EUR 55,70
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
EUR 66,14
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
EUR 63,86
Quantità: 4 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
Condizione: NEW.
Lingua: Inglese
Editore: Taylor and Francis Ltd, GB, 2025
ISBN 10: 1032813482 ISBN 13: 9781032813486
Da: Rarewaves.com USA, London, LONDO, Regno Unito
EUR 73,09
Quantità: 2 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early self-playtesting to late-stage unguided playtesting, and offers the specific questions and practices the author has refined to perfect his own games.This book is split up into four main sections, each with a distinct focus: Getting ready to playtest: Establishing goalposts, brainstorming, self-playtesting, getting organized, how to design a prototype, and writing rules. The focus here is starting good habits and establishing best practices, whether this is your first game or your hundredth. Playtesting in the real world: How to find playtesters, how to teach your game, what to do during the playtest, how to take notes and collect feedback, and being a great playtester yourself. Playtesting online: How to adapt to digital platforms, the best practices for playtesting online, how to use these opportunities well, and cautions about playtesting online. What to do next: How to iterate, additional ways to playtest your game, knowing when you're done with playtesting, and choosing how to get your game out there.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 58,83
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Da: Chiron Media, Wallingford, Regno Unito
EUR 59,70
Quantità: 4 disponibili
Aggiungi al carrellopaperback. Condizione: New.
Lingua: Inglese
Editore: Taylor and Francis Ltd, GB, 2025
ISBN 10: 1032813482 ISBN 13: 9781032813486
Da: Rarewaves USA, OSWEGO, IL, U.S.A.
Paperback. Condizione: New. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early self-playtesting to late-stage unguided playtesting, and offers the specific questions and practices the author has refined to perfect his own games.This book is split up into four main sections, each with a distinct focus: Getting ready to playtest: Establishing goalposts, brainstorming, self-playtesting, getting organized, how to design a prototype, and writing rules. The focus here is starting good habits and establishing best practices, whether this is your first game or your hundredth. Playtesting in the real world: How to find playtesters, how to teach your game, what to do during the playtest, how to take notes and collect feedback, and being a great playtester yourself. Playtesting online: How to adapt to digital platforms, the best practices for playtesting online, how to use these opportunities well, and cautions about playtesting online. What to do next: How to iterate, additional ways to playtest your game, knowing when you're done with playtesting, and choosing how to get your game out there.
Da: Books Puddle, New York, NY, U.S.A.
Condizione: New. 1st edition.
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 69,07
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. In.
EUR 66,76
Quantità: 1 disponibili
Aggiungi al carrelloPaperback / softback. Condizione: New. New copy - Usually dispatched within 4 working days.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 67,27
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
Prima edizione
EUR 75,77
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: New. 2025. 1st Edition. paperback. . . . . .
Condizione: New. 2025. 1st Edition. paperback. . . . . . Books ship from the US and Ireland.
Da: Revaluation Books, Exeter, Regno Unito
EUR 95,20
Quantità: 2 disponibili
Aggiungi al carrelloPaperback. Condizione: Brand New. 160 pages. 9.00x6.00x9.02 inches. In Stock.
EUR 58,84
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: NEW.
EUR 68,59
Quantità: 3 disponibili
Aggiungi al carrelloCondizione: New. Chris Backe (rhymes with hockey ) is an award-winning board game designer. When not designing games, he s the co-founder of No Box Games (a publisher of print-and-play games), and the co-founder of Virtual Playtesting (an online playtesting commu.
Lingua: Inglese
Editore: Taylor and Francis Ltd, GB, 2025
ISBN 10: 1032813482 ISBN 13: 9781032813486
Da: Rarewaves USA United, OSWEGO, IL, U.S.A.
Paperback. Condizione: New. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early self-playtesting to late-stage unguided playtesting, and offers the specific questions and practices the author has refined to perfect his own games.This book is split up into four main sections, each with a distinct focus: Getting ready to playtest: Establishing goalposts, brainstorming, self-playtesting, getting organized, how to design a prototype, and writing rules. The focus here is starting good habits and establishing best practices, whether this is your first game or your hundredth. Playtesting in the real world: How to find playtesters, how to teach your game, what to do during the playtest, how to take notes and collect feedback, and being a great playtester yourself. Playtesting online: How to adapt to digital platforms, the best practices for playtesting online, how to use these opportunities well, and cautions about playtesting online. What to do next: How to iterate, additional ways to playtest your game, knowing when you're done with playtesting, and choosing how to get your game out there.
EUR 59,20
Quantità: 5 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Playtesting Best Practices | Real World and Online | Chris Backe | Taschenbuch | Einband - flex.(Paperback) | Englisch | 2025 | CRC Press | EAN 9781032813486 | Verantwortliche Person für die EU: Taylor & Francis Verlag GmbH, Kaufingerstr. 24, 80331 München, gpsr[at]taylorandfrancis[dot]com | Anbieter: preigu.
Lingua: Inglese
Editore: Taylor and Francis Ltd, GB, 2025
ISBN 10: 1032813482 ISBN 13: 9781032813486
Da: Rarewaves.com UK, London, Regno Unito
EUR 68,53
Quantità: 2 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early self-playtesting to late-stage unguided playtesting, and offers the specific questions and practices the author has refined to perfect his own games.This book is split up into four main sections, each with a distinct focus: Getting ready to playtest: Establishing goalposts, brainstorming, self-playtesting, getting organized, how to design a prototype, and writing rules. The focus here is starting good habits and establishing best practices, whether this is your first game or your hundredth. Playtesting in the real world: How to find playtesters, how to teach your game, what to do during the playtest, how to take notes and collect feedback, and being a great playtester yourself. Playtesting online: How to adapt to digital platforms, the best practices for playtesting online, how to use these opportunities well, and cautions about playtesting online. What to do next: How to iterate, additional ways to playtest your game, knowing when you're done with playtesting, and choosing how to get your game out there.
Lingua: Inglese
Editore: Taylor & Francis Ltd, London, 2025
ISBN 10: 1032813482 ISBN 13: 9781032813486
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condizione: new. Paperback. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early self-playtesting to late-stage unguided playtesting, and offers the specific questions and practices the author has refined to perfect his own games.This book is split up into four main sections, each with a distinct focus: Getting ready to playtest: Establishing goalposts, brainstorming, self-playtesting, getting organized, how to design a prototype, and writing rules. The focus here is starting good habits and establishing best practices, whether this is your first game or your hundredth. Playtesting in the real world: How to find playtesters, how to teach your game, what to do during the playtest, how to take notes and collect feedback, and being a great playtester yourself. Playtesting online: How to adapt to digital platforms, the best practices for playtesting online, how to use these opportunities well, and cautions about playtesting online. What to do next: How to iterate, additional ways to playtest your game, knowing when youre done with playtesting, and choosing how to get your game out there. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Da: Majestic Books, Hounslow, Regno Unito
EUR 71,41
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: New. Print on Demand.
Da: Biblios, Frankfurt am main, HESSE, Germania
EUR 72,87
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: New. PRINT ON DEMAND.
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
EUR 60,80
Quantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early self-playtesting to late-stage unguided playtesting, and offers the specific questions and practices the author has refined to perfect his own games.This book is split up into four main sections, each with a distinct focus:Getting ready to playtest: Establishing goalposts, brainstorming, self-playtesting, getting organized, how to design a prototype, and writing rules. The focus here is starting good habits and establishing best practices, whether this is your first game or your hundredth.Playtesting in the real world: How to find playtesters, how to teach your game, what to do during the playtest, how to take notes and collect feedback, and being a great playtester yourself.Playtesting online: How to adapt to digital platforms, the best practices for playtesting online, how to use these opportunities well, and cautions about playtesting online.What to do next: How to iterate, additional ways to playtest your game, knowing when you're done with playtesting, and choosing how to get your game out there. 166 pp. Englisch.
Da: Revaluation Books, Exeter, Regno Unito
EUR 77,49
Quantità: 2 disponibili
Aggiungi al carrelloPaperback. Condizione: Brand New. 160 pages. 9.00x6.00x9.02 inches. In Stock. This item is printed on demand.
Lingua: Inglese
Editore: Taylor & Francis Ltd, London, 2025
ISBN 10: 1032813482 ISBN 13: 9781032813486
Da: CitiRetail, Stevenage, Regno Unito
EUR 60,15
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: new. Paperback. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early self-playtesting to late-stage unguided playtesting, and offers the specific questions and practices the author has refined to perfect his own games.This book is split up into four main sections, each with a distinct focus: Getting ready to playtest: Establishing goalposts, brainstorming, self-playtesting, getting organized, how to design a prototype, and writing rules. The focus here is starting good habits and establishing best practices, whether this is your first game or your hundredth. Playtesting in the real world: How to find playtesters, how to teach your game, what to do during the playtest, how to take notes and collect feedback, and being a great playtester yourself. Playtesting online: How to adapt to digital platforms, the best practices for playtesting online, how to use these opportunities well, and cautions about playtesting online. What to do next: How to iterate, additional ways to playtest your game, knowing when youre done with playtesting, and choosing how to get your game out there. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 69,04
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early self-playtesting to late-stage unguided playtesting, and offers the specific questions and practices the author has refined to perfect his own games.This book is split up into four main sections, each with a distinct focus:Getting ready to playtest: Establishing goalposts, brainstorming, self-playtesting, getting organized, how to design a prototype, and writing rules. The focus here is starting good habits and establishing best practices, whether this is your first game or your hundredth.Playtesting in the real world: How to find playtesters, how to teach your game, what to do during the playtest, how to take notes and collect feedback, and being a great playtester yourself.Playtesting online: How to adapt to digital platforms, the best practices for playtesting online, how to use these opportunities well, and cautions about playtesting online.What to do next: How to iterate, additional ways to playtest your game, knowing when you're done with playtesting, and choosing how to get your game out there.
Lingua: Inglese
Editore: Taylor & Francis Ltd, London, 2025
ISBN 10: 1032813482 ISBN 13: 9781032813486
Da: AussieBookSeller, Truganina, VIC, Australia
EUR 123,21
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: new. Paperback. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early self-playtesting to late-stage unguided playtesting, and offers the specific questions and practices the author has refined to perfect his own games.This book is split up into four main sections, each with a distinct focus: Getting ready to playtest: Establishing goalposts, brainstorming, self-playtesting, getting organized, how to design a prototype, and writing rules. The focus here is starting good habits and establishing best practices, whether this is your first game or your hundredth. Playtesting in the real world: How to find playtesters, how to teach your game, what to do during the playtest, how to take notes and collect feedback, and being a great playtester yourself. Playtesting online: How to adapt to digital platforms, the best practices for playtesting online, how to use these opportunities well, and cautions about playtesting online. What to do next: How to iterate, additional ways to playtest your game, knowing when youre done with playtesting, and choosing how to get your game out there. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.