9781032914541 - the complete guide to videogame performance directing: place, time, action di keegan, tom (31 risultati)

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Da: BooksRun, Philadelphia, PA, U.S.A.BooksRun
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Paperback. Condizione: Very Good. 1. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting.

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Da: BooksRun, Philadelphia, PA, U.S.A.BooksRun
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paperback. Condizione: Fine.

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Da: Books From California, Simi Valley, CA, U.S.A.Books From California
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paperback. Condizione: Very Good.

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Da: PBShop.store UK, Fairford, GLOS, Regno UnitoPBShop.store UK
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Da: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
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Da: Rarewaves.com USA, London, LONDO, Regno UnitoRarewaves.com USA
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Paperback. Condizione: New. This book teaches the complex, sometimes confounding, and often beautiful art of directing live performance for videogames. Starting from a clear and comprehensive introduction to the nuts and bolts of directing on the motion capture floor and in the voiceover booth, this book dives deeper with concre…te examples from the author's 25-year career directing seminal games from the early years to today's blockbusters.Identifying the Place (What is the physical environment?), Time (What just happened?), and Action (What do the characters want?) of every scene empowers directors with essential tools to dive straight into the subtext, the life below the words. Through step-by-step instructions, this book shows how to make scenes and lines come alive. It offers real-world advice on everything from casting to table reads, rehearsal, and production days. In addition, readers can find valuable advice about self-care and sustaining a long-term career as a performance director.This book is sure to be an essential resource for directors, actors, voiceover artists, and game developers who want to master videogame performance.

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Da: GreatBookPricesUK, Woodford Green, Regno UnitoGreatBookPricesUK
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Da: Majestic Books, Hounslow, Regno UnitoMajestic Books
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Da: California Books, Miami, FL, U.S.A.California Books
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Da: Chiron Media, Wallingford, Regno UnitoChiron Media
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paperback. Condizione: New.

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Da: Ria Christie Collections, Uxbridge, Regno UnitoRia Christie Collections
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Da: Books Puddle, New York, NY, U.S.A.Books Puddle
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Condizione: New. 1st edition NO-PA16APR2015-KAP.

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Da: GreatBookPricesUK, Woodford Green, Regno UnitoGreatBookPricesUK
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Da: THE SAINT BOOKSTORE, Southport, Regno UnitoTHE SAINT BOOKSTORE
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Paperback / softback. Condizione: New. New copy - Usually dispatched within 4 working days.

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Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrlandaKennys Bookshop and Art Galleries Ltd.
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Condizione: New. 2025. 1st Edition. paperback. . . . . .

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Da: Kennys Bookstore, Olney, MD, U.S.A.Kennys Bookstore
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Condizione: New. 2025. 1st Edition. paperback. . . . . . Books ship from the US and Ireland.

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Da: Speedyhen, Hertfordshire, Regno UnitoSpeedyhen
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Condizione: NEW.

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Da: Revaluation Books, Exeter, Regno UnitoRevaluation Books
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Paperback. Condizione: Brand New. 216 pages. 9.18x6.12x9.21 inches. In Stock.

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Da: moluna, Greven, Germaniamoluna
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Condizione: New. Tom Keegan trained as an actor, movement artist, and director, performing in theaters throughout the US and Europe. He worked in animation at Hanna-Barbera Studios and Universal Cartoon Studios before transitioning to videogames in 1998, where he has per.

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Da: preigu, Osnabrück, Germaniapreigu
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Taschenbuch. Condizione: Neu. The Complete Guide to Videogame Performance Directing | Place, Time, Action | Tom Keegan | Taschenbuch | Einband - flex.(Paperback) | Englisch | 2025 | CRC Press | EAN 9781032914541 | Verantwortliche Person für die EU: Taylor & Francis Verlag GmbH, Kaufingerstr. 24, 80331 München, gpsr[at]taylorandf…rancis[dot]com | Anbieter: preigu.

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Da: Rarewaves.com UK, London, Regno UnitoRarewaves.com UK
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Paperback. Condizione: New. This book teaches the complex, sometimes confounding, and often beautiful art of directing live performance for videogames. Starting from a clear and comprehensive introduction to the nuts and bolts of directing on the motion capture floor and in the voiceover booth, this book dives deeper with concre…te examples from the author's 25-year career directing seminal games from the early years to today's blockbusters.Identifying the Place (What is the physical environment?), Time (What just happened?), and Action (What do the characters want?) of every scene empowers directors with essential tools to dive straight into the subtext, the life below the words. Through step-by-step instructions, this book shows how to make scenes and lines come alive. It offers real-world advice on everything from casting to table reads, rehearsal, and production days. In addition, readers can find valuable advice about self-care and sustaining a long-term career as a performance director.This book is sure to be an essential resource for directors, actors, voiceover artists, and game developers who want to master videogame performance.

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- Print on Demand
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail
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Paperback. Condizione: new. Paperback. This book teaches the complex, sometimes confounding, and often beautiful art of directing live performance for videogames. Starting from a clear and comprehensive introduction to the nuts and bolts of directing on the motion capture floor and in the voiceover booth, this book dives deeper…with concrete examples from the authors 25year career directing seminal games from the early years to todays blockbusters.Identifying the Place (What is the physical environment?), Time (What just happened?), and Action (What do the characters want?) of every scene empowers directors with essential tools to dive straight into the subtext, the life below the words. Through stepbystep instructions, this book shows how to make scenes and lines come alive. It offers realworld advice on everything from casting to table reads, rehearsal, and production days. In addition, readers can find valuable advice about selfcare and sustaining a longterm career as a performance director.This book is sure to be an essential resource for directors, actors, voiceover artists, and game developers who want to master videogame performance. This book teaches you the complex, sometimes confounding, and often beautiful art of directing live performance for videogames. It teaches the nuts and bolts of directing videogame performance on the motion capture floor and in the voiceover booth. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

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- Print on Demand
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.
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EUR 62,00
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Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book teaches the complex, sometimes confounding, and often beautiful art of directing live performance for videogames. Starting from a clear and comprehensive introduction to the nuts and bolts of directing on the motion captu…re floor and in the voiceover booth, this book dives deeper with concrete examples from the author's 25 year career directing seminal games from the early years to today's blockbusters.Identifying the Place (What is the physical environment ), Time (What just happened ), and Action (What do the characters want ) of every scene empowers directors with essential tools to dive straight into the subtext, the life below the words. Through step by step instructions, this book shows how to make scenes and lines come alive. It offers real world advice on everything from casting to table reads, rehearsal, and production days. In addition, readers can find valuable advice about self care and sustaining a long term career as a performance director.This book is sure to be an essential resource for directors, actors, voiceover artists, and game developers who want to master videogame performance. 204 pp. Englisch.

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- Print on Demand
Da: Revaluation Books, Exeter, Regno UnitoRevaluation Books
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EUR 84,92
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Paperback. Condizione: Brand New. 216 pages. 9.18x6.12x9.21 inches. In Stock. This item is printed on demand.

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Da: Biblios, frankfurt am main, HESSE, GermaniaBiblios
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Condizione: New. PRINT ON DEMAND.

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Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH
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Taschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - This book teaches the complex, sometimes confounding, and often beautiful art of directing live performance for videogames. Starting from a clear and comprehensive introduction to the nuts and bolts of directing on the motion capture fl…oor and in the voiceover booth, this book dives deeper with concrete examples from the author's 25 year career directing seminal games from the early years to today's blockbusters.Identifying the Place (What is the physical environment ), Time (What just happened ), and Action (What do the characters want ) of every scene empowers directors with essential tools to dive straight into the subtext, the life below the words. Through step by step instructions, this book shows how to make scenes and lines come alive. It offers real world advice on everything from casting to table reads, rehearsal, and production days. In addition, readers can find valuable advice about self care and sustaining a long term career as a performance director.This book is sure to be an essential resource for directors, actors, voiceover artists, and game developers who want to master videogame performance.

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- Print on Demand
Da: CitiRetail, Stevenage, Regno UnitoCitiRetail
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EUR 90,38
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Paperback. Condizione: new. Paperback. This book teaches the complex, sometimes confounding, and often beautiful art of directing live performance for videogames. Starting from a clear and comprehensive introduction to the nuts and bolts of directing on the motion capture floor and in the voiceover booth, this book dives deeper…with concrete examples from the authors 25year career directing seminal games from the early years to todays blockbusters.Identifying the Place (What is the physical environment?), Time (What just happened?), and Action (What do the characters want?) of every scene empowers directors with essential tools to dive straight into the subtext, the life below the words. Through stepbystep instructions, this book shows how to make scenes and lines come alive. It offers realworld advice on everything from casting to table reads, rehearsal, and production days. In addition, readers can find valuable advice about selfcare and sustaining a longterm career as a performance director.This book is sure to be an essential resource for directors, actors, voiceover artists, and game developers who want to master videogame performance. This book teaches you the complex, sometimes confounding, and often beautiful art of directing live performance for videogames. It teaches the nuts and bolts of directing videogame performance on the motion capture floor and in the voiceover booth. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.