paperback. Condizione: Very Good.
Editore: Archangel Entertainment, 1999
Da: Noble Knight Games, Fitchburg, WI, U.S.A.
Softcover. Condizione: Very Good. Archangel Entertainment Steve Stone's Zero SuperNumerary (VG+) Manufacturer: Archangel Entertainment Product Line: Steve Stone's Zero Type: Softcover Code: AAE-2001 Copyright Date: 1998 Author: Kevin Melka Page Count: 48 Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: Adventure scenario for the ZERO RPG.
Da: Wayne's Books, Maricopa, AZ, U.S.A.
SCREEN. Condizione: Good+. Good+/VG- condition. 4-panel screen is crisp, little wear. Booklet is a touch rumpled from too-small shrinkwrap at one time. ~ 32 pages ~ Fast Shipping, Tough Packaging.
paperback. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Da: Wayne's Books, Maricopa, AZ, U.S.A.
SCREEN. Condizione: Very Good+. Screen and booklet crisp, nice. ~ 32 pages ~ Fast Shipping, Tough Packaging.
Da: Mahler Books, PFLUGERVILLE, TX, U.S.A.
Paperback. Condizione: Fair. Caldwell, Clyde (illustratore). Missing the slip cover sleeve : book only. Not a copy for collectors. ; 32 pages.
Da: Wayne's Books, Maricopa, AZ, U.S.A.
Staple Bound. Condizione: Very Good-. Olson, Eric (illustratore). Light cover wear. Nice pages. ~ ADnD ~ 96 pages ~ Fast Shipping, Tough Packaging.
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Hardcover. Condizione: new. Hardcover. Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007). Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book! Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Softcover. Condizione: Very Good. Bastion Press Oathbound (d20) Arena (VG+) Manufacturer: Bastion Press Product Line: Oathbound (d20) Type: Softcover Code: BAS1014 Copyright Date: 2003 Author: Kevin Melka, Todd Laing Page Count: 160 Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: The vast red desert domain of Arena sprawls south and westward from the nurturing plains of Penance. Spurred onward by the ancient promise of gold buried beneath the sands, massive armies of brutal warriors rumble across the scarred and wasted terrain. For the fortunate few, the ultimate dream of Arena still comes true - immeasurable riches, supreme command, and decades of extravagant and luxurious living atop the Queen's pedestal of pleasure. For most however, whatever dreams they may harbor are soundly crushed under years of backbreaking labor, constant battle, exhausting marches, gruesome butchery, and an infinity of accursed crimson sand. Oathbound: Arena provides a new entry point into the world of the Forge. This is the Domain of Barbello, the Mask of Fury, the invincible mistress of rage, pain, warfare, and death. Who amongst you can withstand her test?
Hardback. Condizione: New. Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007). Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book!
Da: Wayne's Books, Maricopa, AZ, U.S.A.
SCREEN. Condizione: Fine. TSR 3108. Crisp, includes 4-panel screen and booklet. Very little wear. ~ 32 pages.
Da: Bear Notch Books, Bartlett, NH, U.S.A.
Soft cover. Condizione: Good. Caldwell, Clyde (illustratore). Interior pages are in good condition with some wear from use but no noted writing or highlighting. Some cover/corner wear.
Da: Grendel Books, ABAA/ILAB, Springfield, MA, U.S.A.
Prima edizione
Paperback. Condizione: Near Fine. Olson, Eric (illustratore). Illustrated. First edition (paperback). Near fine in oversize illustrated stapled wraps.; 95 pages.
EUR 38,72
Quantità: 1 disponibili
Aggiungi al carrelloHardback. Condizione: New. Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007). Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book!
Da: Russell Books, Victoria, BC, Canada
EUR 27,00
Quantità: 2 disponibili
Aggiungi al carrelloHardcover. Condizione: New. Special order direct from the distributor.
EUR 45,56
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Brand New. 160 pages. 11.20x8.28x0.39 inches. In Stock.
Da: Black and Read Books, Music & Games, Arvada, CO, U.S.A.
Soft cover. Condizione: Good. A Good RPG soft cover. The lower portion has a curl due to improper shelving. The edges also have some rubbing. The interior is clean, securely bound and Fine.
Da: Half Price Books Inc., Dallas, TX, U.S.A.
paperback. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
paperback. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Hardback. Condizione: New. Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007). Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book!
Da: AussieBookSeller, Truganina, VIC, Australia
EUR 61,72
Quantità: 1 disponibili
Aggiungi al carrelloHardcover. Condizione: new. Hardcover. Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007). Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book! Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Da: Noble Knight Games, Fitchburg, WI, U.S.A.
Module. Condizione: Very Good. Caldwell, Clyde (illustratore). TSR Advanced Dungeons & Dragons (2nd Edition) - Modules & Adventures Wizard's Challenge II (SW (VG+/New)) Manufacturer: TSR Product Line: Advanced Dungeons & Dragons (2nd Edition) - Modules & Adventures Type: Module Code: TSR9454 Copyright Date: 1994 Author: Kevin Melka Page Count: 32 Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is SW (VG+/New). Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: There is trouble in the frontier town of New Haven. A beast from the badlands is terrorizing the simple farmers, and reports say the creature is immune to the local militia's weapons. The baron of the land has called upon a wizard to solve what his soldiers could not. Can the skills of one player character wizard let him find and kill what a contingent of skilled warriors could not? Wizard's Challenge II is an ADVANCED DUNGEONS & DRAGONS adventure designed for a Dungeon Master and one player character wizard. This adventure is the sixth in a series of adventures focusing on an individual character away from a regular campaign. A character will need all of the knowledge and skills available only to a wizard if he is to succeed.
Da: Noble Knight Games, Fitchburg, WI, U.S.A.
Softcover. Condizione: Fine. Olson, Eric (illustratore). TSR Advanced Dungeons & Dragons (2nd Edition) - Sourcebooks Castle Sites (SW (EX/New)) Manufacturer: TSR Product Line: Advanced Dungeons & Dragons (2nd Edition) - Sourcebooks Type: Softcover Code: TSR9479 Copyright Date: 1995 Author: Kevin Melka, Sam Witt Page Count: 32 Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is SW (EX/New). Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: Castle Sites offers a fascinating and detailed look into the workings of seven fantastic fortresses: Kaurak Kholzil, a dwarven bastion built into the face of a cliff to protect a rich adamantium mine; Cloud Keep, the flying fortress of a storm giant clan; Dragon's Coffin, built to keep an ancient black dragon trapped inside its subterranean lair; plus a walled valley, the ruined castle of a lich, a border fort, and a frontier outpost. Each entry includes a description of the site's appearance, history, and layout, a detailed floorplan, complete data on the NPCs who live (or died) there, and adventure hooks to draw player characters into the setting.
EUR 35,36
Quantità: 1 disponibili
Aggiungi al carrelloHardback. Condizione: New. Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007). Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book!
Da: Noble Knight Games, Fitchburg, WI, U.S.A.
Condizione: Fair. TSR Forgotten Realms - Box Sets & Miscellaneous Ruins of Zhentil Keep (Fair/VG) Manufacturer: TSR Product Line: Forgotten Realms - Box Sets & Miscellaneous Type: Box Set Code: TSR1120 Copyright Date: 1995 Author: Kevin Melka, John Terra Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is Fair/VG. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: Known throughout the Realms as the headquarters of the Zhentarim, Zhentil Keep has long been a trade hub, a seat of power, and a nest of corruption at the edge of the Moonsea. This boxed set details Zhentil Keep in the days of the Bane of the Black Lord, before the Time of Troubles. It also presents the new Zhentil Keep, a city nearly destroyed by the insane Cyric, Prince of Lies. This campaign expansion contains: A 128-page sourcebook detailing the old and new Zhentil Keep, the history of the city, the sinister Black Network, and important villains. A 64-page adventure book with three new perilous adventures that take heroes into Zhentil Keep, under it, and to nearby communities. A MONSTROUS COMPENDIUM Appendix booklet containing 16 new creatures. Three poster maps depicting the old Zhentil Keep, the new Zhentil Keep, and the activities of the malevolent Zhentarim. Eight cards describing areas containing some of the most nefarious NPCs and monsters ever to be associated with Zhentil Keep.
Module. Condizione: New. TSR Ravenloft (TSR) Servants of Darkness (SW (MINT/New)) Manufacturer: TSR Product Line: Ravenloft (TSR) Type: Module Code: TSR9541 Copyright Date: 1998 Author: Kevin Melka, Steve Miller Page Count: 8 Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is SW (MINT/New). Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: Servants of Darkness is a stand-alone adventure that can also lead the party to investigate the misty chasm at the center of the Demiplane's Core in The Shadow Rift, the next release for the RAVENLOFT campaign setting.
Softcover. Condizione: Good. TSR Dark Sun Psionic Artifacts of Athas (VG) Manufacturer: TSR Product Line: Dark Sun Type: Softcover Code: TSR2446 Copyright Date: 1996 Author: Kevin Melka, Bruce Nesmith Page Count: 128 Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: Incredible artifacts lie beneath the surface of the shifting sands of Athas, bringing great power to those strong enough to wield them. Power enough to overthrow a sorcerer-king, Power with a price. This 128-page accessory features: Dozens of artifacts from the Prism Pentad series of novels, detailed here for the first time. Mysterious life-shaped items - living items from the Blue Age of Athas. Dozens of new magical items unique to Athas. Random power tables for creating your own DARK SUN artifacts or customizing the ones in this book. Expanded and revised DARK SUN magical item tables.
EUR 192,56
Quantità: 1 disponibili
Aggiungi al carrellopaperback. Condizione: Like New. LIKE NEW. SHIPS FROM MULTIPLE LOCATIONS. book.
Editore: TSR, 1995
Da: A Book Preserve/ John A. Crider, Bookseller, Columbus, OH, U.S.A.
Soft cover. Condizione: Very Good. VG. Scarce D&D campaign manual. NO markings on pages; light exterior wear (crease on cover). Ships fast with tracking/delivery confirmation. X06.
Editore: Wizards of the Coast, 1998
Da: Chris Korczak, Bookseller, IOBA, Easthampton, MA, U.S.A.
Paperback. Condizione: Very Good. Very mild shelfwear. Slight smoker smell. I note every flaw I find, so buy with confidence.