, and semiotics into a practical DIY toolkit for games analysis-offering detailed guidance for how to conduct in-depth critiques of game content and gameplay. Featuring an informal and witty writing style, the book devotes a number of chapters to specific games from all eras, clearly demonstrating the practical application of the theories to modern, large-scale computer games. Readers will find: . Suggestions on how to apply the DIY package to major issues central to understanding computer games and their design . Coverage of the semiotics of video games, laying the foundation for such topics as the role of agency and virtual storytelling . Tasks and solutions for readers wishing to practice techniques introduced in the book . A companion website featuring access to an app that enables the reader to conduct their own activity profiling of games An important resource for those wishing to dig deeper into the games they design, Game Invaders gives game designers the skills they need to stand out from the crowd. It is also a valuable guide for anyone wishing to learn more about computer games, virtual reality, and new media.
Lingua: Inglese
Editore: Wiley-IEEE Computer Society Pr, 2012
ISBN 10: 0470597186 ISBN 13: 9780470597187
Da: Phatpocket Limited, Waltham Abbey, HERTS, Regno Unito
EUR 55,61
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions.
Lingua: Inglese
Editore: Wiley-IEEE Computer Society Pr, 2012
ISBN 10: 0470597186 ISBN 13: 9780470597187
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 58,33
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Lingua: Inglese
Editore: Wiley-IEEE Computer Society Pr, 2012
ISBN 10: 0470597186 ISBN 13: 9780470597187
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 61,65
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. In.
Lingua: Inglese
Editore: Wiley-IEEE Computer Society Pr 2012-06, 2012
ISBN 10: 0470597186 ISBN 13: 9780470597187
Da: Chiron Media, Wallingford, Regno Unito
EUR 58,54
Quantità: 10 disponibili
Aggiungi al carrelloPF. Condizione: New.
Lingua: Inglese
Editore: Wiley-IEEE Computer Society Pr, 2012
ISBN 10: 0470597186 ISBN 13: 9780470597187
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 63,91
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Lingua: Inglese
Editore: Wiley-Ieee Computer Society Pr, 2012
ISBN 10: 0470597186 ISBN 13: 9780470597187
Da: Anybook.com, Lincoln, Regno Unito
EUR 67,22
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: Good. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. In good all round condition. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,500grams, ISBN:9780470597187.
EUR 35,12
Quantità: 1 disponibili
Aggiungi al carrelloSoft cover. Condizione: Very Good. No Jacket. Feint foxing line across top of front cover. Slight crease to top corner of back cover that extends into last few pages.
Da: THE SAINT BOOKSTORE, Southport, Regno Unito
EUR 67,62
Quantità: 1 disponibili
Aggiungi al carrelloPaperback / softback. Condizione: New. New copy - Usually dispatched within 4 working days.
Lingua: Inglese
Editore: Wiley-IEEE Computer Society Pr, 2012
ISBN 10: 0470597186 ISBN 13: 9780470597187
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
Prima edizione
EUR 76,74
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: New. * Introduces a practical critical method for analyzing existing games and designing future games. * Encourages a depth of thinking about games that can help a young designer stand out from the crowd. * Pays close attention to several games outside of the mainstream. Num Pages: 230 pages, Illustrations (some col.). BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 234 x 157 x 14. Weight in Grams: 426. . 2012. 1st Edition. paperback. . . . .
Da: Revaluation Books, Exeter, Regno Unito
EUR 85,58
Quantità: 2 disponibili
Aggiungi al carrelloPaperback. Condizione: Brand New. 1st edition. 230 pages. 9.11x6.10x0.54 inches. In Stock.
Lingua: Inglese
Editore: Wiley-IEEE Computer Society Pr, 2012
ISBN 10: 0470597186 ISBN 13: 9780470597187
Da: Kennys Bookstore, Olney, MD, U.S.A.
Condizione: New. * Introduces a practical critical method for analyzing existing games and designing future games. * Encourages a depth of thinking about games that can help a young designer stand out from the crowd. * Pays close attention to several games outside of the mainstream. Num Pages: 230 pages, Illustrations (some col.). BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 234 x 157 x 14. Weight in Grams: 426. . 2012. 1st Edition. paperback. . . . . Books ship from the US and Ireland.
EUR 69,69
Quantità: Più di 20 disponibili
Aggiungi al carrelloKartoniert / Broschiert. Condizione: New. CLIVE FENCOTT, PhD, is a freelance writer and researcher in new media. For many years, he taught and researched the theory of computer games at Teesside University in the UK. He also worked in the games industry. Dr. Fencott has authored over fifty publicat.
Lingua: Inglese
Editore: John Wiley and Sons Inc, US, 2012
ISBN 10: 0470597186 ISBN 13: 9780470597187
Da: Rarewaves.com UK, London, Regno Unito
EUR 61,95
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to understanding games. Game Invaders fully integrates genre theory, new media aesthetics, perceptual opportunities, and semiotics into a practical DIY toolkit for games analysis-offering detailed guidance for how to conduct in-depth critiques of game content and gameplay. Featuring an informal and witty writing style, the book devotes a number of chapters to specific games from all eras, clearly demonstrating the practical application of the theories to modern, large-scale computer games. Readers will find: . Suggestions on how to apply the DIY package to major issues central to understanding computer games and their design . Coverage of the semiotics of video games, laying the foundation for such topics as the role of agency and virtual storytelling . Tasks and solutions for readers wishing to practice techniques introduced in the book . A companion website featuring access to an app that enables the reader to conduct their own activity profiling of games An important resource for those wishing to dig deeper into the games they design, Game Invaders gives game designers the skills they need to stand out from the crowd. It is also a valuable guide for anyone wishing to learn more about computer games, virtual reality, and new media.
EUR 84,66
Quantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware - Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to understanding games. Game Invaders fully integrates genre theory, new media aesthetics, perceptual opportunities, and semiotics into a practical DIY toolkit for games analysis--offering detailed guidance for how to conduct in-depth critiques of game content and gameplay.Featuring an informal and witty writing style, the book devotes a number of chapters to specific games from all eras, clearly demonstrating the practical application of the theories to modern, large-scale computer games. Readers will find:\* Suggestions on how to apply the DIY package to major issues central to understanding computer games and their design \* Coverage of the semiotics of video games, laying the foundation for such topics as the role of agency and virtual storytelling \* Tasks and solutions for readers wishing to practice techniques introduced in the book \* A companion website featuring access to an app that enables the reader to conduct their own activity profiling of gamesAn important resource for those wishing to dig deeper into the games they design, Game Invaders gives game designers the skills they need to stand out from the crowd. It is also a valuable guide for anyone wishing to learn more about computer games, virtual reality, and new media.
EUR 47,61
Quantità: 1 disponibili
Aggiungi al carrelloSoftcover. Condizione: Very Good. Unread copy with light external wear from previous storage/display.
Lingua: Inglese
Editore: John Wiley & Sons Inc, New York, 2012
ISBN 10: 0470597186 ISBN 13: 9780470597187
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Prima edizione Print on Demand
Paperback. Condizione: new. Paperback. Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to understanding games. Game Invaders fully integrates genre theory, new media aesthetics, perceptual opportunities, and semiotics into a practical DIY toolkit for games analysisoffering detailed guidance for how to conduct in-depth critiques of game content and gameplay. Featuring an informal and witty writing style, the book devotes a number of chapters to specific games from all eras, clearly demonstrating the practical application of the theories to modern, large-scale computer games. Readers will find: Suggestions on how to apply the DIY package to major issues central to understanding computer games and their design Coverage of the semiotics of video games, laying the foundation for such topics as the role of agency and virtual storytelling Tasks and solutions for readers wishing to practice techniques introduced in the book A companion website featuring access to an app that enables the reader to conduct their own activity profiling of games An important resource for those wishing to dig deeper into the games they design, Game Invaders gives game designers the skills they need to stand out from the crowd. It is also a valuable guide for anyone wishing to learn more about computer games, virtual reality, and new media. * Introduces a practical critical method for analyzing existing games and designing future games. * Encourages a depth of thinking about games that can help a young designer stand out from the crowd. * Pays close attention to several games outside of the mainstream. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Da: THE SAINT BOOKSTORE, Southport, Regno Unito
EUR 72,05
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback / softback. Condizione: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Da: Revaluation Books, Exeter, Regno Unito
EUR 78,44
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Brand New. 1st edition. 230 pages. 9.11x6.10x0.54 inches. In Stock. This item is printed on demand.