Studio devai (6 risultati)

- Brossura
Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 53,15
EUR 35,00 spedizioneSpedito da Germania a U.S.A.Quantità: 2 disponibili
Taschenbuch. Condizione: Neu. Neuware - You've watched the tutorials. You've read the docs. You still haven't shipped a game.That's not a discipline problem - it's a workflow problem. This book teaches the layer nobody else covers: how to direct an AI coding partner through an actual Unity project, from a blank scene to a live store listing, without losing track of your own codebase or stalling out in the last stretch before launch.Inside: when to hand off implementation and when to hold the leash tight - save systems that survive a mid-write crash - reading AI output critically instead of trusting it because it compiled - monetization and build pipeline gotchas that never show up in the Editor - and the specific, nameable reason most solo projects die ten percent from the finish line, and how to not let that happen to yours.You already know Unity. This is the part nobody taught you. …

- Brossura
- Print on Demand
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 35,22
Spedizione gratuitaSpedito in U.S.A.Quantità: 1 disponibile
Paperback. Condizione: new. Paperback. You've watched the tutorials. You've read the docs. You still haven't shipped a game.That's not a discipline problem - it's a workflow problem. This book teaches the layer nobody else covers: how to direct an AI coding partner through an actual Unity project, from a blank scene to a live store listing, without losing track of your own codebase or stalling out in the last stretch before launch.Inside: when to hand off implementation and when to hold the leash tight - save systems that survive a mid-write crash - reading AI output critically instead of trusting it because it compiled - monetization and build pipeline gotchas that never show up in the Editor - and the specific, nameable reason most solo projects die ten percent from the finish line, and how to not let that happen to yours.You already know Unity. This is the part nobody taught you. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. …

- Brossura
- Print on Demand
Da: PBShop.store US, Wood Dale, IL, U.S.A.PBShop.store US
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 35,23
Spedizione gratuitaSpedito in U.S.A.Quantità: Più di 20 disponibili
PAP. Condizione: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

- Brossura
- Print on Demand
Da: California Books, Miami, FL, U.S.A.California Books
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 34,97
EUR 2,68 spedizioneSpedito in U.S.A.Quantità: Più di 20 disponibili
Condizione: New. Print on Demand.

- Brossura
- Print on Demand
Da: PBShop.store UK, Fairford, GLOS, Regno UnitoPBShop.store UK
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 34,19
EUR 3,94 spedizioneSpedito da Regno Unito a U.S.A.Quantità: Più di 20 disponibili
PAP. Condizione: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

- Brossura
- Print on Demand
Da: CitiRetail, Stevenage, Regno UnitoCitiRetail
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 38,86
EUR 44,33 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 1 disponibile
Paperback. Condizione: new. Paperback. You've watched the tutorials. You've read the docs. You still haven't shipped a game.That's not a discipline problem - it's a workflow problem. This book teaches the layer nobody else covers: how to direct an AI coding partner through an actual Unity project, from a blank scene to a live store listing, without losing track of your own codebase or stalling out in the last stretch before launch.Inside: when to hand off implementation and when to hold the leash tight - save systems that survive a mid-write crash - reading AI output critically instead of trusting it because it compiled - monetization and build pipeline gotchas that never show up in the Editor - and the specific, nameable reason most solo projects die ten percent from the finish line, and how to not let that happen to yours.You already know Unity. This is the part nobody taught you. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. …