Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 24,78
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Editore: Center For Maya Research, Washington DC, 2009
Da: Kenneth Mallory Bookseller ABAA, Decatur, GA, U.S.A.
Paperback. Condizione: Very good. Paperback. 24pp in publisher's stapled wraps.
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 29,13
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 27,90
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
EUR 33,17
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. In.
Paperback. Condizione: Very Good. Ed Verreaux; David Negron; Joe Johnson; Nilo Rodis-Jamero (illustratore). Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Paperback. Condizione: Very Good. Ed Verreaux; David Negron; Joe Johnson; Nilo Rodis-Jamero (illustratore). Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Paperback. Condizione: Very Good. Ed Verreaux; David Negron; Joe Johnson; Nilo Rodis-Jamero (illustratore). stated 1st edition/1st printing with full number line, tight, uncreased spine, pages clear and bright, shelf and edge wear, cover soiling, corners bumped, packaged in cardboard box for shipment, tracking on U.S. orders.
Lingua: Inglese
Editore: Ballantine Books, New York, 1981
ISBN 10: 034530327X ISBN 13: 9780345303271
Da: Bookplate, Chestertown, MD, U.S.A.
Prima edizione
Soft cover. Condizione: Near Fine. Ed Verreaux; David Negron; Joe Johnson; Nilo Rodis-Jamero (illustratore). 1st Edition. Clean, unmarked copy with crease-free spine, very light corner wear, lightly age-toned edges. Solid, handsome copy still. BP/Raiders.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 65,51
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Da: J. Mercurio Books, Maps, & Prints IOBA, Garrison, NY, U.S.A.
Membro dell'associazione: IOBA
Prima edizione
Soft cover. Condizione: Fine. Ed Verreaux; David Negron; Joe Johnson; Nilo Rodis-Jamero (illustratore). 1st Edition. Stated First Edition.
Paperback. Condizione: new. Ed Verreaux; David Negron; Joe Johnson; Nilo Rodis-Jamero (illustratore). New Copy. Customer Service Guaranteed.
Da: PBShop.store US, Wood Dale, IL, U.S.A.
EUR 36,44
Quantità: Più di 20 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: PBShop.store UK, Fairford, GLOS, Regno Unito
EUR 32,68
Quantità: Più di 20 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: PBShop.store US, Wood Dale, IL, U.S.A.
EUR 159,89
Quantità: Più di 20 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: PBShop.store UK, Fairford, GLOS, Regno Unito
EUR 151,47
Quantità: Più di 20 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condizione: new. Paperback. Game design is recognized as a powerful tool in healthcare and education, with immense potential in interdisciplinary collaboration. By integrating principles from psychology, cognitive science, instructional design, and user experience with cutting-edge technology, developers can create games that entertain while also promoting learning and well-being. These approaches enable the design of immersive, evidence-based experiences that improve patient engagement, support therapeutic interventions, and enhance educational outcomes. As the boundaries between disciplines blur, game design emerges as a dynamic field driving innovation in both sectors. Interdisciplinary Approaches to Game Design in Healthcare and Education explores the transformative potential of games, focusing on applications in healthcare, education, and psychology. It examines methodologies for testing game efficacy, strategies for ethical player-centered design, and studies leveraging AI, VR, and biometrics, addressing risks like bias or addiction. This book covers topics such as gamification, biotechnology, and digital technology, and is a useful resource for educators, medical and healthcare professionals, computer engineers, game designers, academicians, researchers, and scientists. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Da: PBShop.store UK, Fairford, GLOS, Regno Unito
EUR 189,28
Quantità: Più di 20 disponibili
Aggiungi al carrelloHRD. Condizione: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: PBShop.store US, Wood Dale, IL, U.S.A.
EUR 199,66
Quantità: Più di 20 disponibili
Aggiungi al carrelloHRD. Condizione: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: CitiRetail, Stevenage, Regno Unito
EUR 160,08
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: new. Paperback. Game design is recognized as a powerful tool in healthcare and education, with immense potential in interdisciplinary collaboration. By integrating principles from psychology, cognitive science, instructional design, and user experience with cutting-edge technology, developers can create games that entertain while also promoting learning and well-being. These approaches enable the design of immersive, evidence-based experiences that improve patient engagement, support therapeutic interventions, and enhance educational outcomes. As the boundaries between disciplines blur, game design emerges as a dynamic field driving innovation in both sectors. Interdisciplinary Approaches to Game Design in Healthcare and Education explores the transformative potential of games, focusing on applications in healthcare, education, and psychology. It examines methodologies for testing game efficacy, strategies for ethical player-centered design, and studies leveraging AI, VR, and biometrics, addressing risks like bias or addiction. This book covers topics such as gamification, biotechnology, and digital technology, and is a useful resource for educators, medical and healthcare professionals, computer engineers, game designers, academicians, researchers, and scientists. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Hardcover. Condizione: new. Hardcover. Game design is recognized as a powerful tool in healthcare and education, with immense potential in interdisciplinary collaboration. By integrating principles from psychology, cognitive science, instructional design, and user experience with cutting-edge technology, developers can create games that entertain while also promoting learning and well-being. These approaches enable the design of immersive, evidence-based experiences that improve patient engagement, support therapeutic interventions, and enhance educational outcomes. As the boundaries between disciplines blur, game design emerges as a dynamic field driving innovation in both sectors. Interdisciplinary Approaches to Game Design in Healthcare and Education explores the transformative potential of games, focusing on applications in healthcare, education, and psychology. It examines methodologies for testing game efficacy, strategies for ethical player-centered design, and studies leveraging AI, VR, and biometrics, addressing risks like bias or addiction. This book covers topics such as gamification, biotechnology, and digital technology, and is a useful resource for educators, medical and healthcare professionals, computer engineers, game designers, academicians, researchers, and scientists. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Da: CitiRetail, Stevenage, Regno Unito
EUR 198,77
Quantità: 1 disponibili
Aggiungi al carrelloHardcover. Condizione: new. Hardcover. Game design is recognized as a powerful tool in healthcare and education, with immense potential in interdisciplinary collaboration. By integrating principles from psychology, cognitive science, instructional design, and user experience with cutting-edge technology, developers can create games that entertain while also promoting learning and well-being. These approaches enable the design of immersive, evidence-based experiences that improve patient engagement, support therapeutic interventions, and enhance educational outcomes. As the boundaries between disciplines blur, game design emerges as a dynamic field driving innovation in both sectors. Interdisciplinary Approaches to Game Design in Healthcare and Education explores the transformative potential of games, focusing on applications in healthcare, education, and psychology. It examines methodologies for testing game efficacy, strategies for ethical player-centered design, and studies leveraging AI, VR, and biometrics, addressing risks like bias or addiction. This book covers topics such as gamification, biotechnology, and digital technology, and is a useful resource for educators, medical and healthcare professionals, computer engineers, game designers, academicians, researchers, and scientists. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Da: AussieBookSeller, Truganina, VIC, Australia
EUR 218,06
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: new. Paperback. Game design is recognized as a powerful tool in healthcare and education, with immense potential in interdisciplinary collaboration. By integrating principles from psychology, cognitive science, instructional design, and user experience with cutting-edge technology, developers can create games that entertain while also promoting learning and well-being. These approaches enable the design of immersive, evidence-based experiences that improve patient engagement, support therapeutic interventions, and enhance educational outcomes. As the boundaries between disciplines blur, game design emerges as a dynamic field driving innovation in both sectors. Interdisciplinary Approaches to Game Design in Healthcare and Education explores the transformative potential of games, focusing on applications in healthcare, education, and psychology. It examines methodologies for testing game efficacy, strategies for ethical player-centered design, and studies leveraging AI, VR, and biometrics, addressing risks like bias or addiction. This book covers topics such as gamification, biotechnology, and digital technology, and is a useful resource for educators, medical and healthcare professionals, computer engineers, game designers, academicians, researchers, and scientists. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Da: preigu, Osnabrück, Germania
EUR 213,05
Quantità: 5 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Interdisciplinary Approaches to Game Design in Healthcare and Education | David Bonilla Carranza (u. a.) | Taschenbuch | Englisch | 2026 | IGI GLOBAL SCIENTIFIC PUBLISHING | EAN 9798337346588 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.
Da: AussieBookSeller, Truganina, VIC, Australia
EUR 267,78
Quantità: 1 disponibili
Aggiungi al carrelloHardcover. Condizione: new. Hardcover. Game design is recognized as a powerful tool in healthcare and education, with immense potential in interdisciplinary collaboration. By integrating principles from psychology, cognitive science, instructional design, and user experience with cutting-edge technology, developers can create games that entertain while also promoting learning and well-being. These approaches enable the design of immersive, evidence-based experiences that improve patient engagement, support therapeutic interventions, and enhance educational outcomes. As the boundaries between disciplines blur, game design emerges as a dynamic field driving innovation in both sectors. Interdisciplinary Approaches to Game Design in Healthcare and Education explores the transformative potential of games, focusing on applications in healthcare, education, and psychology. It examines methodologies for testing game efficacy, strategies for ethical player-centered design, and studies leveraging AI, VR, and biometrics, addressing risks like bias or addiction. This book covers topics such as gamification, biotechnology, and digital technology, and is a useful resource for educators, medical and healthcare professionals, computer engineers, game designers, academicians, researchers, and scientists. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Da: preigu, Osnabrück, Germania
EUR 254,40
Quantità: 5 disponibili
Aggiungi al carrelloBuch. Condizione: Neu. Interdisciplinary Approaches to Game Design in Healthcare and Education | David Bonilla Carranza (u. a.) | Buch | Englisch | 2026 | IGI GLOBAL SCIENTIFIC PUBLISHING | EAN 9798337346571 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.