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Paperback. Condizione: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
Da: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.
Paperback. Condizione: As New. No Jacket. Pages are clean and are not marred by notes or folds of any kind. ~ ThriftBooks: Read More, Spend Less.
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Paperback. Condizione: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Condizione: good. Supports Goodwill of Silicon Valley job training programs. The cover and pages are in Good condition! Any other included accessories are also in Good condition showing use. Use can include some highlighting and writing, page and cover creases as well as other types visible wear.
Da: Greener Books, London, Regno Unito
EUR 19,42
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Used; Good. **SHIPPED FROM UK** We believe you will be completely satisfied with our quick and reliable service. All orders are dispatched as swiftly as possible! Buy with confidence! Greener Books.
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 52,00
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Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 62,50
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Da: Textbooks_Source, Columbia, MO, U.S.A.
paperback. Condizione: New. 2nd ed. Ships in a BOX from Central Missouri! UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes).
Lingua: Inglese
Editore: Packt Publishing Limited, Birmingham, 2019
ISBN 10: 1789347068 ISBN 13: 9781789347067
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condizione: new. Paperback. Publisher's note: This edition from 2019 is based on Unreal Engine 4 and does not make use of the most recent Unreal Engine features. A new third edition, updated for Unreal Engine 5 blueprints including new topics, such as implementing procedural generation and creating a product configurator, has now been published.Key FeaturesDesign a fully functional game in UE4 without writing a single line of codeImplement visual scripting to develop gameplay mechanics, UI, visual effects, VR and artificial intelligenceDeploy your game on multiple platforms and share it with the worldBook DescriptionBlueprints is the visual scripting system in Unreal Engine that enables programmers to create baseline systems and can be extended by designers.This book helps you explore all the features of the Blueprint Editor and guides you through using Variables, Macros, and Functions. Youll also learn about object-oriented programming (OOP) and discover the Gameplay Framework. In addition to this, youll learn how Blueprint Communication allows one Blueprint to access information from another Blueprint. Later chapters will focus on building a fully functional game using a step-by-step approach. Youll start with a basic first-person shooter (FPS) template, and each chapter will build on the prototype to create an increasingly complex and robust game experience. Youll then progress from creating basic shooting mechanics to more complex systems, such as user interface elements and intelligent enemy behavior. The skills you will develop using Blueprints can also be employed in other gaming genres. In the concluding chapters, the book demonstrates how to use arrays, maps, enums, and vector operations. Finally, youll learn how to build a basic VR game.By the end of this book, youll have learned how to build a fully functional game and will have the skills required to develop an entertaining experience for your audience.What you will learnUnderstand programming concepts in BlueprintsCreate prototypes and iterate new game mechanics rapidlyBuild user interface elements and interactive menusUse advanced Blueprint nodes to manage the complexity of a gameExplore all the features of the Blueprint editor, such as the Components tab, Viewport, and Event GraphGet to grips with object-oriented programming (OOP) concepts and explore the Gameplay FrameworkLearn Virtual Reality development with UE BlueprintWho this book is forThis book is for anyone who is interested in developing games or applications with UE4. Although basic knowledge of Windows OS is required, experience in programming or UE4 is not necessary. The Blueprints Visual Scripting system in UE is a complete gameplay scripting system based on the concept of using a node-based interface to create gameplay elements from within Unreal Editor. This book will help you create a fully functional game and the skills necessary to expand and develop an entertaining, memorable experience for players. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Da: WorldofBooks, Goring-By-Sea, WS, Regno Unito
EUR 73,08
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Condizione: New. pp. 380.
Da: California Books, Miami, FL, U.S.A.
EUR 90,94
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
EUR 84,06
Quantità: 2 disponibili
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Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 79,23
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 90,09
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Aggiungi al carrelloCondizione: New.
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 93,76
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. In.
Lingua: Inglese
Editore: Packt Publishing 2019-08-23, 2019
ISBN 10: 1789347068 ISBN 13: 9781789347067
Da: Chiron Media, Wallingford, Regno Unito
EUR 91,02
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback. Condizione: New.
Condizione: New.
Da: Mispah books, Redhill, SURRE, Regno Unito
EUR 105,36
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: New. New. book.
Lingua: Inglese
Editore: Packt Publishing Limited, Birmingham, 2019
ISBN 10: 1789347068 ISBN 13: 9781789347067
Da: AussieBookSeller, Truganina, VIC, Australia
EUR 128,58
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: new. Paperback. Publisher's note: This edition from 2019 is based on Unreal Engine 4 and does not make use of the most recent Unreal Engine features. A new third edition, updated for Unreal Engine 5 blueprints including new topics, such as implementing procedural generation and creating a product configurator, has now been published.Key FeaturesDesign a fully functional game in UE4 without writing a single line of codeImplement visual scripting to develop gameplay mechanics, UI, visual effects, VR and artificial intelligenceDeploy your game on multiple platforms and share it with the worldBook DescriptionBlueprints is the visual scripting system in Unreal Engine that enables programmers to create baseline systems and can be extended by designers.This book helps you explore all the features of the Blueprint Editor and guides you through using Variables, Macros, and Functions. Youll also learn about object-oriented programming (OOP) and discover the Gameplay Framework. In addition to this, youll learn how Blueprint Communication allows one Blueprint to access information from another Blueprint. Later chapters will focus on building a fully functional game using a step-by-step approach. Youll start with a basic first-person shooter (FPS) template, and each chapter will build on the prototype to create an increasingly complex and robust game experience. Youll then progress from creating basic shooting mechanics to more complex systems, such as user interface elements and intelligent enemy behavior. The skills you will develop using Blueprints can also be employed in other gaming genres. In the concluding chapters, the book demonstrates how to use arrays, maps, enums, and vector operations. Finally, youll learn how to build a basic VR game.By the end of this book, youll have learned how to build a fully functional game and will have the skills required to develop an entertaining experience for your audience.What you will learnUnderstand programming concepts in BlueprintsCreate prototypes and iterate new game mechanics rapidlyBuild user interface elements and interactive menusUse advanced Blueprint nodes to manage the complexity of a gameExplore all the features of the Blueprint editor, such as the Components tab, Viewport, and Event GraphGet to grips with object-oriented programming (OOP) concepts and explore the Gameplay FrameworkLearn Virtual Reality development with UE BlueprintWho this book is forThis book is for anyone who is interested in developing games or applications with UE4. Although basic knowledge of Windows OS is required, experience in programming or UE4 is not necessary. The Blueprints Visual Scripting system in UE is a complete gameplay scripting system based on the concept of using a node-based interface to create gameplay elements from within Unreal Editor. This book will help you create a fully functional game and the skills necessary to expand and develop an entertaining, memorable experience for players. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Da: Majestic Books, Hounslow, Regno Unito
EUR 83,70
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: New. Print on Demand pp. 380.
Da: Biblios, Frankfurt am main, HESSE, Germania
EUR 82,52
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: New. PRINT ON DEMAND pp. 380.
Da: PBShop.store US, Wood Dale, IL, U.S.A.
EUR 99,65
Quantità: Più di 20 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: PBShop.store UK, Fairford, GLOS, Regno Unito
EUR 95,13
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Aggiungi al carrelloPAP. Condizione: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: moluna, Greven, Germania
EUR 105,02
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Aggiungi al carrelloKartoniert / Broschiert. Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. The Blueprints Visual Scripting system in UE is a complete gameplay scripting system based on the concept of using a node-based interface to create gameplay elements from within Unreal Editor. This book will help you create a fully functional game and the s.
Da: preigu, Osnabrück, Germania
EUR 108,90
Quantità: 5 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Blueprints Visual Scripting for Unreal Engine - Second Edition | Marcos Romero (u. a.) | Taschenbuch | Kartoniert / Broschiert | Englisch | 2019 | Packt Publishing | EAN 9781789347067 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 126,50
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - The Blueprints Visual Scripting system in UE is a complete gameplay scripting system based on the concept of using a node-based interface to create gameplay elements from within Unreal Editor.