Isbn: 9781633439603 - geometry for programmers (10 risultati)

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  • Lingua: Inglese

    Editore: Manning Publications, 2023

    1633439607 / 9781633439603

    • Rilegato

    Da: World of Books (was SecondSale), Montgomery, IL, U.S.A.World of Books (was SecondSale)

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    Condizione: Usato - Buono

    EUR 26,68

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    Spedito in U.S.A.

    Quantità: 1 disponibile

    Hardback. Condizione: Good. Geometry for Programmers is a hands-on book teaching you the maths behind the tools and libraries to create simulations, 3D prints, and other models in the physical world. Filled with charts, illustrations, and complex equations rendered as simple Python code, this book unlocks geometry in a way you can apply it to your daily work.…

  • Lingua: Inglese

    Editore: Manning (edition ), 2023

    1633439607 / 9781633439603

    • Brossura

    Da: BooksRun, Philadelphia, PA, U.S.A.BooksRun

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    Condizione: Usato - Molto buono

    EUR 26,69

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    Quantità: 1 disponibile

    Paperback. Condizione: Very Good. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting.

  • Lingua: Inglese

    Editore: Manning Publications, 2023

    1633439607 / 9781633439603

    • Rilegato

    Da: World of Books Inc, Montgomery, IL, U.S.A.World of Books Inc

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    Condizione: Usato - Buono

    EUR 28,52

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    Spedito in U.S.A.

    Quantità: 1 disponibile

    Hardback. Condizione: Good. Geometry for Programmers is a hands-on book teaching you the maths behind the tools and libraries to create simulations, 3D prints, and other models in the physical world. Filled with charts, illustrations, and complex equations rendered as simple Python code, this book unlocks geometry in a way you can apply it to your daily work.…

  • Lingua: Inglese

    Editore: Manning, 2023

    1633439607 / 9781633439603

    • Brossura

    Da: clickgoodwillbooks, Indianapolis, IN, U.S.A.clickgoodwillbooks

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    Condizione: Usato - Discreto

    EUR 25,36

    EUR 3,56 spedizione 
    Spedito in U.S.A.

    Quantità: 1 disponibile

    Condizione: acceptable. Used - Acceptable: All pages and the cover are intact, but shrink wrap, dust covers, or boxed set case may be missing. Pages may include limited notes, highlighting, or minor water damage but the text is readable. Item may be missing bundled media.

  • Lingua: Inglese

    Editore: Manning, 2023

    1633439607 / 9781633439603

    • Brossura

    Da: Big River Books, Powder Springs, GA, U.S.A.Big River Books

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    Condizione: Usato - Buono

    EUR 29,00

    EUR 3,56 spedizione 
    Spedito in U.S.A.

    Quantità: 1 disponibile

    Condizione: good. This book is in good condition. The cover has minor creases or bends. The binding is tight and pages are intact. Some pages may have writing or highlighting.

  • Lingua: Inglese

    Editore: Simon and Schuster, 2023

    1633439607 / 9781633439603

    • Brossura

    Da: INDOO, Avenel, NJ, U.S.A.INDOO

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    Condizione: Usato - Come nuovo

    EUR 48,49

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    Quantità: Più di 20 disponibili

    Condizione: As New. Unread copy in mint condition.

  • Lingua: Inglese

    Editore: Simon and Schuster, 2023

    1633439607 / 9781633439603

    • Brossura

    Da: INDOO, Avenel, NJ, U.S.A.INDOO

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    Condizione: Nuovo

    EUR 48,59

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    Quantità: Più di 20 disponibili

    Condizione: New. Brand New.

  • Lingua: Inglese

    Editore: Manning Publications, US, 2023

    1633439607 / 9781633439603

    • Rilegato

    Da: Rarewaves USA, HEBRON, KY, U.S.A.Rarewaves USA

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    Condizione: Nuovo

    EUR 55,27

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    Quantità: 10 disponibili

    Hardback. Condizione: New. Master the geometry behind CAD, game engines, GIS, and more! Geometry for Programmers is a hands-on book teaching you the maths behind the tools and libraries to create simulations, 3D prints, and other models in the physical world. Ideal for developers writing code using CAD libraries, game engines, or rendering tools, the textbook guides you through the math behind graphics and modelling tools using relevant examples and clear explanations that don't require advanced mathematical knowledge. You will learn how mastering manual geometry can help you avoid code layering and repetition and even how to drive down cloud hosting costs by creating more efficient application runtimes. Key features include: Speak the language of applied geometryCompose geometric transformations economicallyCraft custom splines for efficient curves and surface generationPick and implement the right geometric transformationsConfidently use important algorithms that operate on triangle meshes, distance functions, and voxels Filled with charts, illustrations, and complex equations rendered as simple Python code, this book unlocks geometry in a way you can apply it to your daily work. About the technology Geometry is the core of game engines, computer-aided design, image-processing libraries, GIS, and much more. Understanding the mathematical underpinnings of tools and libraries empowers you to develop more efficient programming strategies. This unique guide gives you control over the geometry you need to deliver faster, cleaner results- and even build your own geometry tools.…

  • Lingua: Inglese

    Editore: Manning Pubns Co, 2023

    1633439607 / 9781633439603

    • Brossura

    Da: Revaluation Books, Exeter, Regno UnitoRevaluation Books

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    Condizione: Nuovo

    EUR 94,80

    EUR 14,77 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: 1 disponibile

    Paperback. Condizione: Brand New. 425 pages. 9.25x7.37x1.06 inches. In Stock.

  • Altre immagini

    Lingua: Inglese

    Editore: Manning Publications, US, 2023

    1633439607 / 9781633439603

    • Rilegato

    Da: Rarewaves USA United, HEBRON, KY, U.S.A.Rarewaves USA United

    Venditore con 5 stelle
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    Condizione: Nuovo

    EUR 100,89

    EUR 44,63 spedizione 
    Spedito in U.S.A.

    Quantità: 10 disponibili

    Hardback. Condizione: New. Master the geometry behind CAD, game engines, GIS, and more! Geometry for Programmers is a hands-on book teaching you the maths behind the tools and libraries to create simulations, 3D prints, and other models in the physical world. Ideal for developers writing code using CAD libraries, game engines, or rendering tools, the textbook guides you through the math behind graphics and modelling tools using relevant examples and clear explanations that don't require advanced mathematical knowledge. You will learn how mastering manual geometry can help you avoid code layering and repetition and even how to drive down cloud hosting costs by creating more efficient application runtimes. Key features include: Speak the language of applied geometryCompose geometric transformations economicallyCraft custom splines for efficient curves and surface generationPick and implement the right geometric transformationsConfidently use important algorithms that operate on triangle meshes, distance functions, and voxels Filled with charts, illustrations, and complex equations rendered as simple Python code, this book unlocks geometry in a way you can apply it to your daily work. About the technology Geometry is the core of game engines, computer-aided design, image-processing libraries, GIS, and much more. Understanding the mathematical underpinnings of tools and libraries empowers you to develop more efficient programming strategies. This unique guide gives you control over the geometry you need to deliver faster, cleaner results- and even build your own geometry tools.…