Da: SecondSale, Montgomery, IL, U.S.A.
EUR 52,69
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Aggiungi al carrelloCondizione: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc.
Da: Lucky's Textbooks, Dallas, TX, U.S.A.
EUR 49,09
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Da: California Books, Miami, FL, U.S.A.
EUR 55,49
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Da: Chiron Media, Wallingford, Regno Unito
EUR 49,51
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Aggiungi al carrelloPF. Condizione: New.
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 55,08
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Da: Mispah books, Redhill, SURRE, Regno Unito
EUR 91,75
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Aggiungi al carrelloPaperback. Condizione: New. New. book.
Da: Antiquariaat A. Kok & Zn. B.V., Amsterdam, Paesi Bassi
EUR 27,50
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Aggiungi al carrelloBirmingham, 2017. 526 pp. B./w. ills. Softcover.
Da: PBShop.store US, Wood Dale, IL, U.S.A.
EUR 62,96
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Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: PBShop.store UK, Fairford, GLOS, Regno Unito
EUR 55,82
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Aggiungi al carrelloPAP. Condizione: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 76,91
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Build exciting AR applications on mobile and wearable devices with Unity 3D, Vuforia, ARToolKit, Microsoft Mixed Reality HoloLens, Apple ARKit, and Google ARCoreKey FeaturesCreate unique AR applications from scratch, from beginning to end, with step-by-step tutorialsUse Unity 3D to efficiently create AR apps for Android, iOS, and Windows platformsUse Vuforia, ARTookKit, Windows Mixed Reality, and Apple ARKit to build AR projects for a variety of marketsLearn best practices in AR user experience, software design patterns, and 3D graphicsBook DescriptionAugmented Reality brings with it a set of challenges that are unseen and unheard of for traditional web and mobile developers. This book is your gateway to Augmented Reality development-not a theoretical showpiece for your bookshelf, but a handbook you will keep by your desk while coding and architecting your first AR app and for years to come.The book opens with an introduction to Augmented Reality, including markets, technologies, and development tools. You will begin by setting up your development machine for Android, iOS, and Windows development, learning the basics of using Unity and the Vuforia AR platform as well as the open source ARToolKit and Microsoft Mixed Reality Toolkit. You will also receive an introduction to Apple's ARKit and Google's ARCore! You will then focus on building AR applications, exploring a variety of recognition targeting methods. You will go through multiple complete projects illustrating key market sectors including business marketing, education, industrial training, and gaming.By the end of the book, you will have gained the necessary knowledge to make quality content appropriate for a range of AR devices, platforms, and intended uses.What you will learnBuild Augmented Reality applications through a step-by-step, tutorial-style project approachUse the Unity 3D game engine with the Vuforia AR platform, open source ARToolKit, Microsoft's Mixed Reality Toolkit, Apple ARKit, and Google ARCore, via the C# programming languageImplement practical demo applications of AR including education, games, business marketing, and industrial trainingEmploy a variety of AR recognition modes, including target images, markers, objects, and spatial mappingTarget a variety of AR devices including phones, tablets, and wearable smartglasses, for Android, iOS, and Windows HoloLensDevelop expertise with Unity 3D graphics, UIs, physics, and event systemsExplore and utilize AR best practices and software design patterns.